Battleground prezentacija

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Da li bi dosli na prezentaciju?

Da
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Ne
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Total votes: 33

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Bathory
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Re: Battleground prezentacija

Post by Bathory »

U principu i zeljko i ja smo slobodni predvece. Mozda bi dobar termin bio recimo cetvrtak, petak posle 21h (zeljko radnim danima misilim da ne moze ranije). Moze i subota, svejedno, ti reci kad ti odgovara.

Orci nisu matematicki najbolji, meni su bas ok. Ali andedi 8O 8O . I jos sam morao da ga ubedjujem da je zombi najbolja jedinica u igri u smislu cost/value. Jedino su jos helfovi nabudzeni, ali anded ce uvek imati pinch.
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morkin
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Re: Battleground prezentacija

Post by morkin »

[quote]
Inace samo da primetim da andedovi jebu kevu. Ali bukvalno.
[/quote]

U ruke Mandušića Vuka... \:D/

Ne jebu kevu dovoljno. Još nisi ponudio lovu da otkupiš dek. :twisted:
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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

To za zombije sam primetio jos na drugoj strani ovog topica :D.

Moze cetvrtak, moze petak, moze subota - cele nedelje sam free.

High elf mi se cini manje nabudzenim od nekih drugih armija (spada u jace), mada special kartice jos nisam video (a one najvise i uticu na igru, rekao bih).

Rad bih bio demonstrirati kako je ork vrlo jak :D (doduse ako su im jadne special kartice, to ih malo svlaci u snazi).
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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Bathory
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Re: Battleground prezentacija

Post by Bathory »

Jeste ork jak i ima dobre kartice ali nije preteran. Za sada mi se anded armija jedina cini da je prevara, tj da je nisu testirali kako treba (suvise jeftina, suvise faktora */3, itd)
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Duc d' Elchingen
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Re: Battleground prezentacija

Post by Duc d' Elchingen »

mogao bih se i ja uključiti u to vaše nedmetanje...
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Rover
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Re: Battleground prezentacija

Post by Rover »

mislili smo ja i marko da probamo konachno tu kampanju u sigilu... poshto ima igracha koji bi igrali...samo ja moram prvo da izadjem iz guzve oko faxa....
"I like my women like i like my cannons: Big, Loud and full of fire"
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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

Rover wrote:mislili smo ja i marko da probamo konachno tu kampanju u sigilu... poshto ima igracha koji bi igrali...samo ja moram prvo da izadjem iz guzve oko faxa....
Mi cemo ovo probati u kucnoj varijanti meanwhile.
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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morkin
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Re: Battleground prezentacija

Post by morkin »

Mislim da je malo da samo trojica igramo kampanju. Ako mogu dvojica istovremeno, mislim da je četvorka idealna, niko se ne suši. Jel igramo sa mercovima? Momo, jel donosiš mercovski buster dek? :lol:

Ne znam da li da igram sa orkovima ili sa leševima...
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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

Pa Nikola, Moma, ti i ja je vec 4. Pedja je izrazio interesovanje, to je 5. Mozda uspem i drugara da ubedim da igra kad mu pokazemo igru (hint: voli orkove ;) ), to bi bilo 6.
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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morkin
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Joined: Tue May 08, 2007 2:29 pm

Re: Battleground prezentacija

Post by morkin »

Evo šta se prikupilo i čime mora da se bavi čovek kad se igra sa đidarošima:

http://www.boardgamegeek.com/thread/422380
Q: Does a unit that is attacked by a final rush get the charging bonus if it has the close standing order, was not engaged etc?
A: Yes

http://www.boardgamegeek.com/thread/283687
A:An "attack" is defined as the process of determining how many dice to roll, rolling them "to hit", counting the hits, rolling them "to damage", and applying the damage. During that process, the attacker can play one red card and the defender can play one blue card. So, if unit A was being pinched by two opposing units, it would have the opportunity to play a total of 3 command cards: one red card vs. whichever unit it was swinging against, and 2 blue cards, one against each unit swinging at it.

http://www.boardgamegeek.com/thread/266844
Although Andrew isn't technically part of the company, his answers are as close to "official" as you can get.
There's only one question I think I can add something to -- the one about two's company.
As Andrew pointed out, when you engage a unit you must put as much of your card against the appropriate side as possible. Because of this, you can't engage a unit on its front and choose to use just half of your card so that next turn another unit can come in for a two's company.

http://www.boardgamegeek.com/thread/202317
The front of your unit is not allowed to overlap another card during movement, but your flanks can. Thus, if you have two units adjacent to each other with their sides touching, you can move the one on the left in a rightward turn so it overlaps the other unit, so long as its front didn't have to do so. (You can imagine a rectangular unit moving in ranks with each rank turning as soon as it was clear.) Any moves with overlap are only legal if the units involved are clear of each other by the end of movement. It can happen, however, that a new unit will be able to do a two's company using open space, usually because of another two's company.
For example: On my turn, I two's company one of your units (C) with my units A and B. On your turn, my unit B routs or is destroyed. Now, if no one replaces it we would slide my unit A over to cover its whole front at the end of my movement and command phase, but if I have a unit C that wants to engage your unit on the front it can re-establish the two's company.
Alternately, let's say that my units A and B are still two's companying your unit. On your turn, your unit D wants to engage B -- it does so, creating a new two's company situation.

http://www.boardgamegeek.com/thread/185417
That's actually a really good question -- so good that I stopped to check my answer with the rest of the team! :)
To put it in context, the spirit of the rules at hand is that we want units to move in sensible ways and that a unit on Close (with no objective) will move at full speed to fight the enemy.
The indirect path rule aims to prevent the "stupid video game" behavior where a guy (or in this case a unit) keeps bumping into a wall or a friend instead of walking around to get where he wants to go. At the same time, we didn't want to require units to walk around, since you might want your second rank to remain your second rank or your archers to stay behind the line.
The way the rules interact is basically as follows. You can always choose to have your unit keep trying to move directly towards the enemy that is physically nearest. This lets you continue to back up a friendly unit or else remain at the edge of a barrier that perhaps an enemy unit can cross. If, however, you decide that an indirect path is the way to go you must move towards the enemy that will take the shortest number of turns to reach via any indirect path.
Let's look at a practical example. My unit of Trolls (on Close) is physically closest to a unit of Wolfkin, but they are separated by woods which dramatically slows the Troll down. Because of this, it will take him 4 turns to reach the Wolfkin by direct path but only 3 turns if he runs around the forest to the left. However, he could actually reach a unit of Ravenwood Swordsmen that are down the road from me to my right in just 2 turns by another indirect path.
As controller of the Trolls, I have two options that don't require a command action. I can move directly towards the Wolfkin (i.e. taking the direct path) or I can move towards the Swordsmen. If I want to move left around the forest I would have to spend a command action.

http://www.boardgamegeek.com/thread/184525
When you final rush you automatically line up center pont to center point, provided there's room. If there isn't room, than each player checks at the end of their M&C phase to see if he can slide over and does so.

http://www.boardgamegeek.com/thread/94904
Q: Also, do units engaged with Fearsome opponents have to take a Fear check every turn, or only when they are first engaged with the Fearsome unit? I think this has already been answered, but I just want to be 100% sure.

