Jos Rumora!
Moderators: Telion, Hypodermic
- Histericni Istoricar
- Kапитан Рубинщайн
- Posts: 1341
- Joined: Thu May 01, 2008 9:47 pm
- Location: Jarak
Re: Jos Rumora!
Nisi razumeo Boco, nisam mislio na neke mine, vec na neko novo oruzje na biovoru. Imam u glavi sliku biovora koji moze da ima razlicite biomorfe(?), pa moze da puca razlicito. Biovor jednako himera. Samo je platforma za tesko oruzje.
Dobrivoje znam ja dobro da nece praviti jos jedan buba kodeks, znam to jako dobro. Samo kazem sta bi bilo pametnu/dobro uraditi. Lupetam, motaju mi se po glavi idej za kodekse pa eto...
Dobrivoje znam ja dobro da nece praviti jos jedan buba kodeks, znam to jako dobro. Samo kazem sta bi bilo pametnu/dobro uraditi. Lupetam, motaju mi se po glavi idej za kodekse pa eto...
U jednog Bocu, mi verujemo!
-
- Blago kluba Zmaj
- Posts: 3900
- Joined: Sat Nov 19, 2005 10:46 am
- Location: Tehnodrom
- Contact:
Re: Jos Rumora!
Pored tyrgona, spominje se plasticni tyrant (woohooo! :D), i... to je to izgleda 
Histericni, biovora koja moze da ima shooty biomorphe koji su AA a da nisu mine... not gonna happen.

Histericni, biovora koja moze da ima shooty biomorphe koji su AA a da nisu mine... not gonna happen.
- Histericni Istoricar
- Kапитан Рубинщайн
- Posts: 1341
- Joined: Thu May 01, 2008 9:47 pm
- Location: Jarak
Re: Jos Rumora!
Pobogu ljudi jedva sam postovao od vas.
Zaboravih gore, MUST za bube boksovi sa plasticnim gargojlovima (moracu da pocnem da ih zovem vodorige, cisto zbog glupiranja)
Zaboravih gore, MUST za bube boksovi sa plasticnim gargojlovima (moracu da pocnem da ih zovem vodorige, cisto zbog glupiranja)
U jednog Bocu, mi verujemo!
Re: Jos Rumora!
Ja predvidjam plasticnog Broodlorda.Hypodermic wrote:Pored tyrgona, spominje se plasticni tyrant (woohooo! :D), i... to je to izgleda
I hiljadu puta je receno: trebaju nam plasticni Gargojli.
-
- Blago kluba Zmaj
- Posts: 3900
- Joined: Sat Nov 19, 2005 10:46 am
- Location: Tehnodrom
- Contact:
Re: Jos Rumora!
e vidis, plasticni gargojli bi bili odlicni, ali mislim da su to samo nase nade. Sa druge strane, skoro sigurno ce da urade nesto momcima d aih naprave mnogo gadnima (bioplasma koja je flamer? :D :D)
Plastican broodlord... verovatno, posle onoga sto smo videli u space hulku brrr kako je dobar momak :D
I nismo mi krivi sto smo se svi odjednom raspricali pa ti ne mozes da postujes, klikci brze :P
Plastican broodlord... verovatno, posle onoga sto smo videli u space hulku brrr kako je dobar momak :D
I nismo mi krivi sto smo se svi odjednom raspricali pa ti ne mozes da postujes, klikci brze :P
Re: Jos Rumora!
Ja mislim da ce dosta toga turiti u plastiku. Barem im je to neki put koji su krenuli. Ako pogledate recimo imperiju za WHFB, ona je skoro 100% plastika. A i neke druge armije su dosta blizu toga. Tako mislim da ce i sve ostalo ici u tom pravcu.
Sto doduse ne znaci da ce i cene pasti :? .
Sto doduse ne znaci da ce i cene pasti :? .
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.
Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.
And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.
Glory to Arstotzka!
- PeraNekron
- Posts: 2231
- Joined: Thu Mar 13, 2008 11:31 am
- Location: Rov 202
Re: Jos Rumora!
Bilo bi kul da naprave plasticnog tyranta, da u boxu dolazi sa svim opcijama koje bi se nasli u novom codexu. Od necrona, vec uveliko pricaju da ce da naprave plasticne immortale i sl. ,ali svi mi znamo staru narodnu : "Cuvaj se GWa i kad darove nosi" . 

Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Re: Jos Rumora!
Naravno da moze. I naravno da je u redu. To se cak kaze i u rulebooku, i to cak u pravilu koje se zove THE MOST IMPORTANT RULE.Znaci, po tvojoj logici mogu da dodjem da igram sa vojskom ofarbanom kao Ultramarinci i da igram po Black Templars pravilima.
TO TAKO NE MOZE.
Mislim, u prijateljskim partijama radi kako hoces, to ce ti biti na nivou proksija. Ali svako ko dodje na turnir sa takvom armijom je debil.
"It is important to remember that the rules are just a framework to create an enjoyable game." - strana 2.
A sta da radimo mi kojima se sve to svidja (meni jedino scout modeli izgledaju bzvz, a i oni umeju da izgledaju super), pa im se pritom jos vise svidja da njihovi modeli na koje su potrosili novac, vreme, i farbu, izadju lepo na sto i naprave masakr, umesto da ne rade nista ili skoro nista i da ih onda neko odstreli posle par poteza? :lol:I na kraju, ja se vodim time da ljudi kupuju ono sto im se svidja, ne ono sto je najzabagovanije u datom trenutku.

Re: Jos Rumora!
Posto vidim da moderatora ni od korova ,daj prebacite vasu nebuloznu polemuku na neki drugi topic ovaj je za rumore a posto gledam kad ce nesto konkretno onda konstantno citam vase gluposti koje nikako nisu vezane za ovo!
1000 year-old lords of the walking dead? Chosen avatars of the dark gods leading horrible creatures from another dimension? Ancient members of the civilization who created the very world upon which we wage our wars? Bah! We're skittish mutant rats. We've got a bell. And we're going to ring it till your ears hurt bleed. Bitches.
-
- Blago kluba Zmaj
- Posts: 3900
- Joined: Sat Nov 19, 2005 10:46 am
- Location: Tehnodrom
- Contact:
Re: Jos Rumora!
Luka, tematika nije skrenula nesto mnogo od rumora, iovako cekamo nesto konkretnije i polemisemo sta bi bilo lepo da dodje u plastici od novih tiranida (posto je poznato da ce od vukova da izadje upgrade sprue i jos par sitnica).
Gigo, da zavrsimo sa tom pricom - ne nije u redu, jer svom protivniku kvaris igru i utomatksi nije "enjoyable game". Ti slobodno nadji nekome kome je to uredu, ali koliko vidis i sam vecini nas nije bas svejedno. I dosta vise o tome, vratimo se rumorima.
Gigo, da zavrsimo sa tom pricom - ne nije u redu, jer svom protivniku kvaris igru i utomatksi nije "enjoyable game". Ti slobodno nadji nekome kome je to uredu, ali koliko vidis i sam vecini nas nije bas svejedno. I dosta vise o tome, vratimo se rumorima.
- Pendargon
- Moderator bez portfelja
- Posts: 2367
- Joined: Thu Sep 09, 2004 5:17 pm
- Location: Between Heaven and Hell... In Heaven they don't want me, but the Devil doesn't want a competition
Re: Jos Rumora!
Po 55 put, Gigo.... Ne...WYSIWYG se odnosi na opremu,
Jer, po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Jos jednom... Ne...
