Novih 30 (V)elicanstvenih

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stalker
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Novih 30 (V)elicanstvenih

Post by stalker »

Release date is right around December 25, 2006. 30 cards total (15 each side).

Dark Side
1 At Last We Are Getting Results
2 Cold Feet
3 Emperor's Power
4 Endor Shield
5 Epic Duel
6 Forced Landing
7 Frozen Dinner
8 He Is Not Ready
9 I've Lost Artoo!
10 Lord Vader
11 Luke? Luuuuke!
12 Restricted Access
13 Sim Aloo
14 Something Special Planned For Them
15 The Shield Doors Must Be Closed

Light Side
1 Captain Verrack
2 Disarming Creature
3 Dismantle On Sight
4 Green Squadron 1
5 Han's Toolkit
6 I Don't Need Their Scum, Either
7 Launching The Assault
8 Let's Keep A Little Optimism Here
9 Medium Transport
10 Obi-Wan Kenobi, Jedi Knight
11 Our Most Desperate Hour
12 Padmé Naberrie
13 Plastoid Armor
14 Strikeforce
15 The First Transport Is Away!
Last edited by stalker on Thu May 04, 2006 5:57 pm, edited 1 time in total.
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stalker
High Seas Commander
High Seas Commander
Posts: 541
Joined: Sun Mar 03, 2002 4:40 pm

Post by stalker »

