Diskusije o army listama
Moderator: teclis
- joggy
- Hronos
- Posts: 1224
- Joined: Sat Apr 06, 2002 6:17 am
- Location: Buduca nezavisna Republika Kotez
- Contact:
Ogromna razlika je sto sam imao 2 maga, sto je duplo vise DS, i sto su ti magovi bili lvl2. Ako se oslanjas na shooting, taj tree singing je ultra vazan.
Wood elfovi po meni moraju da imaju minimum 4 dispel skrola, jer kao sto sam rekao, ti ne mozes sebi da priustis da neko baci magiju na tebe i da mu uspe.
Wood elfovi po meni moraju da imaju minimum 4 dispel skrola, jer kao sto sam rekao, ti ne mozes sebi da priustis da neko baci magiju na tebe i da mu uspe.
"Narod u demokratiji ne može da pogreši. Kakva god da je odluka naroda to je odluka Boga." Vulin.
"Potrebno je da vozilo koje vrši transport ima onu ruku napred, da prebacuje... Imaju proizvođači, ja sad ne znam ko su“ Velja.
„Na Beka su pucali amateri, jednom je čak spala kapuljača“ Nesa.
"Potrebno je da vozilo koje vrši transport ima onu ruku napred, da prebacuje... Imaju proizvođači, ja sad ne znam ko su“ Velja.
„Na Beka su pucali amateri, jednom je čak spala kapuljača“ Nesa.
- Pavlik Vladansson
- Posts: 87
- Joined: Sat Sep 11, 2004 11:12 am
- Location: Beograd
Ja ti predlazem, Gorbashe, da ti prestanes da igras WH i da se posvetis vaznijim stvarima u zivotu, kao npr. poteri da postanes najveci couch potato this world has ever seen!!!
Salu na stranu, koliko sam ja video Wild Rideri stvarno lako umiru...umiru i Wardanceri, ali oni su makar skirmisheri. Uzmi Treekinove i izbaci Wild ridere, a za ostale strelce se snadji. I s obzirom na prosecni T i armor save u tvojoj vojsci ti definitivno treba vise odbrane od magije...u suprotnom ce te Chillwind-ovati do smrti, SMRTI kazem ti!
Salu na stranu, koliko sam ja video Wild Rideri stvarno lako umiru...umiru i Wardanceri, ali oni su makar skirmisheri. Uzmi Treekinove i izbaci Wild ridere, a za ostale strelce se snadji. I s obzirom na prosecni T i armor save u tvojoj vojsci ti definitivno treba vise odbrane od magije...u suprotnom ce te Chillwind-ovati do smrti, SMRTI kazem ti!
Fiat iustitia et pereunt mundi.
- slayer king
- Posts: 811
- Joined: Sat Mar 18, 2006 8:24 am
- Location: Zvezdara
Nebacaj Wild ridere, laka konica , marshiraju 18inc. , magic res. 1, snaga 5 i fear na chargeu, forest spirit.Poenta je sto su za razliku od treekinova dosta brzi i brzo stignu protivniku u bok,dok treekinovi se vuku za vojskom i nisu ni skimish........

opsidiannight wrote:Čitaj moje postove, šećeru.
/ignorePavlik Vladansson wrote:Ja ti predlazem, Gorbashe, da ti prestanes da igras WH i da se posvetis vaznijim stvarima u zivotu, kao npr. poteri da postanes najveci couch potato this world has ever seen!!!
Salu na stranu, koliko sam ja video Wild Rideri stvarno lako umiru...umiru i Wardanceri, ali oni su makar skirmisheri. Uzmi Treekinove i izbaci Wild ridere, a za ostale strelce se snadji. I s obzirom na prosecni T i armor save u tvojoj vojsci ti definitivno treba vise odbrane od magije...u suprotnom ce te Chillwind-ovati do smrti, SMRTI kazem ti!
Mda, pa bas zbog te njihove fleksibilnosti razmisljam da mozda i ostavim wild ridere u vojsci... S5 na chargu + fear ipak nije mala stvar, tek sam se juce setio da oni imaju bazicnu snagu 4...
Sto se tice magijske odbrane... Pa poenta je sto sa ovom sedmom edicijom nisam bas siguran da mi treba toliko magijske defanzive, nije sad toliko strasna magija, a kad bih vec izvodio 2 maga stavio bih im da budu lvl2 magovi da mogu nesto drugo da koriste sem ove Athel Loren lore koji je u sustini MK, a bracnhwraith pored toga sto daje DD kao 2 maga prvog ili drugog nivoa, moze i fino da se tuce u CC...
Btw. Pajo ako izbacim wild ridere, onda ce mi sve melee jedinice imati T4+ sem wardancera, dumbass
There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.
- Pavlik Vladansson
- Posts: 87
- Joined: Sat Sep 11, 2004 11:12 am
- Location: Beograd
It's your funeral, buddy...ali jedan Rune of Wrath and Ruin i odose Wild Rideri...drugi i odose Wardanceri...istina, onda ti ostanu dva treemena, ali samo sa njima mozes da potires bokove...ne znam, ja ipak gledam sta bi ti bilo protiv mene, tj. protiv patuljaka. Ne budi jaje i dodji jednom do mene da isprobamo sve to, pa kada te isprasim najstrasnije videces sa cime manje katastrofalno izgubis pa to izvodi 

Fiat iustitia et pereunt mundi.
