U sustini, smatram da tiranidima i treba to da bi mogli da se uhvate u kostac sa svim onim silnim leman russevima, land raiderima, battlewagonima itd. koji su ovih dana veoma popularni. Protiv 99% ostalih vozila, to ce biti isto sto i lascannon sa manjim dometom, te ce biti svejedno da li je lance ili nije.
jel nemaju dovoljno modela sa monstruous creature pravilom pa ce im biti problem da probiju nesto sa, naprimer, 4,5 napada snage 6+2d6?
Pa, nemaju, posto su sva ta stvorenja veoma spora i vrlo ih je lako upucati pre nego sto dodju do close-combata. Flyranta ne racunam, posto je taj realno prvi koji ce da umre u svakoj bitci.
Ja stalno koristim jedan land raider, i ne pamtim kada je poslednji put neki MC doziveo da ga assaultuje. A imperijalna garda realno ima long range high str AP 2 i AP3 naoruzanja na pretek, ne da se ne plase close combat carnifexa, nego...
Giga wrote:Ja stalno koristim jedan land raider, i ne pamtim kada je poslednji put neki MC doziveo da ga assaultuje.
*cough*cough*BLOODTHIRSTER*cough*.... :lol: :lol:
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Niko te nije terao da vuces Land Raidera u toj poentazi.
On-topic: Jedva cekam nove tyranide. Mada sumnjam da su svi ovi rumori tacni.
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Ok, imamo tyrgona koji kosta kao ili nesto vise od karnifexa... to znaci da model ili nije nesto spektakularno veliki kao ova cudesa za apokalipsu, ili su ga smanjili za regularnu igru... sto bi bilo veliko razocarenje Takodje, sa gauntima su uradili isto sto i sa IG gardistima - 12 po kutiji umesto 2x8 i cena im bas i nije prava sitnica. Takodje, sumnjam da cemo upgrade sprue dobijati (sto hvala bogu nama starim tiranidima ne smeta, jer imamo tih spruova za izvoz :D Novi igraci, javite se za biomorphe :D).
Ali... PYROvore?! biovora koja bljuje vatru? :D :lol:
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Ma znam to, nadam se vec godinama da ce tiranidi dobiti neki flamer template, ali sama zamisao da se biovora gega preko terena da bi bljunula vatru mi je malo komicna :D zato sam se nasmejao.
Sem ako mu ne daju krila pa bude varijacija gargojla... sto bi bilo fantasticno.
Nego, par slicica novih modela:
I starih, samo sada plasticnih:
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Tiranidi su zaista strava, ali su isto tako zaista bezobrazno skupi, cak i za GW standard... ja cak i razmisljao jedno vreme o njima (dobro, ok, ja sam razmisljao o verovatno svakoj armiji u nekom trenutku :D), ali jebiga samo 2 HQ i 3 heavy slota izadju 171 funtu!!! A gde su silni "pesadinci"? I gde je svo vreme ovog sveta, neophodno ako zelis da to sve i ofarbas a da lici na nesto :D.
Hvala, ali ne hvala :D... not my cup of tea .
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.
Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.
And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.
U cenama koje je gosn' Buba poštovao lepo stoji oznaka valute $, tj US dolar...
Tako da iz toga proizilazi da te gadne male bube kštaju 24.75 US dolara, a ne 24.75GBP iliti koliko i terminatori...
Sve nade da ce gargojli i/ili raveneri biti u battleforce-u su nestale:
Znaci battleforce sadrzi 16 termaganta, 16 hormagaunata, 3 warriora i 8 genestealera. I naravno neke ripper baze.
3rd edition: 16 hormagaunata, 16 termaganata, 12 genestealera, 3 warriora.
4th edition: 8 hormagaunata, 8 termaganata, 8 genestealera, 3 warriora. +Carnifex.
Nekako, ovaj iz cetvrte je nudio najraznovrsnije stvari, ali dobro sad, ovaj novi nudi isto sto i stari - ajmo ljudi malo swarm a carnifexe ne toliko :D Ali mogli su da budu malo inventivniji, BF je bukvalno kopija ovog iz trece edicije, samo sada jedan ram sa stealerima sadrzi njih 4 a ne 6, pa ih ukupno imamo 8.
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Ovo mi deluje veoma zanimljivo, mada nije rumor, pošto potiče od GW-a, tako da bi trebalo da se sigurno pojavi...