Virtual Set 11 Spoiler List

bilo je nekih izmjena u odnosu na najavu , ovo je komacna lista

ps procitajte Deep Hatred



Star Wars™ Customizable Card Game™
V I R T U A L S E T 1 1 S P O I L E R L I S T
L I G H T S I D E
•Advantage (V) 4
EFFECT [Virtual Set 11]
Text: Deploy on your battleground. During battle, whenever opponent’s
card is hit by a non-[permanent weapon] (once per card targeted),
cumulatively reduce opponent’s total power by 4 (2 if hit by a
lightsaber).
Set Icon: 11•1
•Captain Verrack (V) 3
CHARACTER-REBEL [Virtual Set 11]
POWER: 2 ABILITY: 2
Text: [Pilot] 1, 2: any Star Cruiser. While aboard a Star Cruiser or with
Admiral Ackbar, opponent’s weapon and battle destiny draws at same
system are –2. Other Mon Calamari at same system are forfeit +2.
DEPLOY: 2 FORFEIT: 4
Icons: Pilot
Set Icon: 11•2
•Disarming Creature (V) 6
DEFENSIVE SHIELD [Virtual Set 11]
Text: Plays on table. Colo Claw Fish is canceled. Bane Malar affects
Force drains only at his site. During an attack (except at a pit), your
characters at that site may fire character weapons at participating
creatures.
Set Icon: 11•3
•Dismantle On Sight (V) 3
EFFECT [Virtual Set 11]
Text: Deploy on table. After starting hands are drawn, cards may only
▲or ▼(except as a response or ‘react’) during owner’s deploy phase
(if a card specifies a different phase, it becomes “during your deploy
phase”). [A]
Set Icon: 11•4
•Green Squadron 1 (V) 3
STARFIGHTER: A-WING [Virtual Set 11]
POWER: 3 MANEUVER: 5 HYPERSPEED: 4
Text: May add Green Leader as a pilot. While at a battleground,
opponent must first use 2 Force to ▲or ▼. If a battle here just ended,
you may draw destiny. Executor (if here) and this starship are lost if
destiny > 5.
DEPLOY: 2 FORFEIT: 4
Icons: Nav Computer, Scomp Link
Set Icon: 11•5
•Han’s Toolkit (V) 4
DEVICE [Virtual Set 11]
Text: Deploy on Han or Falcon. While Han piloting Falcon at a
battleground, non-[A] Effects (except Emperor’s Power and Search And
Destroy) are suspended.
Set Icon: 11•6
•I Don’t Need Their Scum Either (V) 5
USED INTERRUPT [Virtual Set 11]
Text: Take one ‘grabber’ into hand (or play one Defensive Shield) from
under your Starting Effect. OR Cancel Counter Assault, Hidden
Weapons, Hutt Smooch, I’d Just As Soon Kiss A Wookiee, Overload or
one ‘react’ involving an [Independent] starship.
Set Icon: 11•7
•Let’s Keep A Little Optimism Here (V) 5
UTINNI EFFECT [Virtual Set 11]
Text: Deploy on your character present at a battleground site; character
may not leave. Target opponent’s character with the highest printed
power. Opponent may not initiate a Force drain at target’s location.
Utinni Effect canceled when reached by target. [A]
Set Icon: 11•8
•Meditation (V) 4
EFFECT [Virtual Set 11]
Text: Use 2 Force to deploy on table. Once per game, may use 1 Force
to play an Interrupt (except Sense, Alter, or Control) from under your
Starting Effect as if from hand (then place that card out of play). May
place this Effect in Lost Pile to activate 1 Force.
Set Icon: 11•9
Medium Transport (V) 3
CAPITAL: TRANSPORT [Virtual Set 11]
POWER: 0 ARMOR: 3 HYPERSPEED: 4
Text: Permanent pilot provides no ability. During battle here, may target
opponent’s capital starship present. Draw destiny. Target and this
starship are lost if destiny +2 > target’s defense value.
DEPLOY: 4 FORFEIT: 1
Icons: Pilot, Nav Computer, Scomp Link
Set Icon: 11•10
•Obi-Wan Kenobi, Jedi Knight (V) 1
CHARACTER-REPUBLIC [Virtual Set 11]
POWER: 6 ABILITY: 6 JEDI KNIGHT
Text: [Pilot] 1. Once per game, may ▲Disarmed. “Control phase” on
your Disarmed may be treated as “move phase”. While with a Dark Jedi
(unless Obi-Wan’s Journal on table), once per turn may cancel one just
drawn destiny here. Immune to attrition < 5.
DEPLOY: 6 FORFEIT: 8
Icons: Pilot, Warrior
Set Icon: 11•11
•Our Most Desperate Hour (V) 6
EFFECT [Virtual Set 11]
Text: Deploy on table. Just after opponent draws a starting hand of 8
cards, if Massassi Throne Room not on table, and if you have no
Objective and did not ▲or ▼any other Effects, opponent must place
all but 5 cards from hand in their Used Pile; re-circulate. [A]
Set Icon: 11•12
•Padme Naberrie (V) 3
CHARACTER-REPUBLIC [Virtual Set 11]
POWER: 3 ABILITY: 4 FORCE-SENSITIVE
Text: [Pilot] 1. Each non-Jedi Skywalker is defense value and destiny
+2. Twice per game, you may ▲a non-Jedi Skywalker. At end of
opponent’s turn, opponent loses 1 Force for each Skywalker at a
battleground (reduce total by 1 if Vader on table).
DEPLOY: 3 FORFEIT: 6
Original concept by Lee Clarke, CanCon 2005
Icons: Pilot, Warrior
Set Icon: 11•13
•Plastoid Armor (V) 5
EFFECT [Virtual Set 11]
Text: Deploy on your non-droid character. During opponent’s move
phase, may ▲one Interrupt with “back” in title. Your Interrupts with
“back” in title are destiny = 5 and Used Interrupts. Your characters are
immune to Bad Feeling Have I.
Set Icon: 11•14
•Strikeforce (V) 5
EFFECT [Virtual Set 11]
Text: [Grabber] Deploy on table. Once per game, may stack one
Interrupt just played here. To play any new Interrupt of same name,
player must first stack it here. May place this Effect in Lost Pile (place
all cards here in owners’ Used Pile) to retrieve one Rebel starship into
hand. [A]
Set Icon: 11•15
D A R K S I D E
Cold Feet (V) 4
USED INTERRUPT [Virtual Set 11]
Text: Take a ‘grabber’ into hand (or play a Defensive Shield) from
under your Starting Effect. OR Cancel It Can Wait, Surprise Assault, or
Yerka Mig. OR Suspend Bacta Tank (’patient’ remains on Effect), Bo
Shuda, Goo Nee Tay, or No Questions Asked for remainder of turn.
Set Icon: 11•16
•Deep Hatred (V) 0
EPIC EVENT [Virtual Set 11]
Text: Deploy on table unless your [Reflections III] Objective on table.
Vader’s Obsession may be played to initiate an epic duel as follows: If
Mara is present with Luke, each player draws two destiny (add 1 to
each destiny if armed with a lightsaber). Add character’s ability.
Subtract 1 from your total if Karrde on table. Higher total wins. If Luke
loses, place him out of play and you may retrieve 5 Force. If Mara
loses, cross her to the Light Side (she is now Mara Skywalker). Unless
duel tied or canceled, for remainder of game any Mara is ability = 6,
adds one battle destiny, and once per battle involving her, may cancel
one just drawn destiny. Immune to Mon Mothma.
Original concept by Logan Suriano, 2005 New Year’s Resolution
Contest

