Dan Sivils Reports: I got a hold of a Press pack for Black Industries which had a CD of Image assets and other information from Black Industries. It also contained a FAQ sheet of sorts on the new Warhammer 40K RPG. Included is also an official blurb about the DC Roleplaying game. In addition, here is a picture of the official logo and
character image. Below are the details of that FAQ:
WARHAMMER 40,000 ROLEPLAY
FAQ & Background information
Overall title
Warhammer 40,000 Roleplay
(It is not called Warhammer 40,000 the Roleplaying Game, The Warhammer 40000 Roleplaying Game, 40K Roleplay, etc)
Abbreviation
40KRP
Component games
Dark Heresy
Rogue Trader (title tbc)
Deathwatch (title tbc)
Release dates
We're intending there being eighteen months between each system release, thus:
Dark Heresy - March 2007
Rogue Trader - September 2008 (GenCon premiere)
Death Watch - Spring 2009 (GTS premiere)
(Important: last two dates are distinctly tentative)
Dark Heresy Beginning system.
Key theme - Investigation
Players are part of an inquisitor's retinue rooting out corruption (bad humans), heresy (Chaos taint) and alien threats. Psykers, military men, interrogators and other trainee inquisitors, etc. Think Traveller meets Call of Cthulhu - and like the latter if the team really do turn up the Chaos heresy they've been seeking, they're in real trouble.
Rogue Trader Intermediate system.
Key theme - Exploration
Players are Rogue Traders and their retinue training and double-dealing between the stars. Navigator houses and astropaths. Explorator teams seeking out new or forgotten worlds. Bandits, pirates and treasure hunters. Dark eldar renegades; ork freebooters; kroot mercenaries.
Deathwatch Advanced system
Key theme - Devastation
Players are Space Marines from the Astartes on secondment to the Deathwatch or Grey Knights, formed in small, high power bands rooting out heresy and free to roam far from battlefields (unlike regular Space Marines). Our superhero game - these guys are seriously powerful, and will require skilful players.
Game system
Developed from the framework of Warhammer Fantasy Roleplay - if you play that, you'll find the concepts similar and many mechanics still in place.
All three games will be 100% compatible, offering new and increasingly advanced rules as each new game appears.
Support products
A complete range, releasing in similar frequency and formats to the WFRP range. High quality, often full colour.
•Area sourcebooks
•Advanced rules sourcebooks (eg psykers, starship combat)
•Campaigns and adventures
•GM and player accessories
Authors
As with WFRP, the game is being developed and packaged for BI by Green Ronin, the award winning Seattle-based rpg company. Founders Nicole Lindroos and Chris Pramas are industry veterans with an enviable track record in successful games companies including Wizards of the Coast.
