MK II final

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Zekina banda
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MK II final

Post by Zekina banda »

Suprotno svom ubedzenju :wink: , PP je resio da nam pokloni nova pravila.
Pravila MKII:
http://privateerpress.com/files/WARMACH ... 0Rules.pdf
Kartice MKII:
http://privateerpress.com/files/WM_MkII_Cards_0.pdf
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Izgubio je sve ko nije razumeo da je pobeda bila nesto drugo
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stari blog http://waxerspasttime.wordpress.com/
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Resurrection
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Re: MK II final

Post by Resurrection »

Opsti haos svugde.

Denegra ista.
Edenegra ista + abiliti
Skarre su jebali crnci.
Terminus dobio malo veci penis.
Gorshejd: soulgate za vadjenje iz govana samo.
Gaspy isti.
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Shunka
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Re: MK II final

Post by Shunka »

MAGNUS BOG RATA!!!!
I Butcher. Ima Full Throtle.
Vlada su malo smirili.
Patuljci su ostali dobri.
Alexia je smirena skroz.
Tako dalje i tako blize. Ja srecan.
Mogao bih biti srecniji da mi padne sa neba brdo novaca da kupim jos warjackova. Sto za Khador sto za Mercove.
E, i cak se usudjujem reci da pirati nisu upropasceni. Jeste da Pressgangeri ne mogu vise ubijati jackove nogama od stolice, ali cini mi se da uglavnom rade ono sto su i ranije radili. A i Lass sada bolje radi.
Dawngreeter wrote:ima i toga
rekurzivno glupilo
90% svega je sranje, a to ukljucuje i preostalih 10%
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Rover
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Re: MK II final

Post by Rover »

slazem se..pirati nisu previshe oslabljeni samo su malko izgubili flafa(wallsovo oko koje se povratilo, i bosun shto je kupio kracje fitilje na dinamitu), chak su neke stvari pojachane(doktor vishe ne nokdaunuje, bosun radi na sve modele, hawk radi na bladigana, shto njega chini bajom...), Buccanier je jako cool jack. S druge strane reznik je i dalje cool, ali je radomir malko bezvezan, posebno shto koshta isto kolko i crusader, a ovaj drugi je ipak veliki jack koji bije...
"I like my women like i like my cannons: Big, Loud and full of fire"
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Bathory
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Re: MK II final

Post by Bathory »

Tja.. Jedinice manje vise iste, deliverere malo pojacali, vilmona oslabili, nista specijalno. Ono sto me najvise nervira je sto su casteri postali nekako jednolicni, svako ima 1 magiju koju koristi i to je to. Cini mi se da je sad mnogo teze izmisliti neki interesantan combo. Sve je nekako monotono... Cak imam utisak da bi igra bila mnogo zanimljivija bez kastera. Sve u svemu, tja.

E, da, Reznik je izgubio Brand. To je kao da su rekli da Severius ima u stvari 30 godina, da je Harby porstitutka ili da je Butcher doktor meditacije...Ova igra mi se sve manje i manje svidja, nazalost.
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Pendargon
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Re: MK II final

Post by Pendargon »

stigao sam da procitam samo cryx i mercove. Cryx je megaoslabljen, i svedeni smo na 3 1/2 warcastera ,goreshade ne postoji sa ubistvom soulgatea, terminus je oslabljen, pskarre je govance, coven ne postoji. EGoreshade mi se cini da ne postoji, ali nije mi jasan wording sudden deatha u potpunosti, ako je onako kako mislim (malo verovatno), onda je pristojan.

Takodje su malo pojacali, ali i poskupeli levijatana, nightwrech je 4 poena (jeeej), kao i stalkeri, Seether je 9 (paz da ne), a Deathjack je izgubio smisao.
Imam osecaj da ce se cryx svesti na edenny/eskarre/mortnebra + nightmare charge na protivnickog warcastea sa 20 + incha i to je to...
Mada je i nightmare ojadjen strasno...
Dosadno...
SAtyxis raiderke , naravno, pojsacane do neverovatnosti, dokle god imas sea vesticu...
tartarus je jos veci baja...
Darragh i soulhunteri imaju sada nekog smisla :-)
drudgevi su i dalje najgori unit u igri...
overlordsi su korisni ponovi