Incoming! Battle Missions
Coming in March, Battle Missions is a brand-new supplement for Warhammer 40,000 that expands on the basic missions found in the Warhammer 40,000 rulebook. Each of the thirty-something scenarios detailed in Battle Missions has been designed to allow you to fight the sort of battles normally the subject of Black Library novels. From daring raids and assassinations, to breakthroughs and last stands, Battle Missions will allow your army to play in a way that reflects its background. No matter what Warhammer 40,000 army you collect this exciting new supplement will open up a whole new gaming experience.
Of course it just wouldn't be the same if there weren't some great new miniatures to fight through these missions with. Fortunately, there will be new sets for Space Marines, Orks and the Imperial Guard released alongside Battle Missions in March.
Bilo bi do jaja kada bi sa ovim Battle Missionsima napravili tako da oba igraca imaju misije koje odgovaraju njihovoj armiji.
Recimo, tiranid protiv marinca, gde bi tiranid za cilj imao da pobije sto vise marinaca i pojede ih, dok bi marinci za cilj imali da na primer roknu hive tyranta ili zauzmu neke objektive. To bi bilo do jaja fluffy. Samo ne znam kako bi se odredjivalo ko je pobednik. :D
Vidim deko da cemo se ja i ti definitivno igrati sa tom knjizicom dugo dugo :D Kupujem je cim se pojavi, ako ni zbog cega drugog, onda da imamo jednu da je listamo.
Heh, mozda su neke misije dovoljno izbalansirane i za neke turnirske primene (mini turniri naravno)
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Hormagaunts: Improved Initiative. Point costs halved.
Gaunts: nothing new there.
Gargoyles: A poisoned attack that excactly works as the Warhammer Fantasy Poisoned attacks rule work: Each roll of 6 to hit always wounds. Armour saves applied normally. Poison glands available. Point Costs halved.
Raveners: Plastic Kits of three with lots of options for thorax weapons.
Tyranid Warriors: Improved armoursaves, 3 Lifepoints each. Core unit. You still may have Tyrant Warrior Alphas as HQ choices.
Liktor: 3 for a FOC, no 0-1 Limit. 3 Lifepoints.
Liktor Death Leaper: In the list. WS9, I 7, Rending on 5+.
Old One Eye: In the list.
Red Terror: NOT in the list.
Hive Tyrand: The major HQ choice again.
Hive Guard: Harpoon Cannon does not need LOS. Longe Range weapon.
From a different angle, they really do NOT look like Centaurs at all. They just lean on their middle limbs to balance, bud they really are not 2 pairs of legs.
Genestealers: Point costs dropped. No info if they are core or elite.
Broodlord: Upgrade to all Genestealer squads. Psychic powers.
Venomthrope: poisened Attacks that wound on 2+. Grants 5+ cover save to all models within 6 inches.
Pyrovore: Melee Monster with flaming template weapon.
Zoanthrope: Apperantly no 0-1 choice any more.
Carnifexes: Squads of up to 3. Increased ballistic skills.
Tyrgon nece biti gargantuan creature anymore? steta, velika steta. Mogu se kladim da nece biti ni onako veliki ni onako lep kao FW-ov.
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Pyrovore idu na 60mm bazu?! wow I Tyrgon dolazi sa velikom ovalnom bazom (to kaze sajt), sto cenim da je ona Valkyre baza. Hehe, nove bubice nove bubice, bice nama lepo u maju na turniru :D
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
When Rik learned that Tyranid warriors would move from HQ to Troops in the new Codex he began painting as many of them as he could get his hands on. The brood in the picture above certainly looks more terrifying than the two or three Rik used to have in his army.
Another change in the new codex is that Broodlords are now upgrades to Genestealer units. There's only one model available for the Broodlord so Rik converted his second one by giving it a Lictor's head rather than have two the same. I'm keen to see how his next two turn out - Rik plans to have a Broodlord lead each of his four Genestealer units.
Heh, razlog vise da posklapam ovih 3 ili koliko vec warriora koji stoje nesklopljeni I da revitalizujem one stare sa venom cannonima nekako...
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Auuu ima super figura. Moraću da uzmem bar jednog onog tyrgona Nego jel se zna kada ćemo (orjentaciono) imati prilike da bacimo pogled na novu knjigu, čisto da konačno odlučim čime da dopunim svoju već postojeću listu :D
Super su ovi novi modeli. I nadam se da ce u novom codexu novi tyranidi biti napravljeni iskljucivo za close combat, sa nekim zanimljivim range biomorphima. Iskreno, vec sam se dosta nagledao tyranida koji imaju krizu identiteta i misle da su shooty armija.
