Rumori

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Hypodermic
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Re: Rumori

Post by Hypodermic »

Confirmed? Detachments - to jest Battlescrolls po fantasy zargonu - postaju default i u WHFB sistemu.

http://plastickrak.blogspot.co.nz/2015/ ... rived.html
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
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PainBringer
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Re: Rumori

Post by PainBringer »

Ljudi, ne znam da li ste vi videli ovo, ali sudeci po trenutnim glasinama, promene koje cekaju WHFB ce biti... znacajne, cak i ako je samo deo ovih glasina tacan. A ako se vecina ispostavi kao tacna, onda ce ovo leto biti vrlo zanimljivo: http://www.belloflostsouls.net/2015/01/ ... lodes.html

Za one koji ne zele da citaju dugacak tekst, ovo su najvaznije stvari:

- Prica se o kompletnoj izmeni pravila. Po nekima, promene ce biti toliko opsezne, da ce ovo postati potpuno drugacija igra
- Igra ce biti skirmish, ili ce pravila znatan deo paznje posvetiti skirmish bitkama. Bice potrebno manje modela za igru. Moguce je uvodjenje okruglih postolja.
- Prica se drasticno menja - svet je razoren posle dogadjaja opisanih u "End Times", a radnja nove edicije je smestena par stotina godina posle tih dogadjaja. Potpuno nov fluff, nov izgled sveta. Moguce je da sve ima mnogo mracniji, post-apokalipticni look & feel.
- Ukupan broj armija sveden na 6. Navodno, neke armije vise uopste nece postojati ("Lizadrmeni otisli u svemir", sta god to znacilo)
- Jedna nova armija
- Manji broj knjiga i knjige koje sadrze pravila za vise armija
- Mali broj modela koji cine osnovu svake armije, plus veliki broj modela kojima se ta osnova prosiruje. Ti dodatni modeli ce izlaziti cesto i u ogranicenim serijama.
- Moguci sadrzaj starter seta: Haos protiv "Ljudi"
Last edited by PainBringer on Wed Feb 04, 2015 3:12 pm, edited 4 times in total.
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CheMilan
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Re: Rumori

Post by CheMilan »

ROUND BASES?! :D ima da im napisem mail da mi posalju okrugle baze za celu vojsku onda.. cigani
...pa i nisi bas najbolji...
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Histericni Istoricar
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Re: Rumori

Post by Histericni Istoricar »

Kada dobijes golden tiket, mozes da stavis i kesicu okruglih baza.
U jednog Bocu, mi verujemo!
Myth
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Re: Rumori

Post by Myth »

Sto god da smisle, nemam nameru da ih pratim....pogotovo ne za okrugle baze i izdavanje limitiranih modela svako malo. Ima drugih skirmish sistema koje cu igrati, ali to nece biti WHFB.

Sto se mene tice WHFB 8.edicija (ili neka ranije) i pre-End_Times fluff je ono sto ostaje na snazi.
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igor
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Re: Rumori

Post by igor »

Igra sigurno nece postati skirmish jer to gubi poentu formacija i velikih bitki sa 200+ cikica po strani..
Nece se smanjiti time ni broj modela u armiji - jer sta kupio si od po 3-4 vrste po 40figura i sada ces koristiti po 10tak iz vrste?
Armije se nece izbaciti sigurno, sta evo prodavali smo vam i kupovali ste ali jbg vise nema te rase? To apsolutno nema veze sa mozgom jer time gube cist profit.
Za okrugle baze isto po meni, jer ako nema skirmisha/manjih armija nema ni logike za tim..

Po meni sve...tezak fake :(
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CheMilan
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Re: Rumori

Post by CheMilan »

ja mislim da ce promeniti pravila, uvesti objektive kao u 40k, al nema nikakve logike da menjaju skroz sistem, jer ce apsolutno svi prestati da igraju igru..
...pa i nisi bas najbolji...
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Telion
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Re: Rumori

Post by Telion »

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"MISSION SUCCESSFUL! Once again, I...Cato Sicarius..."
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CheMilan
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Re: Rumori

Post by CheMilan »

TOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
...pa i nisi bas najbolji...
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No 1
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Re: Rumori

Post by No 1 »

Možda ima zrnce istine u nečemu od ovog:

