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Nova ekspanzija: Heirs to the Blood
Some information on the next VtES expansion "Heirs to the Blood" can be found in Game Trade Magazine #115:
Vampire: The Eternal Struggle CCG:
Heirs to the Blood Expansion
Power pulses in the vein! The descendants of Caine are many, and their blood is diverse. It may infuse a vampire with spiritual hunger, or stony endurance, or the maddening touch of the fae. Bloodlines arise and struggle for power against the entrenched clans. The blood will prevail.
A new expansion for V:TES, "Heirs to the Blood" features 170 new cards in booster packs, with four new starter decks featuring over 24 starter-exclusive cards!
According to the game distributors Walch & Nusser website the four starters will feature the following clans:
Lasombra / Kiasyd
Nosferatu / Samedi
Tremere / Gargoyles
Ventrue Antitribu / Salubri Antitribu
The 24 new starter exklusive cards imply that that the 4 new starters will contain 6 new vampires each.
Vampire: The Eternal Struggle CCG:
Heirs to the Blood Expansion
Power pulses in the vein! The descendants of Caine are many, and their blood is diverse. It may infuse a vampire with spiritual hunger, or stony endurance, or the maddening touch of the fae. Bloodlines arise and struggle for power against the entrenched clans. The blood will prevail.
A new expansion for V:TES, "Heirs to the Blood" features 170 new cards in booster packs, with four new starter decks featuring over 24 starter-exclusive cards!
According to the game distributors Walch & Nusser website the four starters will feature the following clans:
Lasombra / Kiasyd
Nosferatu / Samedi
Tremere / Gargoyles
Ventrue Antitribu / Salubri Antitribu
The 24 new starter exklusive cards imply that that the 4 new starters will contain 6 new vampires each.
- Resurrection
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Re: Nova ekspanzija: Heirs of Blood
Moguce je naruciti Launch kit:
"Heirs of the Blood" Launch Kit
The content of the launch kits consists of the following items:
2 Starter displays "Heirs to the Blood"
1 Booster display "Heirs to the Blood"
18 "3rd Edition" booster packs.
18 "Keepers of Tradition" booster packs.
The promotional item this time will be a (more or less) fancy VtES tablecloth. The official retail price for the launch kit is $299. - Cena kod RIka u preorderu je oko 120-130 funti (ako sam dobro razuemo, a potvrdicu)
Cene pojedinacnih sstartera i bustera (kutija) jos ne znam.
Kao i uvek valjalo bi da se dogovorimo oko porudzbe da bi svako dobio sta mu treba i da bi sto jeftinije prosli.
Kad budem znao konacne cene i raspoloziv broj launch kitova objavicu ih.
"Heirs of the Blood" Launch Kit
The content of the launch kits consists of the following items:
2 Starter displays "Heirs to the Blood"
1 Booster display "Heirs to the Blood"
18 "3rd Edition" booster packs.
18 "Keepers of Tradition" booster packs.
The promotional item this time will be a (more or less) fancy VtES tablecloth. The official retail price for the launch kit is $299. - Cena kod RIka u preorderu je oko 120-130 funti (ako sam dobro razuemo, a potvrdicu)
Cene pojedinacnih sstartera i bustera (kutija) jos ne znam.
Kao i uvek valjalo bi da se dogovorimo oko porudzbe da bi svako dobio sta mu treba i da bi sto jeftinije prosli.
Kad budem znao konacne cene i raspoloziv broj launch kitova objavicu ih.
Re: Nova ekspanzija: Heirs to the Blood
riliz je 2 decembra tako da spremite dekove i kes....
http://www.white-wolf.com/vtes/index.ph ... cleid=1166
http://www.white-wolf.com/vtes/index.ph ... cleid=1166
Pamti, pa vrati...
Ignorance is bliss.
Cypher, Matrix
Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
Ignorance is bliss.
Cypher, Matrix
Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
Re: Nova ekspanzija: Heirs to the Blood
kad je otprilike release kod nas i koliko love to kosta i do kada treba da se plati (na dan turnira, pre narucivanja, kada?)? ja sam poprilicno ulozio da udjem u igru pre neki dan, pa ce mi trebati jedno, recimo, mesec dana da se finansijski oporavim za release.
Re: Nova ekspanzija: Heirs to the Blood
pa u principu sve zavisi od rika. sto se tice nabavke ove ekspanzije videces kad krenu spojleri, mozda ti nece ni trebati, ako ti karte/klanovi nisu po volji. ucesce na turniru je simbolicno... 200-300 din.
Pamti, pa vrati...
Ignorance is bliss.
Cypher, Matrix
Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
Ignorance is bliss.
Cypher, Matrix
Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
Re: Nova ekspanzija: Heirs to the Blood
Ljudi jel izasao neki spojler za novu ekspanziju ili barem neke karte ?
Re: Nova ekspanzija: Heirs to the Blood
Pendargon wrote:nacekacemo se...
http://extrala.blogspot.com/2009/11/rel ... moved.html
Amateri su stvarno
Re: Nova ekspanzija: Heirs to the Blood
meh, januar
edit: zapravo to znaci da moj budzet za to sranje mogu da sipam u nesto drugo
edit: zapravo to znaci da moj budzet za to sranje mogu da sipam u nesto drugo
[center][/center]
Re: Nova ekspanzija: Heirs to the Blood
kreni hordes :P
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Re: Nova ekspanzija: Heirs to the Blood
http://www.white-wolf.com/vtes/index.ph ... ToTheBlood
Maleficia and Striga: Two new Disciplines that are only available to infernal vampires. The same way that Caitiff is not a clan, these are not true Disciplines, however (so just like "Caitiff" cannot be chosen for Consanguineous Boon, Ian Forestal couldn't use his ability to meet a Striga requirement, for example, nor could Maleficia be chosen as one of the Great Beast's Disciplines.
Research Area: Some cards may move cards to a special staging area called the research area. The cards in your research area are face down and out of play; they can be affected only by cards and effects that say so explicitly.
Maleficia and Striga: Two new Disciplines that are only available to infernal vampires. The same way that Caitiff is not a clan, these are not true Disciplines, however (so just like "Caitiff" cannot be chosen for Consanguineous Boon, Ian Forestal couldn't use his ability to meet a Striga requirement, for example, nor could Maleficia be chosen as one of the Great Beast's Disciplines.
Research Area: Some cards may move cards to a special staging area called the research area. The cards in your research area are face down and out of play; they can be affected only by cards and effects that say so explicitly.
Re: Nova ekspanzija: Heirs to the Blood
E sranja... stavili su True Brujah u ovu ediciju...
