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Kao prvo eradicate je sorcery pa ga ne mozes baciti dok on napada sa genju landom. Ali ako on aktivira genju u tvom krugu (da bi blokirao ili sl.) ti mozes da targetujes njegov land sa eradicateom. Eradicate ne stavlja nista u groblje vec sklanja van igre tako da ce njegova zemlja biti sklonjena van igre a ti mozes da pogledas njegovu ruku, groblje i biblioteku i da mu sklonis sve foreste ako je npr to bio genju of cedars. Ostali foresti u igri ostaju a genju ide u groblje i ne vraca se.Jovan wrote:protivnik odigra genju i stavi ga na land.Sledeci potez on napadne a ja bacim eradicate na taj land tj. genju.Da li onda svi landovi idu u graveyard ili samo onaj sa genjom, ili idu svi landovi iste boje?
Srbija me ubija
pitanje za Ronin Warclub
Na stolu imam Ronin Warclub (BoK), protivnik na stolu ima Frostwielder (CoK)...
Iz ruke odigravam Battle-Mad Ronina (CoK)...
Da li protivnik moze aktivirati ability Frostwieldera PRE EKVIPOVANJA Ronin Warcluba na Battle-Mad Ronina i tako ga ubiti ili ne moze, vec mora sacekati i ekvipovanje kao sastavni de ulaza bica u igru (vidi tekst kod Ronin Warcluba), pa Battle-Mad Ronin postaje 3/2 bice sa bushidom 2 posle cega 1 damage od Frostwieldera nije dovoljan da ga ubije?
Tekstovi karata:
Ronin Warclub - Artifact 3 mane (BoK)
Rules Text (Oracle): Equipped creature gets +2/+1.
Whenever a creature comes into play under your control, attach Ronin Warclub to that creature.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Frostwielder - Red creature 2RR mane (CoK) P:T - 1/2
Rules Text (Oracle): tap: Frostwielder deals 1 damage to target creature or player.
If a creature dealt damage by Frostwielder this turn would be put into a graveyard, remove it from the game instead.
Battle-Mad Ronin - Red creature 1R mane (CoK) P:T - 1/1
Rules Text (Oracle): Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
Battle-Mad Ronin attacks each turn if able.
Hvala, pozdrav...
Iz ruke odigravam Battle-Mad Ronina (CoK)...
Da li protivnik moze aktivirati ability Frostwieldera PRE EKVIPOVANJA Ronin Warcluba na Battle-Mad Ronina i tako ga ubiti ili ne moze, vec mora sacekati i ekvipovanje kao sastavni de ulaza bica u igru (vidi tekst kod Ronin Warcluba), pa Battle-Mad Ronin postaje 3/2 bice sa bushidom 2 posle cega 1 damage od Frostwieldera nije dovoljan da ga ubije?
Tekstovi karata:
Ronin Warclub - Artifact 3 mane (BoK)
Rules Text (Oracle): Equipped creature gets +2/+1.
Whenever a creature comes into play under your control, attach Ronin Warclub to that creature.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Frostwielder - Red creature 2RR mane (CoK) P:T - 1/2
Rules Text (Oracle): tap: Frostwielder deals 1 damage to target creature or player.
If a creature dealt damage by Frostwielder this turn would be put into a graveyard, remove it from the game instead.
Battle-Mad Ronin - Red creature 1R mane (CoK) P:T - 1/1
Rules Text (Oracle): Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
Battle-Mad Ronin attacks each turn if able.
Hvala, pozdrav...
Kljucna rec je whenever sto pokazuje da je ability warcluba triggered pa kao takav dolazi na stack. Protivnik moze pre nego sto se "resolvuje" trigger sa stacka da dodaje instante i/ili ability-je na stack. Frostwielder moze biti aktiviran u responsu, odnosno njegov ability dodat na stack i prvi ce se odigrati sa stacka odnosno ubiti ronina.Rules Text (Oracle): Equipped creature gets +2/+1.
Whenever a creature comes into play under your control
Srbija me ubija
zanima me jedna stvar:
da li karte sa RADIANCE targetuju sva stvorenja koja dele boju ili samo ono jedno koje je primarni target?
na primer, ako imam Horobija u igri *koji unistava sve sto bude targetovano* i bacim, recimo, wojek siren na neko njegovo stvorenje. Da li ce Horobijev efekat pobiti samo to jedno ili sva stvorenja koja dobiju +1/+1 od wojek sirena?
da li karte sa RADIANCE targetuju sva stvorenja koja dele boju ili samo ono jedno koje je primarni target?
na primer, ako imam Horobija u igri *koji unistava sve sto bude targetovano* i bacim, recimo, wojek siren na neko njegovo stvorenje. Da li ce Horobijev efekat pobiti samo to jedno ili sva stvorenja koja dobiju +1/+1 od wojek sirena?
nismo se razumeli. Ja hocu da bacim neki spell sa radiancom (Wojek Siren, na primer) na protivnicko stvorenje. Da li Horobi ubija samo to stvorenje ili sva koja dobiju bonus od Sirena?turbo wrote:kako ti znas moje ime?
Woj. sir. targetuje horobija i horobijev abiliti se trigeruje. Prvo ce se rezolvovati horobijev abiliti i horobi ce umreti. Woj. sir. vise nece imati metu i fizlovace. Da bi se Woj. sir. rezolvovao, meta mora biti tu. Tek ako je tu, meta i ostala stvorenja bi dobila +1/+1.
