Turnir ce se odrzati krajem oktobra, pocetkom novembra (31.10. i 01.11.) u prostorijma kluba (Budimska 10a) i trajace dva dana!
Ucesce je 300 dinara, 500 za one koji nisu clanovi kluba.
Igrace se ukupno cetiri runde, po dve svakog dana, koje ce trajati po tri sata.
Da ne duzimo mnogo, slede generalne informacije:
Raspored:++BASIC RULES++
• Armies will consist of 1850 points or less.
• Players MUST use the same army list throughout the tournament.
• New codices, supplements, campaign supplements and White Dwarf updates that are released after October 1st, 2015
will not be allowed in this event.
•"Everything goes!"- There are NO restrictions regarding a number of the Detachments that may be used in one army.
• You MUST specify which Detachment is your Primary Detachment.
• Codex specific Detachments from Codices are ALLOWED.
• You may ally together codices (supplements) with the same parent book, but not a book with itself. (example: Tau
Empire can be allied with Farsight Enclaves, or Black Legion can be allied with Chaos Space Marines)
• Fortifications will use the updated rules presented in "Stronghold Assault".
• Lords of War Units from "Escalation" and codices/army books are ALLOWED.
• Formations are ALLOWED.
• Other Dataslates are allowed in this event. (except for APOCALYPSE Dataslates)
• Forge World units, army lists and rules that have "Warhammer 40.000 approved" stamp are allowed.
• Apocalypse units, army lists and rules are NOT ALLOWED.
• Forge World units, army lists and rules that have "Experimental Rules" stamp are NOT ALLOWED.
• Forge World army lists and material from the "Horus Heresy" books WILL NOT be allowed in this event; however
players may still use these Forge World models to represent a unit(s) in their army.
• The Warhammer 40,000 7th Edition Rules and all relevant Games Workshop Errata and FAQs will be used. In the case
of a conflict between a printed version of a Codex and a Digital version the most recent update or FAQ will take
precedence.
• The latest ETC 2015 Errata and FAQ may be used to resolve additional rules disputes.
• Each player should bring a total of SIX (6) tactical markers based on 40mm circular bases. They have no effects on the
game other than to mark a point on the battlefield.
• Each player should bring a Warhammer 40,000 rulebook and the codex (or codices) represented in their army and all
materials needed to play a game/report the results - including dice, measuring devices, templates, tactical objective
cards and a writing implement.
• A separate printed army list is required for the judges and for your opponents (minimum of 2 copies required).
+MISSIONS+
Mission 1:
Eternal War: Big Guns Never Tire (6 objectives, each 2VP worth)
Maelstrom of War: Contact Lost
Deployment: Dawn of War
Secondary Objectives: First Blood, Slay the Warlord, Linebreaker
Mission 2:
Eternal War: Purge the Alien
Maelstrom of War: Deadlock
Deployment: Vanguard Strike
Secondary Objectives: First Blood, Slay the Warlord, Linebreaker
Mission 3:
Eternal War: The Emperor's Will (2 objectives, each 6 VP worth)
Maelstrom of War: Tactical Escalation
Deployment: Hammer and Anvil
Secondary Objectives: First Blood, Slay the Warlord, Linebreaker
Mission 4:
Eternal War: Crusade (6 objectives, each 2VP worth)
Maelstrom of War: Cleanse and Control
Deployment: Vanguard Strike
Secondary Objectives: First Blood, Slay the Warlord, Linebreaker
• Mysterious Objectives will not be used in missions.
• Objectives that can't be achieved by any means are automatically discarded, and replacement is drawn. (When you draw "Harness the Warp", and your army does not include any Psykers you automatically discard it, and replacement is drawn)
• Tactical Objectives that award D3 points instead award 2 VP. (D3=2; D3+3=2+3 etc.)
• In Mission #3, Eternal War Objectives are Tactical Objectives number 1 and 2.
• Tactical Objective Card Deck is consisted of all 36 cards.
• Recon Tactical Objective is automatically discarded (but it still must be in deck).
++SCORING SYSTEM++
• Victory points scored by each player are accumulated from Eternal War and Malestrom of War Objectives (Tactical Objective Cards). An exception is that a "wiping-out" player receives 20 game points, while a "wiped-out" opponent gets 0 victory points.
+GAME POINTS (0-80 TP)+
• At the end of each game players will get 20 TP for WIN, 10 TP for DRAW and 0 TP for LOSS.