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Na BoLS-u se nesto suska da sinapsa vise nece davati Eternal Warrior modelima, i da ce karnifexi bazicno biti T5.
Znaci li to da cemo moci da instant-deathujemo karnifexe, te da ce Lysander, vindikatori i force weaponi postati njihova nova nocna mora? 8O
S jedne strane, to mi je glupo da mozes da ubijes ceo squad karnifexa jednim jedinim orbital bombardmentom, a s druge strane to je mozda i dobro posto ce da jos vise forsira tiranide da prave horda-vojske.
Special rules (spore mines) sekcija, druga recenica: Spore mines are always ignored for the purposes of all mission objectives. O hvalim ti se boze ipak ima neko u GW-u ko ima mozga.
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
From Bramgaunt. I believe this is taken from seeing the codex. Though, even then, mistakes canhappen.
Generel rules:
Synapse Creatures
units within 12 inches are fearless. No eternal warrior.
Feral behaviour: each tyranid unit not in range of a Synapse creature has to pass a morale check or falls back to instinctive behaviour. Melee-creatures move as fast as possible to the next enemy, while shooting creatures go for the next cover and shoot at the nearest enemies. What they do is said in their entries.
Weapons: Weaponsymbionts are no longer modified by the creature they weald it. There are heavy variants of most of them for the bigger creatures.
Venom Cannon: uses 3" blast now. They suffer a additional -1 penalty against vehicles. So, a glancing hit is - 3, a penetration - 1. You can wrec vehicles with this weapon now =)
Heavy Venom Canon: S9, same as above.
Scything Talons: One pair of tham grants you rerolls on all 1's you roll to hit, two pairs allow you to reroll all of them. Bonesword causes instant death, as long as you do not pass a morale check after suffering a wound. If you bear two pairs, the morale check is made with 3 dice.
Tentacle whip: reduces the initiative of all models attacking the bearer to 1.
Crusher Claws grant d3 additional attacks.
Lots more similar changes.
Biomorphs:
They grant general special abilities now.
Examples: Toxic Glands grant you poisonod attacks (4+), adrenalin grants furious charge, etc. A injector grants Instant death on each to wound roll of 6. I don't remember them all, though.
Units:
HQ: Hive Tyrant, Alpha Warrior, Tervigon. Named ones: A special Hive Tyrant, already mentioned, and a parasite-spreading winged horror.
Hive Tyrant: Initiative 6, Weaponskill 8. Starts of with a pair of cything talons, a tentacle whip and a Bonesword. Might be given wings or heavy carapace (2+ armour save)
May chose from 4 different psychic powers:
Mental scream:
all enemy units within 18 " have to pass a morale check. if they fail it, they suffer the difference between the roll and their morale characteristic as casulties with no armour saves allowed.
Lifeleech: one unit within 12 " suffer D3 autohits S3 AP2. for each casulty they suffer, the Hive Tyrant is granted one life point, up to a maximum of 10.
One that forces a unit to do a morale check or to fall back.
One shooting attack.
He might be given tactical advances, as for example to grant one standard unit outflank and +1 to reserve rolls.
Has lots of wapons available.
The special Hive Tyrant has Weaponskill 9. Wardsaves passed against wounds from him have to be rerolled.
He may buff one unit within 18 inches with prefered enemy, furious charge or two other special abilities.
Alpha Warrior:
Weaponskill 6, which he passes to a unit of warriors he joins.
Tervigon: Creates 3d6 termagaunts with standard loadout each movement phase, even if he's in close combat.
If he dies, gaunts near him suffer heavy losses.
He has his own psychic powers, though i don't remember them.
The horror is a hit and run monster with wings. Each enemy unit outflanking may suffer casualties: your oponent names one model within the unit, it has to pass a toughness test. if it fails it is killed and the tyranidplayer gets D6 Ripperswarms. He may do thesame to victims he kills in close combat.
Each Hive Tyrant may be given a Tyrant guard.
Elite
Hive Guard: up to 3 per unit, Ballistic skill of 4.
their weapons are 24 inches, S8, AP4 and assault 2.
Lictors: 1 - 3 per slot, they act together as one unit. Deployed like marbo.
still grant +1 to reserve rolls. Deep striking units do not scatter if deployed within 6 inces of a lictor, as long as he was on the table for at least one turn.