Dobrodosao u svet GW-a :lol: :lol: :lol: . Navici ces se posle apr godina. ALi ne beri brige, modeli koji sakuju u ovom kodeksu, ili si ih mogao imati ogranicen broj, postace megadobri u sledecem, ili ces moci da ih imas vise, a neke druge ces moci da bacis/unistis/ cekas sledeci kodeks da bi opet bili dobri . It is the gw way 8)a im se pritom jos vise svidja da njihovi modeli na koje su potrosili novac, vreme, i farbu, izadju lepo na sto i naprave masakr, umesto da ne rade nista ili skoro nista i da ih onda neko odstreli posle par poteza? :lol:
edit : ninja'd by boca :-)






-
- Blago kluba Zmaj
- Posts: 3900
- Joined: Sat Nov 19, 2005 10:46 am
- Location: Tehnodrom
- Contact:
Re: Jos Rumora!
Dobro ajde dosta vise o ovome, treci put vracamo temu na rumore, taman htedoh da kazem luki da nije toliko otisla tema kad vi ponovo :?
Evo jedan rumor/pitanjce: hoce li biti novi PDF codex za BA na prolece/leto, ili full codex, ili nista od toga?
Evo jedan rumor/pitanjce: hoce li biti novi PDF codex za BA na prolece/leto, ili full codex, ili nista od toga?
Re: Jos Rumora!
Ma, dace im knjigu, sigurno.
- Pendargon
- Moderator bez portfelja
- Posts: 2367
- Joined: Thu Sep 09, 2004 5:17 pm
- Location: Between Heaven and Hell... In Heaven they don't want me, but the Devil doesn't want a competition
Re: Jos Rumora!
hahhahaahhaa, mozda, za jedno 10 godina i krvavi andjeli dobiju knjigu. Ko ih sisa pa nisu bradati :-)






Re: Jos Rumora!
U stilu reklame iz 90ih (ko se jos seca):Pendargon wrote:hahhahaahhaa, mozda, za jedno 10 godina i krvavi andjeli dobiju knjigu. Ko ih sisa pa nisu bradati :-)
/deca/ mi volimo Miru Skoric, mi volimo Miru Skoric
/neki lik/ a evo vam diskovi, (jebala vas) Mir(a)e Skoric
/deca/ jeej
:lol:
Salu na stranu, posle ovoga sa vukovima nije iskljuceno da i ostali chapteri dobiju svoje knjige uz cuveno: za tricavih 100 funti mozete dokupiti sprue na kome imate sve :D
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.
Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.
And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.
Glory to Arstotzka!
Re: Jos Rumora!
U BA .pdf codexu pise lepo da je codex updateovan za petu ediciju. Tako da, ne ocekujem nikakav BA codex jos nekoliko godina (do seste edicije).Evo jedan rumor/pitanjce: hoce li biti novi PDF codex za BA na prolece/leto, ili full codex, ili nista od toga?
Kada se uzme u obzir da imaju dark eldare, necrone, black templare, taue, inkviziciju, pa cak i dark angele, kojima realno mnogo vise treba novi codex, mislim da ne mozemo ocekivati nikakav BA codex u skorije vreme.

-
- Blago kluba Zmaj
- Posts: 3900
- Joined: Sat Nov 19, 2005 10:46 am
- Location: Tehnodrom
- Contact:
Re: Jos Rumora!
(u slucaju da neko pita zasto nema nekih postova, nema ih jer i posle trece opomene vi nastavljate)
Gigo, znas, vuces me za jezik da otkucam ono cuveno "i na tarabi pise..." Realne su sanse da ce izaci novi BA codex negde tokom sledece godine, ako nista drugo onda zbog alarmantne pomame na njih zbog space hulka. I btw, pise "odobreno za petu ediciju" a ne "updateovano za petu ediciju", postoji razlika
Mada, realne su sanse i da izadje i nekronski kodeks, tako da voljan sam da se kladim sa nekim koji ce izaci pre (mislim da je cak neko dobio opkladu vezanu za SW codex slicnu ovoj... Pendargone? :D).
Gigo, znas, vuces me za jezik da otkucam ono cuveno "i na tarabi pise..." Realne su sanse da ce izaci novi BA codex negde tokom sledece godine, ako nista drugo onda zbog alarmantne pomame na njih zbog space hulka. I btw, pise "odobreno za petu ediciju" a ne "updateovano za petu ediciju", postoji razlika

Mada, realne su sanse i da izadje i nekronski kodeks, tako da voljan sam da se kladim sa nekim koji ce izaci pre (mislim da je cak neko dobio opkladu vezanu za SW codex slicnu ovoj... Pendargone? :D).
Re: Jos Rumora!
Novi spejs vuk codex;
Nije mi samo jasno sta bi trebala da bude njihova slabost. Obicno sve vojske imaju neku (IG su njesra u close combatu, codex marinci su jack of all trades master of none, orkovima i tiranidima fali dobar long range anti-tank itd.), ali ovde mi se cini da je wulfovima dato manje-vise da budu dobri ili savrseni u svemu.
Pogotovo mi se svidja ova opcija za wolf guardove u squadovima. Tako recimo mozes da imas wolf guarda u terminator armoru sa assault cannonom ili heavy flamerom, zajedno sa jedinicom GH-ova. Voleo bih samo da znam da li se taj wolf guard racuna kao IC u toj jedinici, te da li mogu da ga single-outuju powerfistovi ili ne. Cak mozes da pravis i jedinicu za cuvanje objektiva, i da wolf guardu das terminator armor i cyclone missile launcher, da roka po dve krak rakete po potezu dok drzi objektiv.
U sustini vecina toga je copy/pasteovano iz codex SM-a.Rules
Army-wide Special Rules and Wargear
All Space Wolves are rumoured to have ATSKNF, Acute Senses, and Counter attack.
Sagas – Characters can take special skills called Sagas. You may not double up on Sagas, although Special Characters do not count towards this.
Saga of Majesty - All friendly units within 6" get to re-roll failed morale checks
Saga of the Beast Killer - Re-roll to hit and wound against Walkers and models of T5 or higher
Saga of the Iron Wolf (Iron Priest only) - Adds D3" to the vehicle they are in and +1 to repair rolls
Saga of the Wolf - Fenrisian Wolves get Ld7 and I5
Saga of the bear - Eternal Warrior
Saga of the Warrior Born - +1 attack for each kill in previous Assault Phase
Saga of the Hunter - Outflank and Stealth
Wolf Claws – The Space Wolf version of Lightning Claws, allow you to choose to either re-roll “to hit” or “to wound”.
Frostblade - +1 Strength Power Weapon
Belt of Russ - As before. can only be taken by Wolf Lords and Wold Guard Battle Leaders.
Drop Pod Assault - Same as C:SM
Mark of the Wulfen Model replaces their Attack Characteristic with D6+1 Attacks and also gets Rending.
Runic Weapons Force weapons, negate any psychic powers on a 4+, and wound daemons on a 2+.
Runic Armour 2+ save and 5+ inv save against psychic shooting attacks.
HQ
HQs are 2 per slot (this does include Special Characters), however no 2 characters can have the same Wargear or Psychic Power combinations.
Logan Grimnar, the Great Wolf – WS6 BS5 S4 T4 W3 I5 A5 Ld10 Sv2+
Eternal Warrior, Stubborn. Wolf Tooth Necklace, Wolf Tail Talisman, Storm Bolter, Belt of Russ, Saga of Majesty.
The Great Wolf - Wolf Guard units count as Troops
Living Legend - Logan and the squad he joins may choose one of the following special rules each turn: Fearless, Tank Hunters, Relentless or Preferred enemy.
The High King – (?)
The Axe Morkai - allows him to attack as either a Frostblade, or a Power Fist, and can split his attacks between these two attack types.
Njal Stormcaller, Lord of Tempests – WS5 BS4 S4 T4 W2 I4 A3 Ld10 Sv2+
Runic Armour (2+ save, 5+ inv against psychic attacks that deal damage) Bolt Pistol, Frag and Krak grenades saga of Majesty. Has all six Space Wolf Psychic powers.
Can replace Runic Armour and grenades with Runic Terminator Armour (2+ save, 4+ inv against everything).