- bojan
- WH rulesmaster
- Posts: 1846
- Joined: Thu Aug 22, 2002 8:55 am
- Location: Pod belim suncem pustinje
- Contact:
Je li sinak, jesi li ti procitao osnovnu knjigu pravila, deo o magiji?Gorbash wrote: ...Sto se tice magijske odbrane... Pa poenta je sto sa ovom sedmom edicijom nisam bas siguran da mi treba toliko magijske defanzive, nije sad toliko strasna magija...
Zaboga......Athel Loren lore koji je u sustini MK...

Vidim shvatio si da bez T4 nema selameta...Btw. Pajo ako izbacim wild ridere, onda ce mi sve melee jedinice imati T4+ sem wardancera, dumbass
CYNIC, n.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
Naravno da ne znaci, ali ako svi spellovi imaju domet 18", smatram da je prilicno crappy...Zaboga... To sto lore ne radi xD6 Sy hit-ova ne znaci da je losh...
Pa pazi, ranije nisam imao sta da izvodim sa T4 u vecim kolicinama... Sad su otvorene nove opcije sa core drijadama, treekinovima itd... U svakom slucaju ostavicu da na kraju odlucim da li cu jedne ili druge, kad obojim sve ostalo...Vidim shvatio si da bez T4 nema selameta...
There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.
- bojan
- WH rulesmaster
- Posts: 1846
- Joined: Thu Aug 22, 2002 8:55 am
- Location: Pod belim suncem pustinje
- Contact:
Sa ekstra sumom, potencijalnim M9 itd ti je 18" problem? Zaboga...Gorbash wrote: ...Naravno da ne znaci, ali ako svi spellovi imaju domet 18", smatram da je prilicno crappy...
CYNIC, n.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
- orome pancevo
- Posts: 493
- Joined: Wed Apr 19, 2006 12:47 pm
Sta mislite o ovome:
Highborn(general,GW,netlinzi,3+ward,hoda)
BSB Noble(regeneracija)
2*mage(2lvl,4 scrola)
2*10 glade guard
2*5 glade riders(muzicari)
2*7 wardancers
2*19 eternal guard(full comand,jedni imaju war banner)
2*5 waywatchers
Dakle,u jedinicu etrernala sa warbannerom ide general,a u drugu BSB,tako da obe u startu imaju +5-6 na combat rez.Staborn su,drze centar.Strelci,waywatcheri i konjanici pucaju(+hoda).KOnjica gleda da ode na ledja,a sve sto se ukuca u eternale dobije bok od wardancera.
To bi bio neki opsti plan,a sad da cujem komentare.
Highborn(general,GW,netlinzi,3+ward,hoda)
BSB Noble(regeneracija)
2*mage(2lvl,4 scrola)
2*10 glade guard
2*5 glade riders(muzicari)
2*7 wardancers
2*19 eternal guard(full comand,jedni imaju war banner)
2*5 waywatchers
Dakle,u jedinicu etrernala sa warbannerom ide general,a u drugu BSB,tako da obe u startu imaju +5-6 na combat rez.Staborn su,drze centar.Strelci,waywatcheri i konjanici pucaju(+hoda).KOnjica gleda da ode na ledja,a sve sto se ukuca u eternale dobije bok od wardancera.
To bi bio neki opsti plan,a sad da cujem komentare.
audaces fortuna iuvat
Shunka wrote:Upravo sam se setio da sam ja mod ovde!
Aman bre ljudi ne preterujte u zajebavanju coveka!
Uf brate... Ne znam odakle da pocnem...orome pancevo wrote:Sta mislite o ovome:
Highborn(general,GW,netlinzi,3+ward,hoda)
BSB Noble(regeneracija)
2*mage(2lvl,4 scrola)
2*10 glade guard
2*5 glade riders(muzicari)
2*7 wardancers
2*19 eternal guard(full comand,jedni imaju war banner)
2*5 waywatchers
Dakle,u jedinicu etrernala sa warbannerom ide general,a u drugu BSB,tako da obe u startu imaju +5-6 na combat rez.Staborn su,drze centar.Strelci,waywatcheri i konjanici pucaju(+hoda).KOnjica gleda da ode na ledja,a sve sto se ukuca u eternale dobije bok od wardancera.
To bi bio neki opsti plan,a sad da cujem komentare.
Kao prvo 2 jedinice od 20 eternal garde je preskupo, upucace ih strahovito lako (to su samo elfovi sa 5+ saveom).
Drugo, nije to dovoljno shootinga ako hoces da ti to bude glavna snaga vojske.
Trece, glade rideri ne mogu mnogo toga da urade sem da smetaju, tako da plan da odu na ledja nije bas najbolji.
Cetvrto, zasto 2 jedinice waywatchera? Neces imati gde da ih postavis.
Peto, da li si ti svestan da ti je najveci toughness u vojsci 3, a najveci save 5+?
Sesto, zasto uopste pomisljas da pravis vojsku wood elfova bez treemana? Ili dva?
There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.