- turbo
- Posts: 111
- Joined: Mon Mar 11, 2002 2:55 pm
- Location: Beograd, Trenutno ime zemlje u kojoj zivimo
- Contact:
isti je princip (sada bih u zagradi mogao da napisem da si to mogao da zakljucis iz prethodnog odgovora, ali necu to uraditi)
horobijev abiliti se trigeruje, ubije metu i kada spel treba da se rezolvuje, posto nema metu, fizluje. da bi radiance radio, mora spel da se rezolvuje. radiance ne targetuje sva stvorenja koja dele boju, nego odredjeno stvorenja. meta mora biti tu. posto horobi ubije metu dok je spel sa radiance-om na staku, nista od spela.
horobijev abiliti se trigeruje, ubije metu i kada spel treba da se rezolvuje, posto nema metu, fizluje. da bi radiance radio, mora spel da se rezolvuje. radiance ne targetuje sva stvorenja koja dele boju, nego odredjeno stvorenja. meta mora biti tu. posto horobi ubije metu dok je spel sa radiance-om na staku, nista od spela.
Imam jedno pitanje vezano za ovu kartu...
Card Name: Nivix, Aerie of the Firemind
Cost:
Type: Land
Pow/Tgh:
Rules Text: T: Add 1 to your mana pool.
2UR, T: Remove the top card of your library from the
game. Until your next turn, you may play that card
if it’s an instant or sorcery.
Da li uz pomoc ove karte, teorijski, mogu da odigram pyroclasmu u njegovom potezu u bilo kojoj njegovoj fazi (untap,upkeep, draw, main I, combat, main II...)?
Card Name: Nivix, Aerie of the Firemind
Cost:
Type: Land
Pow/Tgh:
Rules Text: T: Add 1 to your mana pool.
2UR, T: Remove the top card of your library from the
game. Until your next turn, you may play that card
if it’s an instant or sorcery.
Da li uz pomoc ove karte, teorijski, mogu da odigram pyroclasmu u njegovom potezu u bilo kojoj njegovoj fazi (untap,upkeep, draw, main I, combat, main II...)?
Izgubio sam veru u sebe, veru u ljubav, veru u svet, jedinu nadu sam nasao u igli... i sada heklam i super mi je!
http://piv.pivpiv.dk/
http://kevan.org/brain.cgi?Grim%20Morieth
http://piv.pivpiv.dk/
http://kevan.org/brain.cgi?Grim%20Morieth
Da li moze "Pithing Needle" da se ugasi cycling tj ja kazem "Eternal Dragon" da li moze da se vraca iz groblja i da li moze da se radi planecycling ....
Code: Select all
"Pithing Needle"
Info: [Edition] = Saviors of Kamigawa (SOK), [Color] = Artifact, [Rarity] = Rare, [Cost] = 1, [Type] = Artifact
CARD TEXT: As Pithing Needle comes into play, name a card. Activated abilities of the named card can't be played unless they're mana abilities.
Code: Select all
"Eternal Dragon"
Info: Color = White Type = Creature - Dragon Spirit Cost = 5WW Edition = Scourge (SC)
Errata: 5/5, Flying. ; {3}{W}{W}: Return Eternal Dragon from your graveyard to your hand. Play this ability only during your upkeep. ; Plainscycling {2}.
Apprentice wizards spend a full year learning to paralyze opponents.
Zombies spend ten seconds.
Zombies spend ten seconds.
Nasao sam odgovor... evo jedan "copy & paste"
502.21a - Kicker is a static ability that functions while the spell is on the stack
502.22a - Flashback is a static ability of some instant and sorcery cards that functions while the card is in a player's graveyard.
502.18a - Cycling is an activated ability that functions only while the card with cycling is in a player's hand.
502.43a - Ninjutsu is an activated ability that functions only while the card with ninjutsu is in a player's hand.
502.52a - Replicate is a keyword that represents two abilities. The first is a static ability that functions while the spell is on the stack. The second is a triggered ability that functions while the spell is on the stack.
703.3.Ruling.2 - Channel abilities are always activated abilities that are played while the card is in your hand.
502.47a - Dredge is a static ability that functions only while the card with dredge is in a player's graveyard.
502.21a - Kicker is a static ability that functions while the spell is on the stack
502.22a - Flashback is a static ability of some instant and sorcery cards that functions while the card is in a player's graveyard.
502.18a - Cycling is an activated ability that functions only while the card with cycling is in a player's hand.
502.43a - Ninjutsu is an activated ability that functions only while the card with ninjutsu is in a player's hand.
502.52a - Replicate is a keyword that represents two abilities. The first is a static ability that functions while the spell is on the stack. The second is a triggered ability that functions while the spell is on the stack.
703.3.Ruling.2 - Channel abilities are always activated abilities that are played while the card is in your hand.
502.47a - Dredge is a static ability that functions only while the card with dredge is in a player's graveyard.
Apprentice wizards spend a full year learning to paralyze opponents.
Zombies spend ten seconds.
Zombies spend ten seconds.
- frenk_castle
- Posts: 76
- Joined: Sun Mar 05, 2006 11:32 pm
- Location: Beograd
Recimo ovako. U graveyard-u imam Induce Paranoia.
Induce Paranoia
Instant
Counter target spell. If B was spent to play Induce Paranoia, that spell's controler puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
Odigram u mojoj main fazi iz ruke Sins of the Past.
