Rumori

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orome pancevo
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Rumori

Post by orome pancevo »

Da se ne bi otvarali novi topici za sve rumore o novim knjigama,modelima...

Evo nekih rumora za Ogre.


Models, in order of plausibility (imo):
*New Rhinox Plastic Kit, accomodating a Rider, Scraplauncher, and another variant.
*New Gorger model.
*New Unit model (a shocker, given the trend in recent books) .
*New Yhetees. May be plastic.

Rules:
*Gut Barge is a standard Impact Hit upon charging, for all Ogres, not unlike Minotaurs.
*Butchers are more traditional in their use of "divine" magic, with regards to bound spells, etc. Not "wizards", as such, anymore.
*Rhinox Riders are in, in both forms, and as mounts.
*Bellowers are a mite altered.
*There's a new character.
*The Scraplauncher has a bolt-thrower variant, as well as a gnoblar-transport variant.
*More Gnoblars!
*Maneaters face some... interesting changes.
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orome pancevo
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Re: Rumori

Post by orome pancevo »

MODELS

Possible for ‘summer release’ (June/July/August)

Plastic rhinox kit able to make a scrap launcher, rhinox ridden by an irongut rider (with parts for a lord or butcher) or a third variant that will be a gnoblar fighting platform/ chariot. 100+ pieces.

No giant remake.
No changes to plastics current.
A *possible* plastic set for tyrant/slaughter master. Price is ‘on par with the minotaur lord, if it happens’.
New Gorger, metal and disturbing.

NEW ENTRIES

Gnoblar fighting platform
Rhinox Riders
Gnoblar hero choice, riding a giant (possible as a mount upgrade, as opposed to a special character?)
A halfling that got lost and now lives in an ogre camp, disgused as something icky no doubt (entry in list?)

RULES

(in no order)

A leadbelcher upgrade for Tryrants, with grapeshot, worked out per warpthrower old rules.

“hidden" rule for hunter and trappers. 4+ to see at long range

Slave Giants
Slave giant "barge" attack, d3 impact hits at s6 if charging father than 6 inches, plus 1 to roll on chart Possibly get extra rules when near the tyrant. More than a "tacked on feel" in the list

Rhinox riders are possibly more like a single model than units

Fixes to the ranking problem and a tighting to the spikefists. they have quite a few army wide rules

Dogs of war rule is in there. so far.

Slaughtermaster won’t require a Tyrant to use them

Change to leadbelcher fire rule

Hunter cannot shoot and move

Ogres have same base armour save for gut plates

Bulls
Bulls as of now are cheaper with more default gear.

Gnoblar are the same in points.

Ironguts are now the elite unit of hungry ogres they are.

The magic items and big names are getting the same treatment as VC. butchers are getting overhauled completely.

"nowhere to run!" gnobular rule that allows gnoblars to rally at the end of a flee move if they flee through ogres. they take d6 casualties.


GUT MAGIC
gutmagic is gone, replaced by bound spells that effect the unit the butcher is in, with a ranged spell. level equals spells known. they are bought (ingredients)as of now they also impart a MR equal to the level they are. lord is a level 3, hero can be 1 or 2. only one per unit. one item for lord causes enemy wizards to roll every dice they generate and lose them on a 6 (hungry maw) then the number eaten modifies the roll on the ogres miscast list. item last whole game and counts as an army wide rule. 100pts

now its current incarnation is a magic item at 100pts. it confers an army wide rule. like the warshrine. no roll at the beginning of anything. every turn the opponent rolls his/her PD or DD and throws away any 6. those are the maws now. dice held in items dont roll. unless they get used. the pool gets rolled. anytime your hot finger touches a dice to roll in the magic phase, on a 6 its gone, including MR. this does NOT effect the OK player. to be clear. any.of.it. for every 6 rolled you keep track of it. this modifies the roll on the miscast table. the new one you force the victim....er wizard to roll on. it looks like the OK one now..

your level equals the spells you can buy off a list of spells. the spells are ingredients. troll fat is an ingredient that gives regen. on a 2+ the butcher gets regen, takes a wound on a 6+, on a 6+ the units the butcher is in get regen, he takes a wound. each model takes a wound on a 6+ no saves, (maw is hungry).

butcher will take a wound on a when its eaten by him. always if its the unit. also its RIP as now. one effect a unit, at a time.