- orome pancevo
- Posts: 493
- Joined: Wed Apr 19, 2006 12:47 pm
Pa ovako
Prvo,jeftiniji su od treemana,ne mnogo ali jesu,a rade slican posao+imaju neke CR bonuse.Stuborn su na 9(Treeman na 8).A protiv shootera ih ustekam dok ne bude bezbedno
Drugo,sto ce im omoguciti shooting,20 strelaca+10 konjanika+10 waywatchera+hoda,pa trebalo bi da je dovoljno da se pociste pucaci
Trece,oni i jesu da smetaju,ali sa svojim M(18")mozda i mogu da se provuku pozadi
Cetvrto,najmanji problem je gde da ih stavim zbog njihovih spec.pravila
Peto,vrlo sam svestan :oops: ,ali to treba gledati i sa vedrije strane,manje ce da se pate da poginu :D
Sesto,pa nije da mi se ne svidjaju,samo mi je ovako gotivnije.A i mislim da su treemeni precenjeni,jesu jaki,to stoji,samo nisu svemoguci.
Prvo,jeftiniji su od treemana,ne mnogo ali jesu,a rade slican posao+imaju neke CR bonuse.Stuborn su na 9(Treeman na 8).A protiv shootera ih ustekam dok ne bude bezbedno
Drugo,sto ce im omoguciti shooting,20 strelaca+10 konjanika+10 waywatchera+hoda,pa trebalo bi da je dovoljno da se pociste pucaci
Trece,oni i jesu da smetaju,ali sa svojim M(18")mozda i mogu da se provuku pozadi
Cetvrto,najmanji problem je gde da ih stavim zbog njihovih spec.pravila
Peto,vrlo sam svestan :oops: ,ali to treba gledati i sa vedrije strane,manje ce da se pate da poginu :D
Sesto,pa nije da mi se ne svidjaju,samo mi je ovako gotivnije.A i mislim da su treemeni precenjeni,jesu jaki,to stoji,samo nisu svemoguci.
audaces fortuna iuvat
Shunka wrote:Upravo sam se setio da sam ja mod ovde!
Aman bre ljudi ne preterujte u zajebavanju coveka!
Sad zurim, pa ne mogu detaljno da odgovaram na sve stavke sem ove, ali veruj mi - I te kako su svemoguci.orome pancevo wrote:Sesto,pa nije da mi se ne svidjaju,samo mi je ovako gotivnije.A i mislim da su treemeni precenjeni,jesu jaki,to stoji,samo nisu svemoguci.
Da li si ti svestan da su oni samo malo losiji od zmajeva? Ne zauzimaju hero slot, takodje imaju i ward save, i bound spell, i shooting.
A gotivne liste nemaju sta da traze na turnirima.
There are three things all wise men fear: the sea in storm, a night with no moon, and the anger of a gentle man.
- joggy
- Hronos
- Posts: 1224
- Joined: Sat Apr 06, 2002 6:17 am
- Location: Buduca nezavisna Republika Kotez
- Contact:
Ja apsolutno podrzavam tvoju listu, ali samo u prijateljskim partijama, na turniru ipak neces uraditi bog zna sta. Problem je sto armije sa malo modela kada vide +5-6 CR izbegavaju close combat dok ih ne upucaju shootingom ili magijama, a protiv recimo orka ili dwarfa opet nema sta da trazis jer i oni imaju +4-5 na CR a T4 (i save 3 u slucaju dwarfova) je ipak mnogo vredniji od WS5 i I5. Wood elfovi dobro pucaju, ali samo snagom 3, tako da ti ipak treba vise shootinga da bi nesto njime postigao.
"Narod u demokratiji ne može da pogreši. Kakva god da je odluka naroda to je odluka Boga." Vulin.
"Potrebno je da vozilo koje vrši transport ima onu ruku napred, da prebacuje... Imaju proizvođači, ja sad ne znam ko su“ Velja.
„Na Beka su pucali amateri, jednom je čak spala kapuljača“ Nesa.
"Potrebno je da vozilo koje vrši transport ima onu ruku napred, da prebacuje... Imaju proizvođači, ja sad ne znam ko su“ Velja.
„Na Beka su pucali amateri, jednom je čak spala kapuljača“ Nesa.
- Pavlik Vladansson
- Posts: 87
- Joined: Sat Sep 11, 2004 11:12 am
- Location: Beograd
Meni se lista bas dopada i verovatno bi bilo zapravo zanimljivo igrati protiv nje za razliku od ostalih Wood Elf armija, ali stvar stoji da na turniru protiv power play listi ne bi bog zna sta uradila. Elfovi pesaci su nesto sto (na moju veliku zalost, ja imam i Dark Elfove) zaista ne funkcionise u close combatu...u svakom slucaju pozdravljam pokusaj da se ta, po meni, najocajnija vojska ucini zanimljivijom.
@ Gorbash
A kada si ti poslednji put zapravo igrao WH? Sta ti znas? You suck McBane! jk jk jk ;D
@ Gorbash
A kada si ti poslednji put zapravo igrao WH? Sta ti znas? You suck McBane! jk jk jk ;D
Fiat iustitia et pereunt mundi.
