Jos Rumora!

Sve vezano za ovaj tabletop wargame.

Moderators: Telion, Hypodermic

Post Reply
User avatar
Giga
Posts: 551
Joined: Sat Feb 12, 2005 11:29 am
Location: Beograd

Re: Jos Rumora!

Post by Giga »

Hypodermic wrote:Ali tiranidi vec imaju liktora koji radi assault iz deep strike-a :) sto ne bi i tyrgon? :D
Zato sto je liktor ogranicen na deep strike u teren (valjda) i zato sto on nema 2D6 penetraciju i sopstvenu assault pusku. To ga balansira. :D

Marinci isto imaju assault iz deep strikea u vidu vanguard veterana sa jumppackovima, ali ako im das jumppackove oni po komadu kostaju 30 poena, i pate od deepstrike mishappova.

Iskreno receno, mislim da trigon nece moci da deepstrikuje i assaultuje. Upravo zato su mu i dali 3+ save i 6 rana, da bi mogao da prezivi do sledece faze i mozda nesto uradi. Trigon u svakom slucaju ima druge dve, mnogo vaznije svrhe; da napravi tunel kroz koji druge bube dolaze i da privuce paljbu na sebe dok se ostatak tiranidske vojske priblizava. Jos kada bi assaultovao iz deepstrikea, morao bi da kosta boga oca, a i onda bi svaka partija protiv trigona izgledala isto.

Super stvar sa trigonom/mawlocom je sto se oni takmice sa terofyxima i carnifexima za heavy support slot.
Image
User avatar
ZergLord
Posts: 1001
Joined: Thu Dec 14, 2006 2:12 pm
Location: Zemun

Re: Jos Rumora!

Post by ZergLord »

ok guys, I had a read trough the "rules excerpt" of my local GW.

I'm not typing down all the stuff but some things that appear important to me. if you want specifics... ask but dont ask for profies AND point costs.


so lets start with the good ones:

zoantrope is cheaper than current one with synapse and warpblast. warpfield now is a 3+ invul and can only be taken by the zoantrope (both hierophants and malantropes now laugh their ass off because they have it in their stats :D).
warp blast is like the old one but needs a psychic test (whose idea was that? s5 ap3 small blast THAT powerfull? whatever...)
the focused one is s10 ap1 lance
trope has bs4!

allmost all tyranids which do not deepstrike by themselfes can be given biological droppods which work exactly like SM ones (but dont have half of them come in turn 1) for only a bit more than SM ones cost.

dakka is not gone. devourer is a s4 assoult 3 gun on small bugs but s6 assoult 6 on tyrants and carnifex (by an ammonition upgrade which comes automatically on big bugs). you can take two sets. both dakktyrant and dakkafex will end at about 200 points per!

sniper is gone because you can only take one set of 'heavy' weapon per big bug.

boneswords are power weapons and can be taken on all warrior-strain creatures (warrior, winged warrior, tyrant guard, tyrant). they can cause instant death. a pair of them costs only 10points on warriors.

for each tyrant you can buy a unit of 1-3 guards as a free-hq (60pts each). tyrants can join tyrant guard as if they were IC.

tyrants start at 170 points with either twin scytings or scytings and bonesword/lashwhip. they have 2 out of 4 pwoers for free (each of them would be easily worth the 2*25=50 points he costs more now if you could choose if you want them. as a forced buy they make the tyrant somewhat expensive).

powers are as mentioned above. the 4th power is automatically one unit in 18" sets bs&ws to 1 until the start of the next tyranid player's turn.

tyrants can buy as many as they choose of the following abilities:
+1 to reserve as long as the tyrant is alive
prefered enemy to every brood with models witihn 6"
didnt remember thirt

you can byu either wings, 2+ save or a potent shooting weapon as a carapax biomorph.


mixed stuff:
toxotroph is t4 w2 5+ armor, comes in broods of 1-3.
his cloud gives every unit with models within 6" 5+ cover (inculding himself), defensive grenades and everyone assoulting them has to test for DANGEROUS terrain.
would have been a blessing for old nidzilla sniper fexes but now is quite useless.

bad stuff:
pyrovore is useless. t4 2w 4+ armor, a heavy flamer with no hellhound range. possibly of use as a brood of 3 in a droppod but frail (I'd rather have 4 bonesword warriors than 3 heavy flamers...).

hiveguard has a 4+ save. he looks like a hiveguard but apprently the heavy chitin armor is only decoy :(

synapse doesnt help against instant death.

there is a bug in fast assoult. mosntrous creature 160points 4w t5 4+ armor which can fly (big gargoyle)... lets chorus: "catch the heavy bolter shell!"
O Warriorima:
they have as many attacks as an old warrior with one set of scytals.

yes, they reroll all and for say 40 points you can get 4 attacks at s5, rerolling wounds vs t5 and below and rerolling all misses with ws5 at in5 on the charge.

warriors arent cheap anymore but very pwoerfull
Can warriors have poison? More expensive than an gaunt?
every unit you want in cc can ahve the poison. more expensive yes but tbh both poison and furious cahrge are costed fair.

Can genestealers (normal) have poison? More expensive than an gaunt?
dont remember, but I think yes. afaik all but tropes and artillery bugs can buy it.


What can u tell us about broodlords? Power weapon? Attacks? Wounds? IC? Granades?
in short: he is now more a magus than a broodlord. no power weapon, profile like now but without upgrades. he is a searge-like modell and doesnt have grenades. he does however can buy 2 psychic pwoers: a) old psychic scream with a psytest toa ctivate and 12" range. b) roll of lds+1d6 against one enemy modell. if the lord at least draws the modell cannot make any attacks (very nice!)

Can raveners have frag grenades? And genestealers? and warriors? xD
no. frags are extremely rare (a monstrous siced carapax upgrade afaik). I could have overread some hidden way (like the ravener haveing acess to that carapax weapon) though.

Do the ripper swarm score?
they have no rule to negate their "swarm" basic rule

Do the poison applies also to the ranged weapons?
no

fleshborer are 12" range or 18", and S3 or S4?
they are exactly like today on a termagaunt without upgrades but living ammo is gone.
User avatar
Giga
Posts: 551
Joined: Sat Feb 12, 2005 11:29 am
Location: Beograd

Re: Jos Rumora!