EDIT:
Also some mentioned a while back:

Iron fists give an extra attack and a 6+ armour save.
Core choices will be cheaper by around 5 points.
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No 1
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Re: Rumori

Post by No 1 »

Tomb Kings army book rumours

Tomb king/prince: s5. new mounts - a giant carrion called a rock, a royal chariot (heavy chariot with bells), and a construct (skelebeast style thing). special curses available.
Liche priest: new incantation rules. lesser priests can be taken in units. rip-style stuff.
Icon bearer: a tomb guard hero, with a bsb that gives -1 to crumble within 12". gets a special incantation from his banner.
Shawabti: construct hero. counts as lesser priest.

Skeleton warriors: come with bows. may have spears and shields for +1. light armour option. cheaper.
Skeleton cavalry: come with bows, may swap to spears. fast cav, cheaper.
Skeleton light chariots: core now.

Tomb swarms: 3w, 3a undead swarms. 25pts, m5. can be given 10" flight and/or poison.
Tomb guard: cheaper.

Tomb scorpion: new construct rules. new killing blow/poison rules. can be upgraded to count as a lesser priest.
Ushabti: new construct rules. s5 with halberds, and other equipment/command options. cheaper.
Carrion: cheaper. a big one called a rock.
Heavy cavalry: same as core cav, with +1ws, light armour, shield, and spear. may swap shield and spear for flail. cheaper.
Heavy chariot: proper chariot.
Desert stalkers: skellies with two handweapons or bows, and poison. may scout or upgrade to icfb. robes.
Godblooded: new elite (better than tg). greatweapons. bonuses based on chosen god - sun god acts like mark of nurgle. animal death masks.

Bone giant: new construct rules. +1ws. equipment options. cheaper. may count as a banner.
Catapult: multiple ammunition types - burning skull, screaming skull, swarming skull, weeping skull.
Casket: different "modes". boosts priest's incantations.
The embalmed: mummies. no crumble. t5, regen, 2w.
Tomb sphynx: desert spirit/construct. moves as ethereal. better stats than scorpion. may icfb when on the field. base-contact template sandstorm.
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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PeraNekron
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Re: Rumori

Post by PeraNekron »

Pa....deluje zanimljivo. Svidjaju mi se Desert Stalkers. :) Ne mora nista od ovog da bude tacno, samo nek ubace unit mumija! :D
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milosh
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Re: Rumori

Post by milosh »

Ovo stvarno deluje zanimljivo i fluffy. Skeletoni koji izranjaju iz peska, jedinice mumije sa regeneracijom i verovatno flamable pravilom... Nije mi jasno samo sta misle pod onim new rule za kiling blow/poison na skorpiji. I jedina stvar koja mi se ne svidja sto skorpija moze da se upgraduje u priesta, nekako mi je bas bezveze.
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kgkid
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Re: Rumori

Post by kgkid »

Poslednji izvestaji iz GW kazu da Ogri nisu ni zapoceti, a da ce TK izaci kako je najavljeno.

Sad, ovo sa TK glasinama je zanimljivo. videcemo sta ce da ostane od svega toga.

Sto se tice nadgradnje skorpije u svestenika, to je sasvim u skladu sa pricom.

Ushabti heroj pa jos svestenik? Da ne bude previse svestenika naokolo? Pitanje je kakve ce magije da im daju. Najava je da ce revizijom magije u 8. ediciji, da bude vise pomocnih, manje napadackih magija, a da ce svaka skola dobiti po jednu razbijacku magiju.