A:You are also correct, you only take a fear check on the first turn that you make contact with a fearsome unit.

http://www.boardgamegeek.com/thread/133033
Just to make sure it's entirely clear, Final Rush replaces normal movement -- it's not made in addition to it.
Final Rush essentially provides a clean and intuitive way to find out when one unit is close enough to engage another. If you don't begin the turn with your front center point within MC of an enemy center point, you don't final rush that turn.

http://www.boardgamegeek.com/thread/125418
It might help to think of the orders as they might be given in words.
Close translates to, "Unless engaged, advance at full speed towards the nearest enemy unit, engaging if possible. If, after movement, you can take opportunity fire, do so."
Range translates to, "If you are in range of the nearest enemy unit, stay where you are and fire. If not, advance at full speed towards the nearest enemy unit but do not engage. If, after movement, you can take opportunity fire, do so."
The resulting differences are:
A unit with Close will move if it is not engaged (or blocked from moving) and will final rush/engage if possible.
A unit with Range will not move if it is already in range of the nearest enemy unit and will never final rush.

http://www.boardgamegeek.com/thread/114883
Without looking I can't remember for sure whether this rule was added in the 2.0 update (currently available from our website and included with the Elves of Ravenwood) or was an FAQ answer that will be included in the Dwarves of Runegard book, but at the end of any turn in which a unit is lined up other than center-point to center-point you should slide it as far as you can towards that position. Whenever you routed or destroyed one of the two units engaging you, you should have slid the other (or your own unit -- whoever's turn it was) so that their center points were aligned.

http://www.boardgamegeek.com/thread/86600
Fear lasts for that turn only. From page 35: A frightened unit gets A (-1) -1/-1 for the turn.
P.S. You only take fear checks the turn you become engaged by a Fearsome unit.

http://www.boardgamegeek.com/thread/81162
Q: I did have a couple of questions one about turning... is there any limit to the angle you position the ruler / card at, because when angled at very acute angles it seems to do the job of a reform move without the -2 MC penalty.

A: Basically you can do any angle that doesn't go across the card itself.

Q: This may be the point (that reform is only really for pivoting round a lot like 90 degrees or so).

A: Even with a 45 degree movement you're better off with reform. Imagine a unit that moves L and is facing North but wants to turn East and move as far as possible. If you use the turn maneuver, the NW corner will move over by L. If you reform 45 degrees you've already moved almost that far and then the unit still moves 1/2 L.

Q: The other thing is if a large chunk of a corner of a card would pass through a friendly card during a move (any move e.g. a straightforward, straight line close move)...but come free upon finishing the move, can the move be complete or must you manoeuvre in such a way that there is no overlapping whatsoever with friendly cards during a move?

A: Cards are not allowed to overlap during movement. The one semi-exception to this is for final rushes, where the formation breaks somewhat and (in game terms) you simply pick the card up and position it against the enemy unit provided there's room to put it there. When there are slight overlaps it's really a judgment call the players have to agree on, as with any other unit-based miniatures game. I prefer to allow small (1-2mm) overlaps during movement because that feels right to me, but no matter how much or how little you overlap there's some point where you say, "OK, that unit can't get there from here."

http://www.boardgamegeek.com/thread/115851
One quick clarification. You don't have to have been engaged on another side from a previous turn -- you'll take a rout check if you get engaged on two sides in the current turn and were previously unengaged, too. The only requirement for the check is that you became engaged by a new unit this turn and are engaged on two or more sides (i.e. pinched) when the pre-combat courage phase starts.

http://yourmovegames.com/forum/index.ph ... 35.15.html
It comes to the requirement that the unit move with "directness" to get there. The measure of "directness" is from the front center line, but I have had units within a gaggle of units get part of the unit card to the Objective. At that point it has fulfilled its order and now reverts to the Standing Order. If that SO is "Close" it will immediately continue on!

If this situation is within "Final Rush" range, the unit can become Engaged! (Please be aware of this situation and play according to doing Final Rushes first.) I have used and had it used against me in such a manner that it almost comes very close to taking direct control to attack an enemy flank. It often requires the expenditure of a Command Pt to reorder a unit to a Terrain Objective, but well worth it!

http://yourmovegames.com/forum/index.ph ... 35.15.html
Lacking a GPS, the units are given an terrain objective. Any part of the unit card can come into "contact" with the objective and thereby fulfill its defined requirement.

http://yourmovegames.com/forum/index.php/topic,564.0
Q: Situation: A cavalry unit could Final Rush to the front or a bit further away the flank of a unit... the elf ranger could only final rush the front. My opponent thinks the "Two's Company" rule means I should final rush both too the front. I understand that I can chose which to final rush first and that the Ranger would occupy the front obliging the cavalry to hit the flank. Effectively pinching the unit.

A: First things first -- it doesn't matter, per se, which point is further from your unit but which side is the facing side. Assuming that the front side is the facing side your opponent is correct -- you must either engage via Two's Company or spend a command action to keep your cavalry from engaging this turn so they can engage on the flank next turn. The exception to this is if there isn't room for a Two's Company attack (due to other units in play or to impassable terrain). In that case, the rules allow you to maximize engagements, so you would be able to pinch.

Q: Another player understood that a unit only does pinching morale test "when the were already engaged on another side". So if I two units hit two different sides of a unit on the same turn... that there is no morale test because he wasn't "already" engaged. I think its a silly interpretation of "rules lawyering" like the shock of being hit at the same time is less than sequential. Which is correct ?

A: A unit will take a rout check on any turn when it is engaged on at least one new side and is engaged on at least two sides. Your friend is incorrect.

http://yourmovegames.com/forum/index.php?topic=987.0;
Q: Pinching: let's say my swordsmen and spearmen are pinching your crossbowmen (swords on the flank and spears on the front). Next turn, a unit of your battleaxemen flank charge my swordsmen. So who gets the pinching bonus? Everybody? Just the battleaxemen? The battleaxemen & the spearmen? Nobody? (this has to do with the definition of "engaged with exactly one unit" in the pinching section)

A: Everyone who isn't being pinched themselves and is pinching someone gets the bonus.

http://yourmovegames.com/forum/index.php?topic=155.0
Both units get the pinching benefit of +1/+1.
If you had an enemy unit surrounded on 3 sides, then all 3 units would get a +2/+2 benefit.
If you Lash a unit, it only lasts for your turn. Other army abilities work differently, but they should be obvious-- for example, if you circle the Courage on a Hawkshold unit, it lasts until the circle is erased, not just for the turn you mark it.

http://yourmovegames.com/forum/index.ph ... 555.0.html
Q: At the start of the game, a unit with base move 2.5" is placed in front (and slightly offset) of a fast-moving unit with base move 7" and both have the Close standing order. The slow unit is blocking the fast-moving unit from going any further and the player chooses not to use the indirect path. Basically, the intent is to keep the fast-moving unit with the line for a number of turns until it nears the enemy in which case the fast-moving unit would use indirect path to engage.
The question is this: Does the fast-moving unit still get the fast-moving target shooting combat modifier? One side says yes because the unit still has the potential to use its full movement (i.e. move sideways then forward) while the other side believes it violates the spirit of the rules.

A: In a tournament setting, you get the fast moving modifier.

http://yourmovegames.com/forum/index.ph ... 697.0.html
Neither B nor C get pinching bonuses because they are themselves pinched, but A and D both get the bonus, because they aren't. So you can mitigate the damage, but your guy is probably still in trouble. Note also that you might break the pinch due to routing the enemy, since they have to make a rout check when they get pinched.
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Grof Bronza
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Re: Battleground prezentacija

Post by Grof Bronza »

hoce li neko da igra battleground u sigilu ovih dana?
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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

Evo jos malo pisanija zarad promocije battlegrounda (nije ovo posao nekoga drugog :? )...

Elem, Nikola, Moma, Momin Drug Koji Tesko Dise AKA morkin AKA Zeljko :D, i moja malenkost smo krenuli sa igranjem kampanje, te tu ima odredjenih utisaka.

Prvo sto bih naglasio je da smo kupili i scenarije i terene (Zeljko nasao u Madjarskoj... nije li ovo posao nekoga drugog :?). Mnogo doprinosi igri. Tereni su nazalost radjeni istim kvalitetom kao i ostale kartice :D, pa tako brdo na 2 levela ima iscrtano u paintu? krug koji predstavlja sledeci level :D. No dobro, kvalitet slika smo (valjda?) vec ustanovili, da ne gusimo opet sa tim.

Drugo, mislim da sam to vec napisao, ali scenariji drasticno, ali drasticno menjaju igru (na bolje). Eto cak je i Nikola uspeo da me pobedi na jednom scenariju :D (kombinacijom toga sto sam ga malo pustao, sto je on napravio najuber listu i sto scenario apsolutno njemu odgovara a meni apsolutno ne :D).