- the 9th edition rules aren't going to be the big jump that moving from 7th edition to 8th was.
- there are going to be 3 versions of Warhammer. The Age of Sigmar - recommended for point totals 500 to 1,500 and will be a skirmish style game. The Age of Steel - Warhammer as we all played it over the last 5 years. The End Times - magic heavy and 50% lords & heroes (and Lore of Undeath).
- power dice are now a base of 2D6 (4D6 for End Times) up to 2,000 points, add another power dice for every 1,000 points after that so fielding a 4,000 point army would roll 4D6 Winds of Magic or 6D6 in the End Times.
- lots of new spells though the #6 spells all allow Ward Saves
- new magic items. Some went away, some new ones arrived.
- 8th edition measuring still exists
- Regeneration now works like a War Hydra, dead models come back with a single wound on a 4+ (I think Plaguebearers just won Warhammer)
- Lances do impact his on the charge
- Spears are +1ST if they hold against "mounted units"
- ASF has changed. Units that charge get ASF vs the unit they charge.
- Fear as now but tests are at -1 leadership, Terror at -2 (BSBs are still OP)
- Killing Blow does D3 wounds
- Heroic Killing Blow still kills everything
- characters riding monsters have a merged profile (which I presume is why cannons are still going shout '10 from the back!'...)
- Steadfast can be lost with a single rank of 5 in the flank. Units cannot be Steadfast against anything that can Thunderstomp them
- 2D6 Scenarios and a much broader terrain chart
- models lose half their charge roll distance if they clip terrain (think of it as toned down 7th edition terrain rules) though dangerous terrain is still in effect (1s to wound for models that take dangerous terrain tests)
- new building rules though they still look bad
- combat resolution - outnumbering is back
- holding table quarters is back too"
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Dzon Vejn
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Re: Rumori

Post by Dzon Vejn »

Dobro ovo zvuci pozitivno. Pogotovu donja polovina (thunderstomp pa na dole).

Ura za pesadince koji su makar delimicno naucili da koriste koplja :).
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I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

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igor
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Re: Rumori

Post by igor »

WOW!!!
Ako su tacne ove izmene su vrh:

Steadfast can be lost with a single rank of 5 in the flank. Units cannot be Steadfast against anything that can Thunderstomp them
ASF has changed. Units that charge get ASF vs the unit they charge.
Killing Blow does D3 wounds
characters riding monsters have a merged profile (which I presume is why cannons are still going shout '10 from the back!'...)
models lose half their charge roll distance if they clip terrain (think of it as toned down 7th edition terrain rules) though dangerous terrain is still in effect (1s to wound for models that take dangerous terrain tests)

Mozda je vreme da se ponovo zaigramo fantasy? ;)
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Re: Rumori

Post by joggy »

ovo je mnogo bolje od onog sto se pricalo ali je i dalje warhammer kakav ne valja osim ako ti scenariji nisu nesto slicno wh40k. licno mislim da ce se videti mnogo vise karakondzula ako sad jedinice nemaju steadfast, a shooting i magije ce ostati i dalje neuporedivo bolje opcije od maca preko grbine sto mi nekako nije poenta warhammera. Naravno i skirmish jedinice koje te lepo prelete i smaraju jer ti ne vidis nista osim napred ostaju problem
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igor
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Re: Rumori

Post by igor »

Malo armija ima efikasne skirmishere. Sve stvari sto sam naveo su dosta bitne i menjaju igru. Nazalost magija ce uvek biti jak faktor i to je tako. Sto se tice shootinga - on je neprijatan samo kada se spamuje i to odredjen tip. Staticane jedinice koje nisu bafovane i zasticene ne igraju bitnu ulogu.
Elem, voleo bih da malo fantasy scena ozivi u klubu sa novom edicijom. ;)
Jagos
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Re: Rumori

Post by Jagos »

Iako je ovo sve uzbudljivo, mislim da ne ide u dobrom smeru. Sa ovakvim pravilima, gde ce naravno da bude dozvoljeno 50% za lordove i heroje, susretacemo se sa sledecim bildovima:

Chaos Sorcerer Lord, Level 4 Death, Mark of Tzeentch, Chaos Dragon, Sword of Striking, Enchanted Shield (mozda suvisan u zavisnosti od toga koliko sam zmaj povecava armor sejv), Talisman of Preservation, Crown of Command, Chaos Familiar, Soul Feeder, Third Eye of Tzeentch

ili

Vampire Lord, Level 4 Vampires, Zombie Dragon, Red Fury, Quickblood, Dread Knight, Armour of Destiny, Obsidian Amulet, The Other Trickster's Shard, Lance, Shield

Prvi baja ima vord sejv 3+ gde na keca baca ponovo, armor sejv 1+, ima 9 rana tafnesa 6, udara na 3 ili 2 sa 9 napada snage 6, staborn je za svaki slucaj, moze da vraca rane koje je izgubio, a da ne pricam kakav je u magicnoj fazi.