Nadam se da ih nece upropastiti, ali ovo sto ste ovde okacili deluje sasvim pristojno.
Jedva cekam knjigu! \:D/
kuliraj dete, zivot je pred tobom.
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PeraNekron
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Re: Rumori

Post by PeraNekron »

Jos rumora. :D
Hallo again. I had a long chat with my source today, getting more and more detailed information on the new Tomb King’s rules. The rules are from the first design script for the new book, or so I was told. So it is a really early bit of information and nothing is safe but I thought you would still like to know.
Personally, I like most of the innovations very much. A very mobile army with tactical special rules - this is definitely going in the right direction.

Special rules:

Undead:
The rule stays the same except for the sentence regarding to the charge reactions: Undeads may not choose to flee as a charge reaction.

The curse:
If a Tomb King or Prince is killed, the model or unit responsible for his death is hit by the curse. This is either the model (or part of model) or unit in case of usual warriors who caused the final wound (it is irrelevant in which way) or, if the character was killed by the combat resolution, every enemy unit and model engaged in the combat. The models and units hit by the curse must immediately take a leadership test on their own leadership minus 2 (minus 1 in case of a Prince). If the test is failed, the model (or part of model) or unit looses D6 wounds with no safes of any kind (not even a ward safe or regeneration) allowed. In case of units or models with different parts which are hit because the character was killed by the combat resolution, the wounds are distributed like shooting.

Embalmed:
Tomb Kings and Princes are mummified in dry bandages and inflammable oils. They are flammable.

My will be done!:
At the beginning of each own magic phase, the Tomb King or Prince and his unit get an extra movement phase at a roll of 3+ (4+ in case of a prince) on a D6. No unit can get more than one movement phase in a magic phase, no matter how many Princes and Kings are attached to the unit. However, if one King or Prince fails his roll, another one may try.

Master of the dead:
If a Liche Priests or a Liche High Priest rolls a miscast, the spell simply doesn’t work with no further effect.

Armed to the teeth:
The Bone Giant Elder carrys two hand weapons, a great weapon, a giant bow and a shield he wears heavy armour, standing up from the grave prepared for every battle.

Undead construct:
An undead construct has a 4+ armour safe which can be combined with amour and shield as well as magic resistance (2). Furthermore, every undead construct (i.e. Bone Giant, Bone Giant Elder, Tomb Scorpion and every single Ushabti in a unit) adds an extra +1 to the combat resolution. An undead construct has neither flanks nor a back but always counts as fighting in the front. Still a unit of Ushabti is not turned to face the opponent with the front but keeps the formation. The enemy simply gets no bonuses for fighting in the flank or back. Note that bone giants (and elders) don’t get a hand weapon & shield bonus.

Corpseguard:
If a Liche Priest or Liche High Priest is attached to a unit with this special rule, he can never be targeted by shooting and may always use the Look out Sir! Rule. In fact, for the purpose of being hit by ranged attacks, the Priest is treated as if the unit was at least 5 models big.

Ritual Blades:
All Ushabti attacks count as being magical. They always get a +1 bonus to hit in close combat.

Stone Keepers:
Ushabti are massive statues made from the hardest stone. Ushabti count as if they were wearing light armour. In addition, enemies charging Ushabti loose all charging bonuses. So they cause no impact hits, loose weapon bonuses (such as for lances), don’t automatically strike first and loose all charging special rules they might have.

Incantations of the dead

The secret incantations: The following three incantations are known to all Liche Priests and Liche High Priests. There is no possibility for Tomb Kings or Princes to learn these Incantations.

Incantation of summoning. Cast on 4+
Choose one friendly unit, single model, or character (even in a unit) in 12”. If successfully cast, the chosen target immediately retrieves D3 wounds lost. A unit of Graveguards retrieves D6 wounds (thus models), a unit of Skeletons retrieves 2D6 wounds. Champions, standard bearers and musicians are retrieved first, in this order. In all other cases you may distribute the wounds among a unit at wish (for example between a skull catapult and the crew), still retrieving complete models in case of models with several wounds. Note that you can’t rise the units or models wounds or models above the initial value.

Incantation of urgency. Cast on 4+
Choose one friendly unit, single model, or character (even in a unit) in 12”. If successfully cast, the chosen target immediately gets a second movement phase. Note, that a unit can be moved by this invocation only once in a magic phase. Also note that a unit which was moved by “My will be done” may not be moved by this invocation in the same magic phase.