Ymgarls Genestealers:
They are NOT a named unit. basically, they are Genestealers, which can morph: they may increase their Attacks, Toughness or strength characteristic at the beginning of each close combat phase.
they have the rule "hibernation": note one piece of terrain. whey the genestealers become available, they are placed in this piece of terrain. they may move, shoot and charge.
Unit size 5 - 10, no broodlord for them.
Zoanthropes:
Warp field grants 3+ ward save.
have to psycic powers: warp lightning and warp lance. warp lightning is S6 AP3 3 blaste, while the warp lance is S10 DS 2 Assault 1, lance at 18 inches.
squads of 3.
There is a named Zoanthrope which is a real pain in the ass for everyone, leachinglots of lifepoints with a strong 5 " template shooting attack.
The death leaper is his own elite choice, named. WS9, Initiative 7. Me is deployed like a lictor, but may retreat and be replaced text turn.
May be given poison glands and adrenalin. Unit size 10 - 30
Gaunts:
come with.... no idea what the weapon is named in english, but it's S4 AP 5 assault 1.
For each 10 gaunts, one may be upgraded with a S2 flamethrower that wounds against the strength characteristig.
Warriors: Weapon skill 5, lots of options. 4+ Armour save.
If led by a Alpha warrior they take up his Weaponskill.
Genestealers: Mostly the same as before, less options. Point cost lower than Grey hunters, though. No way to boost their armour save.
Have infiltrators and fleet.
Broodlord comes with his old profile, at a point cost of a longang with a heavy boltgun.
May have two psycic powers: Confusion, which makes both player roll a D6 and add the morale characteristics of a model chosen by the tyranid player. If the result of the tyranid player is the same or higher, the chosen miniature may not attack in this close combat phase.
The other ability reduces the morale characteristic of surrounding enemies by 1.
Assault:
Winged warriors are assault.
Gargoyles: we knewe about them.
Harpies:
The Harpie is a flying, Trygon-sized creature that acts as a bomber. It may deploy Spore mines at a unit it flies over. Is a monstrous creature.
Raveners: come with two pairs of scything talons. May have a thorax swarm: thorax swarms are a special weapon, the ammunition is chosen at the beginnig of the game. 3 different flamer variants.
Heavy Support:
Carnifexes: In squads of three. Have to carry the same loadout.
You cannot boost their initiative, and I am almost sure that you cannor surpass 3+ Armour save.
when charging, carnifexes increase their initiative by t. If you buy them adrenaline ,that grants you Initiative 4 and strength 10. They still have 9 in the profile.
Carnifexes start with two pairs of scything talons and 4 attacks.
Trygon: WS6, S6, 6 Lifepoints and 6 attacks.
Has a shooting attack, S6, ap5, assault 6, 12 " range.
If upgraded to a Alpha Trygon, he has 18 " and assault 12.
Tyrannofex: My favorite. a walking weapon battery.
Weapons are: Fleshborer swarm, S4 ap 5 assault 20
pyroacid spray: S6 ap 4 flamer templated, used exactly like the hellhound.
Capsule cannon: S10, AP4, assault 2, 48 " range.
unneccesary to mention that he's a monstrous creature with high toughness.
dadadada, kako da ne...
i onda je supermen zavio malu bubu u foliju, umotao je kao christmas gift i dao jedno 5 grma kokaina piscu ovoga gore i rekao : "next time,take it easy on the drugs..."
8) 8) :lol: :lol:
Zerg, ovo nema teoretske sanse... neke stvari zvuce plausible, ali neke su totally LSD :D carnifexi koji dobijaju bonus na inicijativu kada rade assault?! instintive behaivour koji ti actually ZELIS?!
Tyrgon koji puca skoro kao hierodule (assault 12?!)
Hehehahaha, zivi bili pa videli sta ce biti :D
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Mind Uploader wrote:... Kazem ja da je Pera isti Darth Vader, samo bez te moralne dubine...
Hypodermic wrote:Da nije robotech-a ne bih bio ovakakv kakav jesam!
Giga wrote:Realno, sasvim je logicno da mogu bez problema da ih bace sa par stotina metara i da budu prilicno sigurni da tom land raideru nece biti nista
igor wrote:jako je tesko uzimati puno poena jer se igra po knjizi.
Bogami meni sve osim ovog poslednjeg cudovistanceta izgleda kao da je pisao neki naduvani GW radnik.Sto ne bi bilo prvi put,demoni govore tome u prilog.Sto neko rece zivi bili pa videli,ali ako 90% ovoga ne bude u armybooku...
audaces fortuna iuvat
Shunka wrote:Upravo sam se setio da sam ja mod ovde!