Sa svojom mocnom snagom 3.... tesko....No 1 wrote:Koliko sam čuo, novi High Elfovi će udarati po inicijativi bez obzira ko je čardžovao tako da mislim da im pešadija i neće biti tako slaba, tri reda spirmena bi mogli nešto i da ubiju.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.
Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.
And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.
Glory to Arstotzka!
orci
kako vam se cini ovo?
i kao turnirska lista i kao zaj3bancija?
2250 Pts - Orcs & Goblins Army
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Savage Orc Warboss 1 4 6/7 3 5/6 5 3 4/5 4/6 9 6+ 6+ 1 420
General; Units within 12" may use General's Leadership; Frenzy;
Immune to Psychology. Frenzy ends when unit loses combat.;
Choppa; When used mounted or with extra HW, counts as a normal
HW.; Warpaint; 6+ ward save
Martog's Best Basha +1 WS, S, I [15]
Spiteful Shield 6+Sv, if enemy rolls 1 to hit suffers a S5 hit [25]
Amulet of Protectyness Bearer has armour and ward save of model wounding him [25]
Bigged's 'ed Kickin Boots +1A [30]
Wyvern 1 4 5 6 5 5 3 3 6 4+ 5 [200]
Fly; Causes Terror; Large Target; Poisoned Attacks
* Savage Orc Big Boss 1 4 5 3 4 5 2 3 3/4 8 4+ 6+ 2 143
Usage Conflict; Frenzy; Immune to Psychology. Frenzy ends when
unit loses combat.; Choppa; When used mounted or with extra HW,
counts as a normal HW.; Warpaint; 6+ ward save; Shield
Shaga's Screamin' Sword +1A & +1S for every enemy character within 12" [50]
Boar 1 7 3 3 4 1 3 1 3 [0]
St+2 on charge
Savage Orc Big Boss 1 4 5 3 4 5 2 3 3/4 8 4+ 6+ 2 138
Frenzy; Immune to Psychology. Frenzy ends when unit loses
combat.; Choppa; When used mounted or with extra HW, counts as a
normal HW.; Warpaint; 6+ ward save; Shield
Porko's Pigstikka +1St on charge, +1At per enemy rank up to +3 on charge. [40]
Collar of Zorga Monsters/Mounts hit bearer on 6s [5]
Boar 1 7 3 3 4 1 3 1 3 [0]
St+2 on charge
Savage Orc Shaman 1 4 3 3 3 4 2 2 1/2 7 5+ 6+ 2 1 2 171
Frenzy; Immune to Psychology. Frenzy ends when unit loses
combat.; Magic Level 2; +2 dice to casting and +1 to dispel
pool. Has 2 spells.; Big Waagh; Choppa; When used mounted or
with extra HW, counts as a normal HW.; Warpaint; 6+ ward save
Dispel Scroll Dispels one spell. One use only. [25]
Dispel Scroll Dispels one spell. One use only. [25]
Boar 1 7 3 3 4 1 3 1 3 [0]
St+2 on charge
Goblin Wolf Riders 5 4 2 3 3 3 1 2 1 6 5+ 2 65
Animosity. Fear Elves.; Spear; +1S on charge; Light Armour; Fast
Cavalry, unless Light Armoured
Wolf 5 9 3 3 3 1 3 1 3 [0]
Goblin Wolf Riders 5 4 2 3 3 3 1 2 1 6 5+ 2 65
Animosity. Fear Elves.; Spear; +1S on charge; Light Armour; Fast
Cavalry, unless Light Armoured
Wolf 5 9 3 3 3 1 3 1 3 [0]
Goblin Wolf Riders 5 4 2 3 3 3 1 2 1 6 5+ 2 65
Animosity. Fear Elves.; Spear; +1S on charge; Light Armour; Fast
Cavalry, unless Light Armoured
Wolf 5 9 3 3 3 1 3 1 3 [0]
Savage Boar Big 'Uns 9 4 4 3 4 4 1 2 1/2 7 3+ 6+ 2 393
Animosity.; Standard; +1CR; Frenzy; Immune to Psychology. Frenzy
ends when unit loses combat.; Choppa; When used mounted or with
extra HW, counts as a normal HW.; Spear; +1S on charge;
Warpaint; 6+ ward save; Shield; +1Sv w/ handweapon in HtH;
Musician; +1CR if tied; +1 Ld in rally attempts.
Nogg's Banner of Butchery +1At for all models/riders in unit for one turn; One use only [25]
Savage Orc Boar Boyz Boss 1 4 4 3 4 4 1 2 2/3 7 3+ 6+ 2 [17]
Boar 10 7 3 3 4 1 3 1 3 [0]
St+2 on charge
Squig Hoppers 8 3D6 4 5 3 2 3 2 3 1 120
Immune to Psychology; Hate Dwarfs; Skirmish
Squig Hoppers 8 3D6 4 5 3 2 3 2 3 1 120
Immune to Psychology; Hate Dwarfs; Skirmish
Squig Hoppers 8 3D6 4 5 3 2 3 2 3 1 120
Immune to Psychology; Hate Dwarfs; Skirmish
Giant 1 6 3 3 6 5 6 3 S 10 6 205
Terror, Stubborn, Large target, Not slowed by obstacles, Ignore
Greenskin Panic; Falling test:D6 roll of 1, S6 D3 Wo on all
underneath, one turn to stand up; Random Attacks
Big Things 1. Yell and Bawl, 2-4. Thump with Club, 5-6. 'Eadbutt. -
Little Things 1. Yell and Bawl, 2. Jump up and down, 3. Pick-up and ..., -
4-6. Swing with Club/Chain.