Incantation of righteous smiting. Cast on 4+
Choose one friendly unit, single model, or character (even in a unit) in 12”. If successfully cast, the chosen target immediately gets a second shooting phase (in addition to the one following). If the unit is engaged in close combat, every model may immediately deal out one attack with all boni and mali it would have in the following close combat phase. Note, that in case of models with different parts, each part may deal out one attack. For example a light chariot would deal out two attacks from the two skeletons and two attacks from the skeleton steeds. Also note that this invocation may be used to absorb the effect of a misfire 2 or three of a catapult in the previous shooting phase. It won’t fire in the magic phase but may fire as usual in the following shooting phase. A unit can be affected by this incantation only once in a magic phase.

The common incantations: The following three incantations can be known to Liche Priests, Liche High Priests, a Tomb King (if he is a wizard) or a Tomb Prince with the holy scroll of dark secrets (magic item making him a level 1 wizard). These incantations are randomly determined as usual. Liche High Priests know two of the common incantations, Lich Priests, Tomb Kings and the Tomb Prince know only one of the common incantations. As usual, all wizards can swap one of their spells for the first one, the Incantation of Bane.

Incantation of bane. Cast on 8+
Choose one enemy model or part of model in case of models with different parts as for example a hero on a monster in 12”. No restrictions on the choice of targets apply. Parts of models that can never be hit, such as a knights horse or a chariot crew, can not be chosen as a target of course. If successfully cast, the chosen target must immediately take a toughness-test and an initiative-test. If one of the tests is failed, the target looses D6 wounds with no safes of any kind (not even a ward safe or regeneration) allowed.

Incantation of rotting vermin. Cast on 7+
Magic missile. Range 18”. Causes 3D6 strength 1 hits with the killing blow special rule.

Incantation of eternal flight. Cast on 5+
Can only be cast on the wizard himself. The wizard is immediately teleported to any place on the field. This way, the wizard may even leave a close combat but not enter one. Simply take the wizard model and place it anywhere on the field with at least 1” distance to enemy models. The wizard may be attached to a friendly unit as long as it isn’t engaged in close combat. If the wizard is riding a skeletal steed, the steed is lost and the wizard appears on foot. If the wizard is riding in the chariot, he leaves the chariot an appears on foot. He can not ascent the chariot again (not even by this incantation). The chariot is now driven by the skeleton only, however if the chariot it a magical one, it keeps its magical properties even without the character.

Armoury

Light chariot
Not changed

Giant bow
Counts as a Bow. Shoots like a spear-thrower. May move and shoot. May stand and shoot. Always hits on 5+.

Viperbow
Counts as a Bow. Always hits on 5+.

The casket of souls
Only one casket per army.
Casket Guards: WS increased by 1, wear heavy armour and great weapons (Tomb Blades).
The casket: The casket of souls is a war machine. It can not move. It can not be destroyed. Only Priests and High Priests may be attached to the Casket. Shooting is randomised between the casket and the crew, ignoring hits against the casket.
When both casket guards are destroyed and there is no Priest or High Priest attached to the Casket anymore at the beginning of an own magic phase, the casket crumbles to dust giving the opponent its victory points.
Spirit Souls: The casket of souls adds 3 dispel dice to the players pool.
The light of death: At the end of each Tomb Kings magic phases, if at least one Priest or High Priest is attached to it, the casket may be opened. Roll one D6 for every enemy unit or model in line of sight of the casket. At a roll of 4+ (2+ if the target has a line of sight to the casket) someone in the unit turned his eyes on the infernal light. Throw 2D6+2 and deduct the units own unmodified leadership (attached characters LD may be used) from the total. This is the number of wounds the unit or model looses with no safes of any kind (not even a ward safe or regeneration) allowed. The wounds are distributes like shooting.
Terror: The casket causes Terror.