Drugi baja ima vord 4+, armor 2+, vord 2+ protiv magija, pri cemu sada ima ovaj vord na bilo koju magiju, u cardzu ima snagu 8, inace snagu 6, i bije sa 10 ASF napada vepon skila 9 koji kada nanose rane baca nove napade, a protivnici riroluju vord sejvove. I moze da vraca sebi rane.

Da ne pricam o bret veponima i o tanderstompu, a pritom negiraju jedinicama stedfast. Sve je ovo atraktivno ali ubija takticnost u igri. Jasno je sto se ovako menjaju pravila, naprodavali su se pesadije i sada je red da prodaju konjice i monstere.
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Re: Rumori

Post by kgkid »

Ako oni stvarno odvoje ovo po erama, niko ne tuče nikog da koristi ET za partije, a samim tim svi korisni limiti ostanu na snazi.
kuliraj dete, zivot je pred tobom.
Jagos
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Re: Rumori

Post by Jagos »

Koliko sam razumeo ovo nije za EoT, vec za sve. Mislim, mozda ne bude ono za 50%, ali otprilike se stice slika sta ce da se desi
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Re: Rumori

Post by No 1 »

Pa ove tvoje kombinacije su u poenima malo preskupe, ajde napravi nešto strašno do 600 poena (partije do 2400)
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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Re: Rumori

Post by PeraNekron »

Koga briga bre za procente i poentazu, vazno je da se igramo kada izadje 9. edicija.
Meni licno je bitno da mi ne ukinu vojsku, ostalo se da preziveti.
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Re: Rumori

Post by Megabaja »

http://www.belloflostsouls.net/2015/05/ ... tails.html

Obrati paznju na dve baze koje dolaze!
Pamti, pa vrati...

Ignorance is bliss.
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CheMilan
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Re: Rumori

Post by CheMilan »

mhm Jagos je okacio tu sliku na fb pre nekoliko dana
...pa i nisi bas najbolji...
Hypodermic
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Re: Rumori

Post by Hypodermic »

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Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
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Mrzimsvee
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Re: Rumori

Post by Mrzimsvee »

I had the chance to spend about 20 minutes with the upcoming book Age of Sigmar by A. Lanning (a novel, not the game) that deals with the aftermath of the end times. The prologue makes it very clear that Sigmar survives and the whole plot takes place after the end times. Nothing that I have read suggests that there is any time travel involved. It is just a continuation of the story on a much broader scale. I think it is safe to say that the game of the same name follows the story of book and doesn't establish a totally different setting.

In the prologue Sigmar survives and pulls the winds of magics through the gap into the warp. In the process the pure untouched currents of the warp are tainted with the personifications of the winds - the Incarnates. This is the birth of eight new minor gods.

But most of the book is not about sigmar or the incarnate gods directly, only three chapters as far as I could see were written from their perspective. The rest of the book is an ordinary fantasy adventure story. The book follows Martellus Mann, a reikguard quartermaster who was slain in the end times, but is reborn in Sigmarshall, the domain of Sigmar.

I then skipped some hundred pages forward so I don't know what happened in the aftermath, but in the middle of the book, he has gathered a large party of heroes from many realms and realities in a quest for something called the spirit mill or soul mill or something like this. I know for sure that there are several worlds and that the protagonist can travel from one to the other but I didn't read a chapter where this was described in person and I don't know if this is part of the game world.

In the middle of the books there is a huge betrayal, sigmarshall is under siege by the armies of the chaos gods. incarnate fights against incarnate and all are cast out from the warp. Mann starts a search for sigmar in the believe that he was reborn somewhere. The second half of the book is set on a world called Regalia. And here it gets interesting: Regalia is the only area/realm/world that has a map in the book. Regalia looks like the old world or earth and has very familiar regions and city names, etc. But there are some huge alterations: there is no Ulthuan, but a huge landbridge that connects Canada with Scandinavia.

There are no elven or dwarven sounding cities or lands but strange sounding names in the Americas and Africa that don't fit any race of the old setting. There is no empire, but lots of different states in Europe and Asia - Nuln, Middenheim, etc are there, but Altdorf is not. There are more things you can deduce from the map if you assume that it represents the setting of the game, which I strongly think it does. Mann finally arrives in the city Heldenheim that is build in the Worlds Edge Mountains just in time to visit the crowning of emperor Karl Franz where he announces his plan to conquer the whole world. Mann thinks that he has found Sigmar and the book jumps to the epilog.

Sigmar is chained somewhere and starts to dwindle, but then he smiles and proclaims that his great work to eliminate the chaos once and for all has only started. He vows to conquer the warp.