Set Icon: 11•17
•Emperor’s Power (V) 5
EFFECT [Virtual Set 11]
Text: Deploy on a system (may not be relocated). Opponent’s Force
generation bonuses here are canceled. For opponent to initiate battle at
a location, they must use +X Force, where X = number of opponent’s
characters at that location.
Set Icon: 11•18
•Endor Shield (V) 5
EFFECT [Virtual Set 11]
Text: Deploy on table. Unless Rebel Strike Team on table, opponent
generates no Force at Endor system. Twice per game, you may ▲a
general, admiral, moff, or commander. Whenever opponent’s Endor on
table, raise your Endor system to the top (if possible). [A]
Original concept by David Lankton, Wisconsin States 2004
Set Icon: 11•19
Establish Control (V) 4
EFFECT [Virtual Set 11]
Text: Deploy on table. Your Force generation is +2 at each docking bay
you control. Aliens are forfeit -3. Once per game, may ▼Corulag,
Fondor, or Nal Hutta. This Effect lost if Mobilization Points on table. [A]
Original concept by Garrett Larson, Bespin Regional 2005
Set Icon: 11•20
•Forced Landing (V) 5
EFFECT [Virtual Set 11]
Text: Deploy on table. After starting hands are drawn, cards may only
▲or ▼(except as a response or ‘react’) during owner’s deploy phase
(if another phase is specified, it instead becomes “during your deploy
phase”). [A]
Set Icon: 11•21
Frozen Dinner (V) 6
DEFENSIVE SHIELD [Virtual Set 11]
Text: Plays on table. Colo Claw Fish is canceled. Tawss Khaa affects
Force drains only at her site. Once per game, may ▲Pinned Down.
While Ellorrs Madak (V) on table: limit one copy on table, replace each
“2” in its game text with “1”, and opponent may retrieve Force only
once per turn.
Set Icon: 11•22
He Is Not Ready (V) 4
EFFECT [Virtual Set 11]
Text: Deploy on table. Just after opponent draws a starting hand of 8
cards, if you have no Objective and did not ▲or ▼any other Effects,
opponent must place all but 5 cards from hand in their Used Pile;
re-circulate. [A]
Set Icon: 11•23
•I Want That Ship (V) 4
EFFECT [Virtual Set 11]
Text: Deploy on your battleground. During battle, whenever opponent’s
card is hit by a non-[permanent weapon] (once per card targeted),
cumulatively reduce opponent’s total power by 4 (2 if hit by a
lightsaber).
Set Icon: 11•24
I’ve Lost Atroo! (V) 5
EFFECT [Virtual Set 11]
Text: Use 2 Force to deploy on table. Once per game, may use 1 Force
to play an Interrupt (except Sense, Alter, or Control) from under your
Starting Effect as if from hand (then place that card out of play). May
place this Effect in Lost Pile to activate 1 Force.
Set Icon: 11•25
•Lord Vader (V) 1
CHARACTER-IMPERIAL [Virtual Set 11]
POWER: 8 ABILITY: 6 DARK JEDI
Text: [Pilot] 3. A lightsaber just lost from same site may be deployed on
Vader (for free), who may then use two weapons in battle. Using Epic
Duel, The Circle Is Now Complete may target any Jedi instead of
Obi-Wan. Defense value +2 if armed. Immune to attrition < 5.
DEPLOY: 8 FORFEIT: 8
Original concept by Jerry Jensen, PC Volunteer Award 2005
Icons: Pilot, Warrior
Set Icon: 11•26
•Luke? Luuuuke! (V) 4
UTINNI EFFECT [Virtual Set 11]
Text: Deploy on your character present at a battleground site; character
may not leave. Target opponent’s character with the highest printed
power. Opponent may not initiate a Force drain at target’s location.
Utinni Effect canceled when reached by target. [A]
Set Icon: 11•27
Restricted Access (V) 4
EFFECT [Virtual Set 11]
Text: Deploy on table. I’d Just As Soon Kiss A Wookiee is canceled. If
opponent just deployed a character for free (or 0 Force), opponent
must use X Force, where X = 1/2 that character’s printed deploy cost
(round up), or that deploy is canceled. [A]
Set Icon: 11•28
•Sim Aloo (V) 1
CHARACTER-IMPERIAL [Virtual Set 11]
POWER: 3 ABILITY: 4 FORCE-SENSITIVE
Text: While present at a battleground site, opponent must first use 2
Force to ▲or ▼. The Used portion of your Interrupts play for free (any
additional costs from other cards must still be paid). Immune to attrition
< 4.
DEPLOY: 4 FORFEIT: 6
Set Icon: 11•29
•Something Special Planned For Them (V) 5
EFFECT [Virtual Set 11]
Text: Deploy on table. Once per game, may stack one Interrupt just
played here. To play any new Interrupt of same name, player must first
stack it here. May place this Effect in Lost Pile (place all cards here in
owners’ Used Pile) to retrieve one Imperial starship into hand. [A]
Set Icon: 11•30






KEY-
[A] - (Immune to Alter.) [C] - (Immune to Control.)
- (Immune to Sense.)
[Pilot] X - Replaced the phrase, “Adds X to power of anything
he/she pilots” in the game text.
[Grabber] - Icon indicating the card is a ‘grabber’.
▲- Replaced the phrase- “Take into hand from Reserve
Deck; reshuffle.”
▼- Replaced the phrase- “Deploy on table from Reserve
Deck; reshuffle.”
2005 Owned and operated under the direction of the Star
Wars Player’s Committee. Not endorsed or sponsored by
LucasFilm Ltd. May distribute freely in its entirety.
To obtain a copy of the actual Virtual Cards, please visit us
at: http://www.swccgpc.com
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