Lords

Tomb King
Profile not changed
Weapons and armour: Hand weapon
Magic: A Tomb King is not a wizard. However he may be upgraded to a level 1 wizard for ? Points, using the incantations of the dead.
Options: May carry a flail or a great weapon.
May wear light armour or, if on foot, heavy armour.
May carry a shield.
May ride a skeletal steed or ride in a light chariot, displacing one of the skeletal crew.
May be equipped with magic items with a limit of 100 Points.
Special rules: The curse, Embalmed, My will be done!, Undead

Liche High Priest
Profile not changed
Weapons and armour: Hand weapon
Magic: A Liche High Priest is a level 4 wizard, using the incantations of the dead.
Options: May ride a skeletal steed.
May be equipped with magic items with a limit of 100 Points.
May take a casket of souls to battle.
Special rules: Master of the dead, Undead

Heroes

Tomb Prince
Profile: Strength increased by 1.
Weapons and armour: Hand weapon
Options: May carry a flail or a great weapon.
May wear light armour or, if on foot, heavy armour.
May carry a shield.
May ride a skeletal steed or ride in a light chariot, displacing one of the skeletal crew.
May be equipped with magic items with a limit of 50 Points.
May be the battle standard bearer. In this case he may get a magic banner without a point limit instead of other magic items.
Special rules: The curse, Embalmed, My will be done!, Undead

Liche Priest
Profile not changed
Weapons and armour: Hand weapon
Magic: A Liche Priest is a level 2 wizard, using the incantations of the dead.
Options: May ride a skeletal steed.
May be equipped with magic items with a limit of 50 Points.
May take a casket of souls to battle.
Special rules: Master of the dead, Undead

Bone Giant Elder
Profile: 6 4 2 6 6 7 2 5 9
Equipment: A lot. See special rule Armed to the teeth.
Options: May be the battle standard bearer. In this case he may get a magic banner without a point limit.
Special rules: Undead construct, Armed to the teeth, Big, Terror

Core units

Skeleton warriors
Profile not changed
Weapons and armour: Hand weapon, Viperbow
Unit size: 10+
Options: May exchange their Viperbows for Spears.
May get spears in addition to their Viperbows.
May wear light armour.
May carry a shield.
Upgrade one Skeleton warrior to a champion.
Upgrade one Skeleton warrior to a standard bearer.
Upgrade one Skeleton warrior to a musician.
Special rules: Undead, Corpseguard

Skeleton horsemen
Profile: Skeletons with WS3 and LD4; Skeletal steeds not changed
Weapons and armour: Hand weapon, Viperbow
Unit size: 5+
Options: May exchange their Viperbows for Spears.
May get spears in addition to their Viperbows.
May wear light armour.
May carry a shield.
Upgrade one Skeleton horseman to a champion.
Upgrade one Skeleton horseman to a standard bearer.
Upgrade one Skeleton horseman to a musician.
Special rules: Undead, Light cavalry, Corpseguard

Tomb swarm
Nothing changed

Grave Guard
Profile not changed.
Unit size not changed
Weapons and armour: Heavy armour, shield, hand weapon
Options: Not changed
Special rules: Not changed

Light chariot unit
One unit of light chariot per King or Prince in the army counts as a core unit. Every further unit counts as special unit.
Nothing changed

Special units

Carrions
Profile: Strength increased by 1.
Unit size not changed
Special rules: Not changed

Tomb Scorpion
Nothing changed except for the changes in the “Undead construct” rule.

Ushabti
Profile not changed
Unit size: 1-6
Weapons and armour: Huge ritual blades [count as Halberds]
Options: Upgrade one Ushabti to a champion. [+1 A]
Upgrade one Ushabti to a standard bearer.
May get a magical standard up to 25 Points.
Upgrade one Ushabti to a musician.
Special rules: Ritual Blades, Stone Keepers, Undead construct, Undead

Rare units

Screaming Skull Catapult
Nothing changed

Bone Giant
Profile: WS increased by 1, BS2.
Equipment: Two hand weapons, heavy armour
Options: May change his two hand weapons for a great weapon
May carry a shield.
May carry a giant bow.
Special rules: Undead construct, Large Target, Terror, Undead