Sins of the Past
Sorcery
Until end of turn, you may play target instant or sorcery card in your graveyard without paying its mana cost. If that card would be put into your graveyard remove it from the game instead. Remove Sins of the Past from the game.
Recimo dalje tokom mog poteza protivnik odigra neki instant i ja ga koristeci Sins of the Past counter-ujem sa Induce Paranoia. Da li ce on da izbacuje karte iz svoje biblioteke. Kako se ovde uopste racuna sta je potroseno da se odigra Induce Paranoia. Imam nekoliko karata kojima je bitno sta je potroseno.
Unapred hvala
poz
Induce Paranoia
Instant
Counter target spell. If B was spent to play Induce Paranoia, that spell's controler puts the top X cards of his or her library into his or her graveyard, where X is the spell's converted mana cost.
Odigram u mojoj main fazi iz ruke Sins of the Past.
Sins of the Past
Sorcery
Until end of turn, you may play target instant or sorcery card in your graveyard without paying its mana cost. If that card would be put into your graveyard remove it from the game instead. Remove Sins of the Past from the game.
Recimo dalje tokom mog poteza protivnik odigra neki instant i ja ga koristeci Sins of the Past counter-ujem sa Induce Paranoia. Da li ce on da izbacuje karte iz svoje biblioteke. Kako se ovde uopste racuna sta je potroseno da se odigra Induce Paranoia. Imam nekoliko karata kojima je bitno sta je potroseno.
Unapred hvala
poz
Extract taken from Devastation of Baal by Guy Haley
"You are too noble to understand." Seth rounded on Dante. "That is not salvation, that is replacement. These new warriors will bear the colours of Flesh Tearers, but without Sanguinius’ fury they will be Flesh Tearers in name only. All my time as Chapter Master I have waged war on our rage, to wrestle it into submission and use its strength to slay our foes. We are fury! From the time of Amit, the savage lord, to this day, we have carried the white heat of Sanguinius’ anger in us. That was our gift and our burden. The flaw is what makes us what we are." He clenched his fist in front of Dante’s face. His voice dropped.
"We are nothing without the struggle against it. He would make us all Ultramarines in red armour." He turned away, his gaze straying down the dead legions of Blood Angels. "There are few of my warriors left, few true Flesh Tearers. Once we are dead, the Flesh Tearers will be no more, no matter that these abominations carry our name. It is a betrayal, not a boon. Guilliman will want us gone quickly, and his own warriors in our stead."
"Gabriel!’"
Seth waved his hand. "Open your eyes, Dante. These Unnumbered Sons, they are Legions in all but name. I have spoken with the newcomers. They are only too glad to tell me of the Avenging Son’s plans. Wherever Guilliman goes, he leaves his men in place. Through the codex, he gave the Adeptus Astartes their independence. He is more than willing to remove it from us. Soon, the Chapters will be free in name only. And these new Space Marines, he has the gall to interfere with the work of the Emperor. If he is willing to do that..." Seth fell silent suddenly.
"What are you suggesting?" said Dante quietly.
Seth mulled his words over, even as his anger tried to force them out of his mouth. He would not speak at rage’s behest, but decided to say them in calmness. They needed to be said. "If he is regent, why not Emperor?"
"What you suggest is treasonous!"
"My words, or his actions?" snarled Seth. He drew himself up to the fullness of his considerable height. "Be careful of him, Lord of Baal. Be very careful." Without waiting for a reply, Seth walked away into the darkness.
Beginning of audio drama Hunger by Andy Smillie
Men crave food. They crave flesh. They crave power. We are not men.
The Emperor's Angels his Space Marines crave honour. They crave retribution. They crave justice. We are not Angels.
We are the blood sons of Sanguinius. We crave only violence, bloodshed. There is no void in the deep of our souls only the hunger. An insatiable call to slaughter.
From the final data logs of Nassir Amit.
"You are too noble to understand." Seth rounded on Dante. "That is not salvation, that is replacement. These new warriors will bear the colours of Flesh Tearers, but without Sanguinius’ fury they will be Flesh Tearers in name only. All my time as Chapter Master I have waged war on our rage, to wrestle it into submission and use its strength to slay our foes. We are fury! From the time of Amit, the savage lord, to this day, we have carried the white heat of Sanguinius’ anger in us. That was our gift and our burden. The flaw is what makes us what we are." He clenched his fist in front of Dante’s face. His voice dropped.
"We are nothing without the struggle against it. He would make us all Ultramarines in red armour." He turned away, his gaze straying down the dead legions of Blood Angels. "There are few of my warriors left, few true Flesh Tearers. Once we are dead, the Flesh Tearers will be no more, no matter that these abominations carry our name. It is a betrayal, not a boon. Guilliman will want us gone quickly, and his own warriors in our stead."
"Gabriel!’"
Seth waved his hand. "Open your eyes, Dante. These Unnumbered Sons, they are Legions in all but name. I have spoken with the newcomers. They are only too glad to tell me of the Avenging Son’s plans. Wherever Guilliman goes, he leaves his men in place. Through the codex, he gave the Adeptus Astartes their independence. He is more than willing to remove it from us. Soon, the Chapters will be free in name only. And these new Space Marines, he has the gall to interfere with the work of the Emperor. If he is willing to do that..." Seth fell silent suddenly.
"What are you suggesting?" said Dante quietly.
Seth mulled his words over, even as his anger tried to force them out of his mouth. He would not speak at rage’s behest, but decided to say them in calmness. They needed to be said. "If he is regent, why not Emperor?"