Post by Giga »

Sta, taj lance da bude STR10 AP1? Jos neka naprave da ima i melta efekat i 48" range, pa da kompletiraju. :lol:

Mislim, realno, da li nesto sto je STR10 i lance stvarno treba da bude AP1? Ili ce da kosta boga oca, ili GW stvarno zeli da promovise kupovinu librariana i runepriestova. :lol:

Ovo ostalo je retaridrano. Sta, hive garda sa 4+ saveom? Harpija (kako li se vec zove ovo letece cudo) sa T5 4+ save? Jedan railgun u facu i instant-death?

Zivo me zanima kako ce sve to biti poentirano.
Image
Hypodermic
Blago kluba Zmaj
Posts: 3900
Joined: Sat Nov 19, 2005 10:46 am
Location: Tehnodrom
Contact:

Re: Jos Rumora!

Post by Hypodermic »

I mene zivo zanima, svi ovi rumori samo prave da mi prsti sve vise i vise svrbe za svime :D
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Image Image :badger: :badger: :badger:
User avatar
deka
Medved ili Jeti? Odlučite sami.
Posts: 1116
Joined: Thu Feb 24, 2005 3:55 pm

Re: Jos Rumora!

Post by deka »

Dosta sa bubama, ajde malo da kukamo oko jadne male garde...
Izgleda stižu redizajnirani tenaci :lol:
Word from the latest White Dwarf is a new Chimera and Basilisk kit are on the way around March. They are part of the minis being released alongside the upcoming Missions Book. Based on the pic released by Games Workshop earlier, these kits will have the updated Chimera sides already seen in the new Hellhound kit.
Image Image
User avatar
ZergLord
Posts: 1001
Joined: Thu Dec 14, 2006 2:12 pm
Location: Zemun

Re: Jos Rumora!

Post by ZergLord »

Some things confirmed by the WD army list:

Tyrand Guard cost 15 points more than 4th ed
Venomthropes cost 10 points more than current tyrant guard
Hive guard cost 5 points more than the current tyrant guard
Warriors are a little more than double the base cost they have now, come with weapons and better stats, and weapon options seem cheap.
Trygon, Mawloc, Term and Horm and Garg rumored point costs confirmed
Raveners have a point drop
Fexes are expensive
Multiple venomthropes can be taken in a single FOC slot
Hocu da vidim taj White Dwarf. :-k
User avatar
ZergLord
Posts: 1001
Joined: Thu Dec 14, 2006 2:12 pm
Location: Zemun

Re: Jos Rumora!

Post by ZergLord »

Pitao sam lika koji je navodno citao kodeks da li Tyrantu krila zauzimaju weapon slot. Odgovor:
every tyrant can wings but they occopy the "carapax slot".

you can buy either wings, 2+ armor save or carapax swarm (AFAIR the 20 fleshborer shots weapon).
User avatar
ZergLord
Posts: 1001
Joined: Thu Dec 14, 2006 2:12 pm
Location: Zemun

Re: Jos Rumora!

Post by ZergLord »

Hypodermic
Blago kluba Zmaj
Posts: 3900
Joined: Sat Nov 19, 2005 10:46 am
Location: Tehnodrom
Contact:

Re: Jos Rumora!

Post by Hypodermic »

ZergLord wrote:Jedna vrlo lepa vest:

http://www.belloflostsouls.net/2009/12/ ... turns.html
I Dule Mrzimsvee dobija pivo od mene, jer kao da smo se kladili (ili sta vec pijes ;) ).
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Image Image :badger: :badger: :badger:
User avatar
Mrzimsvee
Posts: 3274
Joined: Wed Feb 12, 2003 4:46 pm
Location: Novi Beograd

Re: Jos Rumora!

Post by Mrzimsvee »

After discussion with other Warseer members and Mods, I have come up with the following Summary which I think covers the Codex without breaching GW IP.

General info

Release 16 January 2010

Written by Robin Cruddace (author of IG Codex) and is 96 pages long.

Phil Kelly has also said we can expect to see "4 new species never seen before in a codex, one dwarfing the Carnifex." Most solid sources agree this large species is likely the Trygon.

The Incoming Tyranids article on the GW website makes mention of new Tyranid Species.

Codex Cover – Art by Adrian Smith

http://www.warseer.com/forums/attach...9&d=1254136277

Box art background:

http://www.warseer.com/forums/attach...9&d=1254475533

http://www.warseer.com/forums/attach...8&d=1254475499

Studio army will be in Hive Fleet Leviathan painting scheme with red weapons (as on cover and new box art).

All unit entries will have new artwork.

Some pics from the product brief:

http://www.warseer.com/forums/attach...1&d=1260390474

http://www.warseer.com/forums/attach...4&d=1260386832

Rules

Army-wide Special Rules
Synapse: Units within 12” are Fearless. Does not grant eternal warrior.

Instinctive Behaviour: Units not in Synapse range must pass a morale check or revert to Instinctive Behaviour as outlined in their profile.
Lurkers: Immediately move towards nearest cover and shoot at the nearest target
Hunters: Get the Rage USR

Perils of the Warp supposedly does not affect Tyranids on double 1 or 6.

Biomorphs
Toxin sacks: Poison Attacks (4+)

Adrinalin sacks: Furious Charge

Spore plates: Counts as Frag Grenades

Injectors: To wound rolls of 6 cause the loss of all wounds (not sure if this is ID or not)

Toxic blood: If model takes a wound in Close Combat, the model that caused it must take an I check or lose a wound with no Armour Save. Vehicles are hit on 4+ (not sure what it does to them)

Toxic Miasma: All enemy units in CC with the model must pass T check or lose a wound. May take Saves.

Regeneration: 6+ at the start of each Turn to recover a wound

Wings: Duh!

Weapons
Venom Cannon: Same profile but with S6. Has an additional -1 on the vehicle damage chart.

Heavy Venom Canon: As above but S9 and an extra 18” range.

Scything Talons: Grants re-rolls for all 1's to hit. Two pairs grant re-rolls to all to hit rolls.

Rending Claws: Does what it says on the tin

Lash Whip: Reduces the initiative of all models attacking the bearer to 1 (possibly all in same combat).

Boneswords: Power weapons that cause Instant Death on a failed Ld roll by the target. If a pair of Boneswords is used, Ld test is taken on 3d6.