EDIT:
Blood brotheri su oicigledno poznati
Danylo Blood Brother
Gavrylo Blood Brother
Kyrylo Blood Brother
Pavlo Blood Brother
Volo Blood Brother
EDIT:
Blood brotheri su oicigledno poznati
Danylo Blood Brother
Gavrylo Blood Brother
Kyrylo Blood Brother
Pavlo Blood Brother
Volo Blood Brother
Pamti, pa vrati...
Ignorance is bliss.
Cypher, Matrix
Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
Ignorance is bliss.
Cypher, Matrix
Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
- Pendargon
- Moderator bez portfelja
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Re: Nova ekspanzija: Heirs to the Blood
Sto ti se ne svidja jos trujaha?
Ovaj samedi deluje interesantno, kao i ovaj unnamed. Cini se da su stavili ppoprilicno akcenta u pokusaju da balije ucine igrivim. A ovaj baja je bas dobar...
Ovaj samedi deluje interesantno, kao i ovaj unnamed. Cini se da su stavili ppoprilicno akcenta u pokusaju da balije ucine igrivim. A ovaj baja je bas dobar...
- Resurrection
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Re: Nova ekspanzija: Heirs to the Blood
Baja te bliduje za 3+ i dobije 4 pula. Hvala dovidjenja.
Re: Nova ekspanzija: Heirs to the Blood
...ali nema multiact i ceralicu...
EDIT:
a ne odgovaraju mi sad, jer
1 nisu planirani oni vec miks nekih bladlajna sa major klanovima
2 ponovo moram da uzmem hrpu gluposti da bi dobio nesto novih true brujah karata... sto zaista iritira.
EDIT2:
Cigane, obavesti TWDA!
EDIT:
a ne odgovaraju mi sad, jer
1 nisu planirani oni vec miks nekih bladlajna sa major klanovima
2 ponovo moram da uzmem hrpu gluposti da bi dobio nesto novih true brujah karata... sto zaista iritira.
EDIT2:
Cigane, obavesti TWDA!
Pamti, pa vrati...
Ignorance is bliss.
Cypher, Matrix
Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
Ignorance is bliss.
Cypher, Matrix
Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
Re: Nova ekspanzija: Heirs to the Blood
True. :lol: Strpali su skoro sve od Dark Thaumaturgyja:Pendargon wrote: ... Cini se da su stavili ppoprilicno akcenta u pokusaju da balije ucine igrivim ...
Striga:
Standard Powers
Strix [1]: Call on the wind to bring the sound of distant conversations to you
Scobax [2]: Summon swarms or insects and vermin to attack people
Masca [3]: Take on the form of a beast whose blood you drink
Hexe [4]: Twist and mutate a target's body with a powerful curse
Fractura [5]: Create tentacles of your own blood
Maleficia:
Standard Powers
Evil Eye [1]: Inflict a minor mishap on a target
Minor Curse [2]: Inflict a series of mishaps on a target
Psalm of the Damned [3]: Distract targets with a chant that follows them
Barren [4]: Render the target unable to have children or Embrace
Greater Curse [5]: Inflict a hideous appearance and restless sleep on a target for a year
Strix R
Scobax C
Hexe C
Masca C
Fractura R
Evil Eye C
Minor Curse R
Psalm of the Damned C
Greater Curse C
Striga mu dodje support za combat, a Maleficia kao standardne DAI Condemnacije xD.
Baaliji su skoro uvek bili star deckovi, ali:
The Horde (U2) Baali
mi se cini kao neki non-unique weenie nalik na Hermane i Tupdoge.
- Pendargon
- Moderator bez portfelja
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Re: Nova ekspanzija: Heirs to the Blood
ceralicu nema... ali ima protean i milana goblina za multiact!...ali nema multiact i ceralicu...
edit: Double realisation : homunculus + cog a unnameda. brrr...
Sa druge strane, ovaj Bysar je super takodje. +1 stealth, moze 2 puta da dijablerise bez da se spali, takodje je do 2 puta imun na achon investigation... veliki FOR. Jedino mali Dom ga smara... ali mama...
Re: Nova ekspanzija: Heirs to the Blood
jedno pitanje samo...ovi su 6. grupa...to znachi da mogu da se igraju samo oni(pricham npr za baale koji su 2 i 4 uglavnom )
"I like my women like i like my cannons: Big, Loud and full of fire"
- Pendargon
- Moderator bez portfelja
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- Joined: Thu Sep 09, 2004 5:17 pm
- Location: Between Heaven and Hell... In Heaven they don't want me, but the Devil doesn't want a competition
Re: Nova ekspanzija: Heirs to the Blood
aha.
svi bloodlinei su takvi.
zamisli ovoga+cybelu---horor...
svi bloodlinei su takvi.
zamisli ovoga+cybelu---horor...
Re: Nova ekspanzija: Heirs to the Blood
naravno damjane, svi bloodlineovi su nekompatibilni - jedino sto ih vezuje su klanske karte...
Pamti, pa vrati...
Ignorance is bliss.
Cypher, Matrix
Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
Ignorance is bliss.
Cypher, Matrix
Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
Re: Nova ekspanzija: Heirs to the Blood
Bezimeni je mnogo zao, taj ce da bliduje uvek makar za jedan i dati vlasniku 2 u pool. Jos ako izadju neki interesantni kompanjoni sa trozupcem mogao bi da bude interesantan.
EDIT: A i cini mi se da ce Zli da se raduje novim pevaljkama ako izadju neke karte i za njih.
EDIT: A i cini mi se da ce Zli da se raduje novim pevaljkama ako izadju neke karte i za njih.
Re: Nova ekspanzija: Heirs to the Blood
ja se radujem sto izlazi vise razlicitih klanova nego sto sam mislio
[center][/center]
Re: Nova ekspanzija: Heirs to the Blood
!VENTRUE-!SALUBRI
1 Titus Camille
1 Polly Kay Fisher
1 Jefferson Foster
1 Mariel St. John
1 Jephta Hester
1 Neighbor John
1 Aredhel
1 Langa
1 Nkechi
1 Rashiel
2 Uriel
Uriel
!Salubri, G4, cap 8
AUS FOR VAL ani obe
Sabbat bishop: In combat, the controller of the opposing minion plays
with an open hand.