Giant 1 6 3 3 6 5 6 3 S 10 6 205
Terror, Stubborn, Large target, Not slowed by obstacles, Ignore
Greenskin Panic; Falling test:D6 roll of 1, S6 D3 Wo on all
underneath, one turn to stand up; Random Attacks
Big Things 1. Yell and Bawl, 2-4. Thump with Club, 5-6. 'Eadbutt. -
Little Things 1. Yell and Bawl, 2. Jump up and down, 3. Pick-up and ..., -
4-6. Swing with Club/Chain.
Option Footnotes:
Animosity 1. Get 'em:Shoots or charges another animosity taking unit (if
no target - Squabbles). Work out all shooting and combat (no
CR) immediately. 2-5. Squabble: No actions this turn (no move or
shooting). 6. We'll Show 'em: Unit makes a full normal move (not
march) towards nearest enemy unit. Unit can move again in
movement phase (including charge) and shoot.
Total Army Cost: 2230
Notes:
Snotlings don't cause Goblins to Panic, both don't Panic Orcs, all 3 don't Panic Trolls.
All Goblins fear Elves not outnumbered 2:1. Night Goblins hate Dwarves.
If any Orc unit of 20+ is in HtH you get +1, or if Fleeing -1 Power Dice.
Animosity: In turn, roll a D6 for every Orc and Goblin unit at start of your turn: 1 = Shoot or
charge friendly unit if possible (Goblins don't charge Orcs); 2-5 = Nothing happens; 6 = Moves
towards nearest enemy at normal rate, count as charging if touching
Waaagh: General must be alive and not fleeing. Declare before rolling for Animosity. General's unit
and Black Orcs count as rolling 6 for Animosity. Orcs add rank bonus to Animosity test. Goblins also,
but only +1 at best. On a roll of 1 a unit Squabbles and suffers D6 Wounds (no armour save).
Casting Pool: 4
Dispel Pool: 3
Models in Army: 55
Validation Results:
Roster satisfies all enforced validation rules
Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.
i kao turnirska lista i kao zaj3bancija?
2250 Pts - Orcs & Goblins Army
Unit Name ## Mv WS BS St To Wo In At Ld Sv WSv Cp Dp US Cost
Savage Orc Warboss 1 4 6/7 3 5/6 5 3 4/5 4/6 9 6+ 6+ 1 420
General; Units within 12" may use General's Leadership; Frenzy;
Immune to Psychology. Frenzy ends when unit loses combat.;
Choppa; When used mounted or with extra HW, counts as a normal
HW.; Warpaint; 6+ ward save
Martog's Best Basha +1 WS, S, I [15]
Spiteful Shield 6+Sv, if enemy rolls 1 to hit suffers a S5 hit [25]
Amulet of Protectyness Bearer has armour and ward save of model wounding him [25]
Bigged's 'ed Kickin Boots +1A [30]
Wyvern 1 4 5 6 5 5 3 3 6 4+ 5 [200]
Fly; Causes Terror; Large Target; Poisoned Attacks
* Savage Orc Big Boss 1 4 5 3 4 5 2 3 3/4 8 4+ 6+ 2 143
Usage Conflict; Frenzy; Immune to Psychology. Frenzy ends when
unit loses combat.; Choppa; When used mounted or with extra HW,
counts as a normal HW.; Warpaint; 6+ ward save; Shield
Shaga's Screamin' Sword +1A & +1S for every enemy character within 12" [50]
Boar 1 7 3 3 4 1 3 1 3 [0]
St+2 on charge
Savage Orc Big Boss 1 4 5 3 4 5 2 3 3/4 8 4+ 6+ 2 138
Frenzy; Immune to Psychology. Frenzy ends when unit loses
combat.; Choppa; When used mounted or with extra HW, counts as a
normal HW.; Warpaint; 6+ ward save; Shield
Porko's Pigstikka +1St on charge, +1At per enemy rank up to +3 on charge. [40]
Collar of Zorga Monsters/Mounts hit bearer on 6s [5]
Boar 1 7 3 3 4 1 3 1 3 [0]
St+2 on charge
Savage Orc Shaman 1 4 3 3 3 4 2 2 1/2 7 5+ 6+ 2 1 2 171
Frenzy; Immune to Psychology. Frenzy ends when unit loses
combat.; Magic Level 2; +2 dice to casting and +1 to dispel
pool. Has 2 spells.; Big Waagh; Choppa; When used mounted or
with extra HW, counts as a normal HW.; Warpaint; 6+ ward save
Dispel Scroll Dispels one spell. One use only. [25]
Dispel Scroll Dispels one spell. One use only. [25]
Boar 1 7 3 3 4 1 3 1 3 [0]
St+2 on charge
Goblin Wolf Riders 5 4 2 3 3 3 1 2 1 6 5+ 2 65
Animosity. Fear Elves.; Spear; +1S on charge; Light Armour; Fast
Cavalry, unless Light Armoured
Wolf 5 9 3 3 3 1 3 1 3 [0]
Goblin Wolf Riders 5 4 2 3 3 3 1 2 1 6 5+ 2 65
Animosity. Fear Elves.; Spear; +1S on charge; Light Armour; Fast
Cavalry, unless Light Armoured
Wolf 5 9 3 3 3 1 3 1 3 [0]
Goblin Wolf Riders 5 4 2 3 3 3 1 2 1 6 5+ 2 65
Animosity. Fear Elves.; Spear; +1S on charge; Light Armour; Fast
Cavalry, unless Light Armoured
Wolf 5 9 3 3 3 1 3 1 3 [0]
Savage Boar Big 'Uns 9 4 4 3 4 4 1 2 1/2 7 3+ 6+ 2 393
Animosity.; Standard; +1CR; Frenzy; Immune to Psychology. Frenzy
ends when unit loses combat.; Choppa; When used mounted or with
extra HW, counts as a normal HW.; Spear; +1S on charge;
Warpaint; 6+ ward save; Shield; +1Sv w/ handweapon in HtH;
Musician; +1CR if tied; +1 Ld in rally attempts.