Crushing Claws: D3 additional attacks at I1

Fleshborer: 1 shot at +6” range and S4

Barbed Strangler: 2 versions. Light version has -12” range moderate S and minimal AP, Heavy version has higher S and moderate AP

Spinefists: +6” range, S4. Only weapon to retain Assault X.

Thorax Swarm: Template weapon with 3 fire modes. One Poison, one low S Rending and one middle of the road. May be fired in addition to other weapons.

Death Spitter: Half range and S5.

Flesh Hooks: Now a Mid S, no AP, 2 shot, combat ranged weapon

Impaler Cannon: R 48" S8 AP4 Assault 2. Supposedly does not need LOS

Spike Rifle: Lower S and AP Fleshborer

Strangleweb: Low S Template that, wounds against S not T

Plus a couple of others

Psychic Powers
Shadow in the Warp: All Psykers within 12" use 3d6 for Psy tests. Perils of the Warp occurs on double 1 or 6.

The Horror: One unit within 18” takes a morale test

Life leech: Mid range shooting power causes a small random number of low strength hits with no Armour save, plus caster regains one W for every one inflicted.

Warp Scream: Enemy units in 12” have WS and BS reduced to 1

Dominate: Synapse range +6”

Catalyst: 1 unit within 12” gains Feel no Pain

The Force: 1 unit within 12” may Run AND shoot

Warp Lightning: 24” S6 AP3 3 blast

Warp Lance: 18” S10 AP2 Assault 1, lance at

HQ

Hive Tyrant - WS8, I6.
- Starts of with a pair of scything talons, a Lash Whip and a Bonesword.
- May be given wings or heavy carapace (2+ armour save)
- May Take 2 psychic powers: The Horror, Life leech, Warp Scream, Dominate
- He may be given Special buffs:
Unspeakable Horror - Units must pass LD check to charge or shoot the Tyrant
Vicious Mind – +1 to all reserve rolls plus 1 Troops unit may outflank
Ancient Enemy - All friendly units within 6” get Preferred Enemy
- Has lots of weapons available.

Swarmlord - Armed with 4 Boneswords, costs more than a LR.
- Hive Tyrant with WS9
- Invulnerable saves passed against Wounds from him have to be rerolled.
- Each round may grant one unit within 12” Counterassault, Furious Charge or Enhanced Senses.

Tervigon – MC with low combat stats, but high S, T, W and Sv.
- Made by combining the Carnifex and Trygon kits.
- Creates 3d6 Termagants with standard loadout each movement phase, even if he's in close combat but if doubles are rolled, it cannot spawn any more.
- Gaunts within 6” use its very high Ld
- If killed, nearby Gaunts suffer heavy losses.
- Has Catalyst and The Force psy powers.

Alpha Warrior – Old Broodlord stats with lower I and higher BS.
- Grants it’s WS and I to any unit of Warriors it joins.
- Has Synapse Creature and Shadow in the Warp

The Parasite of Mortrex - A hit and run monster with wings.
- Each enemy unit outflanking may suffer casualties: your opponent names one model within the unit, it has to pass a Toughness test. If it fails it is killed and the Tyranid player gets D6 Ripper Swarms. He may do the same to victims he kills in close combat.
- Shadow in the Warp

Tyrant Guard – According to a GW product brief they get Rage and Furious Charge if their Tyrant is killed.
- Each Hive Tyrant may be given a Tyrant Guard

Elites

Hive Guard - Brood size 1-3
- BS4 Harpoon Cannons
- May supposedly have other weapon options.

Lictor – Increased stats such as 3 Wounds, reduced points cost, and no 0-1 Limit.
- 1-3 per slot, they act together as one unit. Deploy like Marbo
- Grant +1 to reserve rolls. Deep striking units do not scatter if deployed within 6” of a Lictor, as long as it was on the table for at least one turn
- Move Through Cover

Death Leaper – WS9, I 7, and Rending on 5+.
- Named Character
- Deployed like a Lictor, but may retreat and redeploy text turn

Zoanthrope - Broods of up to 3
- same profile but with 5+Sv
- Warp field grants 3+ Inv save
- Psychic powers: Warp Lightning and Warp Lance.

The Doom of Malantai- Last survivor of a swarm destroyed by the Eldar of Craft World Malantai. It sucked the souls out of the Crystal Matrix and killed almost all of its citizens.
- Stats similar to an Alpha Warrior but with T 4
- Supersonic scream: Every enemy unit within 6 must take an LD test with 3D6 and lose the amount of wounds they failed it by
- Leeches wounds whenever he causes them in any way up to 10 wounds, and the strength of its psychic attack is equal to the number of wounds it has left
- After using its strong 5" template psychic shooting attack it suffers D3 wounds with no saves allowed.
- The Shadow in the Warp

Pyrovore – Similar statline to Tyrant Guard, and their Pyro Acid spray is S6 AP4.
- I1 A1 ignores Armour in CC
- Explodes when killed, damaging nearby units.

Venomthrope – Similar stats to Zoanthrope
- Appears to have 4 lashwhips, and Toxic Miasma
- The GW Newsletter confirms it has Poisoned attacks (2+).
-Grants a 5+ cover save and Defensive Grenades to all units within 6” and any unit assaulting them must make a Dangerous Terrain test.

Ymgarl Genestealers - Brood size 5 - 10, no Broodlord for them
- They are NOT a named unit. basically, they are Genestealers, which can morph: they may increase their A, T or S at the beginning of each close combat Phase
- Special rule: "Hibernation": note one piece of terrain. When the Genestealers become available, they are placed in this piece of terrain. They may move, shoot and charge

Troops

Tyranid Warriors - WS5, W3 4+ Armour save
- Scything Talons standard with lots of options including Boneswords
- Synapse Creatures

Genestealers - Mostly the same as before, less options
- Point cost lower than Grey hunters
- No way to boost their armour save
- Have Infiltrators and Fleet
- No Instinctive Behaviour.