"What you suggest is treasonous!"
"My words, or his actions?" snarled Seth. He drew himself up to the fullness of his considerable height. "Be careful of him, Lord of Baal. Be very careful." Without waiting for a reply, Seth walked away into the darkness.
Beginning of audio drama Hunger by Andy Smillie
Men crave food. They crave flesh. They crave power. We are not men.
The Emperor's Angels his Space Marines crave honour. They crave retribution. They crave justice. We are not Angels.
We are the blood sons of Sanguinius. We crave only violence, bloodshed. There is no void in the deep of our souls only the hunger. An insatiable call to slaughter.
From the final data logs of Nassir Amit.
- frenk_castle
- Posts: 76
- Joined: Sun Mar 05, 2006 11:32 pm
- Location: Beograd
Drug me pitao sledece.
Ako u igri ima Honden of Infinite Rage
Honden of Infinite Rage
Legendary Enchantment - Shrine
At the Begining of your upkeep, Honden of infinite rage deals damage to target creature or player equal to the number of shrines you control
i ubaci copy enchantment
copy enchantment
enchantment
as copy enchanment comes into play, you may choose an enchantment in play. If you do, copy enchantment comes into play as a copy of that enchantment.
da li se pobijaju, kako ulazi copy ....
Ako u igri ima Honden of Infinite Rage
Honden of Infinite Rage
Legendary Enchantment - Shrine
At the Begining of your upkeep, Honden of infinite rage deals damage to target creature or player equal to the number of shrines you control
i ubaci copy enchantment
copy enchantment
enchantment
as copy enchanment comes into play, you may choose an enchantment in play. If you do, copy enchantment comes into play as a copy of that enchantment.
da li se pobijaju, kako ulazi copy ....
Extract taken from Devastation of Baal by Guy Haley
"You are too noble to understand." Seth rounded on Dante. "That is not salvation, that is replacement. These new warriors will bear the colours of Flesh Tearers, but without Sanguinius’ fury they will be Flesh Tearers in name only. All my time as Chapter Master I have waged war on our rage, to wrestle it into submission and use its strength to slay our foes. We are fury! From the time of Amit, the savage lord, to this day, we have carried the white heat of Sanguinius’ anger in us. That was our gift and our burden. The flaw is what makes us what we are." He clenched his fist in front of Dante’s face. His voice dropped.
"We are nothing without the struggle against it. He would make us all Ultramarines in red armour." He turned away, his gaze straying down the dead legions of Blood Angels. "There are few of my warriors left, few true Flesh Tearers. Once we are dead, the Flesh Tearers will be no more, no matter that these abominations carry our name. It is a betrayal, not a boon. Guilliman will want us gone quickly, and his own warriors in our stead."
"Gabriel!’"
Seth waved his hand. "Open your eyes, Dante. These Unnumbered Sons, they are Legions in all but name. I have spoken with the newcomers. They are only too glad to tell me of the Avenging Son’s plans. Wherever Guilliman goes, he leaves his men in place. Through the codex, he gave the Adeptus Astartes their independence. He is more than willing to remove it from us. Soon, the Chapters will be free in name only. And these new Space Marines, he has the gall to interfere with the work of the Emperor. If he is willing to do that..." Seth fell silent suddenly.
"What are you suggesting?" said Dante quietly.
Seth mulled his words over, even as his anger tried to force them out of his mouth. He would not speak at rage’s behest, but decided to say them in calmness. They needed to be said. "If he is regent, why not Emperor?"
"What you suggest is treasonous!"
"My words, or his actions?" snarled Seth. He drew himself up to the fullness of his considerable height. "Be careful of him, Lord of Baal. Be very careful." Without waiting for a reply, Seth walked away into the darkness.
Beginning of audio drama Hunger by Andy Smillie
Men crave food. They crave flesh. They crave power. We are not men.
The Emperor's Angels his Space Marines crave honour. They crave retribution. They crave justice. We are not Angels.
We are the blood sons of Sanguinius. We crave only violence, bloodshed. There is no void in the deep of our souls only the hunger. An insatiable call to slaughter.
From the final data logs of Nassir Amit.
"You are too noble to understand." Seth rounded on Dante. "That is not salvation, that is replacement. These new warriors will bear the colours of Flesh Tearers, but without Sanguinius’ fury they will be Flesh Tearers in name only. All my time as Chapter Master I have waged war on our rage, to wrestle it into submission and use its strength to slay our foes. We are fury! From the time of Amit, the savage lord, to this day, we have carried the white heat of Sanguinius’ anger in us. That was our gift and our burden. The flaw is what makes us what we are." He clenched his fist in front of Dante’s face. His voice dropped.
"We are nothing without the struggle against it. He would make us all Ultramarines in red armour." He turned away, his gaze straying down the dead legions of Blood Angels. "There are few of my warriors left, few true Flesh Tearers. Once we are dead, the Flesh Tearers will be no more, no matter that these abominations carry our name. It is a betrayal, not a boon. Guilliman will want us gone quickly, and his own warriors in our stead."
"Gabriel!’"
Seth waved his hand. "Open your eyes, Dante. These Unnumbered Sons, they are Legions in all but name. I have spoken with the newcomers. They are only too glad to tell me of the Avenging Son’s plans. Wherever Guilliman goes, he leaves his men in place. Through the codex, he gave the Adeptus Astartes their independence. He is more than willing to remove it from us. Soon, the Chapters will be free in name only. And these new Space Marines, he has the gall to interfere with the work of the Emperor. If he is willing to do that..." Seth fell silent suddenly.