Aman bre ljudi ne preterujte u zajebavanju coveka!
Sa obzirom na njihovu politiku, ne bih se zacudio da se sve ovo zaista dobije... ipak su tiranidi dosta skupa armija u $$$... ne bi bilo lose (po GW, naravno) da ljudi naprasno krenu da kupuju 9 heavy monstera od po ~25 funti, plus tirante, itd... nakupi se tu jedno 400 funti za pocetnu armiju :? .
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.
Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.
And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.
a obzirom na njihovu politiku, ne bih se zacudio da se sve ovo zaista dobije... ipak su tiranidi dosta skupa armija u $$$... ne bi bilo lose (po GW, naravno) da ljudi naprasno krenu da kupuju 9 heavy monstera od po ~25 funti, plus tirante, itd... nakupi se tu jedno 400 funti za pocetnu armiju :? .
Ne verujem... Svaka buba koja drzi do sebe vec ima 4-5 velikih buba i 2 tyranta.
Sa druge strane, siguran sam da ce Gargojli, raveneri i statijaznam-kako-se-zovu opskurne bube ubijati sve pred sobom, svirati cembalo i donositi pljeu iz duffa sa pivom ako ih izvedes u xyz broju :lol: :lol: 8) 8)
Neeeeee Dule... ti ko da nemas iskustva... zbog NOVIH igraca ce uraditi te (neophodne :oops: ) izmene sa "velikim" figurama. Ali smanjenje cene u bodovima cini cuda (koja se obicno ispoljavaju time sto, kada uzmes "must have" heavy i HQ monstere, ostane taman dovoljno poena za te gargolje-ravenere-i-ostala-cuda: cisto da se ne desi da STARI igraci mogu da se provuku bez pazarenja :? ).
Medjutim ja sam ih zajebao na vreme - kupio sam sve za haos :D, i sad nek saraju do mile volje pravila :D (jedino sto jos zelim da dokupim je kutija novih termosa (imam prastare, nije mi neophodno), kutija novih possesseda (imam stare, nije mi neophodno, ali mi se svidjaju novi), i 1 kutiju slanes marinaca (koji mi i trebaju i dopadaju mi se) i 1 cinc marinaca (koje cu uzeti na samom kraju jer mi se ne svidjaju modeli) ).
That was a hazardous consultation of the Libre Mortis my Lord. An ordeal of high and low doom. The moment I approached the book, it bit me most ferociously.
I must appologize for the explosion that blew off the door of The Chamber Unbreachable, but the simultaneous emergence of seventeen demons from the book spine, caused the spiritual detonation in the soul stoned air of the room.
The whole enterprise was an experience most horrendeous. None but I could have endured it. I was almost damned twice. Even now my soul is twisted to a cork screw.
I suggest you keep the state of your soul to yourself, and inform us, instead, what you have gleamed from the Grimoire.
Hatred and prejudice will never be eradicated. And witch hunts will never be about witches. To have a scapegoat - that's the key. Humans always fear the alien, the odd. Once the mages had left Novigrad, folk turned their anger against the other races... and, as they have for ages, branded their neighbors their greatest foes.
And 'cause I was gazillionaire and I liked doing it so much, I cut that grass for free.
Izdavac: fantasy flight games.
U pitanju je boardgame, tako da sve detaljnije informacije mozete naci u "ostale igre & razno" sekciji, ovde: LINK
Pendargon wrote:...po toj logici, mogao bih da isecem lepih 10 kockastih komada stiropora, na devet zalepim bolter i bolt pistolj, i granate, i mali nozic, jednom zalepim powerfist da viri, a na jednog zakacim lasscannon, i imam savrsenu jedinicu chaos space marinaca....
Hey guys. So I got to do a little light bug related Codex reading today ^.^ I know you have all kinds of rumors collected already but I'm gonna write it
all anyway. This is what i remember from the Codex. As always if you don't belive me your own fault.