Broodlord – Upgrade for Genestealers.
- Uses old profile, at point cost of a Long Fang with HB
- May have two psychic powers: Confusion, which makes both player roll a D6 and add the Ld of a model chosen by the Tyranid player. If the result of the Tyranid player is the same or higher, the chosen miniature may not attack in this close combat phase. The other one makes the Genestealers count as having Frag Grenades.
- Has some Biomorph options

Termigants – Fleshborer S4 AP5 Assault 1
- For every 10 Gaunts, one may be upgraded with a Strangleweb or Spike Rifle
- For every Unit, one Tervigon may be taken as a Troops choice.

Hormagaunts – Points cost halved
- Brood size 10 - 30
- WS3, S3, I5, 2 Attacks, Ld 6
- Infantry, ie no longer Beasts.
- May be given toxin sacs and adrenalin glands
- Fleet and “Quick” 3D6 pick the highest for Fleet

Ripper Swarm - May Deep Strike
- Eat each other when they fail Instinctive Behaviour (one wound per point failed)

Fast Attack

Winged Tyranid Warriors – As Warriors, but with wings and no options for heavier weapons

Winged Ripper Swarm – Rippers with wings

Gargoyles – Minimal increase to Initiative.
- Points cost halved
- Toxin Sacs supposedly available
- Poisoned attacks: Each roll of 6 to hit and/or to wound in Close Combat automatically causes a wound.

Raveners - Two pairs of scything talons and Rending Claws standard.
- Beasts
- WS5, 3W, 4A
- May have a thorax swarm

Harpy – Monstrous creature.
- Flying, Trygon-sized creature that acts as a bomber
- It may deploy Spore Mines at a unit it flies over
- Has TL Barbed Strangler
- Units it charges suffer -1I

Spore Mine Cluster – 3-6 Spore Mines. See Biovore for more detail

Heavy Support

Carnifex - 1-3 per slot which must be armed the same
- WS 4, BS 3
- Cannot boost Initiative, and it is almost sure that cannot go above 3+Sv
- Bulldozer rule grants +2I on the charge
- If purchase adrenaline, grants I4 and S10.
- S9 in profile
- Two pairs scything talons and 4A as standard
- Can fire Bioplasma, which is a short range, high S, low AP Blast.

Old One Eye – Named Carnifex character
- Regenerates on 5+
- Supposedly gets additional attacks for hitting on "basic attacks" and sometimes goes berserk
- Units within 12” may use his LD

Biovore – A pic from an official GE product brief shows the following (with thanks to jamesterjlrb for transcribing):


Originally Posted by jamesterjlrb
WS3, BS3, S4, T4, W2

Equipment and Biomorphs

Hardened carapace, Claws and teeth

Spore Mine Launcher: Range 48" str. 4, Ap 4, Assault ?[assume 1], Large [blast]

*If after the first template in the ????[possibly barrage?!] [has been] determined, there are no enemy models within 6" of the [template, do] not resolve the attackbut instead place a number of spore mines equal to the number of biovores in the unit, in base contact w[ith each other] on the spot wher the central hole would have landed. T[he mines] follow the rules for spore mines detailed in the Living Brood [special rule].

Special Rules

Biovore

Instinctive behaviour-Lurk

Spore Mines

Living Bomb: Each spore mine is treated as an [individual] unit. Spore mines are always ignored for the purposes of [all] mission objectives. Spore mines are not subject to I[nstinctive] Behaviour, never go to ground voluntarily or ??? fall back. At the beginning of the Tyranid movement p[hase each] spore mine moves D6" in a direction determined by r[olling the] scatter dice. (Tyranid player chooses the direction if a hit [is rolled].

If a spore mine suffers a wound, touches an enemy mo[del, hits] impassable terrain or it ends any movement phase with[in 1"] of an enemy unit, it immediately explodes. Place the centr[al hole] of the large balst marker over the spore mine and resolve [it at] a strength 4 and ap of 4. Spore mines that drift off the [board or] into a friendly unit are immediately removed from play.

Spore mine clusters
Fluff about how spore mines don't always need biovores drop from sky (like last codex)

Orbital Deployment: Spore mine clusters are always deployed in the following manner. After both sides have selected their deployment zone but before any units are deployed, all of your spore mine clusters must Deep Strike onto the board. If any scatter off the board or into impassable terrain then the entire cluster is destroyed as described in the 1-2 result on the deep strike mishap table. After they have landed the spore mines in the cluster are then treated as individual spore mines as described in the living bomb rule.
Trygon – May be upgraded to a Trygon Prime, making it a Synapse Creature with an improved Bioelectric attack.
- May Deep Strike, leaving a tunnel through which other units may DS in subsequent Turns
- WS6, S6, 6 Wounds and 6 Attacks
- Bioelectric attack: Range 12",S6, AP5, Assault 6
- If upgraded to a Trygon Prime, has Synapse, Shadow in the Warp, and BE attack is 18" Assault 12

Mawloc – Cheaper and less CC oriented than standard Trygon.
- Hit & Run and Fleet.
- When Deep Striking any model touched suffers a S6 AP2 hit and survivors are pushed out the way as the Mawloc emerges.
- Can re-burrow at the end of any subsequent Tyranid Movement Phase and will automatically arrive the next Tyranid turn using its special DS rules.

Three new Apocalypse data sheets for the Trygon/Mawloc in WD February.

Tyrannofex - Walking weapon battery
- Fleshborer swarm: S4 AP5 Assault 20
- Pyroacid spray: S6 AP4 flamer template, used exactly like the Hellhound
- Capsule cannon: Range 48", S10, AP4, Assault 2
- Monstrous Creature with high Toughness

Dedicated Transports

Spore Capsule - Can be taken by lots of units (not things with wings or some other big gribblies)
- transports 1 MC or up to 20 Infantry
- Deep Strike. Transported unit disembarks immediately.
- Completely immobile. Can't move, run, assault, regroup or pursue.
- WS and BS 2 Toughness 5 or 6 and 3 Wounds. 3 attacks S 6.
- Has a 6" Assault 3 S6 shooting attack
- Has Lash whips.
"They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear."
Emperor of mankind – on the Creation of the Space Marines.