"What are you suggesting?" said Dante quietly.
Seth mulled his words over, even as his anger tried to force them out of his mouth. He would not speak at rage’s behest, but decided to say them in calmness. They needed to be said. "If he is regent, why not Emperor?"
"What you suggest is treasonous!"
"My words, or his actions?" snarled Seth. He drew himself up to the fullness of his considerable height. "Be careful of him, Lord of Baal. Be very careful." Without waiting for a reply, Seth walked away into the darkness.
Beginning of audio drama Hunger by Andy Smillie
Men crave food. They crave flesh. They crave power. We are not men.
The Emperor's Angels his Space Marines crave honour. They crave retribution. They crave justice. We are not Angels.
We are the blood sons of Sanguinius. We crave only violence, bloodshed. There is no void in the deep of our souls only the hunger. An insatiable call to slaughter.
From the final data logs of Nassir Amit.
Ja imam Order of the Stars, kazem da imaju zastitu od zelene boje. Protivnik me napada sa zeleno-belim bicem, da li ja mogu njega da blokiram.
Unapred hvala!
Unapred hvala!
These are my last words, my last poem...
For all the things i've said, for all the rules i've broken
Because roses bloom best near death,
i slice my wrists so i won't, forget it...
For all the things i've said, for all the rules i've broken
Because roses bloom best near death,
i slice my wrists so i won't, forget it...
Imam nekoliko karata kojima u potpunosti ne razumem specijalne sposobnosti:
1 Rhox-You may have Rhox deal its combat damage to defending player as though it weren`t blocked
2 Lure(Enchant Creature)-All creatures able to block enchanted creture do so.
3. Llanowar Behemoth-Tap an untapped creature you control:....
Da li to znaci da tapujem i untapujem jednu te isto cudoviste ili drugo?
1 Rhox-You may have Rhox deal its combat damage to defending player as though it weren`t blocked
2 Lure(Enchant Creature)-All creatures able to block enchanted creture do so.
3. Llanowar Behemoth-Tap an untapped creature you control:....
Da li to znaci da tapujem i untapujem jednu te isto cudoviste ili drugo?
Ti napadas sa Rhoxom, protivnik ga blokira. Ti biras da li ces dilovati demidz protivniku ili kreaturi.HIPERION wrote:Imam nekoliko karata kojima u potpunosti ne razumem specijalne sposobnosti:
1 Rhox-You may have Rhox deal its combat damage to defending player as though it weren`t blocked
Kada blokiras normalnu kreaturu (bez trempla i bez ovog abilitija) ona ne moze da diluje demidz protivniku...
Ti napadas sa kreaturom koja ima lure, protivnik mora da je blokira sa svim kreaturama sa kojima moze. Svi blokovi moraju biti legalni. Ne moze da blokira sa tapovanom kreaturom, ne moze da blokira kreaturu koja leti sa kreaturom koja ne leti itd, ne moze sa zelenom kreaturom da blokira kreaturu koja ima fear itd.HIPERION wrote:2 Lure(Enchant Creature)-All creatures able to block enchanted creture do so.
Znaci da tapujes kreaturu koja nije tapovana kako bi behemot dobio +1/+1HIPERION wrote:3. Llanowar Behemoth-Tap an untapped creature you control:....
Da li to znaci da tapujem i untapujem jednu te isto cudoviste ili drugo?
Lure je Enchantment-Aura
To znaci da ulazi i "kaci"(enchantuje) nekog kricera.
Na njemu pise "All creatures able to block enchanted creture do so.
U prevodu: sve kreature koje mogu da blokiraju kreaturu na kojoj je Lure, moraju da je blokiraju.
Nadam se da sam pomogao
Pozz
To znaci da ulazi i "kaci"(enchantuje) nekog kricera.
Na njemu pise "All creatures able to block enchanted creture do so.
U prevodu: sve kreature koje mogu da blokiraju kreaturu na kojoj je Lure, moraju da je blokiraju.
Nadam se da sam pomogao
Pozz
So Damnation sucks where Wrath of God blows, but both of them rock
Aman wrote:Marvo citaj pravila, mrzi me da brisem vase male pogane postove...
kisici decacima
po guzici devojcicama
216.3. A token in a zone other than the in-play zone ceases to exist. This is a state-based effect. (Note that a token changing zones sets off triggered abilities before the token ceases to exist.) Once a token has left play, it can't be returned to play by any means.Mladizmaj wrote:Gde pise na netu da se token vraca sa momentary blinkom ?????
Posto dugo nismo koristili ovu temu ajde da se podsetimo pravila koje smo definisali na prvoj strani ove teme.
1. Na pitanja odgovaraju samo sudije (turbo i ja sa ovog foruma - nemam informaciju da li jos neki sudija dolazi na forum).
2. Pre postavljanja pitanja podrazumeva se da ste pogledali Comprehensive Rules na sajtu.
3. Za svaku kartu obavezno citirati Oracle tekst.
Srbija me ubija
i ja sam to mislio, da se token ne vraca u igru posle igranja momentary blinka na njega ali je Vlada Belopavlovic to uradio na turniru protiv Ace i objasnio da to moze i kako je to neko presudio vec kao validno
pa reko da nisu wizardi izdali neka nova specijalna pravila ili promenili ruling za tu kartu ( momentary blink )
pa reko da nisu wizardi izdali neka nova specijalna pravila ili promenili ruling za tu kartu ( momentary blink )
Imam jos nekoliko pitanja, hvala na proslim odgovorima.