I think it is pretty obvious that the game will be set in this new world. Why would they establish all this in the book when the game doesn’t use it at all, but I haven't seen any actual game material (though there is a slim chance that I get a glimpse this weekend - fingers crossed), so take this into account.
"They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear."
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"Your presence does not surprise me, Assassin. I have known of you ever since your craft entered the Eastern Fringes. Why did I not have you killed? Because your mission and the act you are about to commit proves the truth of all I have ever said or done. I merely punished those who had wronged, just as your False Emperor now seeks to punish me. Death is nothing compared to vindication."
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Re: Rumori

Post by Hypodermic »

Plot twist: severnoamericki indijanci su novi wood elves xD

No dobro, salu na stranu za sada zvuci zanimljivo, uz potencijal cak da ubace i nove rase
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
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Re: Rumori

Post by bojan »

Hypodermic wrote:Plot twist: severnoamericki indijanci su novi wood elves xD
A ovo prototip novog imperijalnog heroja? :)
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Mrzimsvee
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Re: Rumori

Post by Mrzimsvee »

Good afternoon,

Games Workshop is launching the Age of Sigmar - a completely new system – on July 11th. You can start promoting the Age of Sigmar in your store today!

What is the Age of Sigmar?

· The Age of Sigmar is a brand new system that continues the End Times story

· This system is a great way for new customers to start collecting fantasy miniatures

· Existing customers will be able to use their current miniature collections and add to them with the Age of Sigmar

It is a continuation of the story line, but not going back to the old world. 100% of the models available now will continue to be supported. The audience for this launch is not the dwindling number of Fantasy players, but for EVERYONE including the veterans but with the idea that this isn't "just" 9th edition which will just loose them more players but a whole new mechanic to draw people in.

They are actually doing trade shows and cons this year to drive interest in the game.

This is a continuation of the story of End Times but NOT the old world. If a model is currently for sale by GW it will be usable in some way.

I don't have confirmation of the horrible "reality bubbles" rumor, but he (HIS GW REP) is going to ask about it.

I'll be getting significantly more info the week of the 29th, with the idea of doing a build up event the week of the 4th."
"They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear."
Emperor of mankind – on the Creation of the Space Marines.

"By reason. By truth. I have learned how your hearts and minds function. With that lore, I brought peace to this culture."
"--At the cost of freedom."
"Peace reigns, as I reign. I wouldn't expect your to understand. You are a little man, with little dreams."
"--You've ushered in the peace of the graveyard. Peace, at the cost of surrendering all choice, all freedom. The city lies in terror, forced to live by the standards you place upon our shoulder."
"Yes...yes."
"--But every sin...is punished, but punished by death, no matter the crime. No matter the scale of the sin. The people of the city live in silence, lest a single word earn them death for speaking out against you."
"Yes. Listen. Listen to the sound of raw silence. Is it not serene?"
- Night Haunter addressing a gathering of Nostraman nobles

"Your presence does not surprise me, Assassin. I have known of you ever since your craft entered the Eastern Fringes. Why did I not have you killed? Because your mission and the act you are about to commit proves the truth of all I have ever said or done. I merely punished those who had wronged, just as your False Emperor now seeks to punish me. Death is nothing compared to vindication."
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Re: Rumori

Post by Mrzimsvee »

No, no, no. No square bases, no rank and file, no two game systems.

-------------------------

I had the chance to look thoroughly through the proper Age of Sigmar rulebook (the one that consists of three books) yesterday evening. Spent my time with the three books and ignored the novel in favour of the real interesting things. So I cannot fill in the blanks there. But maybe I have the opportunity to look at the rulebook and novel again and hopefully the age of sigmar box, too. But now I have a way clearer picture what’s coming and I’d like to share with you because I am very (!!!) excited, but I cannot provide any photos for obvious reasons. So if you don’t believe me, I don’t blame you. But please don’t attack me personally.