"By reason. By truth. I have learned how your hearts and minds function. With that lore, I brought peace to this culture."
"--At the cost of freedom."
"Peace reigns, as I reign. I wouldn't expect your to understand. You are a little man, with little dreams."
"--You've ushered in the peace of the graveyard. Peace, at the cost of surrendering all choice, all freedom. The city lies in terror, forced to live by the standards you place upon our shoulder."
"Yes...yes."
"--But every sin...is punished, but punished by death, no matter the crime. No matter the scale of the sin. The people of the city live in silence, lest a single word earn them death for speaking out against you."
"Yes. Listen. Listen to the sound of raw silence. Is it not serene?"
- Night Haunter addressing a gathering of Nostraman nobles

"Your presence does not surprise me, Assassin. I have known of you ever since your craft entered the Eastern Fringes. Why did I not have you killed? Because your mission and the act you are about to commit proves the truth of all I have ever said or done. I merely punished those who had wronged, just as your False Emperor now seeks to punish me. Death is nothing compared to vindication."
User avatar
PeraNekron
Posts: 2231
Joined: Thu Mar 13, 2008 11:31 am
Location: Rov 202

Re: Jos Rumora!

Post by PeraNekron »

Zanimljivo....barem su sada heavy close combat oriented (kako bi i trebali da budu), a jedva cekam da vidim ove nove zivuljke na tabli. I da ih upucam pride. :lol: Mawloc i Venomthrope su mi najjaci. :D

EDIT : Na svaki link warseera koji sam kliknuo, ispalo mi page not found. :(
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Hypodermic
Blago kluba Zmaj
Posts: 3900
Joined: Sat Nov 19, 2005 10:46 am
Location: Tehnodrom
Contact:

Re: Jos Rumora!

Post by Hypodermic »

Zbog loseg copy/paste-a je "page not found".
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Image Image :badger: :badger: :badger:
User avatar
Giga
Posts: 551
Joined: Sat Feb 12, 2005 11:29 am
Location: Beograd

Re: Jos Rumora!

Post by Giga »

Ovaj venomthrope mi je malcice retardiran. Mislim, 5+ cover sejv je okej, ali nista spektakularno (pametan igrac ce i ovako i onako da se drzi covera, pa da dobija regularan 4+ cover), a defanzivne granate... Ko ce uopste da assaultuje tiranide, pa da im trebaju defanzivne granate? Ja znam da cu ja svakako da gledam da ih upucam sa sto vece razdaljine. :lol:
Impaler Cannon: R 48" S8 AP4 Assault 2. Supposedly does not need LOS
Ovo mi je i dalje potpuno glupavo. Dalekometni missile launcher sa dva pucnja kome ne treba line of sight? Realno, to je toliko izvan svakog tiranidskog fazona da je to neverovatno, a i oduzima od takticke vrednosti posto ovako samo mozes da ih ubacis negde gde ih niko ne vidi i da pucas celu partiju. Kretenski.
- Special rule: "Hibernation": note one piece of terrain. When the Genestealers become available, they are placed in this piece of terrain. They may move, shoot and charge
Ovo mi je totalno moronsko pravilo.

Ako ti moras tokom deploymenta da obelezis jedno parce terena, a da to protivnik ne zna, onda imas citave vojske (tipa gardu) koji u najavi imaju toliko pesadije da mogu da popune svaki teren u svojoj deployment zoni, sto znaci da su ymagarl genestealeru osudjeni da dozive deepstrike mishap ma sta uradili.

Tako ti moras ili da izaberes neki udaljeniji teren koji nije dovoljno blizu da bi genestealeri mogli da assaultuju (sto znaci da ce da se pojave i budu mucki upucani), ili da ih deployujes normalno.

U svakom slucaju, cela mehanika da se oni negde pojave i da odmah mogu da assaultuju je kretenska.
Image
Hypodermic
Blago kluba Zmaj
Posts: 3900
Joined: Sat Nov 19, 2005 10:46 am
Location: Tehnodrom
Contact:

Re: Jos Rumora!

Post by Hypodermic »

Pise: they are placed, ne they deep strike into that terrain. Tako da postoji mogucnost da se jednostavno postave :) pa sad, zauzimaj teren ti koliko hoces i tripuj se od jadnih genestealera :D

Cek, stani, smeta ti da tiranidi, kao genetski napravljena bica, imaju oruzja koja vide dok lete? I pucaju samo dva puta pritom sa BS3, ma daaaaj kakva su oni pretnja?
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Image Image :badger: :badger: :badger:
User avatar
Fenjer-paša
Posts: 233
Joined: Sat Jan 17, 2009 11:57 pm

Re: Jos Rumora!

Post by Fenjer-paša »

Giga wrote:Ko ce uopste da assaultuje tiranide, pa da im trebaju defanzivne granate?
Drugi Tiranidi, za početak...? :D
I wear my Grudge like a crown of negativity... desperate to control all and everything... unable to forgive...
User avatar
PeraNekron
Posts: 2231
Joined: Thu Mar 13, 2008 11:31 am
Location: Rov 202

Re: Jos Rumora!

Post by PeraNekron »

Giga wrote: whinefest...
Cry me a river. Novi tyranidi su bas zanimljivi, i ja licno jedva cekam da igram protiv njih, ili sa njima. Bas se nosim mislju da pazarim par novih buba (ali tek posto svi ostali kojima treba budu uzeli, oni ipak igraju sa njima), cisto da ih imam, jel mi izgledaju predobro. :D 8)
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
User avatar
Giga
Posts: 551
Joined: Sat Feb 12, 2005 11:29 am
Location: Beograd

Re: Jos Rumora!

Post by Giga »

Pise: they are placed, ne they deep strike into that terrain. Tako da postoji mogucnost da se jednostavno postave :) pa sad, zauzimaj teren ti koliko hoces i tripuj se od jadnih genestealera
A sta radis ako neko rasporedi jedinicu preko celog terena, te na tom terenu jednostavno nema fizicki prostora da postavis genestealere?

Genestealeri ne mogu da se pojave izvan terena, a po osnovnim pravilima ne mogu ni da se u movement fazi nadju na blize od 1" od suparnickih figura (osim naravno ako nisu assaultovali u proslom turnu). Dakle, ako treba da udju u igru u tom terenu, a to fizicki ne mogu da izvedu, to bi znacilo da je jedinica automatski unistena? To je isto kao onaj fazon sa krootovima koji stanu duz ivice stola pa marinac ne moze da udje i automatski je wipeoutovan.