2 Villein
2 Vessel
2 Blooding by the Code
1 Path of Retribution, The
1 Corporate Hunting Ground
1 Information Highway
1 Fame
1 Fortitude
1 Auspex
4 Govern the Unaligned
3 Abbot
2 Brother in Arms
2 Rumble
2 Sense of Death
1 Graverobbing
1 Blessing of the Name
5 Baseball Bat
2 Dawn Operation
5 Indomitability
5 Unflinching Persistence
3 Vengence of Samiel
3 Sword of the Righteous
3 Target Vitals
2 Death Seeker
1 Blissful Agony
1 Eye of Unforgiving Heaven
5 Wake with Evening's Freshness
3 Eyes of Argus
3 Enhanced Senses
3 Precognition
2 Telepathic Counter
2 Hide the Heart
1 Melange
1 Dragonbound
Hide the Heart
Reaction, aus/val, no cost
[aus] Reduce a bleed against you by 1.
[val] The action ends (unsuccessfully). The acting minion may burn 1
blood to cancel this card as it is played. Onle one Hide the Heart may
be played ay [val] each action.
[VAL] Reduce a bleed against you by 2, or tap to reduce a bleed
against any Methuselah by 2.
Death Seeker
Combat, !Salubri, costs 1 pool
Cancel a combat card played by the opposing minion as it is played (no
cost is paid). A vampire can play only one Death Seeker each round.
-----------------------------
NOSFERATU-SAMEDI
1 Federico di Padua
1 Shahid
1 Topaz
1 Harold Tanner
1 Petra
1 Slag
1 Troglodytia
1 Tanginé
1 Macoute
1 Abebe
2 Baroque
Baroque
Samedi, G5, cap 7
NEC THA aus for obf
Independent: Baroque can enter combat with a younger vampire who is
not Giovanni or Nosferatu as a (D) action.
4 Agent of Power
2 Villein
2 Vessel
2 Coroner's Contact
1 Warsaw Station
1 Dummy Corporation
1 Dreams of the Sphinx
1 Houngan
4 Computer Hacking
3 Night Moves
2 Little Mountain Cemetery
2 Deep Song
2 Horseshoes
2 Off Kilter
1 Divine Sign
1 Rampage
1 Patagia: Flaps Allowing Limited Flight
3 Sport Bike
3 Camera Phone
3 Reanimated Corpse
1 Underbridge Stray
4 Lost in Crowds
4 Veil the Legions
4 Cloak the Gathering
2 Mask of a Thousand Faces
2 Freak Drive
2 Under my Skin
1 Marked Path
1 Hag's Wrinkles
2 Cold Aura
2 Compress
2 Soak
4 On the Qui Vive
3 Steadfastness
2 Elder Intervention
Off Kilter
Action, Samedi, no cost
+1 stealth action
Gain 1 pool. If you do not have the Edge, you get the Edge. Otherwise,
you may burn the Edge to gain 1 additional pool.
Under my Skin
Action Modifier, obf/thn, 1 blood
[obf] +1 stealth
[thn] +1 stealth and put this card on this vampire. On any action
after this one, this vampire may burn this card to get +1 stealth.
[THN] As [thn] above, but for +2 stealth when played.
----------------
LASOMBRA-KIASYD
1 Luca Italicus
1 Lord Vauxhall
1 Black Wallace
1 Virginie, Prodigy
1 Ermenegildo, the Rake
1 Andrew Emory
1 Pherydima
1 Omme Enberbenight
1 Roderick Phillips March
1 Dame Hollerton
2 Isanwayen
Isanwayen
Kiasyd, G4, cap 6
DOM MYT OBT
Sabbat: While ready Isanwayen may tap to give you an additional master
phase action. Recuing him from torpor costs an additional blood. Cold
iron vulnerability.
2 Villein
2 Wider View
2 Blind Spot
2 Capitalist
1 Vessel
1 Obtenebration
1 Dominate
1 Political Hunting Ground
1 Channel 10
1 Sudden Reversal
6 Govern the Unaligned
1 Eternal Vigilance
1 Goblinism
1 Song of Pan
2 Tinglestripe
1 Zaire River Ferry
2 Nocturn
1 Mr. Winthrop
6 Bonding
6 Stone Travel
4 Shadow Play
1 Shroud of Absence
1 Blanket of Night
4 Aura Absorption
4 Murmur the False Will
3 Fae Contortion
3 Absob the Mind
3 Oubliette
2 Darkness Within
1 Autonomic Mastery
3 Obedience
3 On the Qui Vive
2 Covincraft
2 Folderol
Wider View
Master, no requirements, 1 pool
Master: Trifle
Put this card in play. You may use a transfer to move the top card
from your crypt to your uncontrolled region and then remove a crypt
card in your uncontrolled region from the game. You may use four
transfers to burn this card and gain 2 pool.
Tinglestripe
Equipment, requires Mytherceria, no cost
Weapon.
[myt]Strike: 2R damage. This weapon can be used as a strike only once
each round.
[MYT] As above, or strike: 1R damage, with an optional maneuver each
combat.
---------------------------
TREMERE-GARGOYLE
1 Lord Ephraim Wainwright
1 Muhsin Samir
1 Claus Wegener
1 Hector Trelane
1 Tarrence Moore
1 Frank Weisshadel
2 Cedric
2 Rocia
2 Rusticus
Rusticus
Gargoyle, G5, cap 4
VIS for
Camarilla. Tremere Slave: Flight.
2 Villein
2 Effective Management
1 Thaumaturgy
1 Fame
1 Guardian Angel
1 Depravity
1 Antediluvian Awakening
1 Barrens, The
1 Wasserschloss Anif, Austria
1 Chantry
3 Bum's Rush
1 Defender of the Haven
1 Create Gargoyle
1 Soul of the Earth
1 Hatchling
1 Rock Cat
3 Razor Bat
1 J.S. Simmons, Esq.
4 Conditioning
4 Stonestrength
4 Rockheart
4 Slam
4 Soak
3 Torn Signpost
3 Immortal Grapple
3 Raking Talons
2 Pounce
2 Lead Fist
6 Wake with Evening's Freshness
4 Scry the Hearthstone
4 Patrol
4 Deflection
2 Voices of the Castle
Voices of the Castle
Reaction, tha/vis, no cost
[tha] This vampire burns 1 blood to get +1 intercept.
[vis] +1 intercept, or give +1 intecept to a vampire to whom this
vampire is enslaved.
[VIS] Reduce a bleed against you by 2.
Lead Fist
Combat, tha/vis, no cost
[tha] Strike: hand strike at +1 damage.
[vis] As [tha] above, an once this round this vampire can burn a blood
to get a press, only usable to continue combat.
[VIS] As [vis] above, but at +2 damage.
Jupiiii!!!! Villeinovi, Shroud of Absenci i Deep Songovi po normalnijim cenama, i izobilje Freak Driveova, Obedienca, Target Vitalsa, Abbottsa, Eyes of Argusa i Deflectiona
Kad cemo da narucujemo? Kad cete da pravite prerelease, release, whatever?