Magic Items
There is not a list of magic items yet, only some design notes on the task:

Holy scroll of dark secrets – Princes only – level 1 wizard ~45 points
Some item adding 1 or 2 to M at very low costs ~5 points
A first strike great weapon.
Destroyer of Eternities to be changed.
Fail of Skulls is in and cheaper.
Serpent Staff to be changed.
Scorpion armour is out.
Crown of Kings to be changed - +1 dispel dice. ~25 points
Collar of shapesh is in.
Chariot of fire to be changed – stronger and more expensive.
Cloak of the dunes is out.
Arkane Items to be redone.
Icon of Rakaph is in.
Some magic banner adding +2 or +W3 to the combat result. ~50 points
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
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igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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Keeper of the flame
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Re: Rumori

Post by Keeper of the flame »

Ushabti će biti brutalni. Nadam se da će vrijediti isto toliko bodova.
Fire will burn the uncalled!
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milosh
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Re: Rumori

Post by milosh »

kgkid wrote:Sto se tice nadgradnje skorpije u svestenika, to je sasvim u skladu sa pricom.
Izgleda da sam propustio tu pricu u kojoj skorpija reanimirana mocima svestenika i sama postaje svestenik :)
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Re: Rumori

Post by No 1 »

Jel neko gledao Kralja škorpiona?
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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PeraNekron
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Re: Rumori

Post by PeraNekron »

No 1 wrote:Jel neko gledao Kralja škorpiona?
Daaaaaaaaa! :P
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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milosh
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Re: Rumori

Post by milosh »

Ne znam, ni taj argument mi ne pije vodu. Druga bi stvar bila da postoji heroj skorpion koji moze da bude i svestenik, a potpuno druga je kada monster to postane. Posto je ova marginalna zamerka jedina oko koje diskutujemo cini mi se da su rumori za TK-ove generalno jako zadovoljavajuci :)
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Ridji
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Re: Rumori

Post by Ridji »

Seti se da cak i na modelu skorpije imas ugradjenog priesta,pa ce ti odma' biti lakse :D
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kgkid
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Re: Rumori

Post by kgkid »

U skorpiju je "ugradjen" svestenik, komada jedan....
kuliraj dete, zivot je pred tobom.
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Re: Rumori

Post by teclis »

ushaptiji razbijajy :mrgreen:
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Re: Rumori

Post by Maxa »

Imate li neku ideju koje bi figure menjali?
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teclis
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Re: Rumori

Post by teclis »

Maxa wrote:Imate li neku ideju koje bi figure menjali?
bilo bi pametno kad bi promenili konjine kosturske, i kad bi iskotistili vc kosture samo sa drugim glavama i stitovima...
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Re: Rumori

Post by PeraNekron »

Bila bi dobra fora da uvedu Scythian Nomads : isti profil kao marauder horsemen, samo su (jel'te) zivi! :D Mogu flee, i druge reakcije. To bi bilo bas zgodno za Tomb Kings, a u armybooku se pominju da se cesto nalaze u sluzbi Tomb Kingova, u zamenu za protekciju.
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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teclis
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Re: Rumori

Post by teclis »

PeraNekron wrote:Bila bi dobra fora da uvedu Scythian Nomads : isti profil kao marauder horsemen, samo su (jel'te) zivi! :D Mogu flee, i druge reakcije. To bi bilo bas zgodno za Tomb Kings, a u armybooku se pominju da se cesto nalaze u sluzbi Tomb Kingova, u zamenu za protekciju.
da jeste, sad tek shvatam kolko je dobar flaff u tk knjizi...
Ako sam u pravu, to je grad princa Tutankamuta u kojem zive unundeadovi i sluze mumiji, mole mu se, citavo bozanstvo vezano za tutankamuta.
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teclis
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Re: Rumori

Post by teclis »

jel se zna mozda kad ce izaci novi TK?
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PeraNekron
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Re: Rumori

Post by PeraNekron »

Svasta nesto se sprema za oktobar:
This October is a great time for the children of Ulthuan and High Elf players around the Studio have been getting excited in preparation. Not only is Games Workshop releasing a veritable host of fantastic new High Elf miniatures, but the website and White Dwarf will also be packed full of High Elf-related goodness, from tactics articles to step-by-step painting advice and swathes of new background.