• At the end of each game players should calculate the amount of Victory Points (VP) they scored in this round, subtract VP earned by their opponent and consult the chart below:
VP Difference:
0 / 10-10
1-2 / 11-9
3-4 / 12-8
5-6 / 13-7
7-8 / 14-6
9-10 / 15-5
11-12 / 16-4
13-14 / 17-3
15-16 / 18-2
17-18 / 19-2
19+ / 20-0
• In each mission players can score VP from:
- Eternal War Objectives (+Secondary Objectives) up to +10/-10 VP difference.
- Malestrom of War Objectives (Tactical Obj. Cards) up to +10/-10 VP difference.
• TIEBREAKER: This VP difference will be used as tiebreaker.
+SPORTSMANSHIP POINTS (0-8 (+2) TP) AND FAVORITE OPPONENT VOTE+
• After each qualifier game, you will be required to evaluate your opponent’s sportsmanship. Secretly, choose one of the
following marks:
-Perfectly Decent Game of Warhammer. This should encompass a majority of your marks. This covers most normal
games of Warhammer. Your opponent was relatively sporting, came prepared to play and put forth a good effort to
amicably resolve rules disputes. Average marks are worth two (2) Sportsmanship points.
-Just A Terribly Awful Game! While difficult to describe, these games are bound to happen. Reserved for the worst of the
worst, you should only ‘award’ this mark in the direst of circumstances. This mark should be an evaluative negative on
your opponent’s sportsmanship only and should NEVER be a reflection on the final results of the game. Negative marks
are worth zero (0) Sportsmanship points. Multiple negative marks can possibly result in disqualification. Giving large
number of these marks may lead to penalty. (look "Refereeing")
• Favorite Opponent Voting: After the 4th game, in tandem with the results for that game, players will have an
opportunity to vote for their Favorite Opponent of the tournament. This vote should be awarded to the player that best
exemplifies the Warhammer 40K hobby and provided a truly enjoyable game. This vote is mandatory and will be part of
your final results sheet. Your favorite opponent will receive +2 TP in addition to his other Sportsmanship points earned
during tournament.
+ARMY APPEARANCE POINTS (0-20 TP)+
• +3 Gaming accessories
The player has all gaming accessories needed (army list, codices, tape measure, dices, templates, objective markers, pen,
paper)
• +8 Painted
The forces are painted. All models have at least three colors painted onto them. (EXCLUDING UNDERCOAT)
• +3 Fully Painted
The forces are FULLY painted. All models in the army are completly painted. (INCLUDING SHADES AND HIGHLIGHTS)
• +3 Based
All bases of the miniatures are painted and textured in some manner. The baseline for texture is flock as a minimum.
Black edges are acceptable, providing the tops are textured and painted.
• +3 Squad markings
All models have had unit details and associated Iconography added to them. Each unit is clearly distinguishable from
others by the use of these markings. In armies or units that do not use formal iconography, the unit is distinguishable by
some other clear marking, such as tattoos, skin striping, uniformly painted trappings or base scenery.
+FINAL SCORE+
• Winner of the tournament will be the person who manages to collect the most TP from these three categories:
1. FOUR GAME ROUNDS 0-80 TP
2. SPORTSMANSHIP POINTS 0-8(+2) TP
3. ARMY APPEARANCE POINTS 0-20 TP
• TOTAL OF 0-108 TP
Subota, 31.10.
Okupljanje: 11h-12h
Prva bitka: 12h-15h
Pauza za rucak: 15h-16h
Druga bitka: 16h-19h
Nedelja, 01.11.
Okupljanje: 11h-12h
Treca bitka: 12h-15h
Pauza za rucak: 15h-16h
Cetvrta bitka: 16h-19h
Dodela nagrada: 19.30h
PRIJAVLJENI:
1. Miljan Otovic
2. Vladimir Nikolic
3. Milan Popovic
4. Dalibor Nikic
5. Dorian Mogos
6. Djordje Sutic
7. Luka Dragacevic
8. Predrag Vasiljevic
9. Nemanja Jovicic
10. Dejan Milinovic
11. Nikola Nikolic
12. Nemanja Dojkic
13. Rastislav Vukovic
14.
15.
• Ukoliko bude nekih gresaka i izmena u Rulespack-u, one ce biti naznacene crvenom bojom.