Rumori

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milosh
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Re: Rumori

Post by milosh »

Ma te velike stvari su najmanji problem. Zastava koja treba da štiti od magije u stvari ne štiti od najgorih magija, štaviše postoji velika šansa da zagine baš od jedne od njih.
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RatGod
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Re: Rumori

Post by RatGod »

Moram ti priznati da verujem da ima tu jos itema ,npr i ona stara zastava sto stiti od magije tj daje ti kockice ,drugo jbg to je blok od 40 orcova pa ,nema taj bsb str 3 nego vise tako da tesko umer od dwellers ,od 13 th tesko jer mnogo je orkova a neces ih lako spustiti na mali broj za auto kill,a pit of shades treba da pogodi. :wink:

Na stranu sto na ozbiljnim veliki turnirima imas look out sir za te spellove ,i nema power scrolla (prica se da ce tako biti i na GT u) O:)
1000 year-old lords of the walking dead? Chosen avatars of the dark gods leading horrible creatures from another dimension? Ancient members of the civilization who created the very world upon which we wage our wars? Bah! We're skittish mutant rats. We've got a bell. And we're going to ring it till your ears hurt bleed. Bitches.
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No 1
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Re: Rumori

Post by No 1 »

Pero da častiš, tvoji TK su sledeći.
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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teclis
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Re: Rumori

Post by teclis »

No 1 wrote:Pero da častiš, tvoji TK su sledeći.
:o :) :D :applause: \:D/ :-({|=
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deka
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Re: Rumori

Post by deka »

Jok ovo...

Pera će da časti kada izađu novi nekronci...
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No 1
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Re: Rumori

Post by No 1 »

Ko će toliko da čeka.
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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deka
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Re: Rumori

Post by deka »

No 1 wrote:Ko će toliko da čeka.
Pa Pera... :lol: :lol: :lol:
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PeraNekron
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Re: Rumori

Post by PeraNekron »

"Mislim da je mrtvima svejedno da li ce spavati ili ustati opet" - Eshil

;)

EDIT : Ljudi moji, pa da li je ovo moguce? :D :D :D

https://www.games-workshop.com/gws/cont ... id=1467818
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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PeraNekron
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Re: Rumori

Post by PeraNekron »

Tomb Kings najsveziji rumori.
Whineseer had a very few new little tidbits of rummors;
- magic spells could include a spell that let's a character give their WS to a unit (similar to our helm).
Also a spell along the lines of 'darkening sun' where everything goes black ind inflicts various effects on the enemy like a -Ld penalty, slower charge and a storm banner style effect to missile units.

The new lore is supposedly based around the sun, which is very fitting into the whole Khemri/Egypt idea!
And obviously the new magic system synergies much better with the rulebook itself.

- Skellies go down to 5pts, tomb guard drop to 8pts.

- unit options now include adding a liche priest type upgrade character.

- two types of sphinx, a fighty or magic version.

- chariot option for every part of the army list. (core/special/rare)

The new tomb king magic lore is supposesedly 'sun based' which is very iconic considering the whole khemri/egypt idea!

There's rummored to be a spell that lets the caster give their WS to a unit. (ala helm 'o commandment). No one can agree if it's an actual spell, or a new type of 'my will be done' for the kings/princes though?!:tongue:

The 'uber spell is rummored to be something like 'the darkening sun' where basically the sun is blotted out and it does earily dark.
The spell is rummored to inflict alot of negavtive satuts such as;
- a -Ld penalty to all enemy units
- a -charge hit (again, no one seems to know but it's been suggested perhaps only 1D6 + movement for charge)
- minus to-hit w/BS weapons & war marchines need a 4+ to shoot ala storm banner.

Also some iffy rummors about the TK lore atribute becoming similar to life lore, so successful castings allow the TK player to bring back some casulties/heal models...

All in all it's starting to sound very tasty! Darnok hinted at april 5th as a possible for getting a bunch of more solid rummors going, since the pre-orders go up on the 6th...
Here's hoping for some a few key big changes (steadfast + crumble, BSB, big pts reductions) that could potentially help bump us ahead of a few others in the army book waiting room!

Cheers!
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Maxa
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Re: Rumori

Post by Maxa »

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PeraNekron
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Re: Rumori

Post by PeraNekron »

...Boga ti poljubim.... 8O Ovo je najvelicanstveniji model koji sam ikada video....