To me isto baguje i sa trigonovom rupom u zemlji. Kako ce tu rupu da odrade? Koliko ce ona uopste da bude velika? Moze li neko prakticno da zakrci tu rupu vozilima recimo, i da izazove deep strike mishap za sve nidse koji stizu kroz nju? Zivo se nadam da su svi ti potencijalni abuse-ovi reseni u codexu.
Cek, stani, smeta ti da tiranidi, kao genetski napravljena bica, imaju oruzja koja vide dok lete? I pucaju samo dva puta pritom sa BS3, ma daaaaj kakva su oni pretnja?
Ma ne zalim se ja na to, nije to nista overpowered. Garda ima pet miliona BS3 lascannona, pa nikom nista.

Ono sto mi je glupo oko toga je sto je to totalno nefluffy za tiranide. Pogotovo ako te bube budu mogle da se spamuju. Ja dozivljavam tiranide kao swarm close-combat zverki, od kojih nekoliko vecih zverki mogu malo da pucaju sa slabije razdaljine, i to je to. Vojska tiranida koja sedi na drugom kraju stola, duboko u terenu, i puca ko luda, mi je isto fluffy ko kada bi novi Tau codex ubacio vojske Tau berzerkera u assault vehicle transportima. :lol:
Cry me a river. Novi tyranidi su bas zanimljivi, i ja licno jedva cekam da igram protiv njih, ili sa njima. Bas se nosim mislju da pazarim par novih buba (ali tek posto svi ostali kojima treba budu uzeli, oni ipak igraju sa njima), cisto da ih imam, jel mi izgledaju predobro.
Do jaja. Hvala na obavestenju. :lol:
Image
User avatar
ZergLord
Posts: 1001
Joined: Thu Dec 14, 2006 2:12 pm
Location: Zemun

Re: Jos Rumora!

Post by ZergLord »

Giga wrote:Ko ce uopste da assaultuje tiranide, pa da im trebaju defanzivne granate?
Neki Orci, neki Space Wolfovi na primer... :roll: :roll:
User avatar
Megabaja
Baja
Posts: 2914
Joined: Thu Jan 30, 2003 12:28 am
Location: Karaburma

Re: Jos Rumora!

Post by Megabaja »

...assault terminatori, blood angeli, howling banshees, sve vrste assassina, demon princevi i razni haotici...
Pamti, pa vrati...

Ignorance is bliss.
Cypher, Matrix

Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
User avatar
ZergLord
Posts: 1001
Joined: Thu Dec 14, 2006 2:12 pm
Location: Zemun

Re: Jos Rumora!

Post by ZergLord »

Tako je.
Vojska tiranida koja sedi na drugom kraju stola, duboko u terenu, i puca ko luda,
To sto imamo unit sa fensi pucom ne znaci da cemo moci da napravimo pucacku Tiranidsku armiju koja radi.

Ocigledno je da Hive Guardi sluze za unistavanje transporta. Dzabe ti do jaja CC jedinice ako ne mogu da stignu transporte, ili ih pogadjaju na 4+ ili 6+.
User avatar
Giga
Posts: 551
Joined: Sat Feb 12, 2005 11:29 am
Location: Beograd

Re: Jos Rumora!

Post by Giga »

Kako trenutno stoje stvari (sa ovim slabijim codexom) Spejs Vukovi i Blandjeli da se zalete pravo u tiranide najebace kao zecevi (kao sto bi i trebalo). Orkovi bi potencijalno mogli da im se suprostave, ali kada vidim ove boneswordove koji prave instant death a dostupni su warriorima, nesto mi govori da ce najzesca orkovska udaracka sila (nobovi) i nece biti toliko zestoka. Sto je odlicno. Zbogom nob bajkerima. :D

Ovo sve ostalo su specijalizovane assault jedinice, koje opet ne smes tek tako da bacis na tiranide. TH/SS terminatori, na primer, ne mogu da se posalju head-on u roj gaunta. Oni su ti vise za hirurski udar da razmazes poneko veliko cudoviste koje ti pravi problem (recimo trygona ili mawloca koji ti iskoci pored objektiva). Banshike i slicno se sve koriste na taj fazon, ne kao centarfor vojske.

Mada, ako je ovo istina da tyranti imaju WS8, to bi moglo da znaci da ni th/ss terminatori vise nece biti dobar nacin za tyrant-ubistvo, posto bi to znacilo da termosi pogadjaju na 5+.

To moze da bude ili dobro ili lose, zavisno da li je garda retinue ili samo squad koji ide sa tyrantom, odnosno da li tyrant moze biti single-outovan u close combatu ili ne. Ako je retinue, onda termosi automatski celu jednicu pogadjaju na 4+, i briga ih je za WS8 od tyranta (sto je retardirano, jer onda uzeti gardu maltene znaci smanjiti close-combat survivability tyranta).

Oh well, ako nista drugo bar ce nam se konacno isplatiti taj thunder hammer effekat sto smanjuje inicijativu. :lol:
Ocigledno je da Hive Guardi sluze za unistavanje transporta. Dzabe ti do jaja CC jedinice ako ne mogu da stignu transporte, ili ih pogadjaju na 4+ ili 6+.
Ma slazem se ja da tiranidi treba da imaju neko pucanje koje busi transporte, ali meni je i dalje buba koja se steka u terenu na drugom kraju stola i puca iz AP4 cyclone missile launchera jednostavno nije fluffy. Postoje mnogo lepsi nacini na koji se nidsima moze odraditi da buse vozila. Recimo, ta ista puska kad bi imala recimo 30" domet i da ne moze da puca bez LOS-a bi bila sasvim u tiranidskom fazonu, a realno ne bi bila nista manje efektna u probijanju stvari kao sto su rhinoi i himere.
Image
User avatar
bojan
WH rulesmaster
Posts: 1846
Joined: Thu Aug 22, 2002 8:55 am
Location: Pod belim suncem pustinje
Contact:

Re: Jos Rumora!