1 Titus Camille
1 Polly Kay Fisher
1 Jefferson Foster
1 Mariel St. John
1 Jephta Hester
1 Neighbor John
1 Aredhel
1 Langa
1 Nkechi
1 Rashiel
2 Uriel
Uriel
!Salubri, G4, cap 8
AUS FOR VAL ani obe
Sabbat bishop: In combat, the controller of the opposing minion plays
with an open hand.
2 Villein
2 Vessel
2 Blooding by the Code
1 Path of Retribution, The
1 Corporate Hunting Ground
1 Information Highway
1 Fame
1 Fortitude
1 Auspex
4 Govern the Unaligned
3 Abbot
2 Brother in Arms
2 Rumble
2 Sense of Death
1 Graverobbing
1 Blessing of the Name
5 Baseball Bat
2 Dawn Operation
5 Indomitability
5 Unflinching Persistence
3 Vengence of Samiel
3 Sword of the Righteous
3 Target Vitals
2 Death Seeker
1 Blissful Agony
1 Eye of Unforgiving Heaven
5 Wake with Evening's Freshness
3 Eyes of Argus
3 Enhanced Senses
3 Precognition
2 Telepathic Counter
2 Hide the Heart
1 Melange
1 Dragonbound
Hide the Heart
Reaction, aus/val, no cost
[aus] Reduce a bleed against you by 1.
[val] The action ends (unsuccessfully). The acting minion may burn 1
blood to cancel this card as it is played. Onle one Hide the Heart may
be played ay [val] each action.
[VAL] Reduce a bleed against you by 2, or tap to reduce a bleed
against any Methuselah by 2.
Death Seeker
Combat, !Salubri, costs 1 pool
Cancel a combat card played by the opposing minion as it is played (no
cost is paid). A vampire can play only one Death Seeker each round.
-----------------------------
NOSFERATU-SAMEDI
1 Federico di Padua
1 Shahid
1 Topaz
1 Harold Tanner
1 Petra
1 Slag
1 Troglodytia
1 Tanginé
1 Macoute
1 Abebe
2 Baroque
Baroque
Samedi, G5, cap 7
NEC THA aus for obf
Independent: Baroque can enter combat with a younger vampire who is
not Giovanni or Nosferatu as a (D) action.
4 Agent of Power
2 Villein
2 Vessel
2 Coroner's Contact
1 Warsaw Station
1 Dummy Corporation
1 Dreams of the Sphinx
1 Houngan
4 Computer Hacking
3 Night Moves
2 Little Mountain Cemetery
2 Deep Song
2 Horseshoes
2 Off Kilter
1 Divine Sign
1 Rampage
1 Patagia: Flaps Allowing Limited Flight
3 Sport Bike
3 Camera Phone
3 Reanimated Corpse
1 Underbridge Stray
4 Lost in Crowds
4 Veil the Legions
4 Cloak the Gathering
2 Mask of a Thousand Faces
2 Freak Drive
2 Under my Skin
1 Marked Path
1 Hag's Wrinkles
2 Cold Aura
2 Compress
2 Soak
4 On the Qui Vive
3 Steadfastness
2 Elder Intervention
Off Kilter
Action, Samedi, no cost
+1 stealth action
Gain 1 pool. If you do not have the Edge, you get the Edge. Otherwise,
you may burn the Edge to gain 1 additional pool.
Under my Skin
Action Modifier, obf/thn, 1 blood
[obf] +1 stealth
[thn] +1 stealth and put this card on this vampire. On any action
after this one, this vampire may burn this card to get +1 stealth.
[THN] As [thn] above, but for +2 stealth when played.
----------------
LASOMBRA-KIASYD
1 Luca Italicus
1 Lord Vauxhall
1 Black Wallace
1 Virginie, Prodigy
1 Ermenegildo, the Rake
1 Andrew Emory
1 Pherydima
1 Omme Enberbenight
1 Roderick Phillips March
1 Dame Hollerton
2 Isanwayen
Isanwayen
Kiasyd, G4, cap 6
DOM MYT OBT
Sabbat: While ready Isanwayen may tap to give you an additional master
phase action. Recuing him from torpor costs an additional blood. Cold
iron vulnerability.
2 Villein
2 Wider View
2 Blind Spot
2 Capitalist
1 Vessel
1 Obtenebration
1 Dominate
1 Political Hunting Ground
1 Channel 10
1 Sudden Reversal
6 Govern the Unaligned
1 Eternal Vigilance
1 Goblinism
1 Song of Pan
2 Tinglestripe
1 Zaire River Ferry
2 Nocturn
1 Mr. Winthrop
6 Bonding
6 Stone Travel
4 Shadow Play
1 Shroud of Absence
1 Blanket of Night
4 Aura Absorption
4 Murmur the False Will
3 Fae Contortion
3 Absob the Mind
3 Oubliette
2 Darkness Within
1 Autonomic Mastery
3 Obedience
3 On the Qui Vive
2 Covincraft
2 Folderol
Wider View
Master, no requirements, 1 pool
Master: Trifle
Put this card in play. You may use a transfer to move the top card
from your crypt to your uncontrolled region and then remove a crypt
card in your uncontrolled region from the game. You may use four
transfers to burn this card and gain 2 pool.
Tinglestripe
Equipment, requires Mytherceria, no cost
Weapon.
[myt]Strike: 2R damage. This weapon can be used as a strike only once
each round.
[MYT] As above, or strike: 1R damage, with an optional maneuver each
combat.
---------------------------
TREMERE-GARGOYLE
1 Lord Ephraim Wainwright
1 Muhsin Samir
1 Claus Wegener
1 Hector Trelane
1 Tarrence Moore
1 Frank Weisshadel
2 Cedric
2 Rocia
2 Rusticus
Rusticus
Gargoyle, G5, cap 4
VIS for
Camarilla. Tremere Slave: Flight.
2 Villein
2 Effective Management
1 Thaumaturgy
1 Fame
1 Guardian Angel
1 Depravity
1 Antediluvian Awakening
1 Barrens, The
1 Wasserschloss Anif, Austria
1 Chantry
3 Bum's Rush
1 Defender of the Haven
1 Create Gargoyle
1 Soul of the Earth
1 Hatchling
1 Rock Cat
3 Razor Bat
1 J.S. Simmons, Esq.
4 Conditioning
4 Stonestrength
4 Rockheart
4 Slam
4 Soak
3 Torn Signpost
3 Immortal Grapple
3 Raking Talons
2 Pounce
2 Lead Fist
6 Wake with Evening's Freshness
4 Scry the Hearthstone
4 Patrol
4 Deflection
2 Voices of the Castle
Voices of the Castle
Reaction, tha/vis, no cost
[tha] This vampire burns 1 blood to get +1 intercept.
