Kaleidostone

Artifact

When Kaleidostone comes into play, draw a card.

,

, Sacrifice Kaleidostone: Add





to your mana pool.
Paleoloth



Creature - Beast

Whenever creature with power 5 or greater comes into play under your control, you may return target creature card from your graveyard to your hand.
5/5
Worldheart Phoenix


Creature - Phoenix

Flying
You may play Worldheart Phoenix from your graveyard by paying





rather than paying it's mana cost. If you do, it comes into play with two +1/+1 counters on it.
2/2[CON]
Matca Rioters


Creature - Human Warrior

Domain - Matca Rioters' power and toughness are each equal to the number of basic land types among lands you control.
*/*
Tukatongue Thallid

Creature - Fungus

Whenever Tukatongue Thallid goes to the graveyard from play, put a 1/1 green Saproling token into play.
1/1
Bone Saw

Artifact - Equipment

Equip

- Equipped creature gets +1/+0.
Shard Convergence


Sorcery

Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Put these cards into your hand, then shuffle your library.
Armillary Sphere

Artifact

,

, Sacrifice Armillary Sphere: Search your library for up to 2 basic land cards, reveal them, and put them into your hand. Then shuffle your library.
Dragonsoul Knight


Creature - Human Knight

First strike





: Dragonsoul Knight gets +5/+3, has flying, trample, and is a Dragon in addition to its other creature types until end of turn.
2/2
Court Homunculus

Artifact Creature - Homunculus

Court homunculus gets +1/+1 if you control another artifact.
1/1
Banefire


Sorcery

Banefire deals X damage to target creature or player. If X is 5 or greater, Banefire can't be countered by spells or abilities and the damage can't be prevented.
Hellkite Hatchling



Creature - Dragon

Devour 1
Hellkite Hatchling has flying and trample if it devoured a creature.
2/2
Faerie Mechanist


Artifact Creature - Faerie Artificer

Flying
When Faerie Mechanist comes into play, look at the top 3 cards of your library, reveal an artifact card amongst them and put it in your hand, an put the rest on the bottom of your library in any order.
2/2
Elder Mastery




Enchantment - Aura

Enchant Creature
Enchanted creature gets +3/+3, has flying, and has "whenever this creature deals damage to a player, that player discards two cards".
Nyxathid



Creature - Elemental

As Nyxathid comes into play, choose an opponent.
Nyxathid gets -1/-1 for each card in the chosen player's hand.
7/7
Vectis Agents



Artifact Creature - Human Rogue


}: Vectis Agents gets -2/-0 and is unblockable until end of turn.
4/3
Meglonoth




Creature - Beast

Vigilance, trample
Whenever Meglonoth blocks a creature, Meglonoth deals damage equal to its power to target player.
6/6
Blood Tyrant




Creature - Vampire

Flying
At the beginning of your upkeep each player loses 1 life.
Whenever a player loses life, put that many +1/+1 counters on Blood Tyrant.
Whenever a player loses the game, put 5 +1/+1 counters on Blood Tyrant.
5/5
Valiant Guard

Creature - Human Soldier

"Alright, this is making you cry, it's making me cry. Life's hard enough as it is; you don't wanna cry anymore."
0/3