And I am doing this after maybe hour of reading. So don't stone me if I get some WS or the names wrong or smth I'm whiping this up in an hour or so :P
I marked the changes since the first post Red
Tyranid army rules:
- Synapse creature is pretty much the same except, and I cannot stretch that enough, NO more eternal warrior and before you ask: no nowhere, not on
Genestealers, not on Hive Tyrants not on Trygons NOWHERE
- there are no boss biker like wound groups for tyranids. Squads all need to take most weapon and morphes or none
- Instinctive behavior is split into 2 classes of Tyranids:
Lurkers: instantly take cover and shoot at the next target when they fail their check
Hunters: get the "blood lust" rule from te rulebook (always move and assault next enemy)
- Tyranids don't suffer normal warp attacks when rolling 11 or 66 on Psychic powers
- Tyranids never have additional close combat weapons, their profile is all they get
I'll get all the weapons and morphs out of the way first and ten just list the name in the entries.
Weapons:
(all weapons are assault so I'm not gonna mention that every time), I may have missed one or two simply because there are to many ^^
Venom Cannon:
R 36 S 6 AP 4 Assault 1 Blast
get -1 on the tank damage chart
Heavy Venom Cannon:
R 48 S 9 AP 4 Assault 1 Blast
get -1 on the tank damage chart
Barbed Strangler:
R 24 S 4 AP 6 Assault 1 Large Blast
Stranglethorn Cannon:
R 36 S 6 AP 4 Assault 1 Large Blast
Fleshborers:
R 18 S 4 AP 5 Assault 1
Spinefists:
R 18 S 4 AP 5 Assault X (X= Number of Attacks), always twinlinked
Sting blaster:
R 12 S 5 AP - Assault 1
Spike blaster
R 18 S5 AP 5 Assaukt 4
Someother weirs sounding weapon:
R 18 S 3 AP 6 Assault 2
Texorin Bugs:
3 fire modes, may be fired additionally to all oter weapons
R Flaming S * AP - Assault 1, allways wounds on 2+ against non Tanks
R Flaming S 5 AP 5 Assault 1
R Flaming S 3 AP 6 Assault 1, rending
death blasters:
R 18 S 5 AP 5 explosive
Biomorphs:
Toxin Sacs:
ALL units may buy these, the squad gains poison attacks (4+)
Adrenal Gland:
ALL units may buy these, the squad gains Furious Charge
Felsh hooks:
Weapon R 12 S 5 AP - Assault 2
All kinds of Chitin stuff:
Ranging from 6+ Armor save to 2+
Toxic blood:
When this model loses a wound in melee the model that caused the wound must stand an I check or lose a wound with no AS allowed, tanks are hit on 4+ with a glancing hit
(Eldar scream huray)
Toxic miasma:
All enemy units in CC range with this model must take a T check or lose one wound with normal AS (Eldar don't scream huray any more :P)
Lashwhips:
All enemy units in CC wit this model have I 1
Boneswords:
A model losing a wound by a horn sword must pass an LD test or is killed outright. If the wound was caused by a pair of horn swords he must use 3D6 for the check
Scything talons:
Models with scything claws may reroll 1s to hit, models wit a pair may reroll all to hit rolls
Rending claws:
give rending rule in CC
Crushing Claws:
Give +D3 attacks and lower own I to 1
Regeneration:
At the start of each turn the model recovers a wound on a 6
Wings:
Model flies
HQ:
Hive Tyrant:
- has WS 6
- Old profiles
- No ward save as far as I recall
- Shadows of warp: All psychers using their powers within 12 must roll 3D6, double 6 or 1 still result in an attack from the warp
- comes with scyting claws and can equip about any weapon and morph in the book
- may have two of the following psychic powers for free:
The Horror: One enemy unit within 18 must take a panic test
Life leech: R 18 unit recives D3 S 3 hits no AS, hive regains one wound for every lost wound caused this way
warp scream: R 12 enemy units WS and BS is reduced to 1 for 1 round
Dominate: Hive tyrants synapse range is 18 inches for one round
- May buy any number of these abilities for some points:
Unspeakable Horror: Units wishing to charge or shoot at the hive must pass an LD check or........ well Not shoot/attack
Vicious mind: A core unit may flank and you get +1 to all reserve rolls
Ancient enemy: All Tyranid units within 6 have arch enemy rule
- May still buy a set of guards who stayed pretty much the same except teir stuff does different things now (see biomorphs) and they have 3 wounds
Tervigon:
WS 3 BS 3 S 6 T 6 W 4 I 1 A3 LD 10 AS 2+
- may spawn 3D6 termagants per movement phase which may be activated as normal, but on a double number he can no longer spawn anything fromnow on