[vis] +1 intercept, or give +1 intecept to a vampire to whom this
vampire is enslaved.
[VIS] Reduce a bleed against you by 2.
Lead Fist
Combat, tha/vis, no cost
[tha] Strike: hand strike at +1 damage.
[vis] As [tha] above, an once this round this vampire can burn a blood
to get a press, only usable to continue combat.
[VIS] As [vis] above, but at +2 damage.
Jupiiii!!!! Villeinovi, Shroud of Absenci i Deep Songovi po normalnijim cenama, i izobilje Freak Driveova, Obedienca, Target Vitalsa, Abbottsa, Eyes of Argusa i Deflectiona
Kad cemo da narucujemo? Kad cete da pravite prerelease, release, whatever?
- Pendargon
- Moderator bez portfelja
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Re: Nova ekspanzija: Heirs to the Blood
Ne znam de si video dflection...
Ali starteri su predobri, predobri, predobri!!!
!VEntrue - 3 Abbota, 2 dawn operationa, 3 target vitalsa, 3 eyes of argusa, 1 melange, 1 dragonbound. Uzecu ovih ne zna se koliko mnogo...
Nos/Samedi - 2 villeina, warsaw station, dreams, 2x deep song, 2 x freak, 1 hag's wrinkles. predvidjam 3, ako nista zbog villeina
Kiyasid: 2x villein, zaire river ferry, 2 x nocturn, mr winthorp, 6 x stone travel, 1 shroud of absence!!!, 3 obedience - mnjah--- igrao sa ovim, dosadno dozlaboga, ali sam reprint shrouda je vredan startera.
Tremere/gargoyle : 2x villein, antediluvian awakening, 3x rock cat, 3x razor bat, Rocie, potence combat paket + raking talons, i aaaaaaaaaaaaaaaaaaaaaaaaa evo gi Deflectioni!!!! i to 4 komada...
A secate se kako sam vam pricao da hocu da igream Rocia multi-rush deck...? 8) 8) 8)
Kakvi starteri, przi po usima... jedino Parity shift nisu reprintovali :-D
Ali starteri su predobri, predobri, predobri!!!
!VEntrue - 3 Abbota, 2 dawn operationa, 3 target vitalsa, 3 eyes of argusa, 1 melange, 1 dragonbound. Uzecu ovih ne zna se koliko mnogo...
Nos/Samedi - 2 villeina, warsaw station, dreams, 2x deep song, 2 x freak, 1 hag's wrinkles. predvidjam 3, ako nista zbog villeina
Kiyasid: 2x villein, zaire river ferry, 2 x nocturn, mr winthorp, 6 x stone travel, 1 shroud of absence!!!, 3 obedience - mnjah--- igrao sa ovim, dosadno dozlaboga, ali sam reprint shrouda je vredan startera.
Tremere/gargoyle : 2x villein, antediluvian awakening, 3x rock cat, 3x razor bat, Rocie, potence combat paket + raking talons, i aaaaaaaaaaaaaaaaaaaaaaaaa evo gi Deflectioni!!!! i to 4 komada...
A secate se kako sam vam pricao da hocu da igream Rocia multi-rush deck...? 8) 8) 8)
Kakvi starteri, przi po usima... jedino Parity shift nisu reprintovali :-D
Re: Nova ekspanzija: Heirs to the Blood
4x deflection u poslednjem starteru
Re: Nova ekspanzija: Heirs to the Blood
narucivanje? kad gde ko koliko? jel moze preko Ricka u klubu? Dragon u novom sadu? Aca ? neko cetvrti? ja inace narucujem preko coveka koji ima Paypal, njegove provizije su za paket (kad se uracuna cena i shipping) do $50 - 650 dinara provizije, od $50-$100 - 750 dinara provizije, preko $100 15% provizije. naravno, jeftiniji paket, manja sansa da bude potrebno da se carini. paket je jedna narudzbina.
- Rat with a tool
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Re: Nova ekspanzija: Heirs to the Blood
Hahaha, ove Lasombre su fenomenalne! A i Samedi-i, hehe, mocicu konacno da skupim moj Genina deck! \:D/
Re: Nova ekspanzija: Heirs to the Blood
Jel ce biti turnir za ovu ediciju ili ce vampiri biti proglaseni kao mrtva zabava za koju niko nece da organizuje nista kad izadju nove karte.
Ako ce ga biti, bilo bi lepo da se princ oglasi sa nekim okvirnim datumom od Ricka ili od nekog treceg od koga bi mogli da nabavimo nove karte.
Ako ce ga biti, bilo bi lepo da se princ oglasi sa nekim okvirnim datumom od Ricka ili od nekog treceg od koga bi mogli da nabavimo nove karte.
Re: Nova ekspanzija: Heirs to the Blood
evo podrzavam predlog. metuzalemi svih zemalja, ujedinite se!
- Resurrection
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- Contact:
Re: Nova ekspanzija: Heirs to the Blood
Ako Rik sutra/prekosutra donese Launch kit onda turnir za 2 nedelje.
Dok ne saznam cene startera/bustera sedite tu, ne paranoisite i cekajte da javim jer tek ad pocinjemo sa narudzbama.
Dok ne saznam cene startera/bustera sedite tu, ne paranoisite i cekajte da javim jer tek ad pocinjemo sa narudzbama.
Re: Nova ekspanzija: Heirs to the Blood
To, Nikice, tastatura ti se pozlatila!
kad kazes pocinjemo sa narudzbinama mislis na ...sta konkretno? jel moze vec nesto da se rezervise (odredjeni starter, odredjena kolicina)? Racunajte i na mene, please
kad kazes pocinjemo sa narudzbinama mislis na ...sta konkretno? jel moze vec nesto da se rezervise (odredjeni starter, odredjena kolicina)? Racunajte i na mene, please
- Pendargon
- Moderator bez portfelja
- Posts: 2367
- Joined: Thu Sep 09, 2004 5:17 pm
- Location: Between Heaven and Hell... In Heaven they don't want me, but the Devil doesn't want a competition
Re: Nova ekspanzija: Heirs to the Blood
Tesko. Ne mozes naruciti odredjeni starter, jer oni dolaze u boxevima od 8 ( po dva od svakog). (bar koliko ja znam...). Mozes, doduse, naruciti box startera...
Re: Nova ekspanzija: Heirs to the Blood
Bilo bi lepo putem maila da se godovaramo oko narucivanja, jer verujem da svi imamo mail na tvojoj mail listi a samo mali broj ljudi cita ovaj deo foruma.