Svi mercovi su poboljsani, narocito ashlynn i shae. Prime Magnus je , kako sunka rece, bog rata, a njegov epicar je opet ubijen, pre svega najglupljim jack bondom na celom svetu...
piratima je vraceno malo fluffa i kompetitivnosti, ali cini mi se da je freebooter propatio.
Sve u svemu, na prvo citanje, jeeej za moje pirate, i veliki sigh bola za moje undeade, jer cini mi se da smo i dalje frakcija pesadije u svetu warjackova, koji su postali fenomenalni, a nasi su se kompletno zaretardirali. Toruk be with us!
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FGSerbia
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Re: MK II final

Post by FGSerbia »

The Hordes Field Test release has been announced for the 24th of November. This means combined tournaments by December!!
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Resurrection
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Re: MK II final

Post by Resurrection »

FGSerbia wrote:The Hordes Field Test release has been announced for the 24th of November. This means combined tournaments by December!!
Sumanjm da ce tako brzo izbaciti finalna pravila posle testa.
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Shunka
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Re: MK II final

Post by Shunka »

Kao sto su najavili prva zvanicna verzija Hordes MKII izlazi u januaru. To nece biti finalna verzija, ali ce se koristiti u svim zvanicnim eventovima.
Efektivno svo igranje prelazi na MKII.
Dawngreeter wrote:ima i toga
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90% svega je sranje, a to ukljucuje i preostalih 10%
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FGSerbia
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Re: MK II final

Post by FGSerbia »

I've just read my favourite line on the PP forum.

"Trying to promote MK1 is like trying to get someone to date your pregnant sister. Sure she puts out but there's a whole lotta baggage that goes with her".
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Resurrection
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Re: MK II final

Post by Resurrection »

My favorite:
HOOOOOOOOOOOORRRRRRRAAAAAAAAAAAAAAY!!!!!!!!!!!!!!!!!!!!!!!!!!! I love you resurrection!
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mladjano bugarce
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Re: MK II final

Post by mladjano bugarce »

Sloughterborn naravno ne radi kako smo ga danas igrali(a sto sam naravno odmah i rekao \:D/ ). Procitajte njegov drugi ability koji isto radi u command( No sleeping on the job). Razlog zasto je u njemu eksplicitno navedeno da se odnosi i na Gerlaka je strana 34. osnovnih pravila gde jasno kaze i sledece : " Some abilities have range...A range of CMD indicates that ability has a range equal to the model`s CMD... An ability`s range is the maximum distance in inches it can be used to affect ANOTHER model or unit."
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Resurrection
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Re: MK II final

Post by Resurrection »

Kao na primer:
Sacrificial Strike (*Action) - RNG CMD
Ali ovde nije "RNG CMD" nego: While in this modelʼs command range
Leadership [Bloodgorgers] - While in this modelʼs command range, friendly Bloodgorger models gain Overtake.
Pravila strana 82 wrote:Every model has a command range equal to its CMD in
inches. A model is always in its own command range.
QED
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Re: MK II final

Post by mladjano bugarce »

Hajmo ponovo. Sve sto si napisao je tacno ali nema nikakve veze s temom naseg razgovora. Pogledaj pod abilities - neki su trenutni kao Sec. Strike neki su sve vreme aktivni kao overtake(pocetak pasusa vezan za abilitije 34 str). Kljucna stvar je da abilitiji koje neki model ima po MK2 pravilima afektuju DRUGE modele i jedinice. Zato je u No sleeping on the job jasno navedeno da je i Gerlak ukljucen u efekat abilitija kako bi se odnosio i na njega.
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Re: MK II final

Post by Resurrection »

Ali ima veze.
Ovako kako trenutno pise samo je No Sleeping on the Job explicitnije (i redudantno) napisan jer samo ponovo naglasava da je Gerlak afektovan tim abilitijem i ako to porizilazi iz toga sto je sam u svom CMD.

While in this modelʼs command range, friendly Bloodgorger models (leadership)== This model and friendly Bloodgorgers models in its command range (No Sleep On The Job)

Te dve recenice imaju identicno znacenje zbog onog gore pravila da je model u svom komandu.