- has spike blasters, is monstrous
- termagants within 6 may use his LD and gain counterstrike
- Has dominate psi power and may exchange it for:
The catalist: a unit within 12 gains feel no pain
The force: unit within 12 may run/sprint AND shoot
Alpha Tyranid Warrior:
WS 6 BS 5 S 5 T 5 W 4 I 5 A 4 LD 10 AS 4+
- synapse creature, shadow of warp
- may buy almost everything except the REALY heavy stuff
- tyranid warriors within 12 may use his WS and I
Elite:
Tyrant Guards:
- very similar to the guys that watch the hive tyrant (same profiles)
- may buy some biomorpgs like wrenching claws and stuff
- may carry all weapons except the REALLY heavy stuff
Liktors:
- have 3 wounds now
- use cover, move through cover bla bla
- gives +1 to reserve rolls and acts as an teleport homer within 6
- apears anywhere on te table when available but may not move or shoot that turn
- has catchers claws and AP and scyting claws
Zorantrophs:
- have only 5+ armor but 3+ ward save
- same profiles only 3 wounds
- have two psychic powers
warp lightning: R 24 S 5 AP 3 Explosive 1
Warp Lance: R 18 S 10 AP 1 Assault 1, Lance
Toxontroph:
- Zorantroph profiles (3 wounds) only with 2 attacks
- has tentacle whips and toxic Miasma
- has poison attacks 2+
- all tyranid units within 6 gain a 5+ cover save, defesive granades and every enemy that charges them must test for dangerous terrain
Pyrovore:
- Biovore profile only 3 wounds
- as a heavy flamer
- when killed outright explodes in flaming acid and damages everyone around
core:
Tyranid Warriors:
- 3 wounds now
- scyting claws as a basic
- may get all weapons except for the REALLY heavy ones
- may have 2 melee biomorphes (check all the clwas in the list) even boneswords or pairs of boneswords
- synapse creatures ofc
Hormagants:
- NO longer may charge 12
- very cheap
- 2A profile
Hormagants:
- even cheaper
- have two individual weapons
Toxic stinger: R 18 S 3 AP 6 Assault 1
Grapling choker: R Flaming S 2 AP - Assault 1, wounds against S not T
- every unit allows one Tervigon to be played as core
Genestealers:
- same profile
- not subjected to instinctive behavior
- may buy a symbiarch for almost 50 points who has more W, S, T, A, LD, WS....everything ^^
may have one of two psychic powers: one that makes genestealers count as having frag granades and one that may hypnotise , meaning bot roll an D6 and add their LD. If you are higher, the enemy may not attack
may buy some biomorphs like toxic blood
Absorber swarms:
- may deep strike
- when they fail instinctive behavior they eat each other (one wound per point failed)
- not very expensive
Storm:
Winged Tyranid Warriors:
- only 5 points more expensive than normal ones
- fly obv ^^
- no options to medium heavy weapons
Gargoyles:
- SO cheap they make stormboyz seem like grey knights against them
- have FANTASY poison attacks in melee
- Termagant profiles
- have bug throwers
- fly ofc
Harpy:
WS 3 BS 4 S 6 T 5 W 4 I 5 A 3 LD 7 AS 4+
- monstrous creature, flyes, has a twinlinked Stranglethorn Cannon
- every unit he charges gains -1 I
- may shoot 3 spore mine on a unit he flyes over (like screamers) which causes a great blast S4 or 5 (don't remember) or three spore mines if he misses
Winged absorber swarms:
- well they are absorber swarms with wings, what else is there to say? ^^
Bulk of spore mines:
- 3-6
- deep strike and... well what do spore mines do? land somewhere and explode near smth
- explode in large blast S 4 AP 4 per guy
Venators:
- still beasts
- 3 wounds WS 5 and 4 A profile
- scyting claws and wrenching claws as a given with a few options for exchange
Heavy support:
Carnifex:
WS 3 BS 3 S 9 T 6 W 4 I 1 A 4 LD 6 AS 3+
- may be taken in squads of 1-3
- pretty expensive
- need I to mention that tey may buy freaking EVERYTING? :P
- no more profile upgrades
Trigon:
WS 4 BS 4 S 6 T 6 W 6 I 4 A 6 LD 8 AS 3+
- may sprint
- may deep strike and leaves behind a tunnel through which other units may deep strike in subsequent turns
- may NOT charge the turn he deep strikes
- bio electric field has R 12 S 6 AP - Assault 6
- may be upgraded to alpha in which case he is a synapse creature, has LD 10, has shadow of warp, and is bio electric field has Assault 12
- slightly more expensive than a carnifex
Mawloc:
WS 4 BS 0 S 6 T 6 W 6 I 4 A 3 LD 9 AS 3+
- may deep strike, if he apears under a unit he places a large template there which has S 6 AP 3 ten moves all remaining models aside and is placed there (not in CC)