Nova ekspanzija: Heirs to the Blood
evo nesto sto sam nasao na netu i iskucao za vas:
Shadowed Eyes
+1 Stealth Action
1 blood
aus obt: (D) Put this card on an ally or younger vampire. This minion gets -2 intercept and cannot take (D) actions or use ranged strikes. Any minion may burn this card as a +1 stealth action
AUS OBT: As above, and the action to burn this card costs and additional blood or conviction
Bliss
Combat/Reaction
dom pre (combat/reaction): Cancel a frenzy card as it is played. Usable by a vampire not involved in the current combat, if any.
DOM PRE (combat): Strike: combat ends.
Blessing of the Beast
Master. Ahrimanes. Burn option.
Put this card on a Arhimane with any number of cards that require Spiritus from your hand (face down). You may look at these cards at any time. This Ahrimane may play these cards as isf from your hand. Burn this card when it has no more of these cards on it. A vampire may have only one Blessing of the Beast
Potio Martyrium
+1 stealth action. Tremere/!Tremere
Put this card on a Gargoyle enslaved to this vampire's clan. If this Gargoyle is burned or sent to torpor in combat, he or she burns and inflicts 3 aggravated damage on the opposing minion and each retainer in combat. A minion may have only one Potio Martyrium.
Draft: Gargoyle as above, but put this card on this Gargoyle.
Harmony
+1 stealth action. DoC
(D) Your prey burns 3 pool for each Choir card you control. Burn all Choir cards you control.
Draft: Doc. (D) Your prey burns 3 pool.
Member of the Entourage
Ally. DoC.
Mortal with 2 life, 0 str., 0 bleed
This ally cannot take actions. During a (D) action directed at you, this ally may burn 1 life to get +1 intercept. Burn this ally if he successfully blocks a vampire (no combat occurs).
Draft:
Shadowed Eyes
+1 Stealth Action
1 blood
aus obt: (D) Put this card on an ally or younger vampire. This minion gets -2 intercept and cannot take (D) actions or use ranged strikes. Any minion may burn this card as a +1 stealth action
AUS OBT: As above, and the action to burn this card costs and additional blood or conviction
Bliss
Combat/Reaction
dom pre (combat/reaction): Cancel a frenzy card as it is played. Usable by a vampire not involved in the current combat, if any.
DOM PRE (combat): Strike: combat ends.
Blessing of the Beast
Master. Ahrimanes. Burn option.
Put this card on a Arhimane with any number of cards that require Spiritus from your hand (face down). You may look at these cards at any time. This Ahrimane may play these cards as isf from your hand. Burn this card when it has no more of these cards on it. A vampire may have only one Blessing of the Beast
Potio Martyrium
+1 stealth action. Tremere/!Tremere
Put this card on a Gargoyle enslaved to this vampire's clan. If this Gargoyle is burned or sent to torpor in combat, he or she burns and inflicts 3 aggravated damage on the opposing minion and each retainer in combat. A minion may have only one Potio Martyrium.
Draft: Gargoyle as above, but put this card on this Gargoyle.
Harmony
+1 stealth action. DoC
(D) Your prey burns 3 pool for each Choir card you control. Burn all Choir cards you control.
Draft: Doc. (D) Your prey burns 3 pool.
Member of the Entourage
Ally. DoC.
Mortal with 2 life, 0 str., 0 bleed
This ally cannot take actions. During a (D) action directed at you, this ally may burn 1 life to get +1 intercept. Burn this ally if he successfully blocks a vampire (no combat occurs).
Draft:
as above. Warding the Beast Action [pre]: +1 stealth action. untap a younger non-infernal vampire. [val]: +1 stealth action. Rescue a non-infernal vampire from torpor. [VAL]: (D) Diablerize a vampire in torpor. Vampires cannot vote in favor of the blood hunt unless they are Baali, Tremere or !Tremere. Hatch the Viper Retainer with 1 life 1 blood [pro][ser]: This minion can prevent 1 damage each combat. The opposing minion takes 1 damage each round during strike resolution when the range is close. [PRO][SER]: As above, but the opposing minion takes 2 damage. Draft: [pro] or [ser] as [pro][ser] above.
Re: HTTB spoileri
Fanfare for Elysium
Political action, 1 vote
Melpominee
[mel] Choose up to five older vampires. Successful referendum means each chosen vampire gains 1 blood.
[MEL] As above, and (if the referendum passes), put this card in play. Unique. You may burn this card before range to end any combat.
Thicker than Blood
Master.
Blood Brothers
2 pool
Choose a read Blood Brother you control. Move a unique Blood Brother of the same circle from your uncontrolled region to your ready region. Not usable if he or she would contest a card in play.
Draft: Blood Brother. Put this card in play. It represents a non-unique Blood Brother with the same circle, capacity and Disciplines as one you control.
Blessed Resilience.
Master.
Choose a vampire in your ash heap with superior Fortitude and superior Necromancy who was burned from play. Move that vampire to your ready region.
Draft: Move a vampire from torpor to the ready region. That vampire gains 1 blood from the bank.
Minor Curse
Action. Burn option.
[mal]: (D) Put this card on any minion. this minion's controller doesn't replace cards played by this minion until the end of the action. [mal] is not a Discipline.
[MAL]: As above, but cards are not replaced until the discard phase of that turn.
Code of Samiel
!Salubri. burn option.
2 pool
unique Master.
Put this card in play. During your untap phase, a Salubri antitribu you control gains 1 blood. When a Salubri antitribu burns a ready vampire or sends a vampire to torpor in combat or as a (D) action, he or she untaps after the end of the minion phase.
The Ailing Spirit
Action.
[dom] (D) Bleed at +1 bleed.
[obe] (D) Bleed at +1 bleed. Vampires with Dementation, mortals and mages get -1 intercept during this action.
[OBE] (D) +1 stealth action. (D) Take control of a Malkavian, !Malkavian, mortal or mage until the end of the turn.
Olid Loa
Combat
Samedi
Only usable before range is determined. Retainers on the opposing minion lose their abilities this combat. The opposing minion cannot maneuver to close or press to continue this combat.
Draft: Maneuver, only usable to go to long range.
Political action, 1 vote
Melpominee
[mel] Choose up to five older vampires. Successful referendum means each chosen vampire gains 1 blood.
[MEL] As above, and (if the referendum passes), put this card in play. Unique. You may burn this card before range to end any combat.
Thicker than Blood
Master.