Da, mozes da kazes da se mozda iz NSOTJ vidi sta su hteli da kazu da pa da Leadership ne bi radio i na Gerlaka, i to ostavlja mesta za sumnju i spekulacije, ali poenta je da ovako kako pishe Gerlak ima i Killing Spree i Leadership i to se nece proemniti dok neko sa ljubichastim nikom na PP forumu ne kaze drugacije.

Jesmo li saglasni?
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Re: MK II final

Post by mladjano bugarce »

Naravno da ne!

Gerlak je u svom komandu(nesporno), on je frendli Bloodgorger model(nesporno) ali ovo nema veze s temom.

Overtake je Ability, abilitiji koje model ima afektuju DRUGE modele i unite i ako eksplicitno ne pise(kao npr. za No sleeping on the job) ne afektuju model koji ih ima.

Molim te pre sledeceg posta procitaj p 34. Abilities pa ako je nesto od ovog sto sam napisao sporno iskomentarisi konkretno to.
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Re: MK II final

Post by Resurrection »

Knjiga mudrosti wrote:Some abilities have a range (RNG). An ability’s range is the
maximum distance in inches it can be used to affect another
model or unit. Measure range from the edge of the base of
the model using the ability nearest to the target up to the
maximum range of the ability. If the nearest edge of the
target model’s base is within the maximum range of the
ability, the target is in range. A RNG of “CMD” indicates
the ability has a range equal to the model’s CMD.
When a model uses an ability with a RNG, it must target
a model in its line of sight. Determine if the target is in the
range of the ability.
Mozes naci jos abilitija koji rade u RNG CMD (Tartarus - Curse) i koji rade u command range (Harbinger - Awe)
Te dve stvari nisu iste (bez obzira da li je efekat trenutan ili kontinualan) jer da su iste uniformno bi pisalo za sve modele.
An ability’s range is the
maximum distance in inches it can be used to affect another
model or unit.
Cak i da krajenje bukvalno shvatimo rechenicu, samo imamo interpretaciju da ti max rng sluzi za afektovanje drugih modela.
Ta recenica objasnjava kako radi/cemu sluzi max distance i ni na koji nacin ne iskljucuje drugu stranu, a to je min distance.
Sta misllis da su je ovako fraszirali:
An ability’s range is the
maximum distance in inches it can be used to affect this or another
model or unit.
- boldovano je dodato.

Cemu ti sluzi definisanje max distance? Da bi objasnio afektovanje modela koji je sebi na 0"? 0" je ocigledno manje od max distance i podrazumeva se mozes da afektujes i sve sto je manje od tog.
Takva recenica bi potpuno redudantna u knjizi mudrosti.

Ledership nema stavku RNG X.
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mladjano bugarce
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Re: MK II final

Post by mladjano bugarce »

U svakom slucaju trazio sam zvanican ruling na PP sajtu. Obzirom na raspravu koja je u toku i argumente koje sam izneo a koje svako(ko nece da se bavi sirom) moze da konstatuje do tada igram kako sam rekao( malo grubo zvucim ali ako realno pogledas zasto onda njegov drugi abiliti koji je identican u smislu da radi u kontroli i sve vreme je aktivan kaze :" GERLAK and Bloodgorgers models... ")
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Resurrection
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Re: MK II final

Post by Resurrection »

Boki, kako hoces, ali moj argument jos nisi oborio, a to sta su oni hteli da kazu pa imaju 2 iste recenice razlicito napisane je nesto sto mozemo samo da nagadjamo.
Greota je da ga sjebu ali ko su tako hteli tako ce biti pa dzaba pisanija i moja i tvoja.
Ljubichastoimeni imaju moc.

I mislim, pobedim te jednom i ti celu frakciju hoces da kaznis :p
:)
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Re: MK II final

Post by Megabaja »

Nije da ja igram ovu igru, ali iz mog iskustva sa rulinzima u raznim igrama - ako nema onog tvog boldovanog teksta - taj tekst i ne postoji. Znaci, model ne afektuje i sebe u ovom slucaju. Nema 'logicnih' resenja i 'podrazumeva se'...
Pamti, pa vrati...