Post by bojan »

Giga wrote:...Mada, ako je ovo istina da tyranti imaju WS8, to bi moglo da znaci da ni th/ss terminatori vise nece biti dobar nacin za tyrant-ubistvo, posto bi to znacilo da termosi pogadjaju na 5+.
Pogadjaju ga na 4+, trebao bi da ima WS9 (2 x X +1) da bi ga pogadjali na 5+.
.
...zavisno da li je garda retinue ili samo squad koji ide sa tyrantom, odnosno da li tyrant moze biti single-outovan u close combatu ili ne...
Obicna jedinica, nema vise retinue-a. Ti lepo napravi retinue-u xyz rana, pa neka Tyrant onda baca 3-4-5 no retreat save-ova.
CYNIC, n.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
User avatar
Giga
Posts: 551
Joined: Sat Feb 12, 2005 11:29 am
Location: Beograd

Re: Jos Rumora!

Post by Giga »

A jbt, sad proverih, pogadjaju na 4+. Posenilio sam, totalno. :oops:

Znam da vise nema retinua, ali mi se cini nekako logicno i fluffy da tyrantova garda moze da prima close combat rane umesto njega (to bi predstavljalo bezumnu gardu koja se bukvalno baca na oruzje da primi udarac umesto tyranta). No retreat je super, ali tyranta svakako treba osamariti thunder hammerom bar jedanput, cisto da bi u sledecoj assault fazi imao inicijativu 1. :D
Image
User avatar
ZergLord
Posts: 1001
Joined: Thu Dec 14, 2006 2:12 pm
Location: Zemun

Re: Jos Rumora!

Post by ZergLord »

Giga wrote:Znam da vise nema retinua, ali mi se cini nekako logicno i fluffy da tyrantova garda moze da prima close combat rane umesto njega
GW hoce da izbaci sve retinue iz igre, bili oni fluffy ili ne.
User avatar
PeraNekron
Posts: 2231
Joined: Thu Mar 13, 2008 11:31 am
Location: Rov 202

Re: Jos Rumora!

Post by PeraNekron »

Close combat rane ne, range da. I da, sad si ili independent character sam svoj, ili nisi, ali zato imas svoj squad. Ili si monster, pa si monstruozan. :mrgreen:
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Hypodermic
Blago kluba Zmaj
Posts: 3900
Joined: Sat Nov 19, 2005 10:46 am
Location: Tehnodrom
Contact:

Re: Jos Rumora!

Post by Hypodermic »

Interesantno kako gde god da se pojave pouzdaniji rumori odmah bivaju uklonjeni uz obrazlozenje "krsite copyright prava GW-a..." Od kad su pa forumi toliko pazljivi, da nisu pretili da ih zatvore? Mada, ludaci iz GW-a su ladno lexicanum.net-u (40k wikipediji) poslali C&D sto kace materijal (bez obzira sto je isti opste ponzato znanje i ima ga svuda po netu) bez njihove dozvole.

Najzad iskopah nesto konkretnije sa sve cenama i nacinom rada oruzja (ali i ovaj thread je zakljucan, hvala bogu pa je mod bio pametan pa ga nije celog izbrisao). Bacite pogled:
http://thetyranidhive.proboards.com/ind ... 810&page=1
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Image Image :badger: :badger: :badger:
User avatar
Giga
Posts: 551
Joined: Sat Feb 12, 2005 11:29 am
Location: Beograd

Re: Jos Rumora!

Post by Giga »

Evo sta je neki lik postovao na B&C-u:
I held a Mawloc in my hands today. Absolutely lovely model. happy.gif

To all of you going "ZOMG such a giant bug!", no, not really.
It would fit easily within the dimensions of a Drop Pod (I don't mean in the troop compartment, I mean inside the amount of space the whole model occupies). I must say, smaller than expected, but freakin AWESOME.
Sa tolikim modelima, rec nidzilla ce dobiti potpuno novo znacenje! :D
Image
User avatar
Giga
Posts: 551
Joined: Sat Feb 12, 2005 11:29 am
Location: Beograd

Re: Jos Rumora!

Post by Giga »

Dark Eldari dolaze?
Apparently the ENTIRE range has been redone - completely new models for everything.

Yep, that's right, done. Past-tense. From what I was told Games Workshop are waiting for the right time to release them for a twofold reason:

1). The release is so massive that it would dominate the sales schedules for 2-3 months - so nothing other than Dark Eldar and a few bits and bobs for 2-3 months - you have to admit that presents a huge risk for GW.

2). They don't know if the range will sell. Because there are very few people playing Dark Eldar now they don't know if it would be worth all the additional costs of producing the sprues - time tying up the casting machines, etc - distribution costs and so forth. That would be a huge loss if no one bought them. Considering the current economic climate, could GW really afford to take such a huge risk?
Vest sa BoLS-a.
Image
User avatar
Megabaja
Baja
Posts: 2914
Joined: Thu Jan 30, 2003 12:28 am
Location: Karaburma

Re: Jos Rumora!

Post by Megabaja »

t would fit easily within the dimensions of a Drop Pod (I don't mean in the troop compartment, I mean inside the amount of space the whole model occupies). I must say, smaller than expected, but freakin AWESOME.
i od cega ce ovaj mukica da dobije kaver sejv? ima da lipse brzinom svetlosti...
Pamti, pa vrati...

Ignorance is bliss.
Cypher, Matrix

Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
Hypodermic
Blago kluba Zmaj
Posts: 3900
Joined: Sat Nov 19, 2005 10:46 am
Location: Tehnodrom
Contact:

Re: Jos Rumora!

Post by Hypodermic »

Megabaja wrote:i od cega ce ovaj mukica da dobije kaver sejv? ima da lipse brzinom svetlosti...
Pa, da. Ideja je da ga ili sto pre doguras do combata, ili da imas dva, ili da vuces venomthrope sa sobom koji mu daje cover na 5+. Sto u sustini znaci: kupite mnogo novih figura ^_^

vidi, snalazljivi igraci ce se snaci da tolikim modelom. cinjenica da ima 6 rana i da ne kosta mnogo vise od prosecnog carnifexa (tj negde oko 200 poena bi trebalo da kosta), mu garantuje ili da prezivi bar taj jedan potez dok ne assaultuje, ili da privuce paljbu mnostvo toga.
Zivi bili pa videli...
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Image Image :badger: :badger: :badger:
User avatar
Giga
Posts: 551
Joined: Sat Feb 12, 2005 11:29 am
Location: Beograd

Re: Jos Rumora!

Post by Giga »

Sve zavisi kako trigon bude stizao na tablu.