Blood Brothers
2 pool
Choose a read Blood Brother you control. Move a unique Blood Brother of the same circle from your uncontrolled region to your ready region. Not usable if he or she would contest a card in play.
Draft: Blood Brother. Put this card in play. It represents a non-unique Blood Brother with the same circle, capacity and Disciplines as one you control.
Blessed Resilience.
Master.
Choose a vampire in your ash heap with superior Fortitude and superior Necromancy who was burned from play. Move that vampire to your ready region.
Draft: Move a vampire from torpor to the ready region. That vampire gains 1 blood from the bank.
Minor Curse
Action. Burn option.
[mal]: (D) Put this card on any minion. this minion's controller doesn't replace cards played by this minion until the end of the action. [mal] is not a Discipline.
[MAL]: As above, but cards are not replaced until the discard phase of that turn.
Code of Samiel
!Salubri. burn option.
2 pool
unique Master.
Put this card in play. During your untap phase, a Salubri antitribu you control gains 1 blood. When a Salubri antitribu burns a ready vampire or sends a vampire to torpor in combat or as a (D) action, he or she untaps after the end of the minion phase.
The Ailing Spirit
Action.
[dom] (D) Bleed at +1 bleed.
[obe] (D) Bleed at +1 bleed. Vampires with Dementation, mortals and mages get -1 intercept during this action.
[OBE] (D) +1 stealth action. (D) Take control of a Malkavian, !Malkavian, mortal or mage until the end of the turn.
Olid Loa
Combat
Samedi
Only usable before range is determined. Retainers on the opposing minion lose their abilities this combat. The opposing minion cannot maneuver to close or press to continue this combat.
Draft: Maneuver, only usable to go to long range.
Re: HTTB spoileri
Shaal Fragment
Harbinger of Skulls. burn option.
Unique Equipment. Nod fragment.
+2 hand size. Any vampire may steal this equipment as a (D) action.
Raw Recruit.
Gargoyle. +1 stealth Action, requires a slave.
(D) Put this card in play and move a vampire in torpor to this card, out of play. A vampire you control to whom this Gargoyle is a slave may remove that vampire from the game as a +1 stealth action to turn this card into a Gargoyle with the same capacity and fortitude, potence, visceratika and flight, enslaved to the acting vampire's clan.
Command Performance.
Unique master. DoC. burn option.
2 pool
Put this card in play. Tap during your minion phase to untap a ready Daughter of Cacophony. Any titled vampire may call a referendum to burn this card as a +1 stealth political action.
Draft: As above, and you may tap this card during a referendum to gain 2 votes.
New Moon Sigil.
+1 Stealth action. Moon sigil. burn option.
2 blood
[spi] Put this card on a vampire you control. This vampire gets an optional maneuver each combat. A vampire can have only one moon sigil.
[SPI] As above, and once each action, this vampire may burn 2 blood to get +1 stealth for the current action.
Decompose
+1 stealth action.
[thn] (D) Put this card on a minion. this minion gets -1 stealth on non-hunt actions and cannot use additional strikes. During this minion's untap phase, he or she may burn 2 blood or life to burn this card.
[THN] As [thn] above, and presses cost this minion an additional blood or life to use.
Joumlon's Axe
Unique melee weapon. Cold iron.
Strike: strength+1 damage. Once each combat, bearer may cancel a grapple card played by the opposing minion as it is played (no cost is paid), and bearer's initial strike this round must be (or have been) with this weapon (not usable otherwise).
Harbinger of Skulls. burn option.
Unique Equipment. Nod fragment.
+2 hand size. Any vampire may steal this equipment as a (D) action.
Raw Recruit.
Gargoyle. +1 stealth Action, requires a slave.
(D) Put this card in play and move a vampire in torpor to this card, out of play. A vampire you control to whom this Gargoyle is a slave may remove that vampire from the game as a +1 stealth action to turn this card into a Gargoyle with the same capacity and fortitude, potence, visceratika and flight, enslaved to the acting vampire's clan.
Command Performance.
Unique master. DoC. burn option.
2 pool
Put this card in play. Tap during your minion phase to untap a ready Daughter of Cacophony. Any titled vampire may call a referendum to burn this card as a +1 stealth political action.
Draft: As above, and you may tap this card during a referendum to gain 2 votes.
New Moon Sigil.
+1 Stealth action. Moon sigil. burn option.
2 blood
[spi] Put this card on a vampire you control. This vampire gets an optional maneuver each combat. A vampire can have only one moon sigil.
[SPI] As above, and once each action, this vampire may burn 2 blood to get +1 stealth for the current action.
Decompose
+1 stealth action.
[thn] (D) Put this card on a minion. this minion gets -1 stealth on non-hunt actions and cannot use additional strikes. During this minion's untap phase, he or she may burn 2 blood or life to burn this card.
[THN] As [thn] above, and presses cost this minion an additional blood or life to use.
Joumlon's Axe
Unique melee weapon. Cold iron.
Strike: strength+1 damage. Once each combat, bearer may cancel a grapple card played by the opposing minion as it is played (no cost is paid), and bearer's initial strike this round must be (or have been) with this weapon (not usable otherwise).
Re: HTTB spoileri
Journal of Hrorsh
Unique equipment. Salubri. burn option.
When this Salubri performs a successful action, put a counter on this card. Burn these counters if this card is moved. You may remove this ready Salubri from the game to move these counters to your pool (not usable during an action).
Draft: Kyasid. As above, but for this Kiasyd.
Amulet of Temporal Perception.
Unique equipment.
This vampire may burn 1 blood to play a card that requires basic Temporis from your hand. This equipment can be used only once each turn.
Draft: This vampire gains 1 level of Temporis.
Barrenness
+1 Stealth action.
[mal] (D) Put this card on a vampire and untap this acting vampire. This vampire is sterile and his or her capacity decreased by 2 (to a minimum of 1). Maleficia is not a Discipline.
[MAL] (D) Burn a vampire whose capacity is 1.
Treat the Sick Mind
Action/Reaction
[dem] Action: Untap an ally or younger vampire.
[obe] as [dem] above, with +1 stealth.
[OBE] Reaction: Cancel a card played by another Methuselah that would be placed on a vampire with Dementation he or she does not control. Usable even if there is no action.
Ritual Scalpel
Unique equipment. Nagaraja. burn option.
If this Nagaraja successfully hunts, he or she gains 1 additional blood. This Nagaraja may inflict 1 unpreventable damage on a mortal (ally or a retainer) to gain 2 blood as a (D) action.
Draft: !Salubri as above, but for this !Salubri
The Rising
Event
Gehenna. Do not replace until your prey is ousted.
