X wing-spremite se na vreme

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Nemanja
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Joined: Mon Jun 07, 2010 1:01 pm

X wing-spremite se na vreme

Post by Nemanja »

http://warhammer.org.uk/phpBB/viewtopic ... 2&t=130769

Fellow X-wing enthusiasts,

Please see below a draft X-wing team tournament rules pack for ETC 2016. It is a proposal filled with culminated ideas and I present it to you with hopes that it will provide us a good discussion platform.

Compliments should go to Team Serbia and Theodore for their support and collaboration.

Event: ETC X-wing 2016
Venue: Greece
Date: August ... 2016
Ticket Price: TBD
Timetable: TBD
Approved Waves: All models including Wave 8 (possibly)
Points: 100
Lists due: June ... 2016 to [email protected]

Players per Team: 6 (teams must follow the nationality requirements of the ETC Charter). A team may also include a non-playing coach/manager. The coach can be used as a substitute player, using the army of the player he replaces.

Team Restrictions: Each team must consist of the following factions:
2 Rebels
2 Imperial
2 Scum&Villany

Unique named pilots and upgrades may only appear once in a team. There can be no identical lists in a team’s roster.

Each player must also specify which 3 obstacle he/she will use throughout the tournament in his list. Both asteroids and debris fields can be used for obstacles.

Model and upgrade card cut-off: Only models and cards released by June .., 2016 may be used. FAQs published until the date of the event will be applicable in the tournament.

Rules: Star Wars X-wing Miniatures Game Rules of Play and all applicable Errata and FAQ’s

Pairing System: For round one, teams will be paired randomly. For rounds 2 to 5, teams will be paired using the Swiss Chess system (i.e. 1st on the leaderboard plays 2nd, 3rd plays 4th etc.), with the exception that rematches will be avoided. Total Team Margin of Victory Score will be taken into consideration when determining rankings between teams that have the same point.

Top 8 teams after 5 round of gaming will move forward to Elimination Rounds. Pairings in the elimination rounds will be determined according to Swiss results. Top 8 teams will be seeded per their team rankings, the Team which ranked highest will be paired with the lowest ranked team, the second-highest team will be paired with the second-lowest team, and so on. A team which loses in the elimination round is removed from the bracket and the remaining teams are paired using the same system where the highest ranked team will play with the lowest ranked team until there is only one remaining team who will be proclaimed the champion.

The players will be matched up using the following system:
1. Team A puts up one if its 6 squads, Team B does the same.
2. Team A puts up two squads against the one put up by Team B, Team B does the same.
3. Team A chooses one of the two squads put up by Team B to be played against the squad first put up by team A and determines one pair, Team B does the same.
4. The squads that did not get chosen return to the team pool.
5. Team A puts up one if its 4 remaining squads, Team B does the same.
6. Team A puts up two squads against the one put up by Team B, Team B does the same.
7. Team A chooses one of the two squads put up by Team B to be played against the squad first put up by team A and determines one pair, Team B does the same.
8. The squad of Team A that did not get chosen by team B plays against the last squad remaining in the pool of Team B. The squad of Team B that did not get chosen by team B plays against the last squad remaining in the pool of Team A.
Once the parinigs are done the players move to deployment. Star Wars X-wing Miniatures Game Rules of Play and all applicable Errata and FAQ’s shall be applicable for the game rules and deployment prinicples. Each player sets forth it’s chosen obstacles to the board at the same time to form an obstacle pool of 6 Then they proceed to place them as usual, picking any of the six pieces from this pool of obstacles.
Schedule
TBD

Scoring System: Standard Star Wars X-wing Miniature Game Tournament Rules scoring, a win is 5 victory points (“VP”), a modified win is 3 VP, a draw is 1 VP.

The player with the greater score at the end of the game receives a win, and his opponent receives a loss. If the winning player’s score is fewer than 12 points more than his or her opponent’s score, that player receives a modified win. If both players have the same score, the game ends in a draw.

Margin of Victory ("MoV"): At the end of each match, the player who has destroyed more squad points adds the amount by which his score exceeds his opponent’s score to 100 and records it on his or her score sheet. The player who has destroyed fewer squad points subtracts the same amount from 100 and records it on his or her score sheet.If a player destroys all of his opponent’s ships, his opponent’s squad is worth 100 squad points, even if it is worth fewer squad points to begin with. If both players destroy an identical number of squad points, each player receives a Margin of Victory of 100 points. If a player concedes the match, all of his remaining ships are destroyed.
The VP’s and MoV scored in each game are added to team's score. The leaderboard will be sorted primarily by VP’s, and then by MoV’s.

Timings:
1. Each round will last for a total of 90 (15+75) minutes. A round is divided into 15 minutes of pairings and 75 minutes of game time.
2. Any players not paired after 15 minutes should be randomly paired.

If you feel your opponent is slow-playing, then the following procedure should be used;
1 - Ask him nicely to speed up a bit.
2 - Tell your captain, who should speak to the opposing captain who should tell the player to speed up.
3 - Inform a referee

List Submission: Captains must submit their team's rosters by 23:59 (CET) on ../../15. Lists should be emailed to [email protected]. The lists should include the following information:
- Player's name
- Player's team
- Faction
- The details of each ship, pilot and upgrade cards.

After the deadline, all the rosters will be distributed to each captain who submitted his team's lists on time. The lists will be checked by the X-wing Captains' Council, and any necessary changes made ASAP with minimal changes to the list. There will be points penalties for teams that submit their lists late, or include illegal armies.

Models/Proxies: No proxies are allowed.
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