Ignorance is bliss.
Cypher, Matrix

Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
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Resurrection
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Re: MK II final

Post by Resurrection »

Kao sto ne postoji ni tekst RNG CMD da se citav taj pasus odnosio na Leadership abiliti tacno ovako kako je Boki zamislio.
;)
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mladjano bugarce
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Re: MK II final

Post by mladjano bugarce »

Mrzi me da ovo dalje pisemo ovde. Cike u ljubicastom ce dati konacni sud(ili verovatnije odeljenje prodaje PP) :D
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Re: MK II final

Post by mladjano bugarce »

Obirom da je status za Gerlaka Checking figura se do daljnjeg(a to je nikada, prilicno sam siguran \:D/ ) ne koristi s prelivom od sira kao sto su je NEKI do sada koristili !

Ako se ne pojavim u Sigilu naredne nedelje to je zato sto Vudu lutkice u rukama raznih Kriksovaca sirom sveta s mojim nikom s PP foruma pocinju da deluju! :D
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Re: MK II final

Post by mladjano bugarce »

As written, Gerlak benefits from both Killing Spree and Overtake (via his Leadership ability).

Checking.


Mislim da na ovo stvarno nema sta da se doda - ako nekom Checking lici na Yes onda stvarno jebiga.
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Re: MK II final

Post by Resurrection »

Evo resenja:
Haight wrote: Answer is:


RAW, Gerlak would benefit from both Killing Spree and Overtake (via leadership ability).

However, after discussions with other Infernals and development, I have been authorized to announce the following statement, which comes straight from DC / Jason (and thus, is Official (tm)).
In the final version of Slaughterborn's card, he does not have the Bloodgorger subtype.
There was some questioning as to why Leadership is phrased in one manner and why No Sleeping on the Job is phrased in another. No Sleeping on the Job is phrased, intentionally, so that the model with the ability is granted the benefits even if it does not share XXX type. Leadership is intentionally built so that the XXX type is required. I issue this only to clear up that point of confusion, and not as an extrapolation of the above clarification or announcement. It is an intentional flexibility built into the one, and rigidity built into the other - it is not inconsistency.


Thus, this entire question will be moot with the changes made to the final model. I will leave this thread open for remark, but keep in mind that the rules forums are not the place for criticism, bickering, or commentary out of the realm of rules and their mechanical interactions. Just a friendly reminder given the heated nature of this thread. :)


-- Haight
Dakle: Sad radi, kad izadju finalna pravila nece raditi.
Jos 2 meseca fore za sir i vino imamo :)
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Re: MK II final

Post by mladjano bugarce »

Znaci, jos koja nedelja za sir i vino dok ne izadje finalna verzija pravila a obzirom da se vec zna da u finalnoj to nece raditi niko ga ni do tada(osim naravno Nikice :D ) nece koristiti. Jedva cekam sledecu partiju i ponovni susret...

Eto, malo napusavanja na PP forumu i resi se jedna ozbiljna rupa u pravilima - svidja mi se to kod PP Pressa sto stvarno mozes da utices na stvari i dobijes odgovor na sporna pitanja od samog tvorca igre.
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Resurrection
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Re: MK II final

Post by Resurrection »

Ma, neje frka, mogu odma da predjem na 1" muvmenta.
Ne bi on napravo naki pokolj da si ti znao sta moze i da ja nisam rola' ko lud. \:D/
I resili su to tako sto lider i glavni baja Blodgorgera nije Blodgoger.
Mudros' :)
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mladjano bugarce
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Re: MK II final

Post by mladjano bugarce »

Pa logicno :D Gerlak je zao - maltretira uboge Bloodgorgere i onda oni(kada im Gerlak okrene ledja, naravno) vicu da on nije Bloodgorger - cisto da mu napakoste! 8)

To je najmanje sporno resenje do koga su mogli da dodju, jer onako kako su napisali pravila morali bi da menjaju ne samo Gerlaka vec i more drugih modela sa abilitijima(Fenris, eIrusk...)

Ovo je definitivno najbolje i najelegantnije resenje sto se pravila tice iako je sa gledista fluffa lagano retardirano.
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Re: MK II final

Post by Resurrection »

Ma on je Pigmy koji pati od gigantizma. :)
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