Nightwing the Cyber Raven – Rumoured to allow you to place a marker anywhere on the table. Infiltrators may not set up within 18" of it. Additionally, if Nightwing has LOS to Njal’s shooting (or casting) target, the he gets +1 BS. Also rumoured to cause D3 I5 S3 hits on one model in contact with Njal.
Staff of the Stormcaller – Runic Weapon that negate any psychic powers on a 3+.
Master Psyker – (?)
Lord of Tempests – Njal is shrouded by a storm that gets worse as the game progresses. Roll a D3 and add the turn number:
2) Nothing
3) All enemy units within 24" get -1BS
4) All enemy units count open ground within 24" of Njal as Difficult terrain
5) All unengaged enemy units within 18" take a Break Test
6) One unit within 18" takes D6 S9 hits, vehicles get hit on side armour
7+) All unengaged enemy units within 12" take D6 S8 AP5 hits.
Wolf Lord Ragnar Blackmane – WS6 BS5 S4 T4 W3 I5 A4 Ld10 Sv3+
Bolt Pistol, Frost Blade, Wolf Tooth Necklace, Wolf Tail Talisman, Melta Bombs, Frag and Krak grenades, Saga of the Warrior Born.
May take up to 2 Fenrisian Wolves, Svangir and Ulfgir – WS4 BS0 S4 T4 W1 I4 A2 Ld6 Sv5+
Insane Bravado - Grants himself and the unit he joins d3 extra attacks on the charge instead of +1.
War Howl - Once per game grants Furious Charge to all units within 12".
Incredible Reflexes - 4+ inv Dodge Save.
Ulrik the Slayer – WS6 BS5 S4 T4 W2 I5 A3 Ld10 Sv2+
Plasma Pistol, Power Weapon, Wolf Tooth Necklace, Wolf Amulet (4+ inv) Fang of Morkai (?), Frag and Krak grenades. Fearless.
Wolf Helm of Russ - Whenever an enemy IC chooses to allocate attacks to Ulrik they first must pass a Ld test, if the test is failed the IC attacking Ulrik will loose all it's attacks.
Slayer’s Oath - Allows Preferred Enemy against one unit type (infantry, tanks etc) chosen at the start of the game.
Mentor - At the start of the game, nominate one model (not a unique unit) to have been mentored by Ulrik, this model gets +1 WS to a maximum of 6.
Canis Wolfborn – WS5 BS2 S5 T5 W3 I5 A5 Ld8 Sv3+
2 Wolf Claws, Wolf Tooth Necklace, Wolf Tail Talisman, Frag and Krak grenades.
Mounted on a Thunder Wolf (Fangir). Rending.
Wrath of the Savage - Can substitute his base number of attacks for attacks equal to the number of enemies in base to base contact with him (only useful if more than 5 models in B2B).
Lord of the Wolf Kin - Gives Fenrisian Wolves Ld8.
The Wolf King - Fenrisian Wolves count as Troops.
Björn the Fellhanded – WS6 BS6 S7 13/12/10 I3 A4
Venerable Dreadnought. Assault Cannon, Dreadnaught CCW (with Built in Heavy Flamer), Wolf Tail Talisman, Smoke Launchers, Saga of Majesty.
May replace Assault Cannon with a Plasma Cannon for Free or Twin Linked Lascannon.
Living relic - If killed he counts as an objective and makes all Space Wolves Fearless.
Ward of the Primarch - 5+ inv save
Ancient Tactician - (?)
Wolf Lords – WS6 BS5 S4 T4 W3 I5 A4 Ld10 Sv3+
Bolt Pistol, CCW. Frag and Krak grenades.
May replace BP and/or CCW with: Bolter, Storm Bolter, Combi-weapon, Power Weapon, Plasma Pistol, Wolf Claw, Power Fist, Frost Blade, Frost Axe, Thunder Hammer, Storm Shield.
May replace Power Armour with Runic Armour
May replace all wargear with Terminator Armour, Storm Bolter & Power Weapon. May replace Terminator Armour Storm Bolter with Combi Weapon, Wolf Claw, Power Fist, Thunder Hammer, Storm Shield, Chainfist. May replace Terminator Armour Power Weapon with Wolf Claw, Power Fist, Thunder Hammer, Storm Shield, Chainfist.
If not Terminator Armour, may take Bike, Jump Pack or Thunder Wolf.
May take any of the following: Melta Bombs, Wolf Tooth Necklace, Wolf Tail Talisman, Mark of the Wulfen, Belt of Russ, up to 2 Fenrisian Wolves.
May take Saga of the Beastslayer, Saga of Majesty, Saga of the Wolfkin, Saga of the Warrior Born, Saga of the Bear.
Rune Priests – WS5 BS4 S4 T4 W2 I4 A2 Ld10 Sv3+
Runic Weapon, Bolt Pistol, Frag and Krak grenades.
May upgrade to Master of Runes (?)
May replace Bolt Pistol with Bolter, Plasma Pistol or Storm Bolter.
May replace Power Armour with Runic Armour.
May replace all wargear except Runic Weapon with Terminator Armour & Storm Bolter. May replace Terminator Armour Storm Bolter with Combi Weapon.
If not Terminator Armour, may take Bike or Jump Pack
May take any of the following: Melta Bombs, Wolf Tooth Necklace, Wolf Tail Talisman, Chooser of the Slain (?)
May take Saga of the Beastslayer or Saga of the Warrior Born.
May take any 2 of the following Psychic Powers:
Thunderclap - Psychic shooting attack. Large Blast template has to touch the Rune Priest. Anything touched takes a S3 AP5 hit.
Living Lightning - D6 S7 AP5 shots with infinite range.
Storm Caller - Cast at start of turn, lasts until the beginning of the next SW Turn. ALL friendly units within 6" get a 5+ cover save.
Tempest’s Wrath - Cast at start of turn, lasts until the beginning of the next SW Turn. All Skimmers, Jetbikes, Jump Infantry, and units arriving from Deep Strike that end their turn within 24” of the Rune Priest treat all terrain as both Difficult and Dangerous
Fury of the Wold Spirits Psychic shooting attack that can be shot in Freki mode or Greki mode. Both are 12". Freki is S5 AP- Assault 3 and Greki is S4 AP2 Assault 2. Any units taking casualties from it must take a Morale check.
Murderous Hurricane Psychic shooting attack. 1 enemy unit within 18” takes 3d6 S3 AP- hits. Next Turn that unit treats all terrain as both Difficult and Dangerous.
Jaws of the World Wolf - Psychic shooting attack. Measure out 24" and any MCs, Beasts, Cavalry, Bikes, or Infantry touched by the line must pass an Initiative test or be removed from play. Monstrous creatures may subtract 1 from their dice roll.
Wolf Priests – WS5 BS4 S4 T4 W2 I4 A2 Ld10 Sv3+
Crozius Arcanum (Power weapon), Bolt Pistol, Wolf Amulet (4+ Inv), Fang of Morkai (?), Frag and Krak grenades. Fearless.
May replace Bolt Pistol with Bolter, Plasma Pistol, Storm Bolter, Combi-weapon.
May replace Power Armour with Runic Armour.
May replace all wargear except Crozius Arcanum with Terminator Armour & Storm Bolter. May replace Terminator Armour Storm Bolter with Combi Weapon.
If not Terminator Armour, may take Bike or Jump Pack
May take any of the following: Melta Bombs, Wolf Tooth Necklace, Wolf Tail Talisman,
May take Saga of the Beastslayer, Saga of the Wolfkin, Saga of the Warrior Born. May take Saga of the Hunter if they don’t have a Jump Pack or Bike.
Oath of War - Allows Preferred Enemy against one unit type (infantry, tanks etc) chosen at the start of the game.
Battle Leader – WS5 BS5 S4 T4 W3 I5 A4 Ld9 Sv3+
Bolt Pistol, CCW. Frag and Krak grenades.
May replace BP and/or CCW with: Bolter, Storm Bolter, Combi-weapon, Power Weapon, Plasma Pistol, Wolf Claw, Power Fist, Frost Blade, Frost Axe, Thunder Hammer, Storm Shield.