- has fall back and sprint rule
- may dig himself in again if he is not in CC in your movement to automaticly reapear in your next movement phase
Biovores:
- pretty cheap
- may shott one spore mine each that explode like descrbed above
Tyrofex:
WS 3 BS 3 S 6 T 6 W 4 I 1 A3 LD 10 AS 2+
- monstrous
- has Texorin Bugs and the 3 following weapons (of wich he can fire two):
R 48 S 10 AP 4 Assault 2
R 36 S 4 AP 5 Assault 20
R Flaming S 5 AP 4 Assault 1, is shot like the inferno cannon of the emperial hellhound
Stuff I missed so far:
Giant drop spore:
WS 2 BS 2 S 6 T 6 W 3 I 1 A2 LD 4 AS 5+
- deep strikes
- may be bought as an transport option for most units (not trigon, Mawloc, Venators, everything with wings)
- may carry 20 infantry guys or one monstrous creature
- may shoot: R 6 S 6 AP - Assault 3
- may not move
- has tentacle whips
Special Chars
First on No EXACT profiles here. I spent more attention on the rest of the list.
The Swarmlord (HQ):
- bigger bader Hive Tyrant
- Carries two enhanced boneswords
- Whirl of blades: has a 4+ ward save in CC
- May use two psychic powers per turn
- may give one unit within 12 counterstrike, furious assault or sharp senses for one round
One Eye (heavy support):
- Carnifex char
- Regenerates on 5+
- has a small temper problem which lets him reroll to hits and sometimes go berserk
- units within 12 may use his LD
The Paradox of something (some planet name no clue) (HQ I think):
- has stat line pretty similar to an alpha warrior with T 4
- Supersonic scream: Every enemy unit within 6 must take an LD test with 3D6 and lose the amount of wounds they failed it by
- whenever he causes wounds in any way he gains one wound up to the max of 10
- Has S X where X is the number of his wounds
- Psychic storm: can fire multiple DS 3 bolts with S equal to his wounds (so X)
Deathstalker (Elite):
- better Liktor
- has some "disappear again" rule like the old sly marbo
- VERY good at backstabbing people
- VERY good at scaring people from behind for no reason ^.^
Plague wing (Storm):
- larger gargoyl
- may shoot parasites at enemies tat can turn them into absorber swarms
- every enemy non tank model that flanks must take a T test or become an absorber swarm if they fail
Lurker Genestealers (Elite):
- Genestealers which can Either morph up their S, T or A by one at the beginning of their turn
- may start in "tranquil rest" which means they can ambush from a certain piece of terrain instead of beeing deployed (pretty likely to the old catachans)
"They shall be my finest warriors, these men who give of themselves to me. Like clay I shall mould them, and in the furnace of war forge them. They will be of iron will and steely muscle. In great armour shall I clad them and with the mightiest guns will they be armed. They will be untouched by plague or disease, no sickness will blight them. They will have tactics, strategies and machines so that no foe can best them in battle. They are my bulwark against the Terror. They are the Defenders of Humanity. They are my Space Marines and they shall know no fear."
Emperor of mankind – on the Creation of the Space Marines.
"By reason. By truth. I have learned how your hearts and minds function. With that lore, I brought peace to this culture."
"--At the cost of freedom."
"Peace reigns, as I reign. I wouldn't expect your to understand. You are a little man, with little dreams."
"--You've ushered in the peace of the graveyard. Peace, at the cost of surrendering all choice, all freedom. The city lies in terror, forced to live by the standards you place upon our shoulder."
"Yes...yes."
"--But every sin...is punished, but punished by death, no matter the crime. No matter the scale of the sin. The people of the city live in silence, lest a single word earn them death for speaking out against you."
"Yes. Listen. Listen to the sound of raw silence. Is it not serene?"
- Night Haunter addressing a gathering of Nostraman nobles
"Your presence does not surprise me, Assassin. I have known of you ever since your craft entered the Eastern Fringes. Why did I not have you killed? Because your mission and the act you are about to commit proves the truth of all I have ever said or done. I merely punished those who had wronged, just as your False Emperor now seeks to punish me. Death is nothing compared to vindication."