In the meantime, it's out with the Skull White Spray undercoat and your pots of Mithril Silver - time to brush up your tactics and awaken the slumbering Dragons. In a few months the full might of Ulthuan goes to war!

For more information about the High Elf releases in October keep an eye here on the Games Workshop website, remember that subscribers to the Games Workshop newsletter receive all the latest news first (you'd have known this yesterday, for example), so make sure you both register with the website and subscribe to the newsletter!

The pages of White Dwarf will also contain more information in coming months as well as a special High Elf-focused issue in October that no High Elf collector, nor fan of the background of Warhammer, will want to miss.
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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teclis
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Re: Rumori

Post by teclis »

glupi haj elfovi, ne zasluzuju toliko paznje.....
btw nisam video nijedno pomenuto TK u ovom quote-u
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prokleti zabagovani forum
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Re: Rumori

Post by prokleti zabagovani forum »

Hmmm, tvoj nik je teclis? :D Da zasluzuju jer su sada mnogo jadni i moraju da ih hajpuju. TK sada dobije HE zatvorenih ociju.
Ovo znaci rat!
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PeraNekron
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Re: Rumori

Post by PeraNekron »

prokleti zabagovani forum wrote:TK sada dobije HE zatvorenih ociju.
Ne znam, ja kada vidim HE lorda na zmaju, kazem "Mama!" :lol:
Tj. ako ga odredjenja osoba ne vodi, onda je cool. ;)
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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Dzon Vejn
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Re: Rumori

Post by Dzon Vejn »

Sto je jos jedan od razloga zasto je 2000 bolji format od 2250 ili 2500 - vecina zmajeva ne moze da stane u taj format (tj. moze, ali da karakter nema opremu).
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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teclis
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Re: Rumori

Post by teclis »

prokleti zabagovani forum wrote:Hmmm, tvoj nik je teclis? :D Da zasluzuju jer su sada mnogo jadni i moraju da ih hajpuju. TK sada dobije HE zatvorenih ociju.
Bili su jadni i ostali su jadni. Glupi haj elfovi
Imam osecaj da tk nece izaci pre 2011 , ako su cekali novu knjigu 10god mogu I jos
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DeathJester
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Re: Rumori

Post by DeathJester »

Pfff ASF sa reroll na hit protiv 50% svih jedinica u igri + hrpe swordmastera i lvl 4 mag sa lore of life koji ih ozivljava kao od shale...predobro. Jedino me iritira sto nisam navikao da potrosim 25% bodova na core, a i mislim da im je core malo skup u poenima. A zmaja ni pre nisam nesto voleo, mada ga imam, a sada mi pogotovo ne treba. Archmage ftw.
Open mind is like a fortress with it's gates unbarred and unguarded.
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Re: Rumori

Post by bojan »

DeathJester wrote:...Archmage ftw.
I sta se desi kada bacis 2-4 kockica?

Veliki problem sa magijom je sto moras puno da ulozis u nju a onda ista ima dobru sansu da ne uradi nista u barem jednom potezu. A ako se to desi u prvom potezu protiv neke ne daj boze pucacke liste nastane belaj.
CYNIC, n.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
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Petar-Pan.
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Re: Rumori

Post by Petar-Pan. »

Kad ce novi Bretonciii? :(

Postali su ubogi sa izlaskom 8. edicije...
Get off my way peasant!
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bojan
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Re: Rumori

Post by bojan »

Petar-Pan. wrote:Kad ce novi Bretonciii?...
Krajem sledece godine.
CYNIC, n.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
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DeathJester
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Re: Rumori

Post by DeathJester »

bojan wrote:
DeathJester wrote:...Archmage ftw.
I sta se desi kada bacis 2-4 kockica?