Trece, kampanja je jako lepo osmisljena. Pare svi dobijaju isto*, bez obzira na rezultat, a na kraju pare nista ne vrede, vrede samo victory poeni. Victory poene svi osvavaju na isti nacin*. I u principu sto imas vise victory poena, to ti je losije jer - ko ima najvise VP zadnji bira scenario i da li je napadac ili defender. Ovo cak i u 4 igraca ima ulogu, a u recimo 10 igraca (koliko je maksimum sa 1 pakovanjem scenarija i 1 pakovanjem terena) bi imalo ekstremno veliku ulogu. Pre nego sto krug otpocne izbroji se koliko ima parova igraca. Vuce se toliko + 1 scenario. Pocevsi sa onim ko ima najmanje VP, bira se scenario i da li si defender ili attacker. Cim se izabere onoliko scenarija koliko ima parova (posto ima 1 vise jelte), onaj 1 viska otpada (tako smo recimo Nikolu sprecili da ima reku u poslednjem kolu, jer wood elf koji dobije reku - ja ne znam kako ga pobediti, bar sa lizardima... sa nekom drugom rasom bi verovatno mogao da se napucavas sa njim donekle).

* za pare koje se dobijaju mogu se kupiti razne gradjevine. Izmedju ostalog, ima i onih koji uticu na to koliko para, VP dobijas, itd.

Sto se tice izbalansiranosti, mogu samo da kazem da sam ja odmah dobro video - undead je verovatno najpreteraniji, zbog zombija najvise. Oni bi morali ili da kostaju oko 150-160 poena (umesto ispod 100) ili da imaju "tougness" 2 umesto 3.

Odmah tu negde sa njima / iza njih su i lizardi, zbog problema sa army special orderom - naime, kao sto mislim da sam vec pisao, vecina armija ima army special order koji radi 1 stvar. Lizardski radi 2 stvari. I jos plus, pored toga, (skoro) svi lizardi imaju special rule koji im daje u nekim situacijama bonus kocku za napad. I ako znas da iskombinujes sve to, dobijes meat machine :D.

Odabir sastava armije u svakom od konkretnih krugova, vam najvise zavisi od scenarija i terena koji se igraju. Tako sam ja recimo u zadnjem krugu uzeo svega 5 jedinica (sto obicno nije dobra ideja) jer je to bio dobar odabir za takav scenario. Jos jedna dobra stvar je sto se plasman na tabeli dosta lako menja (nakon "pranja" Mome :D sa zadnjeg mesta sam skocio na 1. :D). Tako da je sama kampanja dosta dinamicna.

Vezano za kupovinu gradjevina, sto sam pomenuo malo iznad, pod zvezdicom, morao bih da dodam da mi se "build tree" koji se dobija uz kampanju prilicno ne svidja. Razlog je vrlo prost - postoje neke stvari koje su jednostavno, toliko ocito bolje od drugih, da je besmisleno kupovati bilo sta drugo. Neki jako mali uticaj imaju ostale zgrade. No dobro, to se da prepraviti osmisljavanjem smislenijeg "build tree".

Valja jos napomenuti da se u kampanji igraju 3 "male", 4 "srednje", i 3 "velike" partije. Sto je dobro, jer u normalnim okolnostima, retko kad bi igrao "mali scenario". Mali = armija od 1500 poena, srednji = 2000, veliki = 2500. Takodje, u startu, dok se ne kupe neke zgrade, mozete da imate samo core jedinice. Sto je isto nesto sto verovatno ne bi igrali nikad ovako :D.

Eto, to bi mu bilo to ukratko.

P.S.: Ako zelite da posebno iznervirate Momu, kupite armiju crnaca... ako ga pobedite, mislim da ce se sve njegove armije naci na prodaji >:-)
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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morkin
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Re: Battleground prezentacija

Post by morkin »

Dzon Vejn wrote:Momin Drug Koji Tesko Dise AKA morkin AKA Zeljko :D,
Nakon jučerašnjeg uzdaha, Moma je definitivno preuzeo titulu Stenjača... :lol:
Dzon Vejn wrote:Sto se tice izbalansiranosti, mogu samo da kazem da sam ja odmah dobro video - undead je verovatno najpreteraniji, zbog zombija najvise. Oni bi morali ili da kostaju oko 150-160 poena (umesto ispod 100) ili da imaju "tougness" 2 umesto 3.
Da, ali sa druge strane je činjenica da undeadi nemaju čime da udaraju od core jedinica... Zombiji su invalidi (4/4/4) :( , gulovi su dobri ali praktično odmah padaju moral (treba im 8 ili manje na 3d6) :( - ostali core invalidi su još gori - udaraju 5/5 ali imaju odbranu 2/1 i po 6(!) hit poena. :(
Dzon Vejn wrote:Odmah tu negde sa njima / iza njih su i lizardi, zbog problema sa army special orderom - naime, kao sto mislim da sam vec pisao, vecina armija ima army special order koji radi 1 stvar. Lizardski radi 2 stvari. I jos plus, pored toga, (skoro) svi lizardi imaju special rule koji im daje u nekim situacijama bonus kocku za napad. I ako znas da iskombinujes sve to, dobijes meat machine :D.
Pa sad, kad mogu da se uzimaju i elitne jedinice, videćemo kako će da prođu protiv njih... U core borbama su definitivno najjači. Mada, mislim da bi orkovi pokidali guštere... :twisted:
Dzon Vejn wrote:P.S.: Ako zelite da posebno iznervirate Momu, kupite armiju crnaca... ako ga pobedite, mislim da ce se sve njegove armije naci na prodaji >:-)
Ima li ko na prodaju crnce? :twisted:
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Bathory
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Re: Battleground prezentacija

Post by Bathory »

Evo i ja da udenem koju...

Morkin i Stenjac su juce odigrali kampanjski par patija. Orci i Humani. I evo par utisaka:

-Morkin je shvatio sta znaci pasti moral, kao i vrednost jedinica sa odbranom 2/3;
-Stenjac je razmisljao vise nego inace... (sto i nije mnogo tesko);
-Humanski ability +3 courage je odlican;
-Sve armije su dobre samo treba malo razmisljati;
-Crnci nisu armija -ergo nisu dobri-, a ko nije dobar u kazan s njim;
-Teren poboljsava igru bar 1000%;
-Iskreno, dosad nisam video igru koja ima bolji odnos cena/playability/playing hours;
-Kampanja je veoma lepo smisljena. Da ova firma ima budzet kao MtG( hasbro), igra bi se igrala masovno u celom svetu;

I za kraj jedan massive respect sahovskom/domino klubu Sigil, koji je u svojoj ponudi raznoraznih igara uvrstio i 10ak osnovnih i 3,4 reinforcement deckova i time veoma popularisao ovu jeftinu i zabavnu igru.
Last edited by Bathory on Tue Oct 06, 2009 11:26 am, edited 1 time in total.
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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

Zeljko, ali sa tolikim brojem zombija, i kolicinom krugova koje oni ostanu zivi, neizbezno je i da bace neke keceve ;). Dovoljan broj njih da kada ghoulovi iz drugog reda ulete negde, da osure jedinicu najstrasnije.

Sto se tice armije pod nazivom "jebace vas Umenzi tribesmeni" bas sam juce slao Momi PM - prvi red momci sa leadership 15, da umru dok se prilazi. Drugi red momci sa dometom 3.5", koji trebaju zivi da dodju do kombata (u idealnoj verziji oni od 77 poena zaglave cak 1 ceo krug protivnika, pa javelin puca 2 puta), treci red shamani. Dok se prilazi samani smanjuju shooting protivniku i krca se faith armor javelin momcima. U krugu kada javelin udari, da im se bonus napad magovima. U sledecim krugovima se lece. Ne vidim nacin na koji bi ovako sastavljena armija mogla da se breakuje. Cak ni sa lizardima. Orkovi bi mozda ejdini mogli... ali bi bilo krvavo :D.
I za kraj jedan massive respect sahovskom/domino klubu Sigil, koji je u svojoj ponudi raznoraznih igara uvrstio i 10ak osnovnih i 3,4 reinforcement deckova i time veoma popularisao ovu jeftinu i zabavnu igru.
Prestani!, potpis mi je popunjen do poslednjeg karaktera :lol: :lol: :lol:
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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Bathory
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Re: Battleground prezentacija

Post by Bathory »

Problem ''crnaca jebaca'' je sto imaju strog nacin igre, tj nema improvizacije, tj verovatno tesko reaguju na iznenadne situacije tipa udar u shamana, neodgovarajuci teren,scenario, itd. Ideja je ok, ali ko zna sta sve moze da se desi u realizaciji. Uostalom ima u onoj Zeljkovoj knjizici neki scenario sa njima i neke jedinice pa mozemo da isecemo i probamo...