May replace Power Armour with Runic Armour
May replace all wargear with Terminator Armour, Storm Bolter & Power Weapon. May replace Terminator Armour Storm Bolter with Combi Weapon, Wolf Claw, Power Fist, Thunder Hammer, Storm Shield, Chainfist. May replace Terminator Armour Power Weapon with Wolf Claw, Power Fist, Thunder Hammer, Storm Shield, Chainfist.
If not Terminator Armour, may take Bike, Jump Pack or Thunder Wolf.
May take any of the following: Melta Bombs, Wolf Tooth Necklace, Wolf Tail Talisman, Mark of the Wulfen, up to 2 Fenrisian Wolves.
May take Saga of the Beastslayer, Saga of the Wolfkin, Saga of the Warrior Born. May take Saga of the Hunter if they don’t have a Jump Pack or Bike.
Elites
Wolf Guard – WS4 BS4 S4 T4 W1 I4 A2 Ld9 Sv3+
3-10 Wolf Guard. Bolt Pistol & CCW Frag and Krak grenades.
Can be assigned to Blood Claw, Swift Claw, Grey Hunter, and Long Fang squads before the game (1 per squad). If they don’t have Terminator Armour, Jump Packs, or Bikes, they can go with Wolf Scouts.
May replace BP and/or CCW with: Bolter, Storm Bolter, Combi-weapon, Power Weapon, Plasma Pistol, Wolf Claw, Power Fist, Frost Blade, Frost Axe, Thunder Hammer, Storm Shield.
May replace all wargear with Terminator Armour, Storm Bolter & Power Weapon. May replace Terminator Armour Storm Bolter with Combi Weapon, Wolf Claw, Power Fist, Thunder Hammer, Storm Shield, Chainfist. May replace Terminator Armour Power Weapon with Wolf Claw, Frost Blade, Frost Axe, Power Fist, Thunder Hammer, Storm Shield, Chainfist.
For every 5 models in the squad, 1 Terminator may replace Storm Bolter with Heavy Flamer, Assault Cannon, or take a Cyclone.
If not Terminator Armour, may take Bike or Jump Pack.
Any WG may take Melta Bombs.
One WG may take the Mark of the Wulfen.
One WG may be upgraded to Arjak Rockfist, the Anvil of Fenris.
Terminators cannot Teleport. May take a Drop Pod, Rhino or Razorback. One unit may take a Land Raider as a dedicated transport
Arjak Rockfist, the Anvil of Fenris - WS5 BS5 S5 T4 W2 I4 A3 Ld9 Sv3+
Wolf Guard Upgrade. Stubborn, Wolf Tooth Necklace, Saga of the bear, Must fight independent characters when possible.
Foehammer - Thunder Hammer that can be thrown as a 6" S10 AP1 assault 1 shooting attack before returning to his hands.
Anvil Shield - Storm Shield that grants a bonus attack on the charge (so +2 total)
Dreadnought – WS4 BS4 S6 12/12/10 I4 A2
Assault Cannon, Dreadnought CCW (built in Storm Bolter) Smoke Launchers, Searchlight.
Replace Storm Bolter with Heavy Flamer
Replace Assault Cannon with Multi Melta, TL Heavy Flamer, TL Heavy Bolter, TL Autocannon, Plasma Cannon, TL Lascannon.
Dreadnought CCW with TL Autocannon, Missile Launcher
May take Extra Armour, Wolf Tooth Necklace, Wolf Tail Talisman
May take Drop Pod
Venerable Dreadnought - WS5 BS5 S6 12/12/10 I4 A2
Assault Cannon, Dreadnought CCW (built in Storm Bolter) Smoke Launchers, Searchlight.
Replace Storm Bolter with Heavy Flamer
Replace Assault Cannon with Multi Melta, TL Heavy Flamer, TL Heavy Bolter, TL Autocannon, Plasma Cannon, TL Lascannon.
Dreadnought CCW with TL Autocannon, Missile Launcher
May take Extra Armour, Wolf Tooth Necklace, Wolf Tail Talisman, Saga of Majesty
May take Drop Pod
Ironclad Dreadnought - Not included.
Iron Priests – WS5 BS4 S4 T4 W3 I4 A2 Ld10 Sv2+
Thrall Servitors – WS3 BS3 S3 T3 W1 I3 A1 Ld8 Sv4+
Cyber Wolves – WS4 BS0 S4 T5 W1 I4 A1 Ld6 Sv4+
Runic Armour, Servo Arm, Bolt Pistol or Bolter, Thunder Hammer, Frag and Krak grenades.
May take up to 3 Thrall Servitors (+1 to repair roll for each one with a Servo Arm, 2 may replace Arm with Heavy Bolter, Multi Melta, Plasma Cannon) and 4 Cyber Wolves.
May be mounted on a Bike or Thunder Wolf
May take Extra Armour, Wolf Tooth Necklace, Wolf Tail Talisman, Saga of the Iron Wolf.
Battlesmith - 5+ repairs weapon or restores mobility.
Wolf Scouts – WS4 BS4 S4 T4 W1 I4 A1 Ld8 Sv4+
5-10 Wolf Scouts. Bolt Pistol, CCW. Frag and Krak grenades. Infiltrate, Scout, Move Through Cover.
May replace BP or CCW with Bolter or Sniper Rifle.
Squad may take Melta Bombs.
One Scout may replace Bolt Pistol with Flamer, Meltagun, Plasmagun, Heavy Bolter, Missile Launcher.
Two Scouts may replace Bolt Pistol with Power Weapon or Plasma Pistol.
One Wolf Scout may take The Mark of the Wulfen.
Behind Enemy Lines - If held in reserve, may deploy from any board edge on a 3+.
Lone Wolf– WS5 BS4 S4 T4 W2 I4 A2 Ld8 Sv3+
1 Lone Wolf. Bolt Pistol, CCW. Frag and Krak grenades. Fearless.
May replace BP and/or CCW with: Power Weapon, Plasma Pistol, Wolf Claw, Power Fist, Frost Blade, Frost Axe, Thunder Hammer, Storm Shield.
May replace all wargear with Terminator Armour, Storm Bolter & Power Weapon. May replace Terminator Armour Storm Bolter with Combi Weapon, Wolf Claw, Thunder Hammer, Storm Shield, Chainfist. May replace Terminator Armour Power Weapon with Wolf Claw, Frost Blade, Frost Axe, Power Fist, Thunder Hammer, Storm Shield, Chainfist.
May take Melta Bombs Mark of the Wulfen, up to 2 Fenrisian Wolves
A Glorious Death - Concede a Kill Point if they aren’t killed.
Beastslayer – May re-roll To-Hit against Walkers, Monstrous Creatures and things above T5.
Pack of One – (?) possibly Feel No Pain and Eternal Warrior
Fenrisian Wolves – WS4 BS0 S4 T4 W1 I4 A2 Ld5 Sv6+
Wulfen – Removed
Troops
Grey Hunters– WS4 BS4 S4 T4 W1 I4 A1 Ld8 Sv3+
5-10 Grey Hunters. Bolter, Bolt Pistol & CCW Frag and Krak grenades.
One Grey Hunter may replace their Bolter with a Flamer, Meltagun, Plasmagun.
If the squad numbers 10 models an additional model may replace their Bolter with one of the above weapons at no additional cost.
One Grey Hunter may replace their Bolt Pistol with Plasma Pistol.
One Grey Hunter may replace their CCW with Power Weapon, Power Fist.
True Grit is gone. May take up to one special Close Combat Weapon.
One Grey Hunter may take The Mark of the Wulfen.
One Grey Hunter may take a Wolf Standard - One use only. Grants a re-roll to any rolls of 1, to hit, to wound, armour saves and possibly Ld in the NEXT assault phase.
May take a Drop Pod, Rhino or Razorback.