- Title of the rulebook is: Age of Sigmar: a Warhammer strategy game
- first the basics (most of which are already known):
- full fledged rule system; no skirmish game - meaning not restricted to low miniature count: 50 models on average, way lower possible, in general you use units but you can field an army consisting of only single models
- everything is on round or oval bases (there paragraph that explicitly allows legacy and diorama bases, though);
- 2 books: the rules (rules and scenarios) and compendium (pictures, unit cards and fluff)
- there are unit cards for every (as far as I can see) old unit in the second book, including warhammer forge models and most or all special characters. Some units get the full treatment with a small fluff text, pictures of the actual miniatures and rules, some units get only rules with nothing more.
- all new rules with complete new mechanics: think not of 40k 2nd -> 3rd but Warhammer 8th -> Bloodbowl, very compact and fast paced, huge emphasis on individual champions, magic and gods (don’t know how powerful, but these have the most rule pages)
- no photos (and no artworks except some very generic drawings) of new miniatures except a couple chaos and human miniatures that are very likely from the Age of Sigmar box.
- all the races are in, but some are clearly favored. There are few pictures of beastmen and lizardmen for example and some units like steamtanks, gunpowder units (Skaven and new-dwarfs use them still), etc. can only be fielded as mercenaries from a different world or summoned units (in case of most special characters, there is even a picture of a Teclis painted in ghost colors)
- the tech level is between and ancient roman empire and early medieval times, lots of nomadic barbarian tribes, etc. But judging by to the age of sigmar miniatures the armour design draws only a little bit from history and is has a very stylized high-fantasy design instead
- there are lots of different people, races, gods and lots of different alliances. The world is a lot more open minded than the old one, Empire-Orc Alliance would be unthinkable, but a human-waaghkin force is nothing unusual in this setting

Army building
- you pick one or more gods that determine the theurgic or magic schools (don’t know what the difference is, sorry) you can use and how your champions get power-ups during the game. You can take several gods, but they have to be from the same pantheon - so no nurgle-sigmar armies, but Nagash-Morr is possible.Then you choose whichever unit you want - from every race. There is no limit as far as I can tell.
- The only mechanic that I have spotted that limits the useful choices somehow is that most spells and special rules only affect units with certain traits, the powers of Grimgor (magic and gods are always connected, each lore has a patron god that grants the power) affects only mortals or enemy units in the proximity of mortals.
- There are only rules for one pantheon in the rule book, all the other gods and pantheons are only mentioned in the fluff
- Guardians of Regalia, a conglomerate native spirits and gods and lately some new gods, the incarnates Grimgor, Gelt and Nagash, there are thousand of gods and their relevance changes over time and in different regions, but there are seven big gods that have seven schools of magic associated with them and have rules in the book
- Geshemet or Gesheket or something like this (male and female, fertility, natural disaster) is the head of the pantheon, the other six gods are dual pair of good and evil:
two death gods: Nagahs and Morr
two smith and labour gods: Hashut and Gelt
two war gods: Grimgor and Myrmidia
- five other pantheon get a page of fluff each, and additional minor pantheons/deities are mentioned in the fluff. The big five are Chaos, Sigmar, Cuth’adai (elven gods), Exoatl (old ones) and the triumvi-rats (Horned Rat + 2 more)
- all characters can earn favor of their gods and get promoted just like the chaos champions until they reach apotheosis, this is also a huge mechanic in the game + you can field gods or at least their avatars, but only three incarnates have rules in the book

Rules
- there is only one ruleset (don’t know what is in the AoS box, but in the book there is no distinction between skirmish mode and battle mode or something like this)
- rules have nothing to do with the old warhammer rules,
- profile is: Melee, Range, Might, Armour, Initiative, Resolve, Wounds, values from 1-6, lower is better
- simple turn sequence: initiative -> player 1 unit 1 moves, shoots, casts -> p1 unit 2 moves, shoots, casts -> ... -> player 2 moves, shoots, casts -> melee
- players roll always against each other, for example Melee vs Initiative and Range vs Initiative, Might vs Armour
- units regenerate all lost wounds at the end of the phase
- both sides in a melee fight simultaneously, winner can roll to fight instantaneously another round until one side is extinct or one side chooses to break from the combat
- there is no moral system or combat resolution whatsoever, but unit can be bounced back
- units use a 1” 40k formation without any facing
- magic spells are all one-use only, when you use it, you have to discard the card
- you can collect ascension points throughout the game and spend the point to buff your champions, mechanic depends on your god(s)
- unit costs points as before, you are not allowed to field multiple units of the same kind unless the former unit have full strength - there are all kinds of unit sizes from 1-3 to 3-15 (that’s the highest I have seen), but you can field lots of different 1-man units
- you don’t buy champions, a set number of models are automatically upgraded to champions, but you cannot exceed the limit
- there are rules for different weapons, magic items, war engines, monsters, special rules, etc and a large section for scenarios and terrain, larger than the actual rules


Setting
game is set on world Regalia that is connected with other young realms through portals of the old ones. Young realms are realms that were populated by the old creators and were guided on similar historical paths. They were untouched by chaos but this has changed since the arrival of sigmar (as a new faith) and archaon (as an actual emissary in flesh and blood)

there is no explanation (or just a brief one so that I have missed it) how this all came to be, just a description of the history of Regalia (and to a lesser extent some neighbouring realms)