1 Splice onto Arcane cjena(1 zemlja bilo koje boje i 1 forest)
DA li to znaci da bi bila Arcane moram platiti i to i standardnu cjenu karte?
2 Oyobi-Whenever you play a Spirit or Arcane spell, put a 3/3 white Spirit creature token with flying into plaj. Da li moram staviti cudoviste sa 3/3 ili mogu i sa manjim napadom i odbranom?
3 Kodama of the Center Tree has soulshift x, where x is the number of Spirits
you control. Sta je soulshift, i kako djeluje?
1 Splice onto Arcane cjena(1 zemlja bilo koje boje i 1 forest)
DA li to znaci da bi bila Arcane moram platiti i to i standardnu cjenu karte?
2 Oyobi-Whenever you play a Spirit or Arcane spell, put a 3/3 white Spirit creature token with flying into plaj. Da li moram staviti cudoviste sa 3/3 ili mogu i sa manjim napadom i odbranom?
3 Kodama of the Center Tree has soulshift x, where x is the number of Spirits
you control. Sta je soulshift, i kako djeluje?
1 - Splice onto Arcane - Kada odigras neki arcane spelllll mozes odigrati i kartu iz ruke koja ima opciju splice onto arcane po ceni koji pise, u tvom slucaju recimo 1 bilo koje i 1 forest.
502.40a Splice is a static ability that functions while a card is in your hand. “Splice onto [type or subtype] [cost]” means “You may reveal this card from your hand as you play a [type or subtype] spell. If you do, copy this card’s text box onto that spell and pay [cost] as an additional cost to play that spell.” Paying a card’s splice cost follows the rules for paying additional costs in rules 409.1b and 409.1f–h.
2 - moras 3/3
3 - Soulsfift - kada stvorenje sa soulshiftom ode na groblje vratis stvorenje...
Soulshift
Soulshift is a triggered ability. “Soulshift N” means “When this permanent is put into a graveyard from play, you may return target Spirit card with converted mana cost N or less from your graveyard to your hand.”
502.40a Splice is a static ability that functions while a card is in your hand. “Splice onto [type or subtype] [cost]” means “You may reveal this card from your hand as you play a [type or subtype] spell. If you do, copy this card’s text box onto that spell and pay [cost] as an additional cost to play that spell.” Paying a card’s splice cost follows the rules for paying additional costs in rules 409.1b and 409.1f–h.
2 - moras 3/3
3 - Soulsfift - kada stvorenje sa soulshiftom ode na groblje vratis stvorenje...
Soulshift
Soulshift is a triggered ability. “Soulshift N” means “When this permanent is put into a graveyard from play, you may return target Spirit card with converted mana cost N or less from your graveyard to your hand.”
HIPERION wrote:Ako mozes pojasni mi malo bolje odgovor na 3 pitanje.
“When this permanent is put into a graveyard from play, you may return target Spirit card with converted mana cost N or less from your graveyard to your hand.”
Da li to znaci da mogu vratiti cudoviste sa groblja koje kosta onoliko ili manje mane koliko sam imao Spirit creatura?
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evo, ja sam sudija pa cu nesto da odgovorim.
pitanje, tj odgovor na pitanje za momentary blink trazi da razumete neke suptilne stvari vezane za pravila.
ukratko:
216.3. A token in a zone other than the in-play zone ceases to exist. This is a state-based effect. (Note that a token changing zones sets off triggered abilities before the token ceases to exist.) Once a token has left play, it can't be returned to play by any means.
Misa je ovo lepo napisao. Dakle, kada token umre, vrati se u ruku ili iz bilo kog razloga prestane da bude u igri, u trenutku kada se proveravaju state base efekti (a to se desava svaki put kada je prazan stak), ukoliko je promenio zonu, prosto ce nestati.
Momentary blink ne daje priliku da se provere state-based efekti, jer blink stvorenje ukloni i vrati u igru kao deo efekta. State-based efekti se provere i token je u igri i sve je u redu.
Odgovor za soulshift:
3 Kodama of the Center Tree has soulshift x, where x is the number of Spirits
you control. Sta je soulshift, i kako djeluje?
Soulshift radi kada to stvorenje ode u groblje iz igre. Tada mozes da vratis iz groblja u ruku spirita koji kosta X ili manje, a X je soulshift stvorenja koje je "umrlo". U slucaju Kodame, kada ode u groblje, ako imas 4 spirita u igri, mozes vratiti iz groblja u ruku spirita koji ima konvertovani mana kost 4 ili manje.
pitanje, tj odgovor na pitanje za momentary blink trazi da razumete neke suptilne stvari vezane za pravila.
ukratko:
216.3. A token in a zone other than the in-play zone ceases to exist. This is a state-based effect. (Note that a token changing zones sets off triggered abilities before the token ceases to exist.) Once a token has left play, it can't be returned to play by any means.
Misa je ovo lepo napisao. Dakle, kada token umre, vrati se u ruku ili iz bilo kog razloga prestane da bude u igri, u trenutku kada se proveravaju state base efekti (a to se desava svaki put kada je prazan stak), ukoliko je promenio zonu, prosto ce nestati.
Momentary blink ne daje priliku da se provere state-based efekti, jer blink stvorenje ukloni i vrati u igru kao deo efekta. State-based efekti se provere i token je u igri i sve je u redu.