Jbte likovi 'ladno daju jedinice for free... 8O 8O
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Re: Battleground prezentacija

Post by Skobra »

Nego ima li kakvih iskustava o tome kakvi su ljudi kao frakcija? Vrede li icemu?
opsidiannight wrote:Nema svrhe da ga osudujemo sto prodaje figure jebo je u stisci.

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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

Moma ih ima, i sa njima igra pomenutu kampanju.

Sve armije su ok, samo neke zahtevaju malo mozganja, a neke su vrlo proste za vodjenje. I special kartice su definitivno bolje sa svakom sledecom frakcijom, a humani su prva frakcija :D.
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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Bathory
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Re: Battleground prezentacija

Post by Bathory »

Dzon je sve lepo objasnio.

Sto se tice humana, malo detaljnije: Klasicna srednjovekovna ljudska vojska, sto znaci seljaci, laka pesadija, teska pesadija, kopljanici, momci sa dvorukim macevima, laka konjica, teska konjica, obicni strelci, longbowmeni. Jeftinija armija u poenima, imaju visok moral i dosta rana, ali su pretezno ''meksi'' od nekih drugih rasa. Flexibilni ali i ujednaceni. Nemaju velike mane ni velike slabosti. Mozda za nijansu slabiji od ostalih (sto znaci malo vise razmisljanja) posto su ipak prva armija.

Poenta ove igre je da nema ''foru'' kao neke druge tipa WH, WM, FOW, sto znaci da svako svakog opusteno dobija i nema mega dekova i slicno.
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Duc d' Elchingen
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Re: Battleground prezentacija

Post by Duc d' Elchingen »

Bathory wrote:Dzon je sve lepo objasnio.

Sto se tice humana, malo detaljnije: Klasicna srednjovekovna ljudska vojska, sto znaci seljaci, laka pesadija, teska pesadija, kopljanici, momci sa dvorukim macevima, laka konjica, teska konjica, obicni strelci, longbowmeni. Jeftinija armija u poenima, imaju visok moral i dosta rana, ali su pretezno ''meksi'' od nekih drugih rasa. Flexibilni ali i ujednaceni. Nemaju velike mane ni velike slabosti. Mozda za nijansu slabiji od ostalih (sto znaci malo vise razmisljanja) posto su ipak prva armija.

Poenta ove igre je da nema ''foru'' kao neke druge tipa WH, WM, FOW, sto znaci da svako svakog opusteno dobija i nema mega dekova i slicno.
pa sad...
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Rover
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Re: Battleground prezentacija

Post by Rover »

Da li ste za pochinjanje neke vecje lige, zdruzeno sa Sigilom, u kojoj bi igralo vishe igracha?? Mislim da bi mogli da skupimo 10-12 igracha sigurno...
"I like my women like i like my cannons: Big, Loud and full of fire"
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Bathory
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Re: Battleground prezentacija

Post by Bathory »

Mislim da je kampanja bolja od lige, posto su ljudi smislili dobar sistem. U svakom slucaju probajte da organizujete neku kampanju u sigilu, pa posle prvih iskustava mozemo da pricamo. Iskreno, sumnjam da ce tih 10ak ljudi uspeti da zavrsi zapocetu kampanju, a opet i manjak materijala za igranje u sigilu je vise nego evidentan (tereni,dekovi). Sto se mene tice ja za sad igram iskljucivo ''Banjicku ligu'' :)
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Re: Battleground prezentacija

Post by morkin »

Dzon Vejn wrote:I special kartice su definitivno bolje sa svakom sledecom frakcijom, a humani su prva frakcija :D.
Ne bih se složio. Recimo, Orkovi imaju odlične karte, u stilu sa igrom.

Na prvi pogled Undeadi imaju prosečne karte. Međutim, fora je što sa njima mora defanzivno da se igra a imaju samo 8 defanzivnih kartica... Napad je jadan i napadačke karte to dižu samo na prosek. Tako da su karte za njih bez veze.

Ljudi - Moma sere da ljudi imaju slabe kartice. Ljudi imaju super kartice, uz njihov trait skoro nikada ne beže.

Mercovi imaju isto solidne kartice. Najviše nervira ona koju igraju kad padnu moral da se samo malo odmaknu.

High elfovi imaju prosečne kartice.
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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

Rover wrote:Da li ste za pochinjanje neke vecje lige, zdruzeno sa Sigilom, u kojoj bi igralo vishe igracha?? Mislim da bi mogli da skupimo 10-12 igracha sigurno...
Ja bih samo malo formulisanije objasnio ono sto je Moma napisao:
1. Ne bi se igrali sa ljudima koji od mame traze sladoled i dozvolu za izlazak; a kad dobiju dozvolu onda to vreme moraju da rasporede na svoje imaginary friends, odlazak na sladoled, u bioskop i dolazak u Sigil.
2. Ne zelim da dozvolim sebi da mi se ponovi iskustvo gde me izbace iz otvorenog kluba (da se odmah razumemo - potpuno sam presao preko toga, i uopste se ne ljutim; samo ne zelim sebi da dozvolim da mi se to ponovi).
3. Ne zelim da krecem da igram ligu za koju u startu imam sumnju da se nece zavrsiti, kao sto se 99% stvari do sada nije zavrsilo (pricam o stvarima u kojima sam ja ucestvovao, a i nekim drugim za koje sam cuo - vrlo je moguce da ima stvari koje su se zavrsile, a da ja nemam pojma o tome).
4. Ne zelim da se igram sa papiricima. Jebiga, ako mi kao neke tamo random sline imamo terene, scenarije, dekove i reinforcemente, onda zaista ocekujem da ih i klub ima (bar u istoj kolicini u kojoj ih mi imamo).
5. Kod mene kad se skupimo, mozemo da jedemo, pijemo, prdimo, deremo se, i generalno radimo sta god, bez brige da ce me stu-pi-do deca izbaciti jer jebiga, njihov je termin (sto apsolutno postujem, samo, ponovo, ne zelim da dozvolim sebi to iskustvo).

Dakle kao sto Moma rece, kada budem video da se neke stvari popravljaju, onda cu ponovo razmisljati o nekim stvarima koje sam ranije podrazumevao.

I odmah da se razumemo - ne zelim da ikoga pljujem, prozivam ili sta god; jednostavno ovo su dobronamerne kritike, i ocekujem da su izvesni ljudi dovoljno odrasli da to mogu da prihvate na taj nacin, jer u suprotnom niti ce se ista popraviti, niti ja imam sta dalje da pricam sa njima ;).

Nadam se da nije zvucalo prestrogo :D.
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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Rover
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Re: Battleground prezentacija

Post by Rover »

ok...to je sve u redu... jasno mi je za terene...moramo neshto da smislimo, ali i sam si rekao da su i njihovi loshi, zashto onda da ne napravimo neshto bolje.
shto se tiche lige, i i mislio sam na kampanju, mi u klubu imamo i kampanjski dek i mozemo docji i do scenarija.
shto se tiche ljudi, jbg. ja sam mislio na vas i na josh neke ljude koji dolaze da se igraju svega, znachi kolko-tolko redovne ljude.
al mi nije jasno to za dekove. da li ti predlazesh da mi kupimo 5-6 dekova da se igraju ljudi, ili mislish da svako ko igra treba da ima svoj dek sa reinforsmentom(ili barem dek), poshto mi ovo drugo logichnije zvuchi.
"I like my women like i like my cannons: Big, Loud and full of fire"
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Bathory
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Re: Battleground prezentacija

Post by Bathory »

Moram da reagujem na ovaj post, zaista.