Requires at least two other Gehenna cards in play. A Methuselah cannot gain pool during his or her own turn unless he or she has the Edge or at least one victory point. Any pool he or she would gain goes to the bank instead.
Draft: As above, but does not require two other Gehenna cards in play.
Unique equipment. Salubri. burn option.
When this Salubri performs a successful action, put a counter on this card. Burn these counters if this card is moved. You may remove this ready Salubri from the game to move these counters to your pool (not usable during an action).
Draft: Kyasid. As above, but for this Kiasyd.
Amulet of Temporal Perception.
Unique equipment.
This vampire may burn 1 blood to play a card that requires basic Temporis from your hand. This equipment can be used only once each turn.
Draft: This vampire gains 1 level of Temporis.
Barrenness
+1 Stealth action.
[mal] (D) Put this card on a vampire and untap this acting vampire. This vampire is sterile and his or her capacity decreased by 2 (to a minimum of 1). Maleficia is not a Discipline.
[MAL] (D) Burn a vampire whose capacity is 1.
Treat the Sick Mind
Action/Reaction
[dem] Action: Untap an ally or younger vampire.
[obe] as [dem] above, with +1 stealth.
[OBE] Reaction: Cancel a card played by another Methuselah that would be placed on a vampire with Dementation he or she does not control. Usable even if there is no action.
Ritual Scalpel
Unique equipment. Nagaraja. burn option.
If this Nagaraja successfully hunts, he or she gains 1 additional blood. This Nagaraja may inflict 1 unpreventable damage on a mortal (ally or a retainer) to gain 2 blood as a (D) action.
Draft: !Salubri as above, but for this !Salubri
The Rising
Event
Gehenna. Do not replace until your prey is ousted.
Requires at least two other Gehenna cards in play. A Methuselah cannot gain pool during his or her own turn unless he or she has the Edge or at least one victory point. Any pool he or she would gain goes to the bank instead.
Draft: As above, but does not require two other Gehenna cards in play.
Re: HTTB spoileri
Pressing Flesh
+1 stealth action.
[thn] choose an ally that was burned from play. Move that ally from the ash heap to your ready region with this card and life equal to its starting life. This ally is a zombie instead of what it used to be, gets -1 bleed, cannot gain life, and may play cards that require basic FOR as a vampire.
[THN] As above, but with an additional life.
The Path of Service
Unique master. Gargoyle
1 pool
Put this card in play. Cards that require Visceratike cost slave Gargoyles 1 less blood. Any minion may burn this card as a (D) action; if that minion is a vampire, he or she takes 1 unpreventable damage when this card is burned.
Scarlet Lore
+1 stealth action
2 blood
[nec] Move a minion card from your ash heap to the top of your library
[myt] Search your library for a minion card (shuffle afterward) to move to the top of your library
[MYT] As [myt] above, with an additional +1 stealth.
Clockwerx
Combat
[san] Only usable before range is determined. Move an equipment from a ready BB of the same circle to this vampire in combat
[SAN] As above, but usable any time during combat
Draft: [san] Strike: 2R damage
Blood Tempering
+1 stealth action
1 blood
[for][qui] Put this card on an equipment. This melee weapon inflicts an additional damage each strike. When this equipment prevents damage in combat, it can prevent an additional point. An equipment can have only one Blood Tempering
[FOR][QUI] As above, and untap this acting vampire
Charge of the Buffalo
Action
[for] (D) Enter combat with a tapped minion
[spi] (D) Enter combat with a minion. The first round of that combat, range is automatically close, and this vampire's initial strike is strike: hand strike at +1 damage
[SPI] As [spi] above, but the strike is at +2 damage
+1 stealth action.
[thn] choose an ally that was burned from play. Move that ally from the ash heap to your ready region with this card and life equal to its starting life. This ally is a zombie instead of what it used to be, gets -1 bleed, cannot gain life, and may play cards that require basic FOR as a vampire.
[THN] As above, but with an additional life.
The Path of Service
Unique master. Gargoyle
1 pool
Put this card in play. Cards that require Visceratike cost slave Gargoyles 1 less blood. Any minion may burn this card as a (D) action; if that minion is a vampire, he or she takes 1 unpreventable damage when this card is burned.
Scarlet Lore
+1 stealth action
2 blood
[nec] Move a minion card from your ash heap to the top of your library
[myt] Search your library for a minion card (shuffle afterward) to move to the top of your library
[MYT] As [myt] above, with an additional +1 stealth.
Clockwerx
Combat
[san] Only usable before range is determined. Move an equipment from a ready BB of the same circle to this vampire in combat
[SAN] As above, but usable any time during combat
Draft: [san] Strike: 2R damage
Blood Tempering
+1 stealth action
1 blood
[for][qui] Put this card on an equipment. This melee weapon inflicts an additional damage each strike. When this equipment prevents damage in combat, it can prevent an additional point. An equipment can have only one Blood Tempering
[FOR][QUI] As above, and untap this acting vampire
Charge of the Buffalo
Action
[for] (D) Enter combat with a tapped minion
[spi] (D) Enter combat with a minion. The first round of that combat, range is automatically close, and this vampire's initial strike is strike: hand strike at +1 damage
[SPI] As [spi] above, but the strike is at +2 damage
Re: HTTB spoileri
Ensconced
Action/Reaction
[visc] +1 stealth action: Put this card on a location and untap this vampire. While this vampire is ready, his or her controller may burn this card during a (D) action against this location to cause the acting minion to enter combat with this vampire (the action is unsuccessful)
[VISC] reaction: Play (and burn) during a (D) action against a location as above.
Veneficti (Mage)
Ally. Infernal, burn option, 1 pool
Unique mage with 2 life, 1 strength, 2 bleed, requires an infernal vampire.
Veneficti has +1 stealth. He can steal a demon ally or burn a demon retainer as a (D) action. He cannot be the target of a (D) action by a vampire with capacity less than 7 or an ally.
Draft: [tha] As above, usable by a non-infernal vampire.
Action/Reaction
[visc] +1 stealth action: Put this card on a location and untap this vampire. While this vampire is ready, his or her controller may burn this card during a (D) action against this location to cause the acting minion to enter combat with this vampire (the action is unsuccessful)
[VISC] reaction: Play (and burn) during a (D) action against a location as above.
Veneficti (Mage)
Ally. Infernal, burn option, 1 pool
Unique mage with 2 life, 1 strength, 2 bleed, requires an infernal vampire.
Veneficti has +1 stealth. He can steal a demon ally or burn a demon retainer as a (D) action. He cannot be the target of a (D) action by a vampire with capacity less than 7 or an ally.
Draft: [tha] As above, usable by a non-infernal vampire.