On Regalia is dominated by hundreds of human kingdoms. Fast travel is possible through a number of stone circles that allows mages to open portal from one to another and a system of streams and seas under the earth that can be navigated by ship. There were a long period of peace curated by the Exoatl (Old Ones) that watched over the world from the North and Southpole. But then suddenly new faiths arrived, lots of human tribes started to pray to Sigmar and to conquer their neighbouring kingdoms. These lands are each independent, but are united in their faith to Sigmar. The history ends with the conquering of the Worlds Edge mountains and the crowning of the first emperor. At the same time, the first agents of Chaos arrived and began to corrupt the native people. A part of the Waaghkins rebelled against the old ones in favour of new gods, the Skaven arrived the first time, and in the south and east a death cult began to spread. The world is in turmoil. There are lots of unfinished story hooks so I think the story will be continued, but that might be wishful thinking.

humans are the majority in this world and they have kingdom and tribes everywhere, most of the known earth-inspired regions like cathay are there, but they are not described as fully flegded feudal nations but constantly changing petty empires and nomadic people ruled by warlords and champions of the gods. there are two factions of humans, the worshippers of sigmar and the polytheistic rest, both are not monocultural, but have different skin colors and cultures. Women fight beside men!

The dominion of sigmar is special, because they are the only ones that are reluctant to allow any other race than humans. They have only one god and their goal is to destroy all other gods and conquer their domains - for the greater good of the world of course. This has nothing in common with the Empire of the old world, except the heraldry, griffons are still en vogue. All tribes and city states and kingdoms are independent, the only common ground is their faith, the emperor is only a warlord with the purpose to expands the dominion towards the east. There a still knightly orders, zealots, witchhunters - so they retain some of their medieval flair but there are no state troops. There is no gunpowder, except from some dwarven imports, but they are known for using large warwaggons on their trek to the east. Kislec, Estalia, Araby, city states of Bretonnia, Norse and tribes of the Reiklands are part of the dominion. There are also some enclaves scattered across the world that are connected with magic portals

The Skaven arrived on their own on Regalia and are basically the same. Haven’t spent much time on them. They have now three gods called the triumvi-rat …..

Dawikorr (dwarfs) and Inneadim (elfs) have their own realms that are connected with Regalia. The Inneadim have outposts in America.

Dawikorr are only a legend on Regalia and nobody has seen them, but there are legends that they aid whorshippers of Sigmar in peril. They deliver the dominions of Sigmar with artifacts. They live underneath the world Karak Korr and guard the Soul Mill. Dawikorr have rules, so they can be fielded.

The Soul Mill is a huge machinery that allows minor deities to feed on the power of dead spirits or let them reincarnate or serve them as guardian hosts. It was built by the surviving dwarves of the old world on command of the Incarnates on a older machinery of the old ones. The dwarfs guard the soul mill and are aligned with Sigmar after the shattering of the Incarnates, but are under siege of the skaven that have found their way on this world and managed to steal two mighty souls that formed their new gods.

Inneadim whorship the dreamers, gods that have dreamt themselves, basically the elven gods. They live on their own world and protect the dreamchild. Under Araloth they founded enclaves on Regalia in search for the archelves, lost gods of their pantheon. They are a darker take on the elves, nightmare are as much part of their culture then dreams. They use necromancy and the death god Ynnead is at the centre of their pantheon. But they still live in symbiosis with the nature. The artwork shows an elf on a feathered mount, not like a chocobo, but more like a feathered raptor. the artbook shows pictures (and rules) from all existing elf armies.

Skaven and Dawikorr are the only races that use blackpowder, the rest of Regalia is on stuck on an ancient/medieval tech level. The Exoatl use magic techno gear. There is a certain level of anachronistic gear but it is not steampunk but powered by ancient magic. The only steampunk elements are in the Skaven and to a lesser extent the neo-dwarven fluff.

Chaos has no foothold in the north but is anywhere and consists of corrupted tribes and companies from every region of the world. The barbarian theme of the nomadic tribes is more associated with khorne than with chaos as a whole. Beastmen and demons are likely part of their faction because they are described in the same chapter (both in the fluff and unit cards), but demons can be summoned by everyone, so I don’t know for sure. And beastmen have very few pictures, so that’s a bad omen.