JBTE!!!!!!! (smajli koji zestoko i ucestalo udara glavom u zid)

Nekoliko stvari:

1. Kad promoter/prodavac odredjene igre kaze, sto se tice nabavke terena za neku igru (ovde je u pitanju 2D karticna igra), da ''mozemo nesto da smislimo'', ''napravimo nesto bolje'' a ne KUPI taj teren jasno je koliki nivo profesionalizma i zelje za popularizacijom odredjenog produkta postoji.

2. ''Mozemo doci do scenarija''. Prvo, sve sto je potrebno za kampanju se nalazi u kingdoms decku, ali treba procitati tih 30ak malecnih stranica :roll: :roll: . Drugo takav stav jednak je ubedjivackoj moci i snazi izgladnelog hare krisne u carsavu koji hoce da ti uvali brosuru ''1001 nacin za pravljenje vegetarijanskih sranja''. Jbte, jos jednom!!

3. Dekovi. Posto je prodavac/promoter kupio 15-ak dekova, naravno osnovnih, a kasnije posle mesec i vise dana kasnjenja nabavio i neke reinf dekove i tako omogucio ogromnoj kolicini ljudi da dodje do svoje armije pitanje je stvarno na mestu. Naravno da svako treba da ima svoj dek, ali koji bi iskusni privrednicki um procenio da je investicija od 200 evra, sa dobrim potencijalom da se izrodi u nesto vise, opravdana? Ipak su to ozbiljne pare. Pritom nije nabavljeno NISTA od propratnog materijala (tereni,kockice-koje bi ja,npr,rado kupio-).

Sve to dovodi do zakljucka da je nivo amaterizma pri promociji nekih igara neverovatan, i da bukvalno sve ostaje na ljubiteljima odredjenih sistema da unaprede svoj hobi.

Uostalom lepo kaze ona stara izreka ''od govana se pita ne pravi''

Nadam se da nije zvucalo prestrogo :D
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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

Rover wrote:ok...to je sve u redu... jasno mi je za terene...moramo neshto da smislimo, ali i sam si rekao da su i njihovi loshi, zashto onda da ne napravimo neshto bolje.
shto se tiche lige, i i mislio sam na kampanju, mi u klubu imamo i kampanjski dek i mozemo docji i do scenarija.
shto se tiche ljudi, jbg. ja sam mislio na vas i na josh neke ljude koji dolaze da se igraju svega, znachi kolko-tolko redovne ljude.
al mi nije jasno to za dekove. da li ti predlazesh da mi kupimo 5-6 dekova da se igraju ljudi, ili mislish da svako ko igra treba da ima svoj dek sa reinforsmentom(ili barem dek), poshto mi ovo drugo logichnije zvuchi.
Sto se tice terena - slazem se da bi bilo idealno da se naprave tereni, medjutim tu bi nastala (dodatna :oops: ) 2 problema:
1. Skladistenje istog, po cijem pitanju i dalje nije nista spektakularno uradjeno
2. To bi zahtevalo odredjeno vreme... ne bas kratko, jer treba jako puno terena.... a kupovinom terrain packa, od celih 20 evra, dobijaju se tereni za 6 simultanih partija, odnosno 10 ucesnika kampanje, i to se dobija odmah sada odmah.

Sto se tice dekova - ne, mislio sam na to da u klubu postoji uvek mogucnost da se kupe dekovi. Naravno da nisam mislio da imate dekove na poklon, pa niste vi socijalna sluzba :D. Koliko mi Moma rece cak ni reinforce za mercove koji je eksplicitno narucio (par strana pozadi), nije stigao... Dakle svako ko igra trebao bi da ima mogucnost da ima svoj dek + reinforce, a to trenutno nema, jer Sigil ne moze da obezbedi sve dekove, sve reinforcemente, terene, i kampanju. Sto je, cinjenica je, jadno, ako uzmemo u obzir da smo mi sami sebi nabavili teren, bez neke stravicne muke.

Sto se tice ljudi koji su redovni - kampanja u warmachine-u koju sam igrao, verujem da sam bio jedini igrac koji je odigrao sve partije u svojoj grupi (ili bar jedan od retkih). A sve su bili sami redovni igraci koji su ultra zainteresovani.

Laki (Moma) je malo nervozan (doduse daleko od toga da ga ne razumem), pa ne ume na lep nacin da kaze neke stvari :D, ali ja, licno, zaista u ovom trenutku ne vidim razlog zbog kojeg bih dosao u Sigil. Sto je katastrofa, ako se uzme u obzir da u pocetku nisam ni razmatrao da se igram kuci, vec sam uvek dolazio u Sigil (ok, osim za board games, sto je specificna prica).

Ono sto sam naveo u postu iznad pod 1 i 3 je prakticno povezana stvar, i zaista zahteva minimalni effort radnika / uprave - jednostavno zapises na papir ko su ispaljivaci i oni vise ne mogu da ucestvuju u kampanjama. Ono sto sam naveo pod 4 se moze resitiili pomocu 20 EUR ili nekim metodama za koje, u ovom trenutku, licno, duboko sumnjam da se mogu ocekivati od Sigila. Ono pod 5 i pod 2 zahteva odredjen nivo ozbiljnosti, sto ne zelim da verujem da je nemoguce ocekivati (mada se bojim da jeste tako).

I da me Rover ne shvati pogresno - ne optuzujem njega licno ni za sta. I ne smatram da si ti kriv i za jednu od ovih 5 stavki koje sam naveo.

edit: i ne, naravno da ne ocekujem da mi uprava Sigila odgovori ista javno, i time napravi beskonacnu raspravku, ali zaista ocekujem da procitaju ovo i preduzmu nesto po ovom i drugim pitanjima.
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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Rover
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Re: Battleground prezentacija

Post by Rover »

Shto se tiche terena: Poshto ti oficijalni tereni nisu nabavljeni, mislio sam da bi bilo dobro napraviti nashe terene. Neko je pre nekog vremena rekao da ima neke scanove nekih terena za d&d ili neki frp koji bi mogli da se upotrebe. Ako bash zelite oficijalne terene, izdvojicju ja pare i uzeti ih chim bude nove poshiljke(al bi bilo lepo do tada pocheti neshto).

Shto se tiche ljudi: U sushtini sam za pochetak mislio neke redovnije ljude poput Pedje, Minje, Vlade, i josh par ljudi, al ima ljudi koji su kupili dekove, al ih ne znam dovoljno, medjutim mislim da ih zbog toga ne treba odbacivati nego probati pa ako su ispaljivachi izbaciti ih iz lige...prosto i jednostavno.

Shto se tiche onog pod 5. ja mogu da garantujem da kad ja radim mogu da vam obezbedim jedan sto, ako nije bash prevelika guzva, a i ako jeste mogu da se potrudim da cju da smislim neshto. takodje mogu da kazem kolegama da i oni urade isto, mada bi bilo lepo kad bi odredili neke dane kad se igra kampanja. Ne mora to da bude jedan dan, vecj okvirno- ponedeljak, sreda, subota npr. Takodje bih uveo da vi na primer, i josh neki ljudi kojima se generalno veruje, mogu da odigraju kolo i van kluba, ako imaju sredstava(campain deck, terene i sl.).

Shto se tiche moje rechenice mozemo docji do scenarija, tu sam mislio na onu knjizicu scenarija, ako je potrebno da se na scenarije iz kingdomsa doda josh neshto mozemo docji do te knjizice i nekako pridodati kartice.