Zanima me hoce li mu dati nesto tipa drop pod/deathwing assault pravila (to jest da odredjen broj trigona mora da se pojavi u prvom potezu). Ako toga bude, onda ce trigon biti nesto kao drop pod dreka - poginuce sigurno pre nego sto bilo sta assaultuje, ali ce zato da privuce anti-tenk paljbu, omogucavajuci ostatku tiranidske vojske da napreduje u relativnoj sigurnosti. A pritom ce ostaviti i rupetinu iz koje ce u sledecem potezu poceti bube da naviru.

Ako bude dolazio od drugog poteza, to moze biti bolje za samog trigona (posto tako ima vecu sansu da se pojavi u slicno vreme kada ostatak swarma stigne, te ce verovatno i bolje preziveti), ali zato je retardirano za rupu u zemlji. Zamisli da ti trigon stigne tek u 3-cem ili 4-tom potezu, a bube mogu iz rupe da stizu tek potez kasnije. Zamisli ne daj boze jos da igras protiv imperijalne garde recimo koja ti daje minuse na reserve rollove.
Image
User avatar
Megabaja
Baja
Posts: 2914
Joined: Thu Jan 30, 2003 12:28 am
Location: Karaburma

Re: Jos Rumora!

Post by Megabaja »

Zamisli da ti trigon stigne tek u 3-cem ili 4-tom potezu, a bube mogu iz rupe da stizu tek potez kasnije. Zamisli ne daj boze jos da igras protiv imperijalne garde recimo koja ti daje minuse na reserve rollove.
pa ja bas i mislim da bi takve gluposti morale da imaju dozu rizika. kao sto mislim i da drop podovima treba da se desavaju ruzne stvari, poput ispadanja sa table...
Pamti, pa vrati...

Ignorance is bliss.
Cypher, Matrix

Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
User avatar
Giga
Posts: 551
Joined: Sat Feb 12, 2005 11:29 am
Location: Beograd

Re: Jos Rumora!

Post by Giga »

Megabaja wrote:pa ja bas i mislim da bi takve gluposti morale da imaju dozu rizika. kao sto mislim i da drop podovima treba da se desavaju ruzne stvari, poput ispadanja sa table...
Ispravi me ako gresim, ali koliko znam ako se drop podu desi da odleti sa table, to je deep strike mishap. Inertial Guidance System jedino pomaze ako odletis u impassable terrain ili u svoje/protivnicke jedinice.
Image
User avatar
Megabaja
Baja
Posts: 2914
Joined: Thu Jan 30, 2003 12:28 am
Location: Karaburma

Re: Jos Rumora!

Post by Megabaja »

e bas sam na to i mislio. dovoljno je da ga bacis na 13 inca od ivica i bas te briga...
Pamti, pa vrati...

Ignorance is bliss.
Cypher, Matrix

Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
User avatar
Giga
Posts: 551
Joined: Sat Feb 12, 2005 11:29 am
Location: Beograd

Re: Jos Rumora!

Post by Giga »

Megabaja wrote:e bas sam na to i mislio. dovoljno je da ga bacis na 13 inca od ivica i bas te briga...
Pdobro, pazi, ipak taj drop pod kosta 35 poena, a predstavlja open topped laki kill poen. Pritom MORA da ih dodje pola u prvom potezu (sto ume da bude do jaja nedostatak ako protivnik zna kako da te kontrira). Mora jebiga da ima bar neku prednost.

A i meni je to realno sasvim OK da naprave tako neki fazon za trygona i mawloca. Mislim, malo je jadno da takva grdosija umre zato sto je bila dovoljno baksuzna da se pojavi ispred nekog prasinara sa lasgunom.

Mada mislim i da je glupo da trigon/mawloc guraju jedinice u stranu ako se pojave ispod njih. Treba da urade kao za drop pod, da smanjis scatter za onoliko koliko ti treba da izbegnes mishap, ne da pomeras tudje jedinice.
Image
User avatar
ZergLord
Posts: 1001
Joined: Thu Dec 14, 2006 2:12 pm
Location: Zemun

Re: Jos Rumora!

Post by ZergLord »

Mawloc
Image

Hive Guard
Image

Pyrovore
Image

Swarm Lord: (hocu da imam ovo! 8O )
Image

Tyranofex:
Image

Tyranofex ce biti zanimljiv za konvertovanje...
User avatar
PeraNekron
Posts: 2231
Joined: Thu Mar 13, 2008 11:31 am
Location: Rov 202

Re: Jos Rumora!

Post by PeraNekron »

ZergLord wrote: Swarm Lord: (hocu da imam ovo! 8O )
Au, c'tana mu poljubim. Cuo sam za dual wield, ali ovo je preterivanje. :D
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
User avatar
Megabaja
Baja
Posts: 2914
Joined: Thu Jan 30, 2003 12:28 am
Location: Karaburma

Re: Jos Rumora!

Post by Megabaja »

nekako mi se cini da ce ipak podlegati pravilu da figura moze dobiti samo +1 napad od offhand weapona... no matter what...
Pamti, pa vrati...

Ignorance is bliss.
Cypher, Matrix

Pazi, vidi, kockica ima 6 strana, a terminator gine samo na 1... by Chomie
User avatar
PeraNekron
Posts: 2231
Joined: Thu Mar 13, 2008 11:31 am
Location: Rov 202

Re: Jos Rumora!

Post by PeraNekron »

Megabaja wrote:nekako mi se cini da ce ipak podlegati pravilu da figura moze dobiti samo +1 napad od offhand weapona... no matter what...
Ko onaj faq za possessed marince : no matter how many arms,appendages or whatsnot you attach to them, they can only ever get +1 attack for additional close combat weapon. :lol:
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Hypodermic
Blago kluba Zmaj
Posts: 3900
Joined: Sat Nov 19, 2005 10:46 am
Location: Tehnodrom
Contact:

Re: Jos Rumora!

Post by Hypodermic »

Nije fora broj maceva, vec cinjenica da zbog toliko maceva svaki radi kao force weapon ili kako vec, ali sa 3d6 ne 2d6... smrt. Nece imati bonuse zbog additional hand weapone, nije to po sredi ;)

A tyrranofex je... beba hierophant! :D :D
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Image Image :badger: :badger: :badger:
Post Reply

Return to “Warhammer 40k: Živ je Slaneš, umro nije”