Blood Claws – WS3 BS3 S4 T4 W1 I4 A1 Ld8 Sv3+
5 -15 Blood Claws. Bolt Pistol & CCW Frag and Krak grenades.
One Blood Claw may replace their Bolt Pistol with a Flamer, Meltagun, Plasmagun.
If the squad numbers 15 models an additional model may replace their Bolt Pistol with one of the above weapons at no additional cost.
One Blood Claw may replace their Bolt Pistol with Plasma Pistol.
One Blood Claw may replace their CCW with Power Weapon, Power Fist.
One Blood Claw may be upgraded to Lukas the Trickster.
Berserk Charge - supposedly grants +2 attacks on the charge (but not for Counter Attack). Headstrong - if the Blood Claw unit is within 6" of an enemy unit and doesn’t have a wolf guard leading them they can't shoot.
May take a Drop Pod, Rhino or Razorback
Lukas the Trickster - WS5 BS5 S4 T4 W2 I5 A3 Ld8 Sv3+
Had his secondary heart ripped out by a Dark Eldar, and replaced it with a stasis bomb. He is supposedly over 300 years old and although “the equivalent of a captain, his unruly manners cannot be accepted among the battle brothers”. He also apparently stole one of the Chapter's Thunderhawks and crashed it.
Blood Claw upgrade. Plasma Pistol, Wolf Tooth Necklace, Wolf Tail Talisman, Wolf Claw.
Pelt of the Doppegangrel - Forces the enemy to re-roll successful to-hit rolls.
Rebellious - Causes his Squad to be capped at his Ld8 regardless of other upgrades.
The Last Laugh - On his death Lukas and the model that killed him are removed then both players roll a D6. If the SW player rolls equal to or higher than their opponent, all models within Base to Base contact with Lukas (friend or foe) are removed.
Transports
Rhino – BS4 11/11/10
Storm Bolter, Smoke Launchers, Searchlight.
Transport capacity 10
May take Dozerblade, Additional Storm Bolter, HK Missile, Seige Shield, Extra Armour.
Razorback – BS4 11/11/10
TL Heavy Bolter, Smoke Launchers, Searchlight.
Transport capacity 6
Replace TL Heavy Bolter with TL Heavy Flamer, TL Assault Cannon, TL Lascannon, Lascannon & TL Plasmagun.
May take Dozerblade, Storm Bolter, HK Missile, Seige Shield, Extra Armour.
Drop Pod – BS4 12/12/12
Storm Bolter
Replace Storm Bolter with Deathwind Launcher.
Transport Capacity of 10 models or 1 Dreadnought.
Inertial Guidance System, Immobile, Drop Pod Assault.
Fast Attack
Thunderwolf Cavalry – WS4 BS4 S5 T5 W2 I4 A4 Ld8 Sv3+
1-5 Thunderwolf Cavalry. Bolt Pistol, CCW, Frag and Krak grenades. Rending, Cavalry.
May replace Bolt Pistol with Bolter, Plasma Pistol, Storm Shield.
May take Melta Bombs
One May replace CCW with Power Weapon, Wolf Claw, Power Fist, Frost Blade, Frost Axe, Thunder Hammer, Storm Shield.
One may take The Mark of the Wulfen.
Wolfkin – (?)
Swiftclaws – WS3 BS3 S4 T4 W1 I4 A1 Ld8 Sv3+
Swiftclaws Attack Bike – WS3 BS3 S4 T4 W1 I4 A1 Ld8 Sv3+
3-10 Blood Claws with Bikes, Bolt Pistol, CCW, Frag and Krak grenades. Berserk Charge, Headstrong
One may replace their Bolt Pistol with a Flamer, Meltagun, Plasmagun, Plasma Pistol.
One may replace their CCW with Power Weapon, Power Fist.
May add one Attack Bike with Heavy Bolter. May replace Heavy Bolter with Multi Melta.
May all take Melta Bombs.
Skyclaws – WS3 BS3 S4 T4 W1 I4 A1 Ld8 Sv3+
5-10 Blood Claws with Jump Packs, Bolt Pistol, CCW, Frag and Krak grenades. Berserk Charge, Headstrong.
One may replace their Bolt Pistol with a Flamer, Meltagun, Plasmagun, Plasma Pistol.
One may replace their CCW with Power Weapon, Power Fist.
One Skyclaw may take The Mark of the Wulfen.
Land Speeder – BS4 10/10/10
1-3 Land Speeders with Heavy Bolters.
May replace Heavy Bolter with Heavy Flamer, Multi Melta
Any may be upgraded to Land Speeder Tornado with Heavy Flamer, Heavy Bolter, Multi Melts, Assault Cannon.
One may be upgraded to a Land Speeder Typhoon.
Land Speeder Storm – Not included
Fenrisian Wolves – WS4 BS0 S4 T4 W1 I4 A2 Ld5 Sv6+
Cyber Wolves – WS4 BS0 S4 T5 W1 I4 A1 Ld6 Sv4+
5-15 Fenrisian Wolves. Cavalry. Can be upgraded to Cyber Wolves
Supernumenary – Fenrisin Wolves may never claim objectives under any circumstances.
Heavy Support
Long Fangs – WS4 BS4 S4 T4 W1 I4 A1 Ld9 Sv3+
Pack Leader - WS4 BS4 S4 T4 W1 I4 A2 Ld9 Sv3+
1 Pack Leader and 1-5 Long Fangs. Bolt Pistol, CCW, Frag and Krak grenades.
Fire Control. As long as the Pack Leader does not shoot, the Long Fangs may fire at 2 different targets.
Pack Leader may replace CCW and/or Bolt Pistol with Flamer, Plasma pistol, Plasma Gun, Power Weapon, Power Fist, and may take Melta Bombs.
Each Long Fang apart form the Pack Leader MUST replace Bolt Pistol with Heavy Bolter, Missile Launcher, Multi Melta, Plasma Cannon, Lascannon.
May take a Drop Pod, Rhino or Razorback.
Predator – BS4 13/11/10
Autocannon, Smoke Launchers, Searchlight.
Replace Autocannon with TL Lascannon
Side Sponsons with Heavy Bolters or Lascannons
May take Dozerblade, Storm Bolter, HK Missile, Extra Armour.
Whirlwind – BS4 11/11/10
Whirlwind MML, Smoke Launchers, Searchlight.
May take Dozerblade, Storm Bolter, HK Missile, Extra Armour.
Vindicator – BS4 13/11/10
Demolisher Cannon, Storm Bolter, Smoke Launchers, Searchlight.
May take Dozerblade, Storm Bolter, HK Missile, Seige Shield, Extra Armour.
Land Raider – BS4 14/14/14
TL Heavy Bolter, 2 TL Lascannons, Smoke Launchers, Searchlight.
Transport capacity of 10, Power of the Machine Spirit, Assault Vehicle.
May take Storm Bolter, HK Missile, Multi Melta, Extra Armour.
Land Raider Crusader – BS4 14/14/14
TL Assault Cannon, 2 Hurricane Bolters, Frag Assault Launcher, Smoke Launchers, Searchlight.
Transport capacity of 16, Power of the Machine Spirit, Assault Vehicle.
May take Storm Bolter, HK Missile, Multi Melta, Extra Armour.
Land Raider Redeemer – BS4 14/14/14
TL Assault Cannon, 2 Flamestorm Cannons, Frag Assault Launcher, Smoke Launchers, Searchlight.
Transport capacity of 12, Power of the Machine Spirit, Assault Vehicle.
May take Storm Bolter, HK Missile, Multi Melta, Extra Armour.
Leman Russ Exterminator – Removed
Nije mi samo jasno sta bi trebala da bude njihova slabost. Obicno sve vojske imaju neku (IG su njesra u close combatu, codex marinci su jack of all trades master of none, orkovima i tiranidima fali dobar long range anti-tank itd.), ali ovde mi se cini da je wulfovima dato manje-vise da budu dobri ili savrseni u svemu.