Shto se tiche dekova, u zadnjoj porudzbini su stigli dekovi i reinforsmenti od svih frakcija, van porudzbina(osim mercova, to je izgleda out of stock kod nasheg dobavljacha). Shto se tiche kockica, njih takodje nismo mogli da naruchimo(chak mislim da nam i tereni koji su trebali nisu stigli bash iz tog razloga, al za to nisam 100% siguran)

A inache mozda bi mogli vi da svrnete jedared sa vashim oficijalnim terenima, da mi neuki vidimo kako to izgleda :lol:
"I like my women like i like my cannons: Big, Loud and full of fire"
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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

Rover wrote:Ako bash zelite oficijalne terene, izdvojicju ja pare i uzeti ih chim bude nove poshiljke(al bi bilo lepo do tada pocheti neshto).
Ali bas u tome i lezi problem... nije to na tebi jebote. Pa sta, sutra za neku drugu igru, neko drugi da kupuje stvari koje su zaista najosnovnije? Jebes takav klub onda. Ali zaista. Jer se takav koncept onda ni po cemu ne razlikuje od moje kuce (jer ja i za sebe kuci sve kupim), osim u cinjenici da cu kuci uvek imati na raspolaganju sav prostor, da ce biti ventilacije (hej! imam prozor :D), i da cu hranu i pice nabavljati po jeftinijoj tarifi. Shvatas? Dakle ako ja trebam da dodjem tu i igram nesto, i time uticem na promociju kojecega, te samim tim profit te opstanak kluba, onda zaista ocekujem da mi klub (a ne smatram tebe klubom) uzvrati to na neki najminimalniji moguci nacin (da ne spominjem tek cinjenicu da zaista zelim da se osecam prijatno, a trenutno se ne osecam ni prijatno ni pozeljno u tom klubu). Mislim zaista nisam ocekivao nikada da me docekaju 3 Umenzi Tribeswomen sa palmama, 2 playboy zecice i Eva Angelina.

Shto se tiche onog pod 5., ja mogu da verujem tebi na rec (i zaista ti verujem), ali dok se ono pod 2 DRASTICNO ne promeni, bojim se da nekima drugima ne mogu.

Originalni tereni su bukvalno radjeni identicno kao i kartice - taj neki tvrdji karton ili sta je vec, sa identicnim principom stampe (dakle kao kada bi meni dali da nesto nacrtam :D :D :D).

I sto se tice dekova i reinforce dekova, sta trenutno stoji na lageru? Za potencijalno nove zainteresovane...

Pazi sta sam sve napisao do sada, a ja sam jos najblazi po pitanju toga sta mislim o klubu trenutno (od nas koji se igramo kod mene)... 5 stvari koje sam naveo su zaista minimum minimuma mog minimalnog ocekivanja od kluba u koji ja zelim da dodjem. I verujem ti da bi resio tacke 1 i 3 (sredjivanjem toga koga bi zvao na prvom mestu). Kada budem video da se nesto desava po pitanju ostalih stavki, zaista necu imati problem da dodjem da se igram. Ovako - samo ako bas ne budem imao izbora, ili ako mi bude bas dosadno.
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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Bathory
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Re: Battleground prezentacija

Post by Bathory »

I ja da dodam par konstruktivnih reci...

@Rover- nista od prethodno napisanog se ne odnosi na tebe, ti cak i imas dobru volju nesto da pokrenes :) .

Sustina je da rukovodstvo kluba, da se diplomatski izrazim, nema jasan stav sta bi klub trebalo da predstavlja i na sta da se orijentise. Da sad ne razvijam temu, poenta je da dokle god Sigil ne definise prioritete u pogledu suporta igara,sve ostaje na partizanskoj organizaciji eventova od strane pojedinaca.
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Rover
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Re: Battleground prezentacija

Post by Rover »

Imamo: Lizard man starter i reinforsment
Elves of raven wood starter i reinforsment
Dwarves starter i reinforsment
Orcs starter i reinforsment
Monsters and mercenaries starter
Undead starter i reinforsment
High elves starter i reinforsment
Umenzi reinfosment
human reinforsment
"I like my women like i like my cannons: Big, Loud and full of fire"
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morkin
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Re: Battleground prezentacija

Post by morkin »

Rover wrote:Shto se tiche moje rechenice mozemo docji do scenarija, tu sam mislio na onu knjizicu scenarija, ako je potrebno da se na scenarije iz kingdomsa doda josh neshto mozemo docji do te knjizice i nekako pridodati kartice.
Imam ja knjigu sa scenarijima, ali nešto nisam impresioniran.
Mala ispravka samo za cenu. Tereni + knjižca za scenarija (dva nevezana paketa) koštaju 18€ (5000 forinti), a ne 20€.
Inače, knjiga sa scenarijima je malo bez veze... Scenariji su uglavnom vezani za rase.

BTW, pošto se Vejn uplašio, većeras će Orkovi na gozbu. Na meniju je Hawkshold Meat with blood wine.
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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

morkin wrote:
Rover wrote:Shto se tiche moje rechenice mozemo docji do scenarija, tu sam mislio na onu knjizicu scenarija, ako je potrebno da se na scenarije iz kingdomsa doda josh neshto mozemo docji do te knjizice i nekako pridodati kartice.
Imam ja knjigu sa scenarijima, ali nešto nisam impresioniran.
Mala ispravka samo za cenu. Tereni + knjižca za scenarija (dva nevezana paketa) koštaju 18€ (5000 forinti), a ne 20€.
Inače, knjiga sa scenarijima je malo bez veze... Scenariji su uglavnom vezani za rase.

BTW, pošto se Vejn uplašio, većeras će Orkovi na gozbu. Na meniju je Hawkshold Meat with blood wine.
Tim gore :twisted:

Vejn se nije uplasio, vec em mora da se malo posveti zeni, em mora sutra da bude potpuno skoncentrisan na poslu od 7 ujtru, jer ako se sutra nesto sjebe u periodu 7-8 AM, jebace me Umenzi Tribeswomen :D.

Od sutra od 8:01 AM sam ko nov :D. A to sto neki ovde ne mogu nedeljom, koju je Nechrarch / Sigmar / Old One / Orion & Ariela / Gork & Mork (znaci orkovi su gej?) / Odin / neko deseti, predodredio za odmor i igranje, to vec nije moj problem :P
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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Re: Battleground prezentacija

Post by Dawn »

Pozdrav svima,

Posto izgleda svi smatraju da im rukovodstvo Sigila namerno ne odgovara na postove, ja cu ponoviti ono sto je vec nekoliko puta napisala u raznim temama na ovom forumu (primer: grog na pirate day-u). Otvorena sam za bilo kakve ideje i zelim da razgovaram o njima, ne preko foruma, vec preko maila (koji svi imate- mislim na info mail), telefona (koji je na web stranici) ili licem u lice. Takodje veoma je lako doci i do mog broja mobilnog telefona, to uklazuje cinjenica da svako koje zeleo da razgovara samnom je dobio isti. Moje radno vreme je od cetvrtka do nedelje, u proseku sam u Sigilu izmedju sedam i dvanaest sati dnevno. Ne vidim potrebu da se o svim problemi koje ste vi naveli na dugo i nasiroko razgovara preko foruma, kada je to moguce uraditi sa zaposlenima u Sigilu kako bi ti problemi bili sto brze reseni. Ovo nije forum kluba Sigil, i mi ne mozemo znati sta se tacno pise u svakom delu foruma, s toga je mnogo lakse kontaktirati nas.

Ideja da se zapocne kampanja za Battleground posla je od cinjenice da je to jedna od vaznijih igara u nasem klubu i da se vama, kao njenim najposvecenijim igracima, obezbedi vreme i mogucnost da je igrate u Sigilu. Mi smatramo da je Battleground igra koja zasluzuje svoje vreme, prostor i organizaciju u klubu. Zasto onda, ako mi pokazujemo zelju za time, vi nas uporno odbijate i potpuno ignorisete nas napor?

Prijatan dan,
Dawn :)

P.S. Ovo nije negativna kritika, vec samo zapazanje. Nadam se da ne zvucim prestrogo, jer samo zelim da ucinim ovu grupu zadovoljnim i da potrazim vasu pomoc pri ispravljanju odredjenih nedostaka u klubu. Kao sto je receno na sastanku kluba, vi ste nase musterije i igraci, mi Vas postujemo!
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Re: Battleground prezentacija

Post by PeraNekron »

Dawn wrote: Ovo nije forum kluba Sigil, i mi ne mozemo znati sta se tacno pise u svakom delu foruma, s toga je mnogo lakse kontaktirati nas.
8O :roll:
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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

Ovako, posto sam ja najvise pisao na ovoj temi, shvaticu ovo kao da je meni pisao (jer cak i da nije direktno meni pisano, u najvecoj meri ipak jeste). Dakle, ja nigde ne napisah da rukovodstvo Sigila namerno ne odgovara na temu. Cak sam i napisao da razumem iz kog razloga se ne odgovara, ako se to vec cita. Doduse napisao sam i da ocekujem da se nesto preduzme po pitanju problema koji su vec toliko izlizani da nema ikakvog smisla ponavljati ih uzivo.