Veliki problem sa magijom je sto moras puno da ulozis u nju a onda ista ima dobru sansu da ne uradi nista u barem jednom potezu. A ako se to desi u prvom potezu protiv neke ne daj boze pucacke liste nastane belaj.
Pa ko reskira taj profitira :-)
A protiv pucacke liste iskreno nemam resenje jer su uber, pa sve i da me neverovatno kenja roll u magiji. Jedino da se topovi samouniste ili tako nesto x)
Open mind is like a fortress with it's gates unbarred and unguarded.
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Re: Rumori

Post by Mrzimsvee »

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"They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear."
Emperor of mankind – on the Creation of the Space Marines.

"By reason. By truth. I have learned how your hearts and minds function. With that lore, I brought peace to this culture."
"--At the cost of freedom."
"Peace reigns, as I reign. I wouldn't expect your to understand. You are a little man, with little dreams."
"--You've ushered in the peace of the graveyard. Peace, at the cost of surrendering all choice, all freedom. The city lies in terror, forced to live by the standards you place upon our shoulder."
"Yes...yes."
"--But every sin...is punished, but punished by death, no matter the crime. No matter the scale of the sin. The people of the city live in silence, lest a single word earn them death for speaking out against you."
"Yes. Listen. Listen to the sound of raw silence. Is it not serene?"
- Night Haunter addressing a gathering of Nostraman nobles

"Your presence does not surprise me, Assassin. I have known of you ever since your craft entered the Eastern Fringes. Why did I not have you killed? Because your mission and the act you are about to commit proves the truth of all I have ever said or done. I merely punished those who had wronged, just as your False Emperor now seeks to punish me. Death is nothing compared to vindication."
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Re: Rumori

Post by Mrzimsvee »

"They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear."
Emperor of mankind – on the Creation of the Space Marines.

"By reason. By truth. I have learned how your hearts and minds function. With that lore, I brought peace to this culture."
"--At the cost of freedom."
"Peace reigns, as I reign. I wouldn't expect your to understand. You are a little man, with little dreams."
"--You've ushered in the peace of the graveyard. Peace, at the cost of surrendering all choice, all freedom. The city lies in terror, forced to live by the standards you place upon our shoulder."
"Yes...yes."
"--But every sin...is punished, but punished by death, no matter the crime. No matter the scale of the sin. The people of the city live in silence, lest a single word earn them death for speaking out against you."
"Yes. Listen. Listen to the sound of raw silence. Is it not serene?"
- Night Haunter addressing a gathering of Nostraman nobles

"Your presence does not surprise me, Assassin. I have known of you ever since your craft entered the Eastern Fringes. Why did I not have you killed? Because your mission and the act you are about to commit proves the truth of all I have ever said or done. I merely punished those who had wronged, just as your False Emperor now seeks to punish me. Death is nothing compared to vindication."
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Dzon Vejn
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Re: Rumori

Post by Dzon Vejn »

Ih to bi bilo bas lepo...
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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Gorbash
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Re: Rumori

Post by Gorbash »

Toad dragon...? :D
There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.
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Pendargon
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Re: Rumori

Post by Pendargon »

F*ck me...
Da li to moje oci vide povratak Chaos Midzita na WH fantasy scenu?

:pray: :pray: :pray: :-k :-k :-k
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PeraNekron
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Re: Rumori

Post by PeraNekron »

Ja mislim da je nekome u GWu umro bogati ujak, pa mu je ostavio trlion miliona funti...pa sada samo izbacuju nove stvari. :D
Novi High Elfovi, novi Dark Eldari, novi Skaveni...sada jos i Chaos Patrljci...sta je sledece? Squats? :lol:
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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deka
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Re: Rumori

Post by deka »

Čisto informativno, nije GW direktno, nego Warhammer Forge, novi ogranak Forge Worlda koji će da radi fantasy stvarčice...
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PeraNekron
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Re: Rumori

Post by PeraNekron »

Toad Dragon?....Demi Griffon?.. 8O :?
U svakom slucaju, neko se posteno otvorio za sve ovo...
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Ridji
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Re: Rumori

Post by Ridji »

Boga mi,bice i postene cene za sve to
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