Waaghkins: orcs, goblins and are the servants of the old gods and live in a strict caste system, orcs are the manual laborers. There is a new race called nigmos: a tall and slender priest caste. Waaghkins travel the undersea, a system of flooded caverns that connects the whole world, on longboats and do the dirty work for the Exoatl. There is an artwork of the three different kinds of greenskins (no squigs and snotlings mentioned): an ork in very strange armour, very front heavy, textured like a symmetric turtle shell, he wields is an axe with multiple disc shape blades, goblin looked like a viking but has a futuristic looking handgun, the third was taller than a ork, female, slender - probably a nigmo. But in the photos of actual miniatures only show the old orc style. There is a subfaction of waaghkins that changed allegiance from the old gods to grimgor incarnate and are much more ferocious than their cousins.

undeads, deamons and spirits, and guardian hosts are used by every faction of the game, necromancy but not summoning is common in the dominion of Sigmar. The Inneadim are famous for their use of animated constructs. These things are not a big taboo in Regalia. However the most fearsome necromancers are (obviously) employed by the Empire of Nehekhara (which is not a desolate wasteland and has no egyptian vibe but is a rich and green country and feels more babylonian to me) and their death gods. But there is no Undead faction per se anymore. Vampires are called Necrarchs now.

Guardians hosts are troops that were granted by a god from another realm or the realm of the dead. They are living beings and have free will, but were brought to Regalia on the command of a deity.


- Lizardmen are not gone. There is a race called Servants of the Exoatl that guard the pole portals on flying pyramids, but no drawings and no fluff page (other races and tribess get at least half a page). They get unit cards for their old units (which confirms that they are simply lizardmen with a new name), but instead of beautiful pages with pictures like the rest of the bunch they get a simple list in the appendix of the compendium book.

Beastmen get the same lowkey treatment, but ogres get pictures and all, but I cannot say with which pantheon/faction they align. They are mortal, so you can use them in any the guardians of regalia army, but I don’t know if this is a stop gap solution or not.


Age of Sigmar box content:
Extrapolated from the pictures, they are the only new models. If you think you get 3-5 UNITS for each side, you are wrong. you get 10-15 (haven’t counted) CHARACTERS per side. Each model is really individual and it is in no way possible to field the majority of them as a visual coherent unit. It is late and this summary is long as it is, so I make this brief, but I will come back later and add some info on the miniatures. Chaos looks very similar to the old style except the berserkers, the Sigmarite Force is completely different.

Missionary Force:
3 Knights of the Order of Sigmars Blood, Roman looking armour but more bulky, leather Bands, swords and teardrop-shaped shields, champion is a woman
a pair of vigilantes: Male and female, leathercloaked, tricorn, 2 hand-crossbows
a hand full of heavy armoured warrior with different weapons and cloaks, almost knightly in appearance but completely over the top bulky, some have eagleshaped helmets
One hooded, chainmail wearing, hammer wielding girl
a bulldog
standard bearer: naked, chains that are hooked into the flesh, very archaic looking
one arabic looking guy with a two-handed scimitar and full armour
one guy in rags that wields a chain that burns at both ends, very impractical looking

Chaos Cult:
two outriders, basically chaos barbarians as we know them, but female
~5 berserkers: african looking, no armour, barefeet, clad in cloth stripes, two axes, bald and gaunt looking, not overly muscular, bone chain, both male and female
three pristesses: flowing robes, sacrifical ziggzagged daggers, skullmasks
two armoured harpies with spears and shields, crooked looking, feathered wings
at least five chaos warriors similar in appearance to the old chaos warriors, very dynamic fur cloaks and poses, one of them bigger on a larger base, all male as far as I could see
one large bloodletter, almost twice the size of a human
the leader has armour that looks like a chaos dwarfish, very babylonic, rides a demonwolf, a juggernaut, but with flesh and fur and spikes
some more viking-like infantry but with more chainmail
That’s only a broad description. Every model is highly individual.

Sorry for the chaotic nature of the info, I spent the evening writing this in a very fast manner. This is only the tip of the iceberg and I will come back with a little bit more soon - hopefully in a more ordered fashion. If you have a questions or need specifics and a topic, feel free to ask, maybe I remember something of use.
"They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear."
Emperor of mankind – on the Creation of the Space Marines.