Izjava da ovo nije forum Sigila, i da ne citate sve teme je do te mere urnebesno glupa da se necu trudi ni da pojasnjavam. Ja sam siguran da recimo Rick shvata koliko je bitno da svaku temu cita barem jedan od zaposlenih / "promotera" / on licno.

Ja sam takodje apsolutno radije za razgovor, ali onda kada smatram da ce taj razgovor uroditi nekim plodom. Posto to ne smatram u tvom slucaju, onda nemam sta da razgovaram - prevedeno na srpski, nisam spreman na jos jedno objasnjavanje koje-cega, jer imam da radim pametnije stvari u zivotu - recimo da cistim prasinu na polici sa knjigama. Sa Rickom sam na slicne teme pricao vise puta, i apsolutno postujem njegov stav, mada ne mogu da ga razumem. I verovatno nikada necu ni moci. I drago mi je sto ne razumem (mada, jos jednom, apsolutno postujem). Pored svega toga imali smo i razgovor onako u kompletu u Sigilu, koji takodje nije urodio nikakvim plodom. Dakle tu se moj dalji trud po tom pitanju zavrsava.

Sto se tice samog battlegrounda:

Opet cu pricati u svoje licno ime, uporno odbijam i potpuno ignorisem vas napor jer ne zelim sebi da dopustim da me (ti licno) (ili bilo ko drugi) (ikad vise) izbacis iz otvorenog kluba, jer sam dosao 15 min pre otvaranja (a klub je otvoren). Kao sto sam vec rekao, u potpunosti sam presao preko toga, i nikada nisam ni bio ljut na tebe povodom toga - kao i sa 90% stvari u zivotu, u 90% slucajeva sam se ljutio iskljucivo sam na sebe, jer 90% stvari koje mi se dese, dese se zato sto ja nesto uradim ispravno ili neispravno, pa samim tim samo ja i mogu biti odgovoran (u ovom slucaju smatram da sam kriv sto neke ocite stvari nisam uvideo / nisam hteo da uvidim mnogo ranije).

Ja ovo i ne dozivljavam kao negativnu kritiku, niti prestrogo, vec onako kako i jeste. Spomenuta grupa ce se osecati "zadovoljnim" (ili preciznije dobrodoslim i pozeljnim u klubu) onog trenutka kada budes dovoljno psihicki odrasla da mozes da razumes kako mozes da se ponasas prema svojoj drugarici iz osnovne skole, sa kojom si isla na pecanje, a kako moras da se ponasas prema musteriji (ma koliko ta musterija uvek bila friendly nastrojena, i ona ima neki limit preko koga verovatno nece preci - a moj limit je prilicno debeo). Ovo mogu da pricam u ime cele grupe (cak i ono u zagradi). Takodje, u ime cele grupe, mogu da kazem da se ocekuje da postoji neki dan za koji ce se reci: "E ljudi, ovo je rezervisano za vas". Naravno, ja i dalje postujem zakone ponude i potraznje, profita i svega ostalog, i apsolutno razumem da je klub vise zainteresovan za 20 stu-pi-do klinaca koji ce nedeljno kupovati 60 bustera svaki, nego za 20 matorih drtina koje ce kupiti svoj dek / 2 deka za BG, i dolaziti i igrati se sa njima narednih 6 meseci. Takodje ocekujem da mi klub obezbedi uslove za igranje. To podrazumeva odredjena ulaganja (od previsokih ~18EUR na svakih 10 BG igraca)... sto je opet beskonacno puta vise od ulaganja za stu-pi-do (jer ulaganje od 0 za stupido, koliko god puta da pomnozis i dalje je 0 - dakle matematika je jasna, crva nikad nije ni bilo), te sto ponovo apsolutno razumem.

Ne zelim da pisem ni na kakve mailove, PM, telefone, sta god drugo. To sam radio dok sam smatrao da takva vrsta komunikacije ima neki cilj (doduse, istina, nikada tebi nisam pisao, pisao sam Ricku (iz verovatno ocitih razloga)). Sledeci korak je bio masovni razgovor uzivo. Koji takodje nije imao zeljeni rezultat (mada apsolutno razumem stavove rukovodstva / vlasnika, samo ne mogu da se slozim sa njima i smatram da su pogresni na duge staze). Sledeci korak je javno pisanje. Javno pisanje zato sto jos uvek imam nadu da ako 50 ljudi kaze: "Hej, pa ni ja necu da dozvolim da me neko tretira kao stoku, za moje rodjene pare", onda ce se mozda nesto uraditi po nekim pitanjima. Korak nakon toga (do koga jos nisam stigao, mada nisam ni daleko od njega) je apsolutna nezainteresovanost za klub - dakle da gledam na klub ili kao na nuzno zlo, koje koristim iskljucivo kada nemam karticu ili drugi nacin nabavke cega god (ili mi nesto treba hitno, a stoji na rafu), ili nemam apsolutno nikakav drugi izbor za igranje, nego da dodjem u klub.

Izvinjavam se nezainteresovanima sto sam ih ugusio, ali smatram da za javno pisanje navedenoga postoji debeo razlog (detaljnije opisan u predhodnom pasusu).
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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arborsomniorum
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Re: Battleground prezentacija

Post by arborsomniorum »

Drugari, ako mogu ja nesto da kazem...

Ja obozavam da citam skoro svaku temu na Forumu, i odusevljavam se sto se Vi tu igrate ko "popizdeli''... Veoma mi je drago zbog toga, ali to ponekad dovede do nezadovoljstva odredjenih clanova sa nekim segmentom kluba *radna politika, rad radnika, zelja vlasnika da siri hobi, igru, ljubav prema igracima............
Sada saljete jako negativne vibracije, pa bi bilo dobro uraditi sledece. Odmah se dogovorite i nadjite u klubu, popricajte sa Ines. Rik je koliko ja shvatam, trenutno zauzet svojim detetom, a na kraju krajeva, tako i treba da bude. Ines mu ne moze biti savrsena zamena, ali je najbolje sto cete dobiti, a mnogo puta ja sam sa njom ipak nasao zajednicki jezik.
I tako, nadjete se i popricate. I dogovorite. I miran Beograd. I svima super, svi se igraju.
Glupo je siriti nezadovoljstvo na Forumu, i iako se slazem sa Vasim stavovima, mislim da je prava adresa za ovu pisaniju Sigil, i samo Sigil. Pisati nezadovoljstva na Forumu ima toliki efekat da ce se svi sa svima posvadjati, i onda niti ima igre, niti ima zabave, niti ima efekat koji su clanovi zeleli da postignu.

Nego, koliko Vas na kraju ima za igru? Nekako nisam mislio da ce posle Zulufove prezentacije biti mnogo ljudi, ali majstor Zuluf me je opet opovrgao. I kako to da su Vas te "gadno ilustrovane" karte toliko odusevile?
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Dzon Vejn
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Re: Battleground prezentacija

Post by Dzon Vejn »

Ne, ovo nisu negativne vibracije, cak naprotiv, smatram da su pozitivne (ne, zaista, nisam ironican, bezobrazan ili sta god). Negativna vibracija bi bila kada bih napisao sve ovo isto samo na mnogo grdji nacin i bez konkretnih stavki sta smatram da ne valja. Ili kada bih pisao pogrdno. Ili nesto trece. Moje reci ovde su vrlo precizno odabrane, vrlo konkretne i vrlo direktne. Cinjenica da sam opsirnije pisao, ukazuje upravo na to da je meni zapravo stalo da od tog kluba bude nesto. Jer da mi nije stalo, pisao bih na veoma drugaciji nacin (bilo bi i vrlo krace i pogrdnije), i ne bih pruzio konkretno sta mi smeta, vec bi sve bilo uopsteno.