Nogg's Banner of Butchery +1At for all models/riders in unit for one turn; One use only [25]
Savage Orc Boar Boyz Boss 1 4 4 3 4 4 1 2 2/3 7 3+ 6+ 2 [17]
Boar 10 7 3 3 4 1 3 1 3 [0]
St+2 on charge
Squig Hoppers 8 3D6 4 5 3 2 3 2 3 1 120
Immune to Psychology; Hate Dwarfs; Skirmish
Squig Hoppers 8 3D6 4 5 3 2 3 2 3 1 120
Immune to Psychology; Hate Dwarfs; Skirmish
Squig Hoppers 8 3D6 4 5 3 2 3 2 3 1 120
Immune to Psychology; Hate Dwarfs; Skirmish
Giant 1 6 3 3 6 5 6 3 S 10 6 205
Terror, Stubborn, Large target, Not slowed by obstacles, Ignore
Greenskin Panic; Falling test:D6 roll of 1, S6 D3 Wo on all
underneath, one turn to stand up; Random Attacks
Big Things 1. Yell and Bawl, 2-4. Thump with Club, 5-6. 'Eadbutt. -
Little Things 1. Yell and Bawl, 2. Jump up and down, 3. Pick-up and ..., -
4-6. Swing with Club/Chain.
Giant 1 6 3 3 6 5 6 3 S 10 6 205
Terror, Stubborn, Large target, Not slowed by obstacles, Ignore
Greenskin Panic; Falling test:D6 roll of 1, S6 D3 Wo on all
underneath, one turn to stand up; Random Attacks
Big Things 1. Yell and Bawl, 2-4. Thump with Club, 5-6. 'Eadbutt. -
Little Things 1. Yell and Bawl, 2. Jump up and down, 3. Pick-up and ..., -
4-6. Swing with Club/Chain.
Option Footnotes:
Animosity 1. Get 'em:Shoots or charges another animosity taking unit (if
no target - Squabbles). Work out all shooting and combat (no
CR) immediately. 2-5. Squabble: No actions this turn (no move or
shooting). 6. We'll Show 'em: Unit makes a full normal move (not
march) towards nearest enemy unit. Unit can move again in
movement phase (including charge) and shoot.
Total Army Cost: 2230
Notes:
Snotlings don't cause Goblins to Panic, both don't Panic Orcs, all 3 don't Panic Trolls.
All Goblins fear Elves not outnumbered 2:1. Night Goblins hate Dwarves.
If any Orc unit of 20+ is in HtH you get +1, or if Fleeing -1 Power Dice.
Animosity: In turn, roll a D6 for every Orc and Goblin unit at start of your turn: 1 = Shoot or
charge friendly unit if possible (Goblins don't charge Orcs); 2-5 = Nothing happens; 6 = Moves
towards nearest enemy at normal rate, count as charging if touching
Waaagh: General must be alive and not fleeing. Declare before rolling for Animosity. General's unit
and Black Orcs count as rolling 6 for Animosity. Orcs add rank bonus to Animosity test. Goblins also,
but only +1 at best. On a roll of 1 a unit Squabbles and suffers D6 Wounds (no armour save).
Casting Pool: 4
Dispel Pool: 3
Models in Army: 55
Validation Results:
Roster satisfies all enforced validation rules
Roster created with Army Builder - Copyright (c) 1998-2001 by Lone Wolf Development, Inc.
Sto vise zverova (Hydre, manticore, pegazi...), karakteri koji mogu da biju (barem nesto), neki dispell scroll, harpije obavezno, par kocija, od core-a samo dark rideri, i gledaj da ti cela armija bude sto mobilnija....
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.
Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.
And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.
Glory to Arstotzka!