Odgovor za soulshift:
3 Kodama of the Center Tree has soulshift x, where x is the number of Spirits
you control. Sta je soulshift, i kako djeluje?
Soulshift radi kada to stvorenje ode u groblje iz igre. Tada mozes da vratis iz groblja u ruku spirita koji kosta X ili manje, a X je soulshift stvorenja koje je "umrlo". U slucaju Kodame, kada ode u groblje, ako imas 4 spirita u igri, mozes vratiti iz groblja u ruku spirita koji ima konvertovani mana kost 4 ili manje.
Nekoliko pitanja ?
1.When Hunted Wumpus comes into play, each other player may put a creature card from his or her hand into play.
Da li to znaci kada Wumpus dodje da ja i protivnik mozemo staviti po jedno cudoviste iz ruke u polje ili samo protivnik?
2. When you play Phantasmagorian, and player may discard three cards.
If a player does, counter Phantasmagorian.
Kada neko odbaci 3 karte, je li cudoviste unisteno?
3. Counter target spell that targets a permanent you control.
Da li to znaci da je ta magija odbijena?
1.When Hunted Wumpus comes into play, each other player may put a creature card from his or her hand into play.
Da li to znaci kada Wumpus dodje da ja i protivnik mozemo staviti po jedno cudoviste iz ruke u polje ili samo protivnik?
2. When you play Phantasmagorian, and player may discard three cards.
If a player does, counter Phantasmagorian.
Kada neko odbaci 3 karte, je li cudoviste unisteno?
3. Counter target spell that targets a permanent you control.
Da li to znaci da je ta magija odbijena?
When Hunted Wumpus comes into play, each other player may put a creature card from his or her hand into playHIPERION wrote: Da li to znaci kada Wumpus dodje da ja i protivnik mozemo staviti po jedno cudoviste iz ruke u polje ili samo protivnik?
Reading is TECH...
Andy wrote: Mogao bih da te naucim mnogim stvarima u mtgu.
Javi mi se na PM radi dogovora, a svaka mtg lekcija (1 cas traje 45 minuta) bi te kostala 20e sa potencijalnim snizenjem u slucaju veceg broja casova.Uzgred, ne salim se.
Nekoliko pitanja:
1. Ako je neka kreatura boostovana instantima, tipa Brute Force ect. i Serendib Sorceror/Ovinize je pretvore u 0.2/0.1 kreaturu, da li ona gubi sve te instant boostove?
2. Ako Serendib Sorceror pretvori kreaturu u 0.2, da li ona gubi svoje abilitiy-e?
3.Imam Sage of Epityr sa Unstable Mutation-om. On ima dva -1/-1 countera na sebi. Ja bacam Boomerang na Unstable Mutation, protivnik baca Dead/Gone na Sage-a i nanosi mu dva damage-a. Da li ja dobijam Unstable Mutation nazad u ruku?
4. Da li equipment moze proizvoljno da se prebacuje sa kreature na kreaturu?
5. Protivnik objavljuje napad. Odredjuju se blokeri i napadaci. Protivnik baca Rally The Righteous. Da li su posle borbene faze sve protivnikove kreature na koje je Rally The Righteous delovao untapovane?
1. Ako je neka kreatura boostovana instantima, tipa Brute Force ect. i Serendib Sorceror/Ovinize je pretvore u 0.2/0.1 kreaturu, da li ona gubi sve te instant boostove?
2. Ako Serendib Sorceror pretvori kreaturu u 0.2, da li ona gubi svoje abilitiy-e?
3.Imam Sage of Epityr sa Unstable Mutation-om. On ima dva -1/-1 countera na sebi. Ja bacam Boomerang na Unstable Mutation, protivnik baca Dead/Gone na Sage-a i nanosi mu dva damage-a. Da li ja dobijam Unstable Mutation nazad u ruku?
4. Da li equipment moze proizvoljno da se prebacuje sa kreature na kreaturu?
5. Protivnik objavljuje napad. Odredjuju se blokeri i napadaci. Protivnik baca Rally The Righteous. Da li su posle borbene faze sve protivnikove kreature na koje je Rally The Righteous delovao untapovane?
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1. Ako je neka kreatura boostovana instantima, tipa Brute Force ect. i Serendib Sorceror/Ovinize je pretvore u 0.2/0.1 kreaturu, da li ona gubi sve te instant boostove?
Recimo da su karakteristike posle "pumpanja" bile 5/5. Nakon toga se rezolvuje drugi spell ili abliliti koji kaze da je on postao 0/2 (0/1).
Kada igras nesto sto menja p/t na toj karti se pamte izmene (ili do kraja poteza ili stalno, zavisno od efekta). Pamti se promena statusa, pa ako je 1/1 stvorenje dobilo +2/+2, pa -1/-1, pa ga nesto pretvorilo u 0/1 pa ponovo dobilo +2/+2, na kraju ce biti 2/3.
2. Ako Serendib Sorceror pretvori kreaturu u 0.2, da li ona gubi svoje abilitiy-e?
Posto to ne pise, onda se to ne desava. Sorcerer samo kaze da postaje 0/2.
3.Imam Sage of Epityr sa Unstable Mutation-om. On ima dva -1/-1 countera na sebi. Ja bacam Boomerang na Unstable Mutation, protivnik baca Dead/Gone na Sage-a i nanosi mu dva damage-a. Da li ja dobijam Unstable Mutation nazad u ruku?