Kao sto sam vec vise puta napisao, ja Rickov stav apsolutno postujem (a posebno deo oko deteta, jer smatram da i treba da gleda samo dete i da ga boli uvo za sve ostalo, jer bih i ja tako radio (sto sam mu i uzivo rekao jednom)). To cisto da ne pomisli neko da ga ja ne razumem. Sto se Ines tice, svaka cast tebi, i svakome drugome ko je uspeo da ostvari dobru komunikaciju sa njom, ja jednostavno nisam. To ne znaci da ona ne valja. To znaci da moje umece komunikacije nije dovoljno dobro za ljude tog karaktera. Primetices da sam se ja u velikom delu ovih stvari ogradio da greska mozda nije do njih, nego do mene, ili u konkretnom slucaju za ovu igru, do grupe igraca (sad, zdrav razum i logika trebaju da ukazuju da ako X (nebitno koliko je X) ljudi smatra da nesto nije ok, onda to verovatno nije ok... ali rec verovatno je sama po sebi vrlo relativna, zar ne ;) ). Dakle ono sto ja kazem je da meni ne prijaju neke stvari, da se ja tamo ne osecam prijatno, da niko ne moze da mi prikaci "ti nisi pokusao", jer zaista jesam, i to dosta puta, i da svakako ne mogu da mi nakace "ti samo pljujes i ne dajes konkretne stvari", jer da to radim ne bih pisao kilometarske postove (a kilometarski su zato sto zelim da budem konstruktivan, efektivan, i da ne ispadne da nekoga napljuvavam bez granice), i u krajnjem slucaju, nemam ni nameru da napljuvavam taj klub, jer kao sto sam i napisao, najdalje sto mogu da stignem je da sam totalno nezainteresovan za taj klub.

Takodje, to sa nalazenjem sam licno vec probao, i kao sto sam vec naveo nije dalo rezultate. Da sam mladji, i da imam manje posla, i da imam manje drugih obaveza, verovatno bih pokusao jos par puta. Posto stanje nije tako, onda zaista ne mogu da ponovo trosim svoje vreme za pricu koja ce se vrteti u krug, svako drzeci do svojih stavova. Jednostavno taj nacin komunikacije ne daje efekte.

Ovo sto sada radim je - pisem sta smatram da ne valja, nadam se da ce me neki ljudi podrzati (jer kada sam uzivo pricao sa ljudima, mnogi su me podrzavali; sad ko ce to reci otvoreno, a ko ce cutati ko znate vec sta, to nije do mene, zar ne ;) ), nadam se da ce taj broj ljudi stici neku kriticnu masu, u kom trenutku ce uprava morati da kaze: "ok, cekaj, sad bi zaista trebali da uradimo nesto po tom pitanju" (obrati paznju da sam se opet ogradio i da nisam napisao morali da preduzmemo nesto...). Jedina moja greska moze da bude u tome sto sam ja sve ono sto mislim i rekao, a nisam cutao, te sam time mozda (ponovo) ispao lokalna budala. No, to je nacin na koji ja funkcionisem, i smatram da je to dobro, jer sa jedne strane svako zna sta ja mislim o njemu, i ne moze da mu bude nejasno zasto mislim na taj i taj nacin (ovde sad vec ne pricam o Sigilu samo, nego kompletno i apsolutno o svakom clanu ovog foruma), i sa druge strane, ja znam za 90% ljudi sta misle o meni (tu i tamo ne provalim kad neko cuti, kad nece da mi kaze otvoreno nesto, itd. - ali to je vrlo vrlo retko, i vrlo cesto ne traje dugo pre nego sto provalim ili ta osoba sama kaze). Takodje, ja licno, time sto sam napisao sve ovo, ne smatram da sutra ne mogu da razgovaram sa bilo kime iz Sigila, niti smatram da oni mene trebaju da izbegavaju. To bi bio slucaj da sam sve ovo precutao ili da sam pisao prilicno drugacijom intonacijom.

Sto se same igre tice, ona je jos u razvoju, i za sada jos uvek igra relativno mali broj ljudi (mislim da nas sve skupa nema preko 20). Kartice su ocajno nacrtane, ali zaista ocajno, i ne postoji apsolutno nista sto moze da opravda tako losu grafiku :D. Sa druge strane, game engine je totalno osvezenje - igra traje nekih 30-60 minuta kada se uhodate (ok, kada igraju Zeljko i Nikola, to traje 2.5 sata :D, ali to je ekstrem - dva mozga i dve ultra smaracke armije :D), a sa druge strane igra je dovoljno komplikovana da bude zanimljiva i zarazna, i poprilicno dobro preslikava engine ratnih igara. Kada uz sve to dodas i kampanju i scenarije i teren, dobijes nesto sto je super za matore drtine :D (igra je komplikovana, bacaju se neke kockice, taktika dosta utice na igru, igra se brzo, ne zahteva puno mesta, i ne mora se uloziti Y vremena u farbanje, sklapanje, itd. - dakle to je igra koja je odlicna kada zelis instant zabavu (daleko od toga da cu sada odustati od farbanja, nego jednostavno, nije mi uvek ni do farbanja, ni do toga da sat vremena skupljam i sklanjam figure ;) )).

Zaista bih voleo da niko vise ne napise da je ovo napljuvavanje, jer zaista mislim da nije, i zaista se trudim da ne bude, vec da bude nesto totalno drugo. Ako vam se neki deo ucini kao napljuvavanje, najverovatnije je da ili niste procitali celu temu, ili niste procitali cele moje postove, ili nesto nije dovoljno jasno napisano "za nekoga sa strane". Naravno, rado cu objasniti za sve sto pozelite, zasto smatram da nije napljuvavanje (da, cinjenica da sam neverovatno uporan, bi sama po sebi trebala da ukazuje na to da ne zelim da ovo bude napljuvavanje ;) ).
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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arborsomniorum
Posts: 410
Joined: Wed Oct 17, 2007 12:49 am
Location: Нови Сад, Србија

Re: Battleground prezentacija

Post by arborsomniorum »

Vejn, niko ne kaze da pljujes po ikome, samo ti skrecem paznju da neces postici zeljeni efekat. Tvoja namera i zelja da se sve sredi, izrodice sujetu kod odredjenih ljudi, i onda tek nece biti nista od klupske igre, ovo ti pricam iz iskustva. Jasnije ne mogu da ti srocim, zato mislim da treba da se nadjes sa radnicima Sigila. I sve sto si napisao im kazes u lice.

Nego, jesi li slobodan u nedelju 18og, jer mi dolazimo coporativno kako bismo pokazali onu igru... Da ti meni pokazes kako se igra ova, castim picem i nekom klopom...

Poz,
Stefan.
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Dzon Vejn
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Joined: Mon Mar 08, 2004 1:51 pm
Location: BGD, Banjica neotudjivi deo Srbije

Re: Battleground prezentacija

Post by Dzon Vejn »

18. je koncert ZZ top, tako da nista od mene taj dan. Inace bih rado dosao da pokazem igru. Nadam se da ce biti neko drugi tu da ti pokaze. Mada je velika steta sto igra zaista nije ista sa i bez scenarija i terena.

Nalazenje i pricanje uzivo, kao sto sam vec par puta naveo, nije urodilo plodom.

Oni koji spadaju u grupu ljudi koji ce da kenjaju bez prestanka, ce to raditi u svakom slucaju, sa ili bez mojih komentara. Moja ciljna grupa su oni drugi koji zele da se nesto promeni (na bolje). I koji imaju 2.5 grama mozga, a umeju i da ga koriste.

Evo vec je uradjen prvi pozitivan korak... sad znam, na primer, da ponedeljkom, utorkom i sredom mogu da svratim do kluba, ako svi rade u svojim regularnim smenama, i da se ne osecam neprijatno tamo.

A inace, moze da mi bude apsolutno svejedno oko kluba, jer imam ekipu ljudi sa kojima se igram redovno (ne pricam samo o battlegrounds), imam kuci terene, tablu, nekoliko armija za svaki sistem, imam pristup Internet kupovini, itd. Dakle ja od kluba ne zavisim. A opet ulazem svoje vreme da prokomentarisem stvari koje smatram da su nezadovoljavajuce i / ili neprihvatljive, i time ukazem (dobronamerno, sto se nadam da su svi do sada shvatili) na stvari koje bi svima dobrodosle da se poprave.

Mozda naivno od mene, mozda ne... videcemo vremenom.
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.

Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.

And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.

Glory to Arstotzka!
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