Pogotovo mi se svidja ova opcija za wolf guardove u squadovima. Tako recimo mozes da imas wolf guarda u terminator armoru sa assault cannonom ili heavy flamerom, zajedno sa jedinicom GH-ova. Voleo bih samo da znam da li se taj wolf guard racuna kao IC u toj jedinici, te da li mogu da ga single-outuju powerfistovi ili ne. Cak mozes da pravis i jedinicu za cuvanje objektiva, i da wolf guardu das terminator armor i cyclone missile launcher, da roka po dve krak rakete po potezu dok drzi objektiv.


-
- Blago kluba Zmaj
- Posts: 3900
- Joined: Sat Nov 19, 2005 10:46 am
- Location: Tehnodrom
- Contact:
Re: Jos Rumora!
Interesantno je sto nema poentaze nigde, cenim da ce sve da kosta kao svetog petra kajgana...
Re: Jos Rumora!
Ako je verovati likovima sa warseera koji su pravili liste, stvari kostaju vrlo slicno kao u codex SM-u, samo sto ove stvarno dobre stvari kostaju vrlo malo.Hypodermic wrote:Interesantno je sto nema poentaze nigde, cenim da ce sve da kosta kao svetog petra kajgana...
Na primer, land raider crusader sa extra armorom i multimetlom kosta 275 poena. Isto kao iz codex sm-a.
S druge strane, jedan gray hunter navodno kosta 15 poena po komadu, a bolji je cak i od haos marinca. Wolf lord, koji je ekvivalent chapter mastera, kosta 100 poena, ali ne dolazi u paketu sa iron halo-om (nevazno, kupis mu storm shield koji ce verovatno kostati 15 poena kao u codex Sm-u, i bole te briga), i ima jedan napad vise. Doduse, za njih se ne zna imaju li orbital bombardment ili ne.
Moracemo da vidimo kakve fore ce da naprave, posto ce u suprotnom biti moguce napraviti liste koje su bukvalno vrhunske na svakom polju. Ja da sam to dizajnirao gledao bih da im bar smanjim long-range anti-tenk (sto je obicno problem svih assault armija), ali oni im dadose mm/hf speedere... :/

- Histericni Istoricar
- Kапитан Рубинщайн
- Posts: 1341
- Joined: Thu May 01, 2008 9:47 pm
- Location: Jarak
Re: Jos Rumora!
GW je nauocno dokazano tupava kompanija. Umesto da naprave kodeks za Krvave andjele, lepo ga izdaju na papiru, pa dodaju par novih, lepsih i boljih modela za koje ljudi daoju novac, oni kuliraju. Po nekoj poslovnoj logici BA bi trebali da daobiju kodeks, i ne samo oni vec i mnogi drugi marinci, al GW nema poslovne logike.
Nego sta mislite oce doci do fuzije vojski Inkvizicije?
Nego sta mislite oce doci do fuzije vojski Inkvizicije?
U jednog Bocu, mi verujemo!
Re: Jos Rumora!
Mislim da hoce. U 5th ed rulebooku se pominju malo, i nemaju svoj deo na kome se prezentuju kao u 4th ed rulebooku.Nego sta mislite oce doci do fuzije vojski Inkvizicije?
- bojan
- WH rulesmaster
- Posts: 1846
- Joined: Thu Aug 22, 2002 8:55 am
- Location: Pod belim suncem pustinje
- Contact:
Re: Jos Rumora!
Sa druge snae JJ je to porekao i reako da ce bitna promena biti sto ce u tim codex-ima kada ih urade veci akcenat biti na Sisterkama/Gray Knightovima nego na inkviziciji.ZergLord wrote:...Mislim da hoce. U 5th ed rulebooku se pominju malo, i nemaju svoj deo na kome se prezentuju kao u 4th ed rulebooku.
CYNIC, n.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
A blackguard whose faulty vision sees things as they are, not as they ought to be. Hence the custom among the Scythians of plucking out a cynic's eyes to improve his vision.
-
- Blago kluba Zmaj
- Posts: 3900
- Joined: Sat Nov 19, 2005 10:46 am
- Location: Tehnodrom
- Contact:
Re: Jos Rumora!
Jaws of the World Wolf
"As a psychic shooting attack, trace a stright line along the board, starting from the Rune Priest and ending 24" away. This line may pass through terrain. Monstrous creatures, beasts, cavalry, bikes and infantry models that are touched by this line must take an Initiative test.(bgb p.8) If the models fails the test, it is removed from play. Monstrous creatures subtract 1 from thier dice roll due to their tremendous size and strength. A roll of a 6 is always a failure."
Od ovoga ce carnifexi sa svojom inicijativom 2 da ginu kao ludi :D Ok, imas -1, pa znaci da na 1, 2 i 3 si ziv a na vise si muerte :D E sad, sledi pitanje - psychic shooting attack. Da li mozes da claimujes cover save? Od lasha ne mozes (mislim da je jedini u shooting fazi od kojeg ne mozes, jer ne nanosi nikakve rane), ali lash nije shooting attack vec samo imenuje metu. Medjutim ni ovo ne nanosi rane vec je remove from game (ako cemo ovome gore da verujemo), tako da moze da bude a ne mora da znaci cover save...
Mada, ako vucem 3 carnifexa i igram protiv vukova, sigurno ih necu svu trojcu staviti u istu liniju :D
"As a psychic shooting attack, trace a stright line along the board, starting from the Rune Priest and ending 24" away. This line may pass through terrain. Monstrous creatures, beasts, cavalry, bikes and infantry models that are touched by this line must take an Initiative test.(bgb p.8) If the models fails the test, it is removed from play. Monstrous creatures subtract 1 from thier dice roll due to their tremendous size and strength. A roll of a 6 is always a failure."
Od ovoga ce carnifexi sa svojom inicijativom 2 da ginu kao ludi :D Ok, imas -1, pa znaci da na 1, 2 i 3 si ziv a na vise si muerte :D E sad, sledi pitanje - psychic shooting attack. Da li mozes da claimujes cover save? Od lasha ne mozes (mislim da je jedini u shooting fazi od kojeg ne mozes, jer ne nanosi nikakve rane), ali lash nije shooting attack vec samo imenuje metu. Medjutim ni ovo ne nanosi rane vec je remove from game (ako cemo ovome gore da verujemo), tako da moze da bude a ne mora da znaci cover save...
Mada, ako vucem 3 carnifexa i igram protiv vukova, sigurno ih necu svu trojcu staviti u istu liniju :D
-
- Blago kluba Zmaj
- Posts: 3900
- Joined: Sat Nov 19, 2005 10:46 am
- Location: Tehnodrom
- Contact:
Re: Jos Rumora!
Rumor mill na temu SW zvanicno prestaje jer... vidite ovde: http://forum.klubzmaj.org/viewtopic.php?f=7&t=7794
- Histericni Istoricar
- Kапитан Рубинщайн
- Posts: 1341
- Joined: Thu May 01, 2008 9:47 pm
- Location: Jarak
Re: Jos Rumora!
Ikvizicija je tajna sluzba, logicno je da kodeks(i) budu bazirani na njenim oruzanim snagama, koje su jako sarolike.
U jednog Bocu, mi verujemo!
- Histericni Istoricar
- Kапитан Рубинщайн
- Posts: 1341
- Joined: Thu May 01, 2008 9:47 pm
- Location: Jarak
Re: Jos Rumora!
Izvinjavam se zbog lepljenja postova.
Nije rumor ali je za razmisliti tema. Primetio sam da sve bivse marinacke legije, koje nece dobiti zaseban kodeks imaju bar po jednog karaktera. E sad jedna legija nedostaje, tj nema svog karaktera. To su Iron hands. U starom kodeksu takodje nisu imali karaktera, ali tada se iga nije bazirala toliko na njima kao sada. Meni nesto zaujalo da ce Gvozdenruke mozda dobti svoj kodeks, pa sta ostali mislite o tome?