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Super su figure! Onaj karakter mi deluje malo "neuhranjeno", Tomb Guard vise podsecaju na Maje i Inke, ali nema veze, sve je super special awesome! :D \:D/
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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Histericni Istoricar
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Re: Rumori

Post by Histericni Istoricar »

Petre sunce ti poljubim kalajisano kako kostur da bude uhranjen?
Nego povodom ovih jazavaca... Super su ovi divoviski mrmoti, a pogotovu onaj super jumbo ferat.
U jednog Bocu, mi verujemo!
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PeraNekron
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Re: Rumori

Post by PeraNekron »

Pa kad ne unosi dovoljno kalcijuma! :D
A sfinga je the mother of all badgers.
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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milosh
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Re: Rumori

Post by milosh »

Uuuuu odlični su. Mada se meni više svidja Tomb sfinx, na poslednjoj fotografiji, od ove koju je Pera postovao.
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PeraNekron
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Re: Rumori

Post by PeraNekron »

:D \:D/ 8-)

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Surfing Snakes! :lol:
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Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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BoltaFodda
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Re: Rumori

Post by BoltaFodda »

Jel ovo znaci da se postojeca plastika (kosturi, konji i dvokolica) ne povlace iz upotrebe? Cak stavise, samo tomb garda ima novi skulpt, ostalo su sve nove jedinice, nista ne zamenjuje staro?
I myself am a self-proclaimed expert, if I do say so myself.
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milosh
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Re: Rumori

Post by milosh »

Da. Ali postoji jedan genijalni GW plan da se delovi nove garde kombinuju sa vampirskim kosturima da se dobiju TK kosturovi. Pa kada se to preračuna u parice...
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Histericni Istoricar
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Re: Rumori

Post by Histericni Istoricar »

Boga mu izgleda da padam lidership. Samo jos da vidim sta ce da rade ovi jazavci.
U jednog Bocu, mi verujemo!
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Pendargon
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Re: Rumori

Post by Pendargon »

Mamojebno!
Debela sfinga i kobra-jahaci su pure win!
Siguran sam da je pera morao da pobaca veliku kolicinu lepljivih maramica u djubre kada je video ove slicke :-D
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PeraNekron
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Re: Rumori

Post by PeraNekron »

Sinoc sam gledao Mumiju....nisam mogao da izdrzim.......jadne moje finansije....sad me izvinite.....moram...ovaj...nesto da uradim..........opet.. :D
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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teclis
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Re: Rumori

Post by teclis »

leteca mermerna sfinga je EPIC!!!!
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EDIT: nisam video peru koji je postovao sliku, al opet EPIC
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teclis
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Re: Rumori

Post by teclis »

evo pravila pravila ukratko ispod svake slike... kosturi 4 poena 8O \:D/ :applause:
kocije su eghm boljeee

http://www.games-workshop.com/gws/conte ... ue&start=3
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milosh
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Re: Rumori

Post by milosh »

Baš su preterali sa cenom Tomb garde. 25 funti za deset figura!
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Mandragoran
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Re: Rumori

Post by Mandragoran »

isto kao sto su white lions ili phoenix guard.. 25.5 funti 10 komada.. :/
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kgkid
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Re: Rumori

Post by kgkid »

Ukratko:

Sem TG, koja mi se bas ne svidja, svi novi modeli su bolesno dobri!

Ipak, izuzetno mi se ne svidja trend koji se vec primecuje kod armija. Homogenizacija armija pri cemu se rase razlikuju samo minorno i kozmeticki. Jos ce i patuljci da dobiju T8 stegadona, monstruoznu pesadiju i konjicu... Nije to pravi nacin da se postigne balans. Nije resenje da se napravi 14 istih armija, koje se razlikuju samo po izgledu i nazivu modela... I sta onda... bacimo na 4+ da vidimo ko je pobedio?

TK je trebalo pojacati, ali im stegadon i Tomb Knights nisu bili neophodni, ma koliko modeli izgledali dobro.

Posebna prica ce biti cene jedinica u poenima. Kosturi i TG je trebalo da pojeftine, ali uz ostala pojacanja, velike su sanse da su mozda pojeftinili malo preko mere. Kvalitet tih trupa nije uskladjen sa cenom, a ni njihova uloga.

Cene modela (u novcima) su sve vise, odavno bezobrazno visoke, a na nama je da ih placamo. Kome se ne svidja, bar u Srbiji moze da konvertuje, a u problemu mozemo da se nadjemo ako bas resimo da furmao u Amerike na 'Ard boys...