Ne dobijas, u odgovoru na bumerang sage je ubijen i lokalni enchantmenti koji su bili na njemu takodje zavrsavaju u groblju. Tek tada bumerang treba da se rezolvuje, ali je mutacija u groblju i zbog nedostatka mete bumerang fizluje i takodje ide u groblje.
4. Da li equipment moze proizvoljno da se prebacuje sa kreature na kreaturu?
Sa tvoje kreature na tvoju kreatutu u main fazi i samo kao sorcery.
5. Protivnik objavljuje napad. Odredjuju se blokeri i napadaci. Protivnik baca Rally The Righteous. Da li su posle borbene faze sve protivnikove kreature na koje je Rally The Righteous delovao untapovane?
One su otapovane jos u toku napada. Takodje, otapovanje nekog stvorenja ga ne izbacuje iz napada, tako da ce oni normalno udariti i biti udareni.
Recimo da su karakteristike posle "pumpanja" bile 5/5. Nakon toga se rezolvuje drugi spell ili abliliti koji kaze da je on postao 0/2 (0/1).
Kada igras nesto sto menja p/t na toj karti se pamte izmene (ili do kraja poteza ili stalno, zavisno od efekta). Pamti se promena statusa, pa ako je 1/1 stvorenje dobilo +2/+2, pa -1/-1, pa ga nesto pretvorilo u 0/1 pa ponovo dobilo +2/+2, na kraju ce biti 2/3.
2. Ako Serendib Sorceror pretvori kreaturu u 0.2, da li ona gubi svoje abilitiy-e?
Posto to ne pise, onda se to ne desava. Sorcerer samo kaze da postaje 0/2.
3.Imam Sage of Epityr sa Unstable Mutation-om. On ima dva -1/-1 countera na sebi. Ja bacam Boomerang na Unstable Mutation, protivnik baca Dead/Gone na Sage-a i nanosi mu dva damage-a. Da li ja dobijam Unstable Mutation nazad u ruku?
Ne dobijas, u odgovoru na bumerang sage je ubijen i lokalni enchantmenti koji su bili na njemu takodje zavrsavaju u groblju. Tek tada bumerang treba da se rezolvuje, ali je mutacija u groblju i zbog nedostatka mete bumerang fizluje i takodje ide u groblje.
4. Da li equipment moze proizvoljno da se prebacuje sa kreature na kreaturu?
Sa tvoje kreature na tvoju kreatutu u main fazi i samo kao sorcery.
5. Protivnik objavljuje napad. Odredjuju se blokeri i napadaci. Protivnik baca Rally The Righteous. Da li su posle borbene faze sve protivnikove kreature na koje je Rally The Righteous delovao untapovane?
One su otapovane jos u toku napada. Takodje, otapovanje nekog stvorenja ga ne izbacuje iz napada, tako da ce oni normalno udariti i biti udareni.
Taj fizle mi nije najbolje jasan. Evo jedan primer:
Protivnik baca Ribbons of Night na neku moju kreaturu, a ja potom bacam whitemane liona kako bi ga spasio/vratio u ruku pre nego sto ribbons dodje na red.
E sad, da li protivnik i dalje dobija 4 healt-a i vuce kartu (ukoliko je platio plavom manom kako pise u textu) ili nista ne dobija posto se fizlovala (nema legalne mete) ?
I jos jedno pitanje:
Scena:
Ja imam belog Crovaxa u igri. On kaze sve non-white kreature dobijaju -1/-1.
Protivnik ubacuje 1/1 zelenu kreaturu a pritom ima u igri kreaturu koja kaze graft 5 ( recimo Vigean Hydropon sa pet +1/+1 countera na sebi i svaki put kad udje neka druga kreatura pod njegovu kontrolu on moze da prebaci jedan +1/+1 counter na nju).
E sad, mene interesuje da li je ta 1/1 creature po defaultu koknuta posto je usla u igru i automatski zaradila -1/-1 od Crovaxa ili moze da se spasi ako se doda taj +1/+1 counter uz pomoc grafta ?
Najprostije recheno da li sve to ide na stack XD ?! Mislim nije mi logicno posto Crovax-ov ability nije trigger nego static.
Protivnik baca Ribbons of Night na neku moju kreaturu, a ja potom bacam whitemane liona kako bi ga spasio/vratio u ruku pre nego sto ribbons dodje na red.
E sad, da li protivnik i dalje dobija 4 healt-a i vuce kartu (ukoliko je platio plavom manom kako pise u textu) ili nista ne dobija posto se fizlovala (nema legalne mete) ?
I jos jedno pitanje:
Scena:
Ja imam belog Crovaxa u igri. On kaze sve non-white kreature dobijaju -1/-1.
Protivnik ubacuje 1/1 zelenu kreaturu a pritom ima u igri kreaturu koja kaze graft 5 ( recimo Vigean Hydropon sa pet +1/+1 countera na sebi i svaki put kad udje neka druga kreatura pod njegovu kontrolu on moze da prebaci jedan +1/+1 counter na nju).
E sad, mene interesuje da li je ta 1/1 creature po defaultu koknuta posto je usla u igru i automatski zaradila -1/-1 od Crovaxa ili moze da se spasi ako se doda taj +1/+1 counter uz pomoc grafta ?
Najprostije recheno da li sve to ide na stack XD ?! Mislim nije mi logicno posto Crovax-ov ability nije trigger nego static.
Last edited by Roderick on Sat Mar 31, 2007 5:44 pm, edited 1 time in total.
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