Nije rumor ali je za razmisliti tema. Primetio sam da sve bivse marinacke legije, koje nece dobiti zaseban kodeks imaju bar po jednog karaktera. E sad jedna legija nedostaje, tj nema svog karaktera. To su Iron hands. U starom kodeksu takodje nisu imali karaktera, ali tada se iga nije bazirala toliko na njima kao sada. Meni nesto zaujalo da ce Gvozdenruke mozda dobti svoj kodeks, pa sta ostali mislite o tome?
U jednog Bocu, mi verujemo!
Re: Jos Rumora!
Pazi, Gvozdenruke su maltene dobile svoj codex kroz Space Wolf codex. Gomila starih pravila za gvozdenruke (dreadnought HQ, sergeanti u terminator armoru, itd.) su ti izvodljivi upravo putem SW codexa.
Inace sumnjam da ce Gvozdenruke ikada imati svoj codex. Nikada oni nisu bili toliko popularni. Najblize sto mozes da dodjes gvozdenrukama sa trenutnim marinackim kodexom je da vodis Master of the Forge-a, pa da imas gomilu dreadnoughtova.
Inace sumnjam da ce Gvozdenruke ikada imati svoj codex. Nikada oni nisu bili toliko popularni. Najblize sto mozes da dodjes gvozdenrukama sa trenutnim marinackim kodexom je da vodis Master of the Forge-a, pa da imas gomilu dreadnoughtova.

Re: Jos Rumora!
Stize nova armija?!?
Prica se na raznim forumima...I was just down to my local GW and was looking through some of the stuff they got there, when I spoted the arival of the latest adition to 40k.. No I'm not talking space wolfs, or tyranids this was a totaly new army. Aparently GW have been very sneaky with this one and only released 2 blisters for it so far, but more is to come, as the store manager did show me the battle force box for em. And I must say this army looks very promicing for those of us who like to convert stuff, and even at a quick glance at the codex I could tell that this will be fun to use, and opens up a whole new world of insane lists, from totaly absurd lists, to power gamers heaven.
- orome pancevo
- Posts: 493
- Joined: Wed Apr 19, 2006 12:47 pm
Re: Jos Rumora!
Mnjeeeh...meni ovo smrducka malo.Video je blistere i box i zna kakve su liste...a nigde opisa sta je to.Da izbacuju novu armiju GW bi vec objavio na sva zvona i palio ljude kako stize nesto cool sto moraju da kupe...ovako sam vrlo skeptican.
audaces fortuna iuvat
Shunka wrote:Upravo sam se setio da sam ja mod ovde!
Aman bre ljudi ne preterujte u zajebavanju coveka!
-
- Blago kluba Zmaj
- Posts: 3900
- Joined: Sat Nov 19, 2005 10:46 am
- Location: Tehnodrom
- Contact:
Re: Jos Rumora!
Huska se o Adeptus Mechanicusu, ali nista od toga. Nema teoretske sanse da imaju gotov dizajn battleforce box-a i da slika toga nije iscurila u javnost.
- PeraNekron
- Posts: 2231
- Joined: Thu Mar 13, 2008 11:31 am
- Location: Rov 202
Re: Jos Rumora!
Smesno je sto bi oni imali skroz legitimnu armiju.
Military Forces
* Secutor: Individual techpriests that turn themselves into machines of war, for various reasons.
* Skitarii: The techguard of the Cult/Adeptus Mechanicus
* Collegia Titanica: The Titan Legions and the Knights
* Centurio Ordinatus: Organization dealing with the leviathan Ordinatii warmachines
* Legio Cybernetica: Robotics branch of the Mechanicus
* Ordo Reductor: Organization dealing with siege weaponry
itd itd
Verovatno bi vecinu cinili Skitarii:
Hypaspists: These are the basic tech-guard infantry, and are armed with lasguns. They are more augmented than the normal Imperial Guardsman, and may have received emotional-suppression surgery.
Sagitarii: These are the heavy weapon operatives. These only include dedicated heavy weapons squads, as heavy weapons attached to Hypaspist squads are still called Hypastpists.
Balisteria: These are the artillery units. The range of artillery goes from Thudd guns to the massive Ordinatus pieces. This includes both the vehicle/machine, as well as the crews manning them.
Cataphractii: These are the armour units. The range of armour goes from small transports to heavy walkers and superheavy tanks such as Baneblades.
Praetorians: These are the elite of the Skitarii. They are super-enhanced (bionically/cybernetically/chemically/genetically etc) humans who are augmented with a huge array of cybernetics and heavy weapons. They are, essentially, a sort of counterpart to Obliterators.
Many old sources also suggest that Praetorians are instead an elite Skitarii type following the fashion of Imperial Guard storm trooper units, but with slightly more augmentations, putting them somewhere between storm troopers and Space Marines.
In the short story Deux es Mechanicus Praetorians are in fact servitors, rather than living humans. They move on tank treads and are armed with powerful weaponry, such as plasma cannons*3.
Tribunes: These are the Skitarii officers. Though all skitarii bow to the authority of Adeptus Mechanicus Magi and Archmagi, these are all personnel of high ranking roles. The skitarii have low-level leadership roles, and these are filled by the tribunes.
A different type of Skitarii investigated the dead world of Tarsis Ultra. They were seen to be wearing something similar in both function and design to Terminator armour.
EDIT : evo ga jedan "experimentalni" codex koji je pisao neki lik iz GWa.
http://www.thedarkfortress.co.uk/downlo ... anicus.pdf
Military Forces
* Secutor: Individual techpriests that turn themselves into machines of war, for various reasons.
* Skitarii: The techguard of the Cult/Adeptus Mechanicus
* Collegia Titanica: The Titan Legions and the Knights
* Centurio Ordinatus: Organization dealing with the leviathan Ordinatii warmachines
* Legio Cybernetica: Robotics branch of the Mechanicus
* Ordo Reductor: Organization dealing with siege weaponry
itd itd
Verovatno bi vecinu cinili Skitarii:
Hypaspists: These are the basic tech-guard infantry, and are armed with lasguns. They are more augmented than the normal Imperial Guardsman, and may have received emotional-suppression surgery.
Sagitarii: These are the heavy weapon operatives. These only include dedicated heavy weapons squads, as heavy weapons attached to Hypaspist squads are still called Hypastpists.
Balisteria: These are the artillery units. The range of artillery goes from Thudd guns to the massive Ordinatus pieces. This includes both the vehicle/machine, as well as the crews manning them.
Cataphractii: These are the armour units. The range of armour goes from small transports to heavy walkers and superheavy tanks such as Baneblades.
Praetorians: These are the elite of the Skitarii. They are super-enhanced (bionically/cybernetically/chemically/genetically etc) humans who are augmented with a huge array of cybernetics and heavy weapons. They are, essentially, a sort of counterpart to Obliterators.
Many old sources also suggest that Praetorians are instead an elite Skitarii type following the fashion of Imperial Guard storm trooper units, but with slightly more augmentations, putting them somewhere between storm troopers and Space Marines.
In the short story Deux es Mechanicus Praetorians are in fact servitors, rather than living humans. They move on tank treads and are armed with powerful weaponry, such as plasma cannons*3.
Tribunes: These are the Skitarii officers. Though all skitarii bow to the authority of Adeptus Mechanicus Magi and Archmagi, these are all personnel of high ranking roles. The skitarii have low-level leadership roles, and these are filled by the tribunes.
A different type of Skitarii investigated the dead world of Tarsis Ultra. They were seen to be wearing something similar in both function and design to Terminator armour.
EDIT : evo ga jedan "experimentalni" codex koji je pisao neki lik iz GWa.
http://www.thedarkfortress.co.uk/downlo ... anicus.pdf
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Re: Jos Rumora!
Kad bi izasla AdMech armija, ja bih je garantovano skupljao.. i jos gomila ljudi... potencijalni poslovni dobitak za GW?