-
- Posts: 14
- Joined: Mon Dec 25, 2006 10:08 pm
Evo darkelfovske liste koju ja planiram da igram:
Lord na Mantikori sa Ganulets of power i Ward Save-om 5+
Noble na pegazu sa Lifetaker-om i Blood armorom
2 lvl2 maga
3*5 Dark Ridera sa muzicarima
2*10 Crosbowmena
2 kocije
9 harpija
2 hidre
to je oko 2250 poena, dosta mobilna lista sa par stvari koje mogu jako da udare i malo magic/shooting podrske
Lord na Mantikori sa Ganulets of power i Ward Save-om 5+
Noble na pegazu sa Lifetaker-om i Blood armorom
2 lvl2 maga
3*5 Dark Ridera sa muzicarima
2*10 Crosbowmena
2 kocije
9 harpija
2 hidre
to je oko 2250 poena, dosta mobilna lista sa par stvari koje mogu jako da udare i malo magic/shooting podrske
Zato je moj stari username postao neaktivan????
I want it back...
BaGer
I want it back...
BaGer
To je otprilike ta lista... jedino sto ja mislim da ti crossbowmeni ne rade ama bas nista, i sto ne znam da li su ti potrebne 2 magice (nije da ces sa 2 uraditi nesto...)
Ja bih uzeo jos jednog nobla (u kociji ili na necemu sto leti) umesto magice, i drugoj skinuo lvl2, izbacio sve xbowmene i ubacio umesto njih jos kocija, ili eventualno (naglasavam eventualno) witch elfice sa onim bannerom da idu +6" u charge-u (tako da ti je sve vrlo mobilno u armiji, te witch elfice mogu ponesto i da ubiju jer imaju krs napada (drzis ih 6-7 u redu, ukupno 2 reda) i nemas nista sto potencijlano nece nista uraditi)...
Ja bih uzeo jos jednog nobla (u kociji ili na necemu sto leti) umesto magice, i drugoj skinuo lvl2, izbacio sve xbowmene i ubacio umesto njih jos kocija, ili eventualno (naglasavam eventualno) witch elfice sa onim bannerom da idu +6" u charge-u (tako da ti je sve vrlo mobilno u armiji, te witch elfice mogu ponesto i da ubiju jer imaju krs napada (drzis ih 6-7 u redu, ukupno 2 reda) i nemas nista sto potencijlano nece nista uraditi)...
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.
Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.
And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.
Glory to Arstotzka!
- Pendargon
- Moderator bez portfelja
- Posts: 2367
- Joined: Thu Sep 09, 2004 5:17 pm
- Location: Between Heaven and Hell... In Heaven they don't want me, but the Devil doesn't want a competition
Sa druge strane, mene su, kada god sam igrao protiv DE, upravo te dve jedinice repeater crosbowa strahovito smarale kada sam igrao sa undividedom, a te vestice su bile smehotresne (jedinica od 300+ poena na koju bljune zmaj i pa-pa, cak sam ih lomio i kocijom). Sa druge strane, kada sam samo jednom igrao protiv njih sa demonima, nisu presli pola table.






Sve zavisi protiv koga igras.... ja sa beastmenima ne bih voleo da mi ta jedinica stigne do mene... previse napada ima... generalno dobre su protiv nekih armija, protiv drugih nisu... isto kao i xbowmeni... jedino sto mislim da su xbow malo manje korisni zbog toga sto imaju u startu BS 3 (repeat), i sto su na turnirima sve sami skirmisheri, a ono sto nije skirmish ima AS 2+, tako da je moje misljenje da su beskorisni (sto ne mora i da znaci... sve zavisi protiv koga ces igrati...)
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.
Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.
And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.
Glory to Arstotzka!
JAAA sam sad debeo a on mrsav... opet se spustio sa kilazom ispod meneBathory wrote:posle konsultacija sa debelim welf profesorom

Ne vrede... samo kada bi u single shotu imali S7, to bi MOZDA i vredelo necemu, ovako ne vrede nicemu... za te pare uzems 3 goblinska throweraBathory wrote:Planiram da ostavim b.throwere cisto da vidim da li vrede.Ukoliko ne moracemo angazovati jos jednu hydru.

A ako stavis 4 te spravice, nemas nista drugo u armiji


I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.
Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.
And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.
Glory to Arstotzka!
Slazem se sa tim,medjutim probacu sa 2 boltera.Mozda mogu da koriste za ubijanje lake konjice,recimo udaljenih nepokretnih strelaca itd.Drugo lep su mamac za neprijatelja,pa nek slobodno trosi jedinice i krugove na njih dok zverinje prolazi.... Probacu pa sta bude...
A kao haotik,uvek sam sanjao da imam boltere....
P.S. Izvinjenje etiopskom welfovskom profesoru zato sto sam ga prozvao debelim. A titulu 'debelog' prenosim na imperijalno-bretonsko-bistmenskog kopaca rude.
A kao haotik,uvek sam sanjao da imam boltere....
P.S. Izvinjenje etiopskom welfovskom profesoru zato sto sam ga prozvao debelim. A titulu 'debelog' prenosim na imperijalno-bretonsko-bistmenskog kopaca rude.
Probaj Laki, probaj :lol:Bathory wrote:Slazem se sa tim,medjutim probacu sa 2 boltera.Mozda mogu da koriste za ubijanje lake konjice,recimo udaljenih nepokretnih strelaca itd.Drugo lep su mamac za neprijatelja,pa nek slobodno trosi jedinice i krugove na njih dok zverinje prolazi.... Probacu pa sta bude...