"By reason. By truth. I have learned how your hearts and minds function. With that lore, I brought peace to this culture."
"--At the cost of freedom."
"Peace reigns, as I reign. I wouldn't expect your to understand. You are a little man, with little dreams."
"--You've ushered in the peace of the graveyard. Peace, at the cost of surrendering all choice, all freedom. The city lies in terror, forced to live by the standards you place upon our shoulder."
"Yes...yes."
"--But every sin...is punished, but punished by death, no matter the crime. No matter the scale of the sin. The people of the city live in silence, lest a single word earn them death for speaking out against you."
"Yes. Listen. Listen to the sound of raw silence. Is it not serene?"
- Night Haunter addressing a gathering of Nostraman nobles

"Your presence does not surprise me, Assassin. I have known of you ever since your craft entered the Eastern Fringes. Why did I not have you killed? Because your mission and the act you are about to commit proves the truth of all I have ever said or done. I merely punished those who had wronged, just as your False Emperor now seeks to punish me. Death is nothing compared to vindication."
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No 1
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Re: Rumori

Post by No 1 »

Znači skroz nova igra.
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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Dzon Vejn
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Re: Rumori

Post by Dzon Vejn »

E sad ce bar ovi sa ETC-a moci da napisu pravila za igru :efortless: :psyboom: :cthulhu: :commissar: :twisted:
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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Mrzimsvee
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Re: Rumori

Post by Mrzimsvee »

Pazi ovo je samo rumor i to od ne tako pouzdanog izvora.
"They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear."
Emperor of mankind – on the Creation of the Space Marines.

"By reason. By truth. I have learned how your hearts and minds function. With that lore, I brought peace to this culture."
"--At the cost of freedom."
"Peace reigns, as I reign. I wouldn't expect your to understand. You are a little man, with little dreams."
"--You've ushered in the peace of the graveyard. Peace, at the cost of surrendering all choice, all freedom. The city lies in terror, forced to live by the standards you place upon our shoulder."
"Yes...yes."
"--But every sin...is punished, but punished by death, no matter the crime. No matter the scale of the sin. The people of the city live in silence, lest a single word earn them death for speaking out against you."
"Yes. Listen. Listen to the sound of raw silence. Is it not serene?"
- Night Haunter addressing a gathering of Nostraman nobles

"Your presence does not surprise me, Assassin. I have known of you ever since your craft entered the Eastern Fringes. Why did I not have you killed? Because your mission and the act you are about to commit proves the truth of all I have ever said or done. I merely punished those who had wronged, just as your False Emperor now seeks to punish me. Death is nothing compared to vindication."
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Dzon Vejn
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Re: Rumori

Post by Dzon Vejn »

Koliko vidim u klubu, tome se svi u klubu i nadaju :) - da je ovo samo rumor.
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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igor
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Re: Rumori

Post by igor »

Sta je bre ovo :argh:
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joggy
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Re: Rumori

Post by joggy »

hehe, pojedinacni modeli, kartica za svaku jedinicu, warcasteri (slicno): warmachine check. Bacamo kockice pa ko dobije vecu: lord of the rings check. Kombinujes jedinice, pa onda boostujes karticama koje posle diskardujes: MTG check. Samo treba da kartice jedinica imaju boje: crveno, belo, crno, zeleno, plavo; kao na oktobar festu
Najbolje je jedinice se biju dok jedna ne odluci da joj je dosta pa ode.
Ipak, ovo su vec ko zna koji rumori koji se medjusobno prilicno razlikuju u onome sto opisuju, tako da cemo sacekati i taj 14 ili koji vec juli pa cemo videti
"Narod u demokratiji ne može da pogreši. Kakva god da je odluka naroda to je odluka Boga." Vulin.
"Potrebno je da vozilo koje vrši transport ima onu ruku napred, da prebacuje... Imaju proizvođači, ja sad ne znam ko su“ Velja.
„Na Beka su pucali amateri, jednom je čak spala kapuljača“ Nesa.
PfcParatrooper
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Re: Rumori

Post by PfcParatrooper »

Ne razumem! Promenis sve, od mehanike igre, preko stat-ova do setting-a a i dalje je nazivas Warhammer!
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Histericni Istoricar
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Re: Rumori

Post by Histericni Istoricar »

Pa njihova je igra i fransiza mogu da je zovu kako god zele.
U jednog Bocu, mi verujemo!
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Bathory
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Re: Rumori

Post by Bathory »

http://natfka.blogspot.co.uk/2015/06/an ... igmar.html

ovaj rumor ne deluje toliko lose, osim herohammera...
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Bathory
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Re: Rumori

Post by Bathory »

http://natfka.blogspot.com/2015/06/leak ... igmar.html

a evo i novih imperijalnih marinaca....za warhammer..... :roll:
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Dzon Vejn
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Re: Rumori

Post by Dzon Vejn »

Dobro, ovo podseca malo na Kings of War koliko vidim iz ovoga sa slika. Sto nije lose, jer je to beskonacno puta bolje od osme edicije koja je totalni krs.
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
User avatar
Bathory
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Re: Rumori

Post by Bathory »

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Bathory
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Re: Rumori

Post by Bathory »

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