"Jebes ti Cak Norisa kad Jelena Karleusa spava a budna je sasvim!" - Hitler
"On the first day, Man created the machine in his own image." - Library keeper, Animatrix
"On the first day, Man created the machine in his own image." - Library keeper, Animatrix
Re: Jos Rumora!

Taui imaju novu igracku.
-
- Blago kluba Zmaj
- Posts: 3900
- Joined: Sat Nov 19, 2005 10:46 am
- Location: Tehnodrom
- Contact:
Re: Jos Rumora!
Ovo mora da je sa FW-a, nema sanse da im daju dva twin-linked burst cannona na crisisu (mada crisis izgleda... wow :D)
- PeraNekron
- Posts: 2231
- Joined: Thu Mar 13, 2008 11:31 am
- Location: Rov 202
Re: Jos Rumora!
Uh, stvarno cheesy.Range 18'', Snaga 5, ap 5, assault 3...ali sada twin linked! :lol: FW stvar definitivno. Mada meni je super onaj commander sa storm shieldom i TL plasma rifle. I hejtuje gardu. :P Eve ga :Hypodermic wrote:nema sanse da im daju dva twin-linked burst cannona na crisisu

A ovo je broadside


Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Re: Jos Rumora!
GW bi mogao da se ugleda na FW i napravi lepse Suitse. :D
- Fenjer-paša
- Posts: 233
- Joined: Sat Jan 17, 2009 11:57 pm
Re: Jos Rumora!
Bila bi fora da je ovo prvo chudo sa twin-linked burst cannonima Tau varijanta Titana...
To sam prvo pomislio kad sam ga video: Tau imaju Titane! I kul su! :D
To sam prvo pomislio kad sam ga video: Tau imaju Titane! I kul su! :D
I wear my Grudge like a crown of negativity... desperate to control all and everything... unable to forgive...
- prokleti zabagovani forum
- Posts: 208
- Joined: Thu Feb 05, 2004 4:45 pm
Re: Jos Rumora!
Imam koncept art-ove takvih suit-ova koji su trebali da izadju zajedno sa Tau Empire kodeksom ali iz nekog razloga nisu (sa koncepta su izbacili samo nove steltove i shadow sun), mozda imaju neki dogovor sa FW da im ovi prave figure a ovi da ih posle ubace u kodeks? Nego.....
Tau XV-9 ‘Hazard’ Close Support Armour
Points: 65 each
A new weapon in the armoury of the Tau Empire, the XV-9 ‘Hazard’ Close Support Armour is a sophisticated and powerful battlesuit that has remained something of a controversy, both among the more traditionalist Aun and elements of the earth caste. Designed with the goal of countering the growing alien incursions that threaten the gains of the Third Sphere expansion, the XV-9’s battlefield role is focused on applying overwhelming firepower in relatively short range engagements against numerically superior foes, coupled with the highest degree of durability and mobility Tau technology can provide. Such is the complexity and demands of the armour in combat that XV-9s are only entrusted to veteran Shas’vre on active deployment, while the armour’s compact, high-capacity energy supply also allows it to mount prototype weaponry simply too powerful to be carried by a conventional Crisis suit.
Shas’vre
WS BS S T W I A LD SV
3 3 5 5 2 3 2 8 3+
Composition: A XV-9 team consists of 1-3 Shas’vre in XV-9 armour.
Type: Jump Infantry (Jet Pack)
Weapons and Equipment#
—Two twin-linked burst cannon
—Vectored Retro-Thrusters
—Multi-tracker and one other additional system which must be chosen from the options list below.
Options
The XV-9 must choose one of the following additional systems:
Blacksun filter 5 points
Drone controller* 10 points (plus the cost of Drones)
Target lock 5 points
Shield generator 25 points
Drone Controller*: XV-9 suits may have drones and use their Vectored Retro-Thrusters to escape from close combat as per the Tau Empire Codex. If they choose to do so, they abandon their drones which are destroyed, but in the turn this occurs the XV-9 automatically passes its initiative test to disengage.
Special Rules
XV-9 Armour: The XV-9 series is a larger battlesuit design than its more commonplace counterparts, and is built to the highest specification the Tau Empire can produce on a substantial scale. As well as greatly augmenting the warrior within, the armour’s in-built systems feature a powerful compact energy source that enables it to mount weapons of an unprecedented strength for its size based on experimental technology. XV-9 armour has the Acute Senses universal special rule, and may deploy via Deep Strike. It also has integral photonic dischargers built into its superstructure and so counts as having Defensive grenades.
Survivors to the Last: The Shas’vre assigned to pilot the XV-9 armour are all Crisis battlesuit combat veterans and survivors of deadly battles against the most savage enemies of the Greater Good. They may always attempt to regroup regardless of casualties.
1-3 XV-9 Hazards are a single Fast Attack choice for a Codex Tau Empire army.
**Note (#) these experimental rules feature the basic version of the armour only, further weapon configurations and options will be added later**
http://www.forgeworld.co.uk/xv9.htm
Tau XV-9 ‘Hazard’ Close Support Armour
Points: 65 each
A new weapon in the armoury of the Tau Empire, the XV-9 ‘Hazard’ Close Support Armour is a sophisticated and powerful battlesuit that has remained something of a controversy, both among the more traditionalist Aun and elements of the earth caste. Designed with the goal of countering the growing alien incursions that threaten the gains of the Third Sphere expansion, the XV-9’s battlefield role is focused on applying overwhelming firepower in relatively short range engagements against numerically superior foes, coupled with the highest degree of durability and mobility Tau technology can provide. Such is the complexity and demands of the armour in combat that XV-9s are only entrusted to veteran Shas’vre on active deployment, while the armour’s compact, high-capacity energy supply also allows it to mount prototype weaponry simply too powerful to be carried by a conventional Crisis suit.
Shas’vre
WS BS S T W I A LD SV
3 3 5 5 2 3 2 8 3+
Composition: A XV-9 team consists of 1-3 Shas’vre in XV-9 armour.
Type: Jump Infantry (Jet Pack)
Weapons and Equipment#
—Two twin-linked burst cannon
—Vectored Retro-Thrusters
—Multi-tracker and one other additional system which must be chosen from the options list below.
Options
The XV-9 must choose one of the following additional systems:
Blacksun filter 5 points
Drone controller* 10 points (plus the cost of Drones)
Target lock 5 points
Shield generator 25 points
Drone Controller*: XV-9 suits may have drones and use their Vectored Retro-Thrusters to escape from close combat as per the Tau Empire Codex. If they choose to do so, they abandon their drones which are destroyed, but in the turn this occurs the XV-9 automatically passes its initiative test to disengage.
Special Rules
XV-9 Armour: The XV-9 series is a larger battlesuit design than its more commonplace counterparts, and is built to the highest specification the Tau Empire can produce on a substantial scale. As well as greatly augmenting the warrior within, the armour’s in-built systems feature a powerful compact energy source that enables it to mount weapons of an unprecedented strength for its size based on experimental technology. XV-9 armour has the Acute Senses universal special rule, and may deploy via Deep Strike. It also has integral photonic dischargers built into its superstructure and so counts as having Defensive grenades.
Survivors to the Last: The Shas’vre assigned to pilot the XV-9 armour are all Crisis battlesuit combat veterans and survivors of deadly battles against the most savage enemies of the Greater Good. They may always attempt to regroup regardless of casualties.
1-3 XV-9 Hazards are a single Fast Attack choice for a Codex Tau Empire army.
**Note (#) these experimental rules feature the basic version of the armour only, further weapon configurations and options will be added later**
http://www.forgeworld.co.uk/xv9.htm
Ovo znaci rat!
- Histericni Istoricar
- Kапитан Рубинщайн
- Posts: 1341
- Joined: Thu May 01, 2008 9:47 pm
- Location: Jarak
Re: Jos Rumora!
Koliko sam video na GWevom sajtu ovo cudo je FW novitet za Games Day. Na FW sajtu ga nema sem na Ogijevom linku.
U jednog Bocu, mi verujemo!