A kao haotik,uvek sam sanjao da imam boltere....
P.S. Izvinjenje etiopskom welfovskom profesoru zato sto sam ga prozvao debelim. A titulu 'debelog' prenosim na imperijalno-bretonsko-bistmenskog kopaca rude.
Mada mislim da ti nece raditi na turniru (sve ozbiljne turnirske armije na koje ces naleteti imaju BAREM 2 jedinice letaca

I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.
Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.
And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.
Glory to Arstotzka!
pa ne znam bas za to da ne vrede b.throweri ali javicu vam ishod bitke dark elves with orcs vs lizardmen with ogres jer sam tu ukljucio 4 b.throvera jer hidru nemam :oops: bitka ce biti za dva dana (u subotu)
jedino pojma nemamo ni ja ni moj saveznik sta da radimo za rhihoc ridere kod ogrova ,a da i sta sa lord kroukom ko njega moze da ubije grimgor?tullaris?malus?borgut ????
jedino pojma nemamo ni ja ni moj saveznik sta da radimo za rhihoc ridere kod ogrova ,a da i sta sa lord kroukom ko njega moze da ubije grimgor?tullaris?malus?borgut ????
- orome pancevo
- Posts: 493
- Joined: Wed Apr 19, 2006 12:47 pm
Bitka je odigrana i Bog nije bio ni na cijoj strani bitka je zavrsena nereseno i najzanimljiviji delovi bitke jesu:
-night goblini su pregazili 3 kroksigora(pobedili sa jedan i sustigli kroksigore u begu) naleteli na ogrovskog tyranta i njega takodje pregazili (pobedili sa 3 u combat resolutionu)
-2 shadea pregazila 10 skinkova
-grimgorovi b.orci i tularisovi executioneri nisu nista uradili tokom cele bitke
-a rhino rideri su ostali zivi i zdravi tokom cele igre iako su 2 b.throwera i d.diver gadjali neprekidno
-night goblini su pregazili 3 kroksigora(pobedili sa jedan i sustigli kroksigore u begu) naleteli na ogrovskog tyranta i njega takodje pregazili (pobedili sa 3 u combat resolutionu)
-2 shadea pregazila 10 skinkova
-grimgorovi b.orci i tularisovi executioneri nisu nista uradili tokom cele bitke
-a rhino rideri su ostali zivi i zdravi tokom cele igre iako su 2 b.throwera i d.diver gadjali neprekidno
Tullaris general
carobnica lord lvl 4 dispel scrols
carobnica heroj lvl 2 dispel scrols
Core units
5 dark ridera sa komandom i samostrelima
5 dark ridera sa komandom i samostrelima
24 corsairsa swa komandom i +1 na combat resolution
15 wariora sa samostrelima stiotvima i komandom
special units
12 executionera sa komandom +tullaris
5 harpija
10 shade
5 cold one knights sa komandom + d3 combat resolution u jurisu
rare
2 b throwera
2 b throwera
malo vise od 2500pts ako nista nisam zaboravio
carobnica lord lvl 4 dispel scrols
carobnica heroj lvl 2 dispel scrols
Core units
5 dark ridera sa komandom i samostrelima
5 dark ridera sa komandom i samostrelima
24 corsairsa swa komandom i +1 na combat resolution
15 wariora sa samostrelima stiotvima i komandom
special units
12 executionera sa komandom +tullaris
5 harpija
10 shade
5 cold one knights sa komandom + d3 combat resolution u jurisu
rare
2 b throwera
2 b throwera
malo vise od 2500pts ako nista nisam zaboravio
- Petar-Pan.
- Posts: 111
- Joined: Tue Apr 18, 2006 8:05 pm
- Location: The city of Pancevo
- bojan
- WH rulesmaster
- Posts: 1846
- Joined: Thu Aug 22, 2002 8:55 am
- Location: Pod belim suncem pustinje
- Contact:
Zato sto deca nisu procitala knjigu pa su 2.5 poteza igrali circa 4 sata...kgkid wrote:Zasto ne igrati tako velike partije?...Dakle zasto ne igrati 4x2500?
CYNIC, n.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
- Luka_Pancevo
- Posts: 256
- Joined: Sat Nov 26, 2005 9:12 pm
Nije nego je D3 na kombat rezolucijuPetar-Pan. wrote:aaaa,zar to nije +D3 incha na jurishu?youngdarkelf wrote:5 cold one knights sa komandom + d3 combat resolution u jurisu
Sine, treba da idesh s nama u bg da naucish neshto od prekaljenih vitezova8)

Nije on taj lik iz gimnazije, ovaj nash ima samo ~500pts


- bojan
- WH rulesmaster
- Posts: 1846
- Joined: Thu Aug 22, 2002 8:55 am
- Location: Pod belim suncem pustinje
- Contact:
Ne, to je imperijalna zastava.Petar-Pan. wrote: aaaa,zar to nije +D3 incha na jurishu?
Goth Elfovi imaju +d3 na CR i drugu +d6 na charge...
CYNIC, n.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.