Eto, rekoh... ;)
kuliraj dete, zivot je pred tobom.
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PeraNekron
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Re: Rumori

Post by PeraNekron »

Hm....yugioh sfinga ima killing blow + 1 napad snage 10 sa heroic killing blow, i jos leti...strasno.
Turisticka nosiljka sfinga ima grozan ability da napravi jedan napad umesto bazicnih, i time spusti malu pitu na unit, i potencijalno smrvi 21 elfa tim istim udarcem npr. A onda slede thunderstomp + breath weapon ako se kupi....i jos moze biti mount za karaktera...jos strasnije...

Vidim ja da mi horde/monster spam liste vise nece biti preterano veliki problem...;) :twisted:
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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No 1
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Re: Rumori

Post by No 1 »

Znači bez tri topa ni u pekaru.
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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PeraNekron
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Re: Rumori

Post by PeraNekron »

Top je vocka cudnovata....al' je misfire stvar za'ebana. :D

Kostur je sad 4 poena...a tomb guard 8 poena...sada imam zjapecu rupu u poenima, i to se valja popuniti ovim andramoljama.
Skorpija je isto nesto jeftinija, sad ima 2 rane, ali nesto pojacanu snagu i toughness, i sada je bas dedicated warmachine hunter. Interesuje me na sta ce da lice bone giant, ushabtiji i screaming skull catapult. Valjda ce sluziti barem necemu...
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
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No 1
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Re: Rumori

Post by No 1 »

T8 i 5 rana kako kažu, topovi lako reše pogotovu uz inžinjera (jok misfire), e sad više komada jeste zahebano, pogotovu uz heroic KB (ajd zdravo tenku).
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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Re: Rumori

Post by No 1 »

From my reading of the TK army book this afternoon.We still cause fear, can't march, Arrows of the asp, and hold for charge reaction. Unbreakable/unstable special rules etc.

Magic: Must take our Nehekharan lore on heirophant and addition casters can choose lores of light or death.
We only use power dice from Winds of Magic now.

Nehekharan lore:
The restless dead is the lore attribute. D3 + 1 wounds if augment spell is successfully caste on friendly Nehekharan undead target unit.
Khsar's incantation of the desert wind (signature spell). Caste on 8+. all unengaged friendly nehekharan undead units within 12" may make a single move as if in the remaining moves sub-phase (cannot charge). all friendlies can be targeted within 24" for a casting value of 16+. Any unit can only be effected by the desert wind once per turn.(undead construct units can only recover 1 wound per turn)

1. DJaf's Incantation of Cursed Blades. 7+. Augment, range 12". Until the start of your next magic phase close combat attacks gain killing blow or heroic killing blow special rule. If the unit already has killing blow or herioc killing blow special abilty, it will work on a 'To wound' roll of 5 or 6+ while this spell is in play. can increase range to 24" instead on a casting value of 10+
2. Neru's Incantation of Protection 9+. Augment range 12", until start of caster's next magic phase.
5+ ward save on a single friendly target unit. all friendly units within 12" can be targeted instead for 18+
3. Ptra's Incantation of righteous smiting 9+. Augment range 12" until start of caster's next magic phase. Target unit gains 1 attack (mounts, riders, models crewing chariots, monsters and war machines). If armed with a bow or great bow then get multiple shot (2) special rule. All friendly Nehekharan undead units can be targeted instead within 24" for 18+.
4. Usirian's Incantation of Vengeance, hex range 18" 10+. Until start of caster's next magic phase target unit has its movement reduced by D3 to min of 1 & all terrain is treated as dangerous terrain if unit moves. range can be extended to 36" for a casting value of 13+. Until start of next magic phase.
5. Usekhp's Incantation of Desiccation, 11+ hex range 24". target unit suffers -1 strength, -1 toughness (to min of 1) Until start of caster's next magic phase. Can instead choose to reduce by D3 (min of 1) for a casting value of 22+
6. Sakmet's Incantaion of the Skullstorm, Remains in play. magical vortex 15+. small template is placed on the board and a direction is nominated. artillery dice is rolled and the number is multiplied by wizard level = amount template is moved in stated direction. Every model passed over or under the template suffers a single strength 4 hit. misfire = place template over caster and scatter by wizards level in random direction. use large round template for a casting value 25+. on subsequent turns, vortex moves randomly equal to role of artillery dice. if misfire, vortex dissipates instantly.

Units:
There is an impressive mix of special characters.
eg: There is a lvl 5 wizard, Arkhan the Black.

From memory skeletons are as expensive as ...
hand weapon and shield is free
spear is 1+ point per model, light armour is 1 pt per model.

Bowmen are 2 more expensive pts, - pts for full command, 1pt per model for light armour.

heavy horsemen with vanguard

skeleton horsemen (light cav) scout special rule.

Ushabti can add command units and giant bows str 6 30"

chariots are 5 points more expensive forming ranks 3 models wide.

a new model that gives undead constructs regeneration with 12"

a new model that acts as body guard to Tomb King except in a challenge

Casket has 3 wounds and doesn't have a priest as crew
Light of death works differently

It came from below:
Place the marker in remaining moves phase, Buried units are raised using scatter dice but cannot charge. miscast is the same.

Magic items: (from memory)
Destroyer of Eternities
Blade of Ankhara? every unsaved wound gains 1 wound.
Enkhils Kanopy?
Cloak of Dunes? character has fly and any enemy unit flown over takes D? damage.


BotuL power level 5.
Banner of the hidden sands is X points and any reserve troops (not yet deployed) up to XX points can be deployed within 12" of bearer in remaining moves sub phase.

Also:

Skeletons have hand weapon and shield, can get spears and light armour at the usual cost

skeleton bowmen can get light armour

Chariots are more points

light and heavy cav are both less points

chariots are core without needing a tomb king

all have the same cost for their command groups

Magic Items....lol it's pretty sad...it's like the Orcs and Gobo book so theres only like 8 pieces of wargear all up if fink

2 Weapons - Destroyer is in...and the other one is like for each wound cause you get a wound back? I fink it's like blooddrinker from Vamps.

1 Armour - ??
umm one enchanted item - is one use only gives d6 extra to incantations for the wizard for one turn.

Oh magic banners....

The reform banner is in.....clueless why
but the other on is like banner of hidden legion....150pts and the unit gets to like act like a tomb scorpion so it comes from below special rule but different wording...if you choose it to come up from within 12 of the banner you get to re-roll the scatter dice.


Ummm ushabati can get addition hand weapon or great weapon or great bow - sorry but the bow is like wtf so yea...

Umm skeles? The basic skele i believe has shield and hand weapon mentioned above. Oh and bow armed skeles are 2 extra points.

Chariots are....if the old ones were 50pts their now 5 points more.....

Umm here are some special rules for the new tomb kings:

Special Characters:
Arkhan the black - Lv5 wizard...i kid you not
Special Necrotect - gives boast to constructs on the board
Settra's Herald - a more buffed up version of the Tomb King herald
A Tomb prince/king that is actually made up of scrabs
Khalida is still in an she gives the unit she joins poison shooting, and also they can use her ballistic skill of 3 instead of the usual 2.

Tomb King - my will be done, gives the unit joined his ws of 6
Tomb Prince
Tomb Herald - Mix between an icon bearer and a champion
Necrotect - gives all constructs within 12 inches of them regeneration


Core Units:
Nothing different here.....skeles are 4pts each, and bows ones are 1 or 2 points more than them.
Chariots - d6 impact hits at str4 +1 str for each rank behind the first but they are no longer fast cav but still on 5+ armour
Light Cavalry get the fast cav special rule
Heavy/Regular Cav get the vanguard rule

Special:
Ushabti - new plastic ushabti with bows, 30inch str6 volley fire.
Tomb scorpion - same
Carrions - same
Necroknights - the tomb guard ridding giant serpents
Stalkers - have a special attack, for each one it's an 8inch shooting attack x artillery dice and at str 1 against enemy initiative, no armour saves. If you roll misfire you take d3 wounds back....because....it describes shiny bits of armour and swords reflecting their gaze and hence they turn themselves to stone...
Tomb Guard - can have halberds and bows i fink....bows do not have killing blow


Rare: - the good stuff

Casket of Souls - 3d6 leadership against a unit and then on a 4+ it can bounce to a unit beside it...
The sphinex with tomb guards on it's back, thunderstomp on 2d6.
The sphinex with blades, special str 10 heroic killing blow attack
Tomb Giant - the one we know of, can also take a bow, and it's a bolt thrower basically.
Special Tomb Giant - this on is a giant liche priest. It gives d3 extra casting to spells within 12 and has 3 spells of it's own, bound items.
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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milosh
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Re: Rumori

Post by milosh »

Zanimljivo, mada ako ovako nastave sa novim knjigama onda će starije knjige iz 7. a naročito one zaostale iz 6. edicije imati velikih problema sa novim knjigama.
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No 1
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Re: Rumori

Post by No 1 »

Kako koja, koliko vidim više neće biti baš ubogih armija a ni velikih dominatora .
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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milosh
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Re: Rumori

Post by milosh »

TK nikada i nisu bili uboga armija. Možda nisu bili osvajači velikih turnira ili armija koja briše sve pred sobom ali se sa njima moglo jako lepo igrati (i protiv njih). Ako su ovi rumori tačni, a najverovatnije jesu jer je tako bilo do sada, onda će odredjene armije baš imati problema da sa njima izadju na kraj (pre svega mislim na armije koje imaju knjige još iz 6. edicije - Bretonci, Ogrovi i WE). I pojedine armije koje su skoro dobile nove knjige (Bestmeni npr.) mogu da se saviju pred novim Orkovim i TK-ima. Opet čini mi se da je GW sam sebe ubacio u začarani krug kao što je bilo sa ASF kod High elfova. Posle njih svaka je knjiga morala biti jača i imati nekoliko zlih fora što je rezultiralo onim demonima iz 7. edicije (koji su istina sada ublaženi novom edicijom). Čini mi se da je tako i sada. Npr stavili su T10 tenku pa sad ajde da damo svakoj vojsci po jedan heroic KB da može da raskanta tenka a do tada one vojske koje ga nemaju (ili nemaju topove) neka ga duvaju :)
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PeraNekron
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Re: Rumori

Post by PeraNekron »

Mislim da ce ovo iz korena promeniti moj nacin igranja sa TK....a i sve mi se cini da su ukinuli Blessing of the Asp, ie. kosturi pogadjaju uvek bazicnom balistikom, bez penala ili bonusa. :(

Svidja mi se lore, doduse, bas je u TK fazonu.
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No 1
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Re: Rumori

Post by No 1 »

I škorpije ne mogu da jurišaju kad izađu već moraju da izdrže jedan krug pucanja, magije,..., šta već.

A i tenk je imao T6, oni sami su ga eratirali bez nove knjige.
Otrov deluje na tenka, metal magija sa 2D6 rana bez sejva na 2+ ga raskanta ... ne treba HKB.
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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Ridji
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Re: Rumori

Post by Ridji »

Odavno ja rekoh da su poceli da upropascavaju igru. A vidim da tome nema kraja :(
Modeli su bruka,to je cinjenica...ali mislim da su se zajebali sto tomb kingovima nisu dali neki top. Bas bi im lepo legao :D
Ubijaju duh igre time sto svima daju skoro sve. Recimo secam se da je po 6 ediciji monster bio misaona imenica,a sada nema vojske bez 2-3 komada. Rastu kao kruske,a trebaju da budu "kao" ekstremna retkost
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Re: Rumori

Post by No 1 »

Mislim da je ovo ipak izbalansiranije. Znaš, bilo mi je malo blesavo kad su mi ranije igrači Haosa objašnjavali kako su one leteće raže vrhunski odrađene figure i kako oni igraju sa Haosom ne zato što je to uber lista koja čisti sve živo, već zbog lepote figura. Nešto se ne sećam da su se igrači imperije žalili zbog tenka, pacovi zbog abominacije, dark elfovi zbog hidre itd., obično smetaju samo monsteri u tuđim armijama.
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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Dzon Vejn
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Re: Rumori

Post by Dzon Vejn »

Da ne mislite mozda da je ova "power play" prica, kao i "zasto je ova nova vojska bolja od svih prethodnih", malo previse prezvakana?

Sto se tice modela, meni se recimo ovi novi modeli ne svidjaju (mozda je do farbanja, ne znam, ali mi se jednostavno ne dopadaju). Svidja mi se samo onaj tomb king on foot sto stoji na necemu.

A sto se tice rumora, interesuje me kod vas upucenih, pominje li se neki datum / neki podaci za bretoniju?
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

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Re: Rumori

Post by milosh »

Dzon Vejn wrote:A sto se tice rumora, interesuje me kod vas upucenih, pominje li se neki datum / neki podaci za bretoniju?
Poslednje što se čulo jeste kraj 2011.
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Re: Rumori

Post by No 1 »

Nešto pričaju da bi provo trebalo da srede Ogrove pa onda Bretoniju, možda tek početkom sledeće godine.
Bolje živjeti sto godina kao milijunaš nego